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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_RENDERERS_VIDEO_OVERLAY_FACTORY_H_
#define MEDIA_RENDERERS_VIDEO_OVERLAY_FACTORY_H_
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "media/base/media_export.h"
namespace gfx {
class Size;
} // namespace gfx
namespace media {
class GpuVideoAcceleratorFactories;
class VideoFrame;
// Creates video overlay frames - native textures that get turned into
// transparent holes in the browser compositor using overlay system.
// This class must be used on GpuVideoAcceleratorFactories::GetTaskRunner().
class MEDIA_EXPORT VideoOverlayFactory {
public:
explicit VideoOverlayFactory(
::media::GpuVideoAcceleratorFactories* gpu_factories);
~VideoOverlayFactory();
scoped_refptr<::media::VideoFrame> CreateFrame(const gfx::Size& size);
private:
class Texture;
Texture* GetTexture();
::media::GpuVideoAcceleratorFactories* gpu_factories_;
std::unique_ptr<Texture> texture_;
DISALLOW_COPY_AND_ASSIGN(VideoOverlayFactory);
};
} // namespace media
#endif // MEDIA_RENDERERS_VIDEO_OVERLAY_FACTORY_H_