blob: fd3e1a973a923855127aaa0f1ae9574b8ea9833f [file] [log] [blame]
// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "extensions/renderer/argument_spec.h"
#include "base/memory/ptr_util.h"
#include "base/strings/stringprintf.h"
#include "base/values.h"
#include "content/public/child/v8_value_converter.h"
#include "extensions/renderer/api_type_reference_map.h"
#include "gin/converter.h"
#include "gin/dictionary.h"
namespace extensions {
namespace {
template <class T>
bool ParseFundamentalValueHelper(v8::Local<v8::Value> arg,
v8::Local<v8::Context> context,
const base::Optional<int>& minimum,
const base::Optional<int>& maximum,
std::unique_ptr<base::Value>* out_value) {
T val;
if (!gin::Converter<T>::FromV8(context->GetIsolate(), arg, &val))
return false;
if (minimum && val < *minimum)
return false;
if (maximum && val > *maximum)
return false;
if (out_value)
*out_value = base::MakeUnique<base::Value>(val);
return true;
}
} // namespace
ArgumentSpec::ArgumentSpec(const base::Value& value)
: type_(ArgumentType::INTEGER), optional_(false) {
const base::DictionaryValue* dict = nullptr;
CHECK(value.GetAsDictionary(&dict));
dict->GetBoolean("optional", &optional_);
dict->GetString("name", &name_);
InitializeType(dict);
}
ArgumentSpec::ArgumentSpec(ArgumentType type) : type_(type), optional_(false) {}
void ArgumentSpec::InitializeType(const base::DictionaryValue* dict) {
std::string ref_string;
if (dict->GetString("$ref", &ref_string)) {
ref_ = std::move(ref_string);
type_ = ArgumentType::REF;
return;
}
{
const base::ListValue* choices = nullptr;
if (dict->GetList("choices", &choices)) {
DCHECK(!choices->empty());
type_ = ArgumentType::CHOICES;
choices_.reserve(choices->GetSize());
for (const auto& choice : *choices)
choices_.push_back(base::MakeUnique<ArgumentSpec>(choice));
return;
}
}
std::string type_string;
CHECK(dict->GetString("type", &type_string));
if (type_string == "integer")
type_ = ArgumentType::INTEGER;
else if (type_string == "number")
type_ = ArgumentType::DOUBLE;
else if (type_string == "object")
type_ = ArgumentType::OBJECT;
else if (type_string == "array")
type_ = ArgumentType::LIST;
else if (type_string == "boolean")
type_ = ArgumentType::BOOLEAN;
else if (type_string == "string")
type_ = ArgumentType::STRING;
else if (type_string == "binary")
type_ = ArgumentType::BINARY;
else if (type_string == "any")
type_ = ArgumentType::ANY;
else if (type_string == "function")
type_ = ArgumentType::FUNCTION;
else
NOTREACHED();
int min = 0;
if (dict->GetInteger("minimum", &min))
minimum_ = min;
int max = 0;
if (dict->GetInteger("maximum", &max))
maximum_ = max;
int min_length = 0;
if (dict->GetInteger("minLength", &min_length) ||
dict->GetInteger("minItems", &min_length)) {
DCHECK_GE(min_length, 0);
min_length_ = min_length;
}
int max_length = 0;
if (dict->GetInteger("maxLength", &max_length) ||
dict->GetInteger("maxItems", &max_length)) {
DCHECK_GE(max_length, 0);
max_length_ = max_length;
}
if (type_ == ArgumentType::OBJECT) {
const base::DictionaryValue* properties_value = nullptr;
if (dict->GetDictionary("properties", &properties_value)) {
for (base::DictionaryValue::Iterator iter(*properties_value);
!iter.IsAtEnd(); iter.Advance()) {
properties_[iter.key()] = base::MakeUnique<ArgumentSpec>(iter.value());
}
}
const base::DictionaryValue* additional_properties_value = nullptr;
if (dict->GetDictionary("additionalProperties",
&additional_properties_value)) {
additional_properties_ =
base::MakeUnique<ArgumentSpec>(*additional_properties_value);
// Additional properties are always optional.
additional_properties_->optional_ = true;
}
std::string instance_of;
if (dict->GetString("isInstanceOf", &instance_of)) {
instance_of_ = instance_of;
}
} else if (type_ == ArgumentType::LIST) {
const base::DictionaryValue* item_value = nullptr;
CHECK(dict->GetDictionary("items", &item_value));
list_element_type_ = base::MakeUnique<ArgumentSpec>(*item_value);
} else if (type_ == ArgumentType::STRING) {
// Technically, there's no reason enums couldn't be other objects (e.g.
// numbers), but right now they seem to be exclusively strings. We could
// always update this if need be.
const base::ListValue* enums = nullptr;
if (dict->GetList("enum", &enums)) {
size_t size = enums->GetSize();
CHECK_GT(size, 0u);
for (size_t i = 0; i < size; ++i) {
std::string enum_value;
// Enum entries come in two versions: a list of possible strings, and
// a dictionary with a field 'name'.
if (!enums->GetString(i, &enum_value)) {
const base::DictionaryValue* enum_value_dictionary = nullptr;
CHECK(enums->GetDictionary(i, &enum_value_dictionary));
CHECK(enum_value_dictionary->GetString("name", &enum_value));
}
enum_values_.insert(std::move(enum_value));
}
}
}
}
ArgumentSpec::~ArgumentSpec() {}
bool ArgumentSpec::ParseArgument(v8::Local<v8::Context> context,
v8::Local<v8::Value> value,
const APITypeReferenceMap& refs,
std::unique_ptr<base::Value>* out_value,
std::string* error) const {
if (type_ == ArgumentType::FUNCTION) {
if (!value->IsFunction())
return false;
if (out_value) {
// Certain APIs (contextMenus) have functions as parameters other than the
// callback (contextMenus uses it for an onclick listener). Our generated
// types have adapted to consider functions "objects" and serialize them
// as dictionaries.
// TODO(devlin): It'd be awfully nice to get rid of this eccentricity.
*out_value = base::MakeUnique<base::DictionaryValue>();
}
return true;
}
if (type_ == ArgumentType::REF) {
DCHECK(ref_);
const ArgumentSpec* reference = refs.GetSpec(ref_.value());
DCHECK(reference) << ref_.value();
return reference->ParseArgument(context, value, refs, out_value, error);
}
if (type_ == ArgumentType::CHOICES) {
for (const auto& choice : choices_) {
if (choice->ParseArgument(context, value, refs, out_value, error))
return true;
}
*error = "Did not match any of the choices";
return false;
}
if (IsFundamentalType())
return ParseArgumentToFundamental(context, value, out_value, error);
if (type_ == ArgumentType::OBJECT) {
// Don't allow functions or arrays (even though they are technically
// objects). This is to make it easier to match otherwise-ambiguous
// signatures. For instance, if an API method has an optional object
// parameter and then an optional callback, we wouldn't necessarily be able
// to match the arguments if we allowed functions as objects.
if (!value->IsObject() || value->IsFunction() || value->IsArray()) {
*error = "Wrong type";
return false;
}
v8::Local<v8::Object> object = value.As<v8::Object>();
return ParseArgumentToObject(context, object, refs, out_value, error);
}
if (type_ == ArgumentType::LIST) {
if (!value->IsArray()) {
*error = "Wrong type";
return false;
}
v8::Local<v8::Array> array = value.As<v8::Array>();
return ParseArgumentToArray(context, array, refs, out_value, error);
}
if (type_ == ArgumentType::BINARY) {
if (!value->IsArrayBuffer() && !value->IsArrayBufferView()) {
*error = "Wrong type";
return false;
}
return ParseArgumentToAny(context, value, out_value, error);
}
if (type_ == ArgumentType::ANY)
return ParseArgumentToAny(context, value, out_value, error);
NOTREACHED();
return false;
}
bool ArgumentSpec::IsFundamentalType() const {
return type_ == ArgumentType::INTEGER || type_ == ArgumentType::DOUBLE ||
type_ == ArgumentType::BOOLEAN || type_ == ArgumentType::STRING;
}
bool ArgumentSpec::ParseArgumentToFundamental(
v8::Local<v8::Context> context,
v8::Local<v8::Value> value,
std::unique_ptr<base::Value>* out_value,
std::string* error) const {
DCHECK(IsFundamentalType());
switch (type_) {
case ArgumentType::INTEGER:
return ParseFundamentalValueHelper<int32_t>(value, context, minimum_,
maximum_, out_value);
case ArgumentType::DOUBLE:
return ParseFundamentalValueHelper<double>(value, context, minimum_,
maximum_, out_value);
case ArgumentType::STRING: {
if (!value->IsString())
return false;
v8::Local<v8::String> v8_string = value.As<v8::String>();
size_t length = static_cast<size_t>(v8_string->Length());
if (min_length_ && length < *min_length_) {
*error = "Less than min length";
return false;
}
if (max_length_ && length > *max_length_) {
*error = "Greater than max length";
return false;
}
// If we don't need to match enum values and don't need to convert, we're
// done...
if (!out_value && enum_values_.empty())
return true;
// ...Otherwise, we need to convert to a std::string.
std::string s;
// We already checked that this is a string, so this should never fail.
CHECK(gin::Converter<std::string>::FromV8(context->GetIsolate(), value,
&s));
if (!enum_values_.empty() && enum_values_.count(s) == 0)
return false;
if (out_value) {
// TODO(devlin): If base::Value ever takes a std::string&&, we
// could use std::move to construct.
*out_value = base::MakeUnique<base::Value>(s);
}
return true;
}
case ArgumentType::BOOLEAN: {
if (!value->IsBoolean())
return false;
if (out_value) {
*out_value =
base::MakeUnique<base::Value>(value.As<v8::Boolean>()->Value());
}
return true;
}
default:
NOTREACHED();
}
return false;
}
bool ArgumentSpec::ParseArgumentToObject(
v8::Local<v8::Context> context,
v8::Local<v8::Object> object,
const APITypeReferenceMap& refs,
std::unique_ptr<base::Value>* out_value,
std::string* error) const {
DCHECK_EQ(ArgumentType::OBJECT, type_);
std::unique_ptr<base::DictionaryValue> result;
// Only construct the result if we have an |out_value| to populate.
if (out_value)
result = base::MakeUnique<base::DictionaryValue>();
v8::Local<v8::Array> own_property_names;
if (!object->GetOwnPropertyNames(context).ToLocal(&own_property_names))
return false;
// Track all properties we see from |properties_| to check if any are missing.
// Use ArgumentSpec* instead of std::string for comparison + copy efficiency.
std::set<const ArgumentSpec*> seen_properties;
uint32_t length = own_property_names->Length();
for (uint32_t i = 0; i < length; ++i) {
v8::Local<v8::Value> key;
if (!own_property_names->Get(context, i).ToLocal(&key))
return false;
// In JS, all keys are strings or numbers (or symbols, but those are
// excluded by GetOwnPropertyNames()). If you try to set anything else
// (e.g. an object), it is converted to a string.
DCHECK(key->IsString() || key->IsNumber());
v8::String::Utf8Value utf8_key(key);
ArgumentSpec* property_spec = nullptr;
auto iter = properties_.find(*utf8_key);
if (iter != properties_.end()) {
property_spec = iter->second.get();
seen_properties.insert(property_spec);
} else if (additional_properties_) {
property_spec = additional_properties_.get();
} else {
*error = base::StringPrintf("Unknown property: %s", *utf8_key);
return false;
}
v8::Local<v8::Value> prop_value;
// Fun: It's possible that a previous getter has removed the property from
// the object. This isn't that big of a deal, since it would only manifest
// in the case of some reasonably-crazy script objects, and it's probably
// not worth optimizing for the uncommon case to the detriment of the
// common (and either should be totally safe). We can always add a
// HasOwnProperty() check here in the future, if we desire.
// See also comment in ParseArgumentToArray() about passing in custom
// crazy values here.
if (!object->Get(context, key).ToLocal(&prop_value))
return false;
// Note: We don't serialize undefined or null values.
// TODO(devlin): This matches current behavior, but it is correct?
if (prop_value->IsUndefined() || prop_value->IsNull()) {
if (!property_spec->optional_) {
*error = base::StringPrintf("Missing key: %s", *utf8_key);
return false;
}
continue;
}
std::unique_ptr<base::Value> property;
if (!property_spec->ParseArgument(context, prop_value, refs,
result ? &property : nullptr, error)) {
return false;
}
if (result)
result->SetWithoutPathExpansion(*utf8_key, std::move(property));
}
for (const auto& pair : properties_) {
const ArgumentSpec* spec = pair.second.get();
if (!spec->optional_ && seen_properties.count(spec) == 0) {
*error = "Missing key: " + pair.first;
return false;
}
}
if (instance_of_) {
// Check for the instance somewhere in the object's prototype chain.
// NOTE: This only checks that something in the prototype chain was
// constructed with the same name as the desired instance, but doesn't
// validate that it's the same constructor as the expected one. For
// instance, if we expect isInstanceOf == 'Date', script could pass in
// (function() {
// function Date() {}
// return new Date();
// })()
// Since the object contains 'Date' in its prototype chain, this check
// succeeds, even though the object is not of built-in type Date.
// Since this isn't (or at least shouldn't be) a security check, this is
// okay.
bool found = false;
v8::Local<v8::Value> next_check = object;
do {
v8::Local<v8::Object> current = next_check.As<v8::Object>();
v8::String::Utf8Value constructor(current->GetConstructorName());
if (*instance_of_ ==
base::StringPiece(*constructor, constructor.length())) {
found = true;
break;
}
next_check = current->GetPrototype();
} while (next_check->IsObject());
if (!found) {
*error = "Object is not of correct instance";
return false;
}
}
if (out_value)
*out_value = std::move(result);
return true;
}
bool ArgumentSpec::ParseArgumentToArray(v8::Local<v8::Context> context,
v8::Local<v8::Array> value,
const APITypeReferenceMap& refs,
std::unique_ptr<base::Value>* out_value,
std::string* error) const {
DCHECK_EQ(ArgumentType::LIST, type_);
uint32_t length = value->Length();
if (min_length_ && length < *min_length_) {
*error = "Less than min length";
return false;
}
if (max_length_ && length > *max_length_) {
*error = "Greater than max length";
return false;
}
std::unique_ptr<base::ListValue> result;
// Only construct the result if we have an |out_value| to populate.
if (out_value)
result = base::MakeUnique<base::ListValue>();
for (uint32_t i = 0; i < length; ++i) {
v8::MaybeLocal<v8::Value> maybe_subvalue = value->Get(context, i);
v8::Local<v8::Value> subvalue;
// Note: This can fail in the case of a developer passing in the following:
// var a = [];
// Object.defineProperty(a, 0, { get: () => { throw new Error('foo'); } });
// Currently, this will cause the developer-specified error ('foo') to be
// thrown.
// TODO(devlin): This is probably fine, but it's worth contemplating
// catching the error and throwing our own.
if (!maybe_subvalue.ToLocal(&subvalue))
return false;
std::unique_ptr<base::Value> item;
if (!list_element_type_->ParseArgument(context, subvalue, refs,
result ? &item : nullptr, error)) {
return false;
}
if (result)
result->Append(std::move(item));
}
if (out_value)
*out_value = std::move(result);
return true;
}
bool ArgumentSpec::ParseArgumentToAny(v8::Local<v8::Context> context,
v8::Local<v8::Value> value,
std::unique_ptr<base::Value>* out_value,
std::string* error) const {
DCHECK(type_ == ArgumentType::ANY || type_ == ArgumentType::BINARY);
if (out_value) {
std::unique_ptr<content::V8ValueConverter> converter(
content::V8ValueConverter::create());
std::unique_ptr<base::Value> converted(
converter->FromV8Value(value, context));
if (!converted) {
*error = "Could not convert to 'any'.";
return false;
}
if (type_ == ArgumentType::BINARY)
DCHECK_EQ(base::Value::Type::BINARY, converted->GetType());
*out_value = std::move(converted);
}
return true;
}
} // namespace extensions