| .. _arm-32-bit-sandbox: |
| |
| ================== |
| ARM 32-bit Sandbox |
| ================== |
| |
| Native Client for ARM is a sandboxing technology for running |
| programs---even malicious ones---safely, on computers that use 32-bit |
| ARM processors. The ARM sandbox is an extension of earlier work on |
| Native Client for x86 processors. Security is provided with a low |
| performance overhead of about 10% over regular ARM code, and as you'll |
| see in this document the sandbox model is beautifully simple, meaning |
| that the trusted codebase is much easier to validate. |
| |
| As an implementation detail, the Native Client 32-bit ARM sandbox is |
| currently used by Portable Native Client to execute code on 32-bit ARM |
| machines in a safe manner. The portable bitcode contained in a **pexe** |
| is translated to a 32-bit ARM **nexe** before execution. This may change |
| at a point in time: Portable Native Client doesn't necessarily need this |
| sandbox to execute code on ARM. Note that the Portable Native Client |
| compiler itself is also untrusted: it too runs in the ARM sandbox |
| described in this document. |
| |
| On this page, we describe how Native Client works on 32-bit ARM. We |
| assume no prior knowledge about the internals of Native Client, on x86 |
| or any other architecture, but we do assume some familiarity with |
| assembly languages in general. |
| |
| .. contents:: |
| :local: |
| :backlinks: none |
| :depth: 3 |
| |
| An Introduction to the ARM Architecture |
| ======================================= |
| |
| In this section, we summarize the relevant parts of the ARM processor |
| architecture. |
| |
| About ARM and ARMv7-A |
| --------------------- |
| |
| ARM is one of the older commercial "RISC" processor designs, dating back |
| to the early 1980s. Today, it is used primarily in embedded systems: |
| everything from toys, to home automation, to automobiles. However, its |
| most visible use is in cellular phones, tablets and some |
| laptops. |
| |
| Through the years, there have been many revisions of the ARM |
| architecture, written as ARMv\ *X* for some version *X*. Native Client |
| specifically targets the ARMv7-A architecture commonly used in high-end |
| phones and smartbooks. This revision, defined in the mid-2000s, adds a |
| number of useful instructions, and specifies some portions of the system |
| that used to be left to individual chip manufacturers. Critically, |
| ARMv7-A specifies the "eXecute Never" bit, or *XN*. This pagetable |
| attribute lets us mark memory as non-executable. Our security relies on |
| the presence of this feature. |
| |
| ARMv8 adds a new 64-bit instruction set architecture called A64, while |
| also enhancing the 32-bit A32 ISA. For Native Client's purposes the A32 |
| ISA is equivalent to the ARMv7 ARM ISA, albeit with a few new |
| instructions. This document only discussed the 32-bit A32 instruction |
| set: A64 would require a different sandboxing model. |
| |
| ARM Programmer's Model |
| ---------------------- |
| |
| While modern ARM chips support several instruction encodings, 32-bit |
| Native Client on ARM focuses on a single one: a fixed-width encoding |
| where every instruction is 32-bits wide called A32 (previously, and |
| confusingly, called simply ARM). Thumb, Thumb2 (now confusingly called |
| T32), Jazelle, ThumbEE and such aren't supported by Native Client. This |
| dramatically simplifies some of our analyses, as we'll see later. Nearly |
| every instruction can be conditionally executed based on the contents of |
| a dedicated condition code register. |
| |
| ARM processors have 16 general-purpose registers used for integer and |
| memory operations, written ``r0`` through ``r15``. Of these, two have |
| special roles baked in to the hardware: |
| |
| * ``r14`` is the Link Register. The ARM *call* instruction |
| (*branch-with-link*) doesn't use the stack directly. Instead, it |
| stashes the return address in ``r14``. In other circumstances, ``r14`` |
| can be (and is!) used as a general-purpose register. When ``r14`` is |
| playing its Link Register role, it's referred to as ``lr``. |
| * ``r15`` is the Program Counter. While it can be read and written like |
| any other register, setting it to a new value will cause execution to |
| jump to a new address. Using it in some circumstances is also |
| undefined by the ARM architecture. Because of this, ``r15`` is never |
| used for anything else, and is referred to as ``pc``. |
| |
| Other registers are given roles by convention. The only important |
| registers to Native Client are ``r9`` and ``r13``, which are used as the |
| Thread Pointer location and Stack Pointer. When playing this role, |
| they're referred to as ``tp`` and ``sp``. |
| |
| Like other RISC-inspired designs, ARM programs use explicit *load* and |
| *store* instructions to access memory. All other instructions operate |
| only on registers, or on registers and small constants called |
| immediates. Because both instructions and data words are 32-bits, we |
| can't simply embed a 32-bit number into an instruction. ARM programs use |
| three methods to work around this, all of which Native Client exploits: |
| |
| 1. Many instructions can encode a modified immediate, which is an 8-bit |
| number rotated right by an even number of bits. |
| 2. The ``movw`` and ``movt`` instructions can be used to set the top and |
| bottom 16-bits of a register, and can therefore encode any 32-bit |
| immediate. |
| 3. For values that can't be represented as modified immediates, ARM |
| programs use ``pc``-relative loads to load data from inside the |
| code---hidden in a place where it won't be executed such as "constant |
| pools", just past the final return of a function. |
| |
| We'll introduce more details of the ARM instruction set later, as we |
| walk through the system. |
| |
| The Native Client Approach |
| ========================== |
| |
| Native Client runs an untrusted program, potentially from an unknown or |
| malicious source, inside a sandbox created by a trusted runtime. The |
| trusted runtime allows the untrusted program to "call-out" and perform |
| certain actions, such as drawing graphics, but prevents it from |
| accessing the operating system directly. This "call-out" facility, |
| called a trampoline, looks like a standard function call to the |
| untrusted program, but it allows control to escape from the sandbox in a |
| controlled way. |
| |
| The untrusted program and trusted runtime inhabit the same process, or |
| virtual address space, maintained by the operating system. To keep the |
| trusted runtime behaving the way we expect, we must prevent the |
| untrusted program from accessing and modifying its internals. Since they |
| share a virtual address space, we can't rely on the operating system for |
| this. Instead, we isolate the untrusted program from the trusted |
| runtime. |
| |
| Unlike modern operating systems, we use a cooperative isolation |
| method. Native Client can't run any off-the-shelf program compiled for |
| an off-the-shelf operating system. The program must be compiled to |
| comply with Native Client's rules. The details vary on each platform, |
| but in general, the untrusted program: |
| |
| * Must not attempt to use certain forbidden instructions, such as system |
| calls. |
| * Must not attempt to modify its own code without abiding by Native |
| Client's code modification rules. |
| * Must not jump into the middle of an instruction group, or otherwise do |
| tricky things to cause instructions to be interpreted multiple ways. |
| * Must use special, strictly-defined instruction sequences to perform |
| permitted but potentially dangerous actions. We call these sequences |
| pseudo-instructions. |
| |
| We can't simply take the program's word that it complies with these |
| rules---we call it "untrusted" for a reason! Nor do we require it to be |
| produced by a special compiler; in practice, we don't trust our |
| compilers either. Instead, we apply a load-time validator that |
| disassembles the program. The validator either proves that the program |
| complies with our rules, or rejects it as unsafe. By keeping the rules |
| simple, we keep the validator simple, small, and fast. We like to put |
| our trust in small, simple things, and the validator is key to the |
| system's security. |
| |
| .. Note:: |
| :class: note |
| |
| For the computationally-inclined, all our validators scale linearly in |
| the size of the program. |
| |
| NaCl/ARM: Pure Software Fault Isolation |
| --------------------------------------- |
| |
| In the original Native Client system for the x86, we used unusual |
| hardware features of that processor (the segment registers) to isolate |
| untrusted programs. This was simple and fast, but won't work on ARM, |
| which has nothing equivalent. Instead, we use pure software fault |
| isolation. |
| |
| We use a fixed address space layout: the untrusted program gets the |
| lowest gigabyte, addresses ``0`` through ``0x3FFFFFFF``. The rest of the |
| address space holds the trusted runtime and the operating system. We |
| isolate the program by requiring every *load*, *store*, and *indirect |
| branch* (to an address in a register) to use a pseudo-instruction. The |
| pseudo-instructions ensure that the address stays within the |
| sandbox. The *indirect branch* pseudo-instruction, in turn, ensures that |
| such branches won't split up other pseudo-instructions. |
| |
| At either side of the sandbox, we place small (8KiB) guard |
| regions. These are simply areas in the process's address space that are |
| mapped without read, write, or execute permissions, so any attempt to |
| access them for any reason---*load*, *store*, or *jump*---will cause a |
| fault. |
| |
| Finally, we ban the use of certain instructions, notably direct system |
| calls. This is to ensure that the untrusted program can be run on any |
| operating system supported by Native Client, and to prevent access to |
| certain system features that might be used to subvert the sandbox. As a |
| side effect, it helps to prevent programs from exploiting buggy |
| operating system APIs. |
| |
| Let's walk through the details, starting with the simplest part: *load* |
| and *store*. |
| |
| *Load* and *Store* |
| ^^^^^^^^^^^^^^^^^^ |
| |
| All access to memory must be through *load* and *store* |
| pseudo-instructions. These are simply a native *load* or *store* |
| instruction, preceded by a guard instruction. |
| |
| Each *load* or *store* pseudo-instruction is similar to the *load* shown |
| below. We use abstract "placeholder" registers instead of specific |
| numbered registers for the sake of discussion. ``rA`` is the register |
| holding the address to load from. ``rD`` is the destination for the |
| loaded data. |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| bic rA, #0xC0000000 |
| ldr rD, [rA] |
| |
| The first instruction, ``bic``, clears the top two bits of ``rA``. In |
| this case, that means that the value in ``rA`` is forced to an address |
| inside our sandbox, between ``0`` and ``0x3FFFFFFF``, inclusive. |
| |
| The second instruction, ``ldr``, uses the previously-sandboxed address |
| to load a value. This address might not be the address that the program |
| intended, and might cause an access to an unmapped memory location |
| within the sandbox: ``bic`` forces the address to be valid, by clearing |
| the top two bits. This is a no-op in a correct program. |
| |
| This illustrates a common property of all Native Client systems: we aim |
| for safety, not correctness. A program using an invalid address in |
| ``rA`` here is simply broken, so we are free to do whatever we want to |
| preserve safety. In this case the program might load an invalid (but |
| safe) value, or cause a segmentation fault limited to the untrusted |
| code. |
| |
| Now, if we allowed arbitrary branches within the program, a malicious |
| program could set up carefully-crafted values in ``rA``, and then jump |
| straight to the ``ldr``. This is why we validate that programs never |
| split pseudo-instructions. |
| |
| Alternative Sandboxing |
| """""""""""""""""""""" |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| tst rA, #0xC0000000 |
| ldreq rD, [rA] |
| |
| The first instruction, ``tst``, performs a bitwise-\ ``AND`` of ``rA`` |
| and the modified immediate literal, ``0xC0000000``. It sets the |
| condition flags based on the result, but does not write the result to a |
| register. In particular, it sets the ``Z`` condition flag if the result |
| was zero---if the two values had no set bits in common. In this case, |
| that means that the value in ``rA`` was an address inside our sandbox, |
| between ``0`` and ``0x3FFFFFFF``, inclusive. |
| |
| The second instruction, ``ldreq``, is a conditional load if equal. As we |
| mentioned before, nearly all ARM instructions can be made |
| conditional. In assembly language, we simply stick the desired condition |
| on the end of the instruction's mnemonic name. Here, the condition is |
| ``EQ``, which causes the instruction to execute only if the ``Z`` flag |
| is set. |
| |
| Thus, when the pseudo-instruction executes, the ``tst`` sets ``Z`` if |
| (and only if) the value in ``rA`` is an address within the bounds of the |
| sandbox, and then the ``ldreq`` loads if (and only if) it was. If ``rA`` |
| held an invalid address, the *load* does not execute, and ``rD`` is |
| unchanged. |
| |
| .. Note:: |
| :class: note |
| |
| The ``tst``-based sequence is faster than the ``bic``-based sequence |
| on modern ARM chips. It avoids a data dependency in the address |
| register. This is why we keep both around. The ``tst``-based sequence |
| unfortunately leaks information on some processors, and is therefore |
| forbidden on certain processors. This effectively means that it cannot |
| be used for regular Native Client **nexe** files, but can be used with |
| Portable Native Client because the target processor is known at |
| translation time from **pexe** to **nexe**. |
| |
| Addressing Modes |
| """""""""""""""" |
| |
| ARM has an unusually rich set of addressing modes. We allow all but one: |
| register-indexed, where two registers are added to determine the |
| address. |
| |
| We permit simple *load* and *store*, as shown above. We also permit |
| displacement, pre-index, and post-index memory operations: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| bic rA, #0xC0000000 |
| ldr rD, [rA, #1234] ; This is fine. |
| bic rA, #0xC0000000 |
| ldr rD, [rA, #1234]! ; Also fine. |
| bic rA, #0xC0000000 |
| ldr rD, [rA], #1234 ; Looking good. |
| |
| In each case, we know ``rA`` points into the sandbox when the ``ldr`` |
| executes. We allow adding an immediate displacement to ``rA`` to |
| determine the final address (as in the first two examples here) because |
| the largest immediate displacement is ±4095 bytes, while our guard pages |
| are 8192 bytes wide. |
| |
| We also allow ARM's more unusual *load* and *store* instructions, such |
| as *load-multiple* and *store-multiple*, etc. |
| |
| Conditional *Load* and *Store* |
| """""""""""""""""""""""""""""" |
| |
| There's one problem with the pseudo-instructions shown above: they are |
| unconditional (assuming ``rA`` is valid). ARM compilers regularly use |
| conditional *load* and *store*, so we should support this in Native |
| Client. We do so by defining alternate, predictable |
| pseudo-instructions. Here is a conditional *store* |
| (*store-if-greater-than*) using this pseudo-instruction sequence: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| bicgt rA, #0xC0000000 |
| strgt rX, [rA, #123] |
| |
| The Stack Pointer, Thread Pointer, and Program Counter |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| Stack Pointer |
| """"""""""""" |
| |
| In C-like languages, the stack is used to store return addresses during |
| function calls, as well as any local variables that won't fit in |
| registers. This makes stack operations very common. |
| |
| Native Client does not require guard instructions on any *load* or |
| *store* involving the stack pointer, ``sp``. This improves performance |
| and reduces code size. However, ARM's stack pointer isn't special: it's |
| just another register, called ``sp`` only by convention. To make it safe |
| to use this register as a *load* or *store* address without guards, we |
| add a rule: ``sp`` must always contain a valid address. |
| |
| We enforce this rule by restricting the sorts of operations that |
| programs can use to alter ``sp``. Programs can alter ``sp`` by adding or |
| subtracting an immediate, as a side-effect of a *load* or *store*: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| ldr rX, [sp], #4! ; Load from stack, then add 4 to sp. |
| str rX, [sp, #1234]! ; Add 1234 to sp, then store to stack. |
| |
| These are safe because, as we mentioned before, the largest immediate |
| available in a *load* or *store* is ±4095. Even after adding or |
| subtracting 4095, the stack pointer will still be within the sandbox or |
| guard regions. |
| |
| Any other operation that alters ``sp`` must be followed by a guard |
| instruction. The most common alterations, in practice, are addition and |
| subtraction of arbitrary integers: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| add sp, rX |
| bic sp, #0xC0000000 |
| |
| The ``bic`` is similar to the one we used for conditional *load* and |
| *store*, and serves exactly the same purpose: after it completes, ``sp`` |
| is a valid address. |
| |
| .. Note:: |
| :class: note |
| |
| Clever assembly programmers and compilers may want to use this |
| "trusted" property of ``sp`` to emit more efficient code: in a hot |
| loop instead of using ``sp`` as a stack pointer it can be temporarily |
| used as an index pointer (e.g. to traverse an array). This avoids the |
| extra ``bic`` whenever the pointer is updated in the loop. |
| |
| Thread Pointer Loads |
| """""""""""""""""""" |
| |
| The thread pointer and IRT thread pointer are stored in the trusted |
| address space. All uses and definitions of ``r9`` from untrusted code |
| are forbidden except as follows: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| ldr Rn, [r9] ; Load user thread pointer. |
| ldr Rn, [r9, #4] ; Load IRT thread pointer. |
| |
| ``pc``-relative Loads |
| """"""""""""""""""""" |
| |
| By extension, we also allow *load* through the ``pc`` without a |
| mask. The explanation is quite similar: |
| |
| * Our control-flow isolation rules mean that the ``pc`` will always |
| point into the sandbox. |
| * The maximum immediate displacement that can be used in a |
| ``pc``-relative *load* is smaller than the width of the guard pages. |
| |
| We do not allow ``pc``-relative stores, because they look suspiciously |
| like self-modifying code, or any addressing mode that would alter the |
| ``pc`` as a side effect of the *load*. |
| |
| *Indirect Branch* |
| ^^^^^^^^^^^^^^^^^ |
| |
| There are two types of control flow on ARM: direct and indirect. Direct |
| control flow instructions have an embedded target address or |
| offset. Indirect control flow instructions take their destination |
| address from a register. The ``b`` (branch) and ``bl`` |
| (*branch-with-link*) instructions are *direct branch* and *call*, |
| respectively. The ``bx`` (*branch-exchange*) and ``blx`` |
| (*branch-with-link-exchange*) are the indirect equivalents. |
| |
| Because the program counter ``pc`` is simply another register, ARM also |
| has many implicit indirect control flow instructions. Programs can |
| operate on the ``pc`` using *add* or *load*, or even outlandish (and |
| often specified as having unpredictable-behavior) things like multiply! |
| In Native Client we ban all such instructions. Indirect control flow is |
| exclusively through ``bx`` and ``blx``. Because all of ARM's control |
| flow instructions are called *branch* instructions, we'll use the term |
| *indirect branch* from here on, even though this includes things like |
| *virtual call*, *return*, and the like. |
| |
| The Trouble with Indirection |
| """""""""""""""""""""""""""" |
| |
| *Indirect branch* present two problems for Native Client: |
| |
| * We must ensure that they don't send execution outside the sandbox. |
| * We must ensure that they don't break up the instructions inside a |
| pseudo-instruction, by landing on the second one. |
| |
| .. Note:: |
| :class: note |
| |
| On the x86 architectures we must also ensure that it doesn't land |
| inside an instruction. This is unnecessary on ARM, where all |
| instructions are 32-bit wide. |
| |
| Checking both of these for *direct branch* is easy: the validator just |
| pulls the (fixed) target address out of the instruction and checks what |
| it points to. |
| |
| The Native Client Solution: "Bundles" |
| """"""""""""""""""""""""""""""""""""" |
| |
| For *indirect branch*, we can address the first problem by simply |
| masking some high-order bits off the address, like we did for *load* and |
| *store*. The second problem is more subtle. Detecting every possible |
| route that every *indirect branch* might take is difficult. Instead, we |
| take the approach pioneered by the original Native Client: we restrict |
| the possible places that any *indirect branch* can land. On Native |
| Client for ARM, *indirect branch* can target any address that has its |
| bottom four bits clear---any address that's ``0 mod 16``. We call these |
| 16-byte chunks of code "bundles". The validator makes sure that no |
| pseudo-instruction straddles a bundle boundary. Compilers must pad with |
| ``nop`` to ensure that every pseudo-instruction fits entirely inside one |
| bundle. |
| |
| Here is the *indirect branch* pseudo-instruction. As you can see, it |
| clears the top two and bottom four bits of the address: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| bic rA, #0xC000000F |
| bx rA |
| |
| This particular pseudo-instruction (a ``bic`` followed by a ``bx``) is |
| used for computed jumps in switch tables and returning from functions, |
| among other uses. Recall that, under ARM's modified immediate rules, we |
| can fit the constant ``0xC000000F`` into the ``bic`` instruction's |
| immediate field: ``0xC000000F`` is the 8-bit constant ``0xFC``, rotated |
| right by 4 bits. |
| |
| The other useful variant is the *indirect branch-with-link*, which is |
| the ARM equivalent to *call*: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| bic rA, #0xC000000F |
| blx rA |
| |
| This is used for indirect function calls---commonly seen in C++ programs |
| as virtual calls, but also for calling function pointers in C. |
| |
| Note that both *indirect branch* pseudo-instructions use ``bic``, rather |
| than the ``tst`` instruction we allow for *load* and *store*. There are |
| two reasons for this: |
| |
| 1. Conditional *branch* is very common. Much more common than |
| conditional *load* and *store*. If we supported an alternative |
| ``tst``-based sequence for *branch*, it would be rare. |
| 2. There's no performance benefit to using ``tst`` here on modern ARM |
| chips. *Branch* consumes its operands later in the pipeline than |
| *load* and *store* (since they don't have to generate an address, |
| etc) so this sequence doesn't stall. |
| |
| .. Note:: |
| :class: note |
| |
| At this point astute readers are wondering what the ``x`` in ``bx`` |
| and ``blx`` means. We told you it stood for "exchange", but exchange |
| to what? ARM, for all the reduced-ness of its instruction set, can |
| change execution mode from A32 (ARM) to T32 (Thumb) and back with |
| these *branch* instructions, called *interworking branch*. Recall that |
| A32 instructions are 32-bit wide, and T32 instructions are a mix of |
| both 16-bit or 32-bit wide. The destination address given to a |
| *branch* therefore cannot sensibly have its bottom bit set in either |
| instruction set: that would be an unaligned instruction in both cases, |
| and ARM simply doesn't support this. The bottom bit for the *indirect |
| branch* was therefore cleverly recycled by the ARM architecture to |
| mean "switch to T32 mode" when set! |
| |
| As you've figured out by now, Native Client's sandbox won't be very |
| happy if A32 instructions were to be executed as T32 instructions: who |
| know what they correspond to? A malicious person could craft valid |
| A32 code that's actually very naughty T32 code, somewhat like forming |
| a sentence that happens to be valid in English and French but with |
| completely different meanings, complimenting the reader in one |
| language and insulting them in the other. |
| |
| You've figured out by now that the bundle alignment restrictions of |
| the Native Client sandbox already take care of making this travesty |
| impossible: by masking off the bottom 4 bits of the destination the |
| interworking nature of ARM's *indirect branch* is completely avoided. |
| |
| *Call* and *Return* |
| """"""""""""""""""" |
| |
| On ARM, there is no *call* or *return* instruction. A *call* is simply a |
| *branch* that just happen to load a return address into ``lr``, the link |
| register. If the called function is a leaf (that is, if it calls no |
| other functions before returning), it simply branches to the address |
| stored in ``lr`` to *return* to its caller: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| bic lr, #0xC000000F |
| bx lr |
| |
| If the function called other functions, however, it had to spill ``lr`` |
| onto the stack. On x86, this is done implicitly, but it is explicit on |
| ARM: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| push { lr } |
| ; Some code here... |
| pop { lr } |
| bic lr, #0xC000000F |
| bx lr |
| |
| There are two things to note about this code. |
| |
| 1. As we mentioned before, we don't allow arbitrary instructions to |
| write to the Program Counter, ``pc``. Thus, while a traditional ARM |
| program might have popped directly into ``pc`` to end the function, |
| we require a pop into a register, followed by a pseudo-instruction. |
| 2. Function returns really are just *indirect branch*, with the same |
| restrictions. This means that functions can only return to addresses |
| that are bundle-aligned: ``0 mod 16``. |
| |
| The implication here is that a *call*\ ---the *branch* that enters |
| functions---must be placed at the end of the bundle, so that the return |
| address they generate is ``0 mod 16``. Otherwise, when we clear the |
| bottom four bits, the program would enter an infinite loop! (Native |
| Client doesn't try to prevent infinite loops, but the validator actually |
| does check the alignment of calls. This is because, when we were writing |
| the compiler, it was annoying to find out our calls were in the wrong |
| place by having the program run forever!) |
| |
| .. Note:: |
| :class: note |
| |
| Properly balancing the CPU's *call*/*return* actually allows it to |
| perform much better by allowing it to speculatively execute the return |
| address' code. For more information on ARM's *call*/*return* stack see |
| ARM's technical reference manual. |
| |
| Literal Pools and Data Bundles |
| ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ |
| |
| In the section where we described the ARM architecture, we mentioned |
| ARM's unusual immediate forms. To restate: |
| |
| * ARM instructions are fixed-length, 32-bits, so we can't have an |
| instruction that includes an arbitrary 32-bit constant. |
| * Many ARM instructions can include a modified immediate constant, which |
| is flexible, but limited. |
| * For any other value (particularly addresses), ARM programs explicitly |
| load constants from inside the code itself. |
| |
| .. Note:: |
| :class: note |
| |
| ARMv7 introduces some instructions, ``movw`` and ``movt``, that try to |
| address this by letting us directly load larger constants. Our |
| toolchain uses this capability in some cases. |
| |
| Here's a typical example of the use of a literal pool. ARM assemblers |
| typically hide the details---this is the sort of code you'd see produced |
| by a disassembler, but with more comments. |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| ; C equivalent: "table[3] = 4" |
| ; 'table' is a static array of bytes. |
| ldr r0, [pc, #124] ; Load the address of the 'table', |
| ; "124" is the offset from here |
| ; to the constant below. |
| add r0, #3 ; Add the immediate array index. |
| mov r1, #4 ; Get the constant '4' into a register. |
| bic r0, #0xC0000000 ; Mask our array address. |
| strb r1, [r0] ; Store one byte. |
| ; ... |
| .word table ; Constant referenced above. |
| |
| Because table is a static array, the compiler knew its address at |
| compile-time---but the address didn't fit in a modified immediate. (Most |
| don't). So, instead of loading an immediate into ``r0`` with a ``mov``, |
| we stashed the address in the code, generated its address using ``pc``, |
| and loaded the constant. ARM compilers will typically group all the |
| embedded data together into a literal pool. These typically live just |
| past the end of functions, where they won't be executed. |
| |
| This is an important trick in ARM code, so it's important to support it |
| in Native Client... but there's a potential flaw. If we let programs |
| contain arbitrary data, mingled in with the code, couldn't they hide |
| malicious instructions this way? |
| |
| The answer is no, because the validator disassembles the entire |
| executable region of the program, without regard to whether the |
| programmer said a certain chunk was code or data. But this brings the |
| opposite problem: what if the program needs to contain a certain |
| constant that just happens to encode a malicious instruction? We want |
| to allow this, but we have to be certain it will never be executed as |
| code! |
| |
| Data Bundles to the Rescue |
| """""""""""""""""""""""""" |
| |
| As we discussed in the last section, ARM code in Native Client is |
| structured in 16-byte bundles. We allow literal pools by putting them in |
| special bundles, called data bundles. Each data bundle can contain 12 |
| bytes of arbitrary data, and the program can have as many data bundles |
| as it likes. |
| |
| Each data bundle starts with a breakpoint instruction, ``bkpt``. This |
| way, if an *indirect branch* tries to enter the data bundle, the process |
| will take a fault and the trusted runtime will intervene (by terminating |
| the program). For example: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| .p2align 4 |
| bkpt #0x5BE0 ; Must be aligned 0 mod 16! |
| .word 0xDEADBEEF ; Arbitrary constants are A-OK. |
| svc #30 ; Trying to make a syscall? OK! |
| str r0, [r1] ; Unmasked stores are fine too. |
| |
| So, we have a way for programs to create an arbitrary, even dangerous, |
| chunk of data within their code. We can prevent *indirect branch* from |
| entering it. We can also prevent fall-through from the code just before |
| it, by the ``bkpt``. But what about *direct branch* straight into the |
| middle? |
| |
| The validator detects all data bundles (because this ``bkpt`` has a |
| special encoding) and marks them as off-limits for *direct branch*. If |
| it finds a *direct branch* into a data bundle, the entire program is |
| rejected as unsafe. Because *direct branch* cannot be modified at |
| runtime, the data bundles cannot be executed. |
| |
| .. Note:: |
| :class: note |
| |
| Clever readers may wonder: why use ``bkpt #0x5BE0``, that seems |
| awfully specific when you just need a special "roadblock" instruction! |
| Quite true, young Padawan! It happens that this odd ``bkpt`` |
| instruction is encoded as ``0xE125BE70`` in A32, and in T32 the |
| ``bkpt`` instruction is encoded as ``0xBExx`` (where ``xx`` could be |
| any 8-bit immediate, say ``0x70``) and ``0xE125`` encodes the *branch* |
| instruction ``b.n #0x250``. The special roadblock instruction |
| therefore doubles as a roadblock in T32, if anything were to go so |
| awry that we tried to execute it as a T32 instruction! Much defense, |
| such depth, wow! |
| |
| Trampolines and Memory Layout |
| ----------------------------- |
| |
| So far, the rules we've described make for boring programs: they can't |
| communicate with the outside world! |
| |
| * The program can't call an external library, or the operating system, |
| even to do something simple like draw some pixels on the screen. |
| * It also can't read or write memory outside of its dedicated sandbox, |
| so communicating that way is right out. |
| |
| We fix this by allowing the untrusted program to call into the trusted |
| runtime using a trampoline. A trampoline is simply a short stretch of |
| code, placed by the trusted runtime at a known location within the |
| sandbox, that is permitted to do things the untrusted program can't. |
| |
| Even though trampolines are inside the sandbox, the untrusted program |
| can't modify them: the trusted runtime marks them read-only. It also |
| can't do anything clever with the special instructions inside the |
| trampoline---for example, call it at a slightly offset address to bypass |
| some checks---because the validator only allows trampolines to be |
| reached by *indirect branch* (or *branch-with-link*). We structure the |
| trampolines carefully so that they're safe to enter at any ``0 mod 16`` |
| address. |
| |
| The validator can detect attempts to use the trampolines because they're |
| loaded at a fixed location in memory. Let's look at the memory map of |
| the Native Client sandbox. |
| |
| Memory Map |
| ^^^^^^^^^^ |
| |
| The ARM sandbox is always at virtual address ``0``, and is exactly 1GiB |
| in size. This includes the untrusted program's code and data, the |
| trampolines, and a small guard region to detect null pointer |
| dereferences. In practice, the untrusted program takes up a bit more |
| room than this, because of the need for additional guard regions at |
| either end of the sandbox. |
| |
| +----------------+-------+-------------------+--------------------------------------------------------------------+ |
| | Address | Size | Name | Purpose | |
| +================+=======+===================+====================================================================+ |
| | ``-0x2000`` | 8KiB | Bottom Guard | Keeps negative-displacement *load* or *store* from escaping. | |
| +----------------+-------+-------------------+--------------------------------------------------------------------+ |
| | ``0`` | 64KiB | Null Guard | Catches null pointer dereferences, guards against kernel exploits. | |
| +----------------+-------+-------------------+--------------------------------------------------------------------+ |
| | ``0x10000`` | 64KiB | Trampolines | Up to 2048 unique syscall entry points. | |
| +----------------+-------+-------------------+--------------------------------------------------------------------+ |
| | ``0x20000`` | ~1GiB | Untrusted Sandbox | Contains untrusted code, followed by its heap/stack/memory. | |
| +----------------+-------+-------------------+--------------------------------------------------------------------+ |
| | ``0x40000000`` | 8KiB | Top Guard | Keeps positive-displacement *load* or *store* from escaping. | |
| +----------------+-------+-------------------+--------------------------------------------------------------------+ |
| |
| Within the trampolines, the untrusted program can call any address |
| that's ``0 mod 16``. However, only even slots are used, so useful |
| trampolines are always ``0 mod 32``. If the program calls an odd slot, |
| it will fault, and the trusted runtime will shut it down. |
| |
| .. Note:: |
| :class: note |
| |
| This is a bit of speculative flexibility. While the current bundle |
| size of Native Client on ARM is 16 bytes, we've considered the |
| possibility of optional 32-byte bundles, to enable certain compiler |
| improvements. While this option isn't available to untrusted programs |
| today, we're trying to keep the system "32-byte clean". |
| |
| Inside a Trampoline |
| ^^^^^^^^^^^^^^^^^^^ |
| |
| When we introduced trampolines, we mentioned that they can do things |
| that untrusted programs can't. To be more specific, trampolines can jump |
| to locations outside the sandbox. On ARM, this is all they do. Here's a |
| typical trampoline fragment on ARM: |
| |
| .. naclcode:: |
| :prettyprint: 0 |
| |
| ; Even trampoline bundle: |
| push { r0-r3 } ; Save arguments that may be in registers. |
| push { lr } ; Save the untrusted return address, |
| ; separate step because it must be on top. |
| ldr r0, [pc, #4] ; Load the destination address from |
| ; the next bundle. |
| blx r0 ; Go! |
| ; The odd trampoline that immediately follows: |
| bkpt 0x5be0 ; Prevent entry to this data bundle. |
| .word address_of_routine |
| |
| The only odd thing here is that we push the incoming value of ``lr``, |
| and then use ``blx``---not ``bx``---to escape the sandbox. This is |
| because, in practice, all trampolines jump to the same routine in the |
| trusted runtime, called the syscall hook. It uses the return address |
| produced by the final ``blx`` instruction to determine which trampoline |
| was called. |
| |
| Loose Ends |
| ---------- |
| |
| Forbidden Instructions |
| ^^^^^^^^^^^^^^^^^^^^^^ |
| |
| To complete the sandbox, the validator ensures that the program does not |
| try to use certain forbidden instructions. |
| |
| * We forbid instructions that directly interact with the operating |
| system by going around the trusted runtime. We prevent this to limit |
| the functionality of the untrusted program, and to ensure portability |
| across operating systems. |
| * We forbid instructions that change the processor's execution mode to |
| Thumb, ThumbEE, or Jazelle. This would cause the code to be |
| interpreted differently than the validator's original 32-bit ARM |
| disassembly, so the validator results might be invalidated. |
| * We forbid instructions that aren't available to user code (i.e. have |
| to be used by an operating system kernel). This is purely out of |
| paranoia, because the hardware should prevent the instructions from |
| working. Essentially, we consider it "suspicious" if a program |
| contains these instructions---it might be trying to exploit a hardware |
| bug. |
| * We forbid instructions, or variants of instructions, that are |
| implementation-defined ("unpredictable") or deprecated in the ARMv7-A |
| architecture manual. |
| * Finally, we forbid a small number of instructions, such as ``setend``, |
| purely out of paranoia. It's easier to loosen the validator's |
| restrictions than to tighten them, so we err on the side of rejecting |
| safe instructions. |
| |
| If an instruction can't be decoded at all within the ARMv7-A instruction |
| set specification, it is forbidden. |
| |
| .. Note:: |
| :class: note |
| |
| Here is a list of instructions currently forbidden for security |
| reasons (that is, excluding deprecated or undefined instructions): |
| |
| * ``BLX`` (immediate): always changes to Thumb mode. |
| * ``BXJ``: always changes to Jazelle mode. |
| * ``CPS``: not available to user code. |
| * ``LDM``, exception return version: not available to user code. |
| * ``LDM``, kernel version: not available to user code. |
| * ``LDR*T`` (unprivileged load operations): theoretically harmless, |
| but suspicious when found in user code. Use ``LDR`` instead. |
| * ``MSR``, kernel version: not available to user code. |
| * ``RFE``: not available to user code. |
| * ``SETEND``: theoretically harmless, but suspicious when found in |
| user code. May make some future validator extensions difficult. |
| * ``SMC``: not available to user code. |
| * ``SRS``: not available to user code. |
| * ``STM``, kernel version: not available to user code. |
| * ``STR*T`` (unprivileged store operations): theoretically harmless, |
| but suspicious when found in user code. Use ``STR`` instead. |
| * ``SVC``/``SWI``: allows direct operating system interaction. |
| * Any unassigned hint instruction: difficult to reason about, so |
| treated as suspicious. |
| |
| More details are available in the `ARMv7 instruction table definition |
| <http://src.chromium.org/viewvc/native_client/trunk/src/native_client/src/trusted/validator_arm/armv7.table>`_. |
| |
| Coprocessors |
| ^^^^^^^^^^^^ |
| |
| ARM has traditionally added new instruction set features through |
| coprocessors. Coprocessors are accessed through a small set of |
| instructions, and often have their own register files. Floating point |
| and the NEON vector extensions are both implemented as coprocessors, as |
| is the MMU. |
| |
| We're confident that the side-effects of coprocessors in slots 10 and 11 |
| (that is, floating point, NEON, etc.) are well-understood. These are in |
| the coprocessor space reserved by ARM Ltd. for their own extensions |
| (``CP8``--\ ``CP15``), and are unlikely to change significantly. So, we |
| allow untrusted code to use coprocessors 10 and 11, and we mandate the |
| presence of at least VFPv3 and NEON/AdvancedSIMD. Multiprocessor |
| Extension, VFPv4, FP16 and other extensions are allowed but not |
| required, and may fail on processors that do not support them, it is |
| therefore the program's responsibility to validate their availability |
| before executing them. |
| |
| We don't allow access to any other ARM-reserved coprocessor |
| (``CP8``--\ ``CP9`` or ``CP12``--\ ``CP15``). It's possible that read |
| access to ``CP15`` might be useful, and we might allow it in the |
| future---but again, it's easier to loosen the restrictions than tighten |
| them, so we ban it for now. |
| |
| We do not, and probably never will, allow access to the vendor-specific |
| coprocessor space, ``CP0``--\ ``CP7``. We're simply not confident in our |
| ability to model the operations on these coprocessors, given that |
| vendors often leave them poorly-specified. Unfortunately this eliminates |
| some legacy floating point and vector implementations, but these are |
| superceded on ARMv7-A parts anyway. |
| |
| Validator Code |
| ^^^^^^^^^^^^^^ |
| |
| By now you're itching to see the sandbox validator's code and dissect |
| it. You'll have a disapointing read: at less that 500 lines of code |
| `validator.cc |
| <http://src.chromium.org/viewvc/native_client/trunk/src/native_client/src/trusted/validator_arm/validator.cc>`_ |
| is quite simple to understand and much shorter than this document. It's |
| of course dependent on the `ARMv7 instruction table definition |
| <http://src.chromium.org/viewvc/native_client/trunk/src/native_client/src/trusted/validator_arm/armv7.table>`_, |
| which teaches it about the ARMv7 instruction set. |