blob: 2318de5278de0f1d03202a9ee76a5f5d6ac570da [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/render_widget_mouse_lock_dispatcher.h"
#include "content/common/view_messages.h"
#include "content/renderer/render_view_impl.h"
#include "ipc/ipc_message.h"
#include "third_party/WebKit/public/web/WebFrame.h"
#include "third_party/WebKit/public/web/WebUserGestureIndicator.h"
#include "third_party/WebKit/public/web/WebView.h"
#include "third_party/WebKit/public/web/WebWidget.h"
using blink::WebUserGestureIndicator;
namespace content {
RenderWidgetMouseLockDispatcher::RenderWidgetMouseLockDispatcher(
RenderWidget* render_widget)
: render_widget_(render_widget) {}
RenderWidgetMouseLockDispatcher::~RenderWidgetMouseLockDispatcher() {}
void RenderWidgetMouseLockDispatcher::SendLockMouseRequest(
bool unlocked_by_target) {
bool user_gesture = WebUserGestureIndicator::IsProcessingUserGesture();
render_widget_->Send(new ViewHostMsg_LockMouse(
render_widget_->routing_id(), user_gesture, unlocked_by_target, false));
}
void RenderWidgetMouseLockDispatcher::SendUnlockMouseRequest() {
render_widget_->Send(
new ViewHostMsg_UnlockMouse(render_widget_->routing_id()));
}
bool RenderWidgetMouseLockDispatcher::OnMessageReceived(
const IPC::Message& message) {
bool handled = true;
IPC_BEGIN_MESSAGE_MAP(RenderWidgetMouseLockDispatcher, message)
IPC_MESSAGE_HANDLER(ViewMsg_LockMouse_ACK, OnLockMouseACK)
IPC_MESSAGE_FORWARD(ViewMsg_MouseLockLost,
static_cast<MouseLockDispatcher*>(this),
MouseLockDispatcher::OnMouseLockLost)
IPC_MESSAGE_UNHANDLED(handled = false)
IPC_END_MESSAGE_MAP()
return handled;
}
void RenderWidgetMouseLockDispatcher::OnLockMouseACK(bool succeeded) {
// Notify the base class.
MouseLockDispatcher::OnLockMouseACK(succeeded);
// Mouse Lock removes the system cursor and provides all mouse motion as
// .movementX/Y values on events all sent to a fixed target. This requires
// content to specifically request the mode to be entered.
// Mouse Capture is implicitly given for the duration of a drag event, and
// sends all mouse events to the initial target of the drag.
// If Lock is entered it supercedes any in progress Capture.
if (succeeded && render_widget_->GetWebWidget())
render_widget_->GetWebWidget()->MouseCaptureLost();
}
} // namespace content