| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| module ui.mojom; |
| |
| import "cc/ipc/frame_sink_id.mojom"; |
| import "cc/ipc/local_surface_id.mojom"; |
| import "cc/ipc/surface_id.mojom"; |
| import "cc/ipc/surface_info.mojom"; |
| import "cc/ipc/mojo_compositor_frame_sink.mojom"; |
| import "services/ui/public/interfaces/cursor/cursor.mojom"; |
| import "services/ui/public/interfaces/event_matcher.mojom"; |
| import "services/ui/public/interfaces/mus_constants.mojom"; |
| import "services/ui/public/interfaces/window_manager.mojom"; |
| import "services/ui/public/interfaces/window_manager_constants.mojom"; |
| import "services/ui/public/interfaces/window_tree_constants.mojom"; |
| import "skia/public/interfaces/bitmap.mojom"; |
| import "ui/base/mojo/ui_base_types.mojom"; |
| import "ui/events/mojo/event.mojom"; |
| import "ui/events/mojo/event_constants.mojom"; |
| import "ui/gfx/geometry/mojo/geometry.mojom"; |
| import "ui/platform_window/mojo/text_input_state.mojom"; |
| |
| // Windows are identified by a uint32. The upper 16 bits are the connection id, |
| // and the lower 16 the id assigned by the client. |
| // |
| // The root window is identified with a connection id of 0, and value of 1. |
| // |
| // Most functions to the WindowTree take a change_id parameter. When |
| // WindowTree completes processing of a function WindowTree calls |
| // WindowTreeClient::OnChangeCompleted() with the change_id supplied by the |
| // client and the result of the function. This allows the client to track |
| // whether the call succeeded or not. Calls are done via the client interface |
| // rather than a callback to ensure ordering. The server does not interpret the |
| // change id in anyway, it is up to the client to assign a value and use it. |
| // Generally the change id is an ever increasing integer. |
| // |
| // Event processing happens in the following order: |
| // . The event is sent to the accelerator registered for the PRE_TARGET. If |
| // the client consumes the event, matching pointer watchers are notified and |
| // processing stops. If the client does not consume the event processing |
| // continues. |
| // . Target window (lookup of the target window depends upon the event type) and |
| // matching pointer watchers are notified at the same time. The target is only |
| // notified once, even if it has a matching pointer watcher registered. If the |
| // target consumes the event, processing stops. |
| // . Accelerator registered for POST_TARGET. No response is expected from the |
| // client for the POST_TARGET and processing of the next continues |
| // immediately. |
| interface WindowTree { |
| // Creates a new window with the specified id. It is up to the client to |
| // ensure the id is unique to the connection (the id need not be globally |
| // unique). Additionally the connection id (embedded in |window_id|) must |
| // match that of the connection. |
| // Errors: |
| // ERROR_CODE_VALUE_IN_USE: a window already exists with the specified id. |
| // ERROR_CODE_ILLEGAL_ARGUMENT: The connection part of |window_id| does not |
| // match the connection id of the client. |
| NewWindow(uint32 change_id, |
| uint32 window_id, |
| map<string, array<uint8>>? properties); |
| |
| // Requests the WindowManager to create a new top level window. On success |
| // OnTopLevelCreated() is called with the WindowData for the new window. On |
| // failure OnChangeCompleted() is called. |
| // TODO(sky): this likely needs context, maybe in |properties|. |
| NewTopLevelWindow(uint32 change_id, |
| uint32 window_id, |
| map<string, array<uint8>> properties); |
| |
| // Deletes a window. This does not recurse. No hierarchy change notifications |
| // are sent as a result of this. Only the connection that created the window |
| // can delete it. DeleteWindow() may also be used to remove a window as an |
| // embed root from the client. When DeleteWindow() is used to remove an embed |
| // root, the client no longer has access to the embed root. The embedder of |
| // the root is notified of the change via OnEmbeddedAppDisconnected(). |
| DeleteWindow(uint32 change_id, uint32 window_id); |
| |
| // Requests input event capture for the given |window_id|. Capture is only |
| // allowed if the window is processing an event. When a window gains capture, |
| // current input events are canceled. The given window will receive all |
| // subsequent input until an alternate window is set via SetCapture, or |
| // ReleaseCapture is called for |window_id|. OnCaptureChanged() is called to |
| // notify of capture changing (as long as the client did not initiate the |
| // change). |
| SetCapture(uint32 change_id, uint32 window_id); |
| |
| // Releases input event capture for the given |window_id|. This does nothing |
| // if |window_id| does not currently have capture. |
| ReleaseCapture(uint32 change_id, uint32 window_id); |
| |
| // Starts the pointer watcher that monitors pointer events (up/down events if |
| // |wants_moves| is false, up/down and move if |wants_moves| is true), even if |
| // they are not targeted at a window in this tree. For pointer events that |
| // would normally be sent to the requesting client (if the event target is |
| // this window tree) OnWindowInputEvent() is called, all other matching |
| // pointer events (if the target is another tree) result in |
| // OnPointerEventObserved(). There is only ever one pointer watcher active at |
| // a given time. The client should prefer |want_moves| to be false, as there's |
| // a system-wide performance/battery penalty for listening to moves. |
| // |
| // See class description for details on event delivery. |
| StartPointerWatcher(bool want_moves); |
| |
| // Stops the pointer watcher for all events. |
| StopPointerWatcher(); |
| |
| // Sets the specified bounds of the specified window. The window will paint |
| // the frame in the provided |local_frame_id|, if any. |
| SetWindowBounds(uint32 change_id, uint32 window_id, gfx.mojom.Rect bounds, |
| cc.mojom.LocalSurfaceId? local_surface_id); |
| |
| // Sets the client area of the specified window. The client area is specified |
| // by way of insets. Everything outside of the insets, and not in |
| // |additional_client_areas| is considered non-client area. |
| // TODO(sky): convert additional_client_areas to a path. |
| SetClientArea(uint32 window_id, |
| gfx.mojom.Insets insets, |
| array<gfx.mojom.Rect>? additional_client_areas); |
| |
| // Mouse events outside a hit test mask do not hit the window. The |mask| is |
| // in window local coordinates. Pass null to clear the mask. |
| // TODO(jamescook): Convert |mask| to a path. http://crbug.com/613210 |
| SetHitTestMask(uint32 window_id, gfx.mojom.Rect? mask); |
| |
| // Called by clients that want to accept drag and drops. Windows default to |
| // this being disabled; a window must actively opt-in to receiving OnDrag*() |
| // calls. |
| SetCanAcceptDrops(uint32 window_id, bool accepts_drops); |
| |
| // Sets the visibility of the specified window to |visible|. Connections are |
| // allowed to change the visibility of any window they have created, as well |
| // as any of their roots. |
| SetWindowVisibility(uint32 change_id, uint32 window_id, bool visible); |
| |
| // Sets an individual named property. Setting an individual property to null |
| // deletes the property. |
| SetWindowProperty(uint32 change_id, |
| uint32 window_id, |
| string name, |
| array<uint8>? value); |
| |
| // Sets the opacity of the specified window to |opacity|. |
| SetWindowOpacity(uint32 change_id, uint32 window_id, float opacity); |
| |
| // Attaches a CompositorFrameSink to a particular window. |
| AttachCompositorFrameSink( |
| uint32 window_id, |
| cc.mojom.MojoCompositorFrameSink& compositor_frame_sink, |
| cc.mojom.MojoCompositorFrameSinkClient client); |
| |
| // Reparents a window. |
| // This fails for any of the following reasons: |
| // . |parent| or |child| does not identify a valid window. |
| // . |child| is an ancestor of |parent|. |
| // . |child| is already a child of |parent|. |
| // |
| // This may result in a connection getting OnWindowDeleted(). See |
| // RemoveWindowFromParent for details. |
| AddWindow(uint32 change_id, uint32 parent, uint32 child); |
| |
| // Removes a window from its current parent. This fails if the window is not |
| // valid or the window already has no parent. |
| // |
| // Removing a window from a parent may result in OnWindowDeleted() being sent |
| // to other connections. For example, connection A has windows 1 and 2, with 2 |
| // a child of 1. Connection B has a root 1. If 2 is removed from 1 then B gets |
| // OnWindowDeleted(). This is done as window 2 is effectively no longer |
| // visible to connection B. |
| RemoveWindowFromParent(uint32 change_id, uint32 window_id); |
| |
| // Ties the lifetime of |transient_window_id| to the lifetime of |window_id|. |
| // This also places |transient_window_id| on top of |window_id|. |
| // This fails for any of the following reasons: |
| // . |window_id| or |transient_window_id| does not identify a valid window. |
| // . |transient_window_id| is an ancestor of |window_id|. |
| // . |transient_window_id| is modal to system. |
| AddTransientWindow(uint32 change_id, |
| uint32 window_id, |
| uint32 transient_window_id); |
| |
| // Decouples the lifetime of |transient_window_id| from its transient parent. |
| // This does not change transient window's position in the window hierarchy. |
| RemoveTransientWindowFromParent(uint32 change_id, uint32 transient_window_id); |
| |
| // Changes modality type of |window_id|. This releases capture if necessary. |
| // This fails for any of the following reasons: |
| // . |window_id| does not identify a valid window. |
| // . Client does not have a valid user id (i.e., it is an embedded app). |
| SetModalType(uint32 change_id, uint32 window_id, ModalType type); |
| |
| // Reorders a window in its parent, relative to |relative_window_id| according |
| // to |direction|. Only the connection that created the window's parent can |
| // reorder its children. |
| ReorderWindow(uint32 change_id, |
| uint32 window_id, |
| uint32 relative_window_id, |
| OrderDirection direction); |
| |
| // Returns the windows comprising the tree starting at |window_id|. |
| // |window_id| is the first result in the return value, unless |window_id| is |
| // invalid, in which case an empty vector is returned. The windows are visited |
| // using a depth first search (pre-order). |
| GetWindowTree(uint32 window_id) => (array<WindowData> windows); |
| |
| // A connection may grant access to another connection by way of Embed(). |
| // Embed() results in the supplied WindowTreeClient being configured with a |
| // root window of |window_id|. The supplied WindowTreeClient may create child |
| // windows and do other various tree operations (including Embed()), but does |
| // not see nor have access to any of the windows above the embed point. |
| // |
| // The caller must have created |window_id|. If not the request fails and the |
| // response is false. |
| // |
| // The embedder can dictate the behaviour of the embedded client by setting |
| // the appropriate embed flags (e.g. kEmbedFlagEmbedderInterceptsEvents). |
| // |
| // When a connection embeds a WindowTreeClient the originating connection no |
| // longer has privileges to access or see any of the children of the window. |
| // If the window had existing children the children are removed. The |
| // WindowManager gets to see the whole tree. |
| // |
| // A window may only have one embedding in it at a time. Subsequent calls to |
| // Embed() for the same window result in the currently embedded |
| // WindowTreeClient being removed. The embedded app is told this by way of |
| // OnUnembed(), which is followed by OnWindowDeleted() (as the connection no |
| // longer has access to the window). |
| // |
| // The embedder can detect when the embedded app disconnects by way of |
| // OnEmbeddedAppDisconnected(). |
| // |
| // The callback returns whether the embedding was successful. |
| Embed(uint32 window_id, WindowTreeClient client, uint32 embed_flags) |
| => (bool success); |
| |
| // Sets focus to the specified window, use 0 to clear focus. For a window to |
| // get focus the following has to happen: the window is drawn, the window has |
| // been marked as focusable (see SetCanFocus()) and the window is in a |
| // container the WindowManager has identified as allowing activation |
| // (see WindowManagerClient::AddActivationParent()). |
| SetFocus(uint32 change_id, uint32 window_id); |
| |
| // Marks the specified window as being able to receive focus. |
| SetCanFocus(uint32 window_id, bool can_focus); |
| |
| // Sets the cursor when the pointer is inside |window_id| to a system standard |
| // cursor provided by the window manager. |
| SetPredefinedCursor(uint32 change_id, uint32 window_id, CursorType cursor_id); |
| |
| // TODO(erg): Additional cursor methods. Image based cursors, visibility, |
| // and cursor locking. |
| |
| // Set text input state for the given window. |
| SetWindowTextInputState(uint32 window_id, mojo.TextInputState state); |
| |
| // Set the input method editor UI (software keyboard, etc) visibility. |
| // If state is non-null, the specified window's text input state is updated. |
| // Otherwise the existing state is used. |
| SetImeVisibility(uint32 window_id, bool visible, mojo.TextInputState? state); |
| |
| // Sets the EventTargetingPolicy. See EventTargetingPolicy for details. |
| SetEventTargetingPolicy(uint32 window_id, EventTargetingPolicy policy); |
| |
| // See documentation for WindowTreeClient::OnWindowInputEvent(). |
| OnWindowInputEventAck(uint32 event_id, EventResult result); |
| |
| // If the current focus is (or is a child of) |window_id|, requests that the |
| // window manager change the focus to the next activatable window. |
| DeactivateWindow(uint32 window_id); |
| |
| // Stacks the window |above_id| above |below_id|. These two windows must |
| // share the same parent. |
| StackAbove(uint32 change_id, uint32 above_id, uint32 below_id); |
| |
| // Stacks the window above all sibling windows. |
| StackAtTop(uint32 change_id, uint32 window_id); |
| |
| // See description of WindowManager for details. |
| GetWindowManagerClient(associated WindowManagerClient& internal); |
| |
| // Returns a shared memory segment that contains two 16-bit ints packed into a |
| // single Atomic32, which represent the current location of the mouse cursor |
| // where the location is (x << 16) | y. |
| GetCursorLocationMemory() => (handle<shared_buffer> cursor_buffer); |
| |
| // Tells the window manager to start moving the window. OnChangeCompleted is |
| // called on whether the move was canceled. Because there's a delay between |
| // when a client sends this message and when the window manager starts acting |
| // on it, pass the cursor location at the start of the move. |
| PerformWindowMove(uint32 change_id, uint32 window_id, MoveLoopSource source, |
| gfx.mojom.Point cursor); |
| |
| // Tells the window manager to cancel any in progress window move started with |
| // StartWindowMove() and to revert the window bounds to how they were. |
| CancelWindowMove(uint32 window_id); |
| |
| // Called by the client to start a drag operation. |source_window_id| is the |
| // source window, |screen_location| is what the source thinks their location |
| // of the pointer which started the drag is, |drag_data| is the entire set of |
| // mime to raw data mapping. |drag_image| and |drag_image_offset| describe |
| // an image to hold behind the cursor which represents the data on the |
| // clipboard. We send this during the start of the drag because most views |
| // clients will try to read all this data on first entry. |
| // |
| // TODO(erg): SkBitmap is the wrong data type for the drag image; we should |
| // be passing ImageSkias once http://crbug.com/655874 is implemented. |
| PerformDragDrop(uint32 change_id, |
| uint32 source_window_id, |
| gfx.mojom.Point screen_location, |
| map<string, array<uint8>> drag_data, |
| skia.mojom.Bitmap? drag_image, |
| gfx.mojom.Vector2d drag_image_offset, |
| uint32 drag_operation, |
| PointerKind source); |
| |
| // Called by the client to cancel any in progress drag drop operation. This |
| // will result in a change completed for the underlying change. |
| CancelDragDrop(uint32 window_id); |
| }; |
| |
| // Changes to windows are not sent to the connection that originated the |
| // change. For example, if connection 1 changes the bounds of a window by |
| // calling SetWindowBounds(), connection 1 does not receive |
| // OnWindowBoundsChanged(). |
| interface WindowTreeClient { |
| // Invoked when the client application has been embedded at |root|. |
| // See Embed() on WindowTree for more details. |tree| will be a handle back to |
| // the window manager service, unless the connection is to the root connection |
| // in which case it will be null. |parent_drawn| is true if roots parent is |
| // drawn, see OnParentDrawnStateChanged() for details. |display_id| identifies |
| // the display this root window is on. |frame_sink_id| uniquely identifies the |
| // client in the frame sink manager. If the embedded window has a size, |
| // |local_surface_id| identifies the ID to use to submit CompositorFrames. |
| OnEmbed(uint16 connection_id, |
| WindowData root, |
| WindowTree? tree, |
| int64 display_id, |
| uint32 focused_window, |
| bool parent_drawn, |
| cc.mojom.FrameSinkId frame_sink_id, |
| cc.mojom.LocalSurfaceId? local_surface_id); |
| |
| // Invoked when the application embedded at |window| is disconnected. In other |
| // words the embedded app closes the connection to the server. This is called |
| // on the connection that created |window| as well as any ancestors that have |
| // the embed root policy. |
| OnEmbeddedAppDisconnected(uint32 window); |
| |
| // Sent when another connection is embedded in the Window this connection was |
| // previously embedded in. See Embed() for more information. |
| OnUnembed(uint32 window); |
| |
| // Sent when capture changes. This is not sent if the client initiated the |
| // change. |
| OnCaptureChanged(uint32 new_capture, uint32 old_capture); |
| |
| // This is called on the owner of a window when it embeds a client in it, |
| // which includes the window manager creating a new window at the request of |
| // another client. |
| OnFrameSinkIdAllocated(uint32 window, cc.mojom.FrameSinkId frame_sink_id); |
| |
| // Called in response to NewTopLevelWindow() successfully completing. |
| // |parent_drawn| is true if the parent of the window is drawn, see |
| // OnDrawnStateChanged() for details. |display_id| identifies the display this |
| // window is on. |frame_sink_id| uniquely identifies the client in the display |
| // compositor. If the top level window has a size, |local_surface_id| |
| // identifies the ID to use to submit CompositorFrames. |
| OnTopLevelCreated(uint32 change_id, |
| WindowData data, |
| int64 display_id, |
| bool parent_drawn, |
| cc.mojom.FrameSinkId frame_sink_id, |
| cc.mojom.LocalSurfaceId? local_surface_id); |
| |
| // Invoked when a window's bounds have changed. Only the client embedded in |
| // |window| gets a non_empty |local_surface_id|. |
| OnWindowBoundsChanged(uint32 window, |
| gfx.mojom.Rect old_bounds, |
| gfx.mojom.Rect new_bounds, |
| cc.mojom.LocalSurfaceId? local_surface_id); |
| |
| OnClientAreaChanged(uint32 window_id, |
| gfx.mojom.Insets new_client_area, |
| array<gfx.mojom.Rect> new_additional_client_areas); |
| |
| OnTransientWindowAdded(uint32 window_id, |
| uint32 transient_window_id); |
| |
| OnTransientWindowRemoved(uint32 window_id, |
| uint32 transient_window_id); |
| |
| // Invoked when a change is done to the hierarchy. A value of 0 is used to |
| // identify a null window. For example, if the old_parent is NULL, 0 is |
| // supplied. |
| // If |window| was not visible to this client, but is visible now because |
| // |new_parent| is visible to this client, then |windows| contains details |
| // about |window|, and all its descendants. |windows| includes any windows |
| // the client may already know about, but did not know the parent because |
| // the parent was previously not visible to this client. |
| // This is not sent for hierarchy changes of windows not known to this client |
| // or not attached to the tree. |
| OnWindowHierarchyChanged(uint32 window, |
| uint32 old_parent, |
| uint32 new_parent, |
| array<WindowData> windows); |
| |
| // Invoked when the order of windows within a parent changes. |
| OnWindowReordered(uint32 window_id, |
| uint32 relative_window_id, |
| OrderDirection direction); |
| |
| // Invoked when a window is deleted. |
| OnWindowDeleted(uint32 window); |
| |
| // Invoked when the visibility of the specified window changes. |
| OnWindowVisibilityChanged(uint32 window, bool visible); |
| |
| // Invoked when the opacity of the specified window has changed. |
| OnWindowOpacityChanged(uint32 window, float old_opacity, float new_opacity); |
| |
| // Invoked when the drawn state of |window|'s parent changes. The drawn state |
| // is determined by the visibility of a Window and the Windows ancestors. A |
| // Window is drawn if all ancestors are visible, not drawn if any ancestor is |
| // hidden. |
| // |
| // The initial drawn state is communicated by way of OnTopLevelCreated() or |
| // OnEmbed(). |
| // |
| // This function is only called for root Windows as the drawn state of all |
| // other windows can be determined from their parent. |
| OnWindowParentDrawnStateChanged(uint32 window, bool drawn); |
| |
| // Invoked when a window property is changed. If this change is a removal, |
| // |new_data| is null. |
| OnWindowSharedPropertyChanged(uint32 window, |
| string name, |
| array<uint8>? new_data); |
| |
| // Invoked when an event is targeted at the specified window. The client must |
| // call WindowTree::OnWindowInputEventAck() with the same |event_id| to notify |
| // that the event has been processed, and with an EventResult value to notify |
| // if the event was consumed. |matches_pointer_watcher| is true if the client |
| // has called StartPointerWatcher() and the event matches the type of events |
| // specified by StartPointerWatcher(). The client will not receive farther |
| // events until the event is ack'ed, regardless of the value of |
| // |matches_pointer_watcher|. |
| OnWindowInputEvent(uint32 event_id, |
| uint32 window, |
| int64 display_id, |
| ui.mojom.Event event, |
| bool matches_pointer_watcher); |
| |
| // Called when a pointer event that would not normally be targeted at this |
| // client is encountered and the client called StartPointerWatcher(). See |
| // StartPointerWatcher() for details. |window_id| is the window id of the |
| // event target, or 0 if the window is not known to this client. The |
| // client should not acknowledge these events. |
| OnPointerEventObserved(ui.mojom.Event event, |
| uint32 window_id, |
| int64 display_id); |
| |
| // Called in two distinct cases: when a window known to the connection gains |
| // focus, or when focus moves from a window known to the connection to a |
| // window not known to the connection. In the later case |focused_window_id| |
| // is 0. As with other functions this is only called if the client did not |
| // initiate the change. |
| OnWindowFocused(uint32 focused_window_id); |
| |
| OnWindowPredefinedCursorChanged(uint32 window_id, CursorType cursor_id); |
| |
| // Invoked when a client window submits a new surface ID. The surface ID and |
| // associated information is propagated to the parent connection. The parent |
| // compositor can take ownership of this surface ID and embed it along with |
| // frame_size and device_scale_factor in a layer. |
| // TODO(fsamuel): Surface IDs should be passed to parents directly instead of |
| // going through the window server. http://crbug.com/655231 |
| OnWindowSurfaceChanged(uint32 window_id, |
| cc.mojom.SurfaceInfo surface_info); |
| |
| // Called when the mouse cursor enters a window on this connection for the |
| // first time, providing a list of available mime types. We want to send this |
| // set of data only one time, so this isn't part of OnDragEnter(), which |
| // occurs every time the mouse enters a window. |
| OnDragDropStart(map<string, array<uint8>> drag_data); |
| |
| // Called when the mouse cursor enters a window that has opted into |
| // accepting drags through SetAcceptsDrags(), providing a list |
| // of available mime types. Returns a bitmask of the supported |
| // operations. |screen_position| is in screen coordinates. |
| OnDragEnter(uint32 window, |
| uint32 key_state, |
| gfx.mojom.Point screen_position, |
| uint32 effect_bitmask) => (uint32 supported_op_bitmask); |
| |
| // Called when the pointer moves over the window after the initial |
| // DragEnter. Returns a bitmask of the supported operations at this |
| // location. |screen_position| is in screen coordinates. |
| OnDragOver(uint32 window, |
| uint32 key_state, |
| gfx.mojom.Point screen_position, |
| uint32 effect_bitmask) => (uint32 supported_op_bitmask); |
| |
| // Called when the pointer leaves a window or if the drop is |
| // canceled. |
| OnDragLeave(uint32 window); |
| |
| // Called when the drop occurs on a window. Returns the action |
| // taken. |screen_position| is in screen coordinates. |
| OnCompleteDrop(uint32 window, |
| uint32 key_state, |
| gfx.mojom.Point screen_position, |
| uint32 effect_bitmask) => (uint32 action_taken); |
| |
| // Called on the client that requested PerformDragDrop() to return which drag |
| // action was completed. This is called instead of OnChangeCompleted(). |
| OnPerformDragDropCompleted(uint32 window, bool success, uint32 action_taken); |
| |
| // Called after OnCompleteDrop completes for every connection which received |
| // an OnDragDropStart() message. This signals that a client can forget the |
| // |drag_data| passed in via the first message. |
| OnDragDropDone(); |
| |
| // A change initiated from the client has completed. See description of |
| // change ids for details. |
| OnChangeCompleted(uint32 change_id, bool success); |
| |
| // The WindowManager is requesting the specified window to close. If the |
| // client allows the change it should delete the window. |
| RequestClose(uint32 window_id); |
| |
| // See description of WindowManager for details. |
| GetWindowManager(associated WindowManager& internal); |
| }; |
| |
| // Mus provides this interface as a way for clients to connect and obtain a |
| // WindowTree handle with a supplied WindowTreeClient handle. The |
| // WindowTreeClient has no roots, use NewTopLevelWindow() to create one. |
| interface WindowTreeFactory { |
| CreateWindowTree(WindowTree& tree_request, WindowTreeClient client); |
| }; |