| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/aura/test/test_screen.h" |
| |
| #include <stdint.h> |
| |
| #include "base/logging.h" |
| #include "ui/aura/env.h" |
| #include "ui/aura/mus/window_tree_client.h" |
| #include "ui/aura/mus/window_tree_host_mus.h" |
| #include "ui/aura/test/mus/window_tree_client_private.h" |
| #include "ui/aura/window.h" |
| #include "ui/aura/window_event_dispatcher.h" |
| #include "ui/aura/window_tree_host.h" |
| #include "ui/base/ime/input_method.h" |
| #include "ui/gfx/geometry/rect_conversions.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| #include "ui/gfx/native_widget_types.h" |
| |
| namespace aura { |
| |
| namespace { |
| |
| bool IsRotationPortrait(display::Display::Rotation rotation) { |
| return rotation == display::Display::ROTATE_90 || |
| rotation == display::Display::ROTATE_270; |
| } |
| |
| } // namespace |
| |
| // static |
| TestScreen* TestScreen::Create(const gfx::Size& size, |
| WindowTreeClient* window_tree_client) { |
| const gfx::Size kDefaultSize(800, 600); |
| // Use (0,0) because the desktop aura tests are executed in |
| // native environment where the display's origin is (0,0). |
| return new TestScreen(gfx::Rect(size.IsEmpty() ? kDefaultSize : size), |
| window_tree_client); |
| } |
| |
| TestScreen::~TestScreen() {} |
| |
| WindowTreeHost* TestScreen::CreateHostForPrimaryDisplay() { |
| DCHECK(!host_); |
| if (window_tree_client_) { |
| host_ = WindowTreeClientPrivate(window_tree_client_) |
| .CallWmNewDisplayAdded(GetPrimaryDisplay()); |
| } else { |
| host_ = |
| WindowTreeHost::Create(gfx::Rect(GetPrimaryDisplay().GetSizeInPixel())); |
| } |
| // Some tests don't correctly manage window focus/activation states. |
| // Makes sure InputMethod is default focused so that IME basics can work. |
| host_->GetInputMethod()->OnFocus(); |
| host_->window()->AddObserver(this); |
| host_->InitHost(); |
| host_->window()->Show(); |
| return host_; |
| } |
| |
| void TestScreen::SetDeviceScaleFactor(float device_scale_factor) { |
| display::Display display(GetPrimaryDisplay()); |
| gfx::Rect bounds_in_pixel(display.GetSizeInPixel()); |
| display.SetScaleAndBounds(device_scale_factor, bounds_in_pixel); |
| display_list().UpdateDisplay(display); |
| host_->OnHostResizedInPixels(bounds_in_pixel.size()); |
| } |
| |
| void TestScreen::SetDisplayRotation(display::Display::Rotation rotation) { |
| display::Display display(GetPrimaryDisplay()); |
| gfx::Rect bounds_in_pixel(display.GetSizeInPixel()); |
| gfx::Rect new_bounds(bounds_in_pixel); |
| if (IsRotationPortrait(rotation) != IsRotationPortrait(display.rotation())) { |
| new_bounds.set_width(bounds_in_pixel.height()); |
| new_bounds.set_height(bounds_in_pixel.width()); |
| } |
| display.set_rotation(rotation); |
| display.SetScaleAndBounds(display.device_scale_factor(), new_bounds); |
| display_list().UpdateDisplay(display); |
| host_->SetRootTransform(GetRotationTransform() * GetUIScaleTransform()); |
| } |
| |
| void TestScreen::SetUIScale(float ui_scale) { |
| ui_scale_ = ui_scale; |
| display::Display display(GetPrimaryDisplay()); |
| gfx::Rect bounds_in_pixel(display.GetSizeInPixel()); |
| gfx::Rect new_bounds = gfx::ToNearestRect( |
| gfx::ScaleRect(gfx::RectF(bounds_in_pixel), 1.0f / ui_scale)); |
| display.SetScaleAndBounds(display.device_scale_factor(), new_bounds); |
| display_list().UpdateDisplay(display); |
| host_->SetRootTransform(GetRotationTransform() * GetUIScaleTransform()); |
| } |
| |
| void TestScreen::SetWorkAreaInsets(const gfx::Insets& insets) { |
| display::Display display(GetPrimaryDisplay()); |
| display.UpdateWorkAreaFromInsets(insets); |
| display_list().UpdateDisplay(display); |
| } |
| |
| gfx::Transform TestScreen::GetRotationTransform() const { |
| gfx::Transform rotate; |
| display::Display display(GetPrimaryDisplay()); |
| switch (display.rotation()) { |
| case display::Display::ROTATE_0: |
| break; |
| case display::Display::ROTATE_90: |
| rotate.Translate(display.bounds().height(), 0); |
| rotate.Rotate(90); |
| break; |
| case display::Display::ROTATE_270: |
| rotate.Translate(0, display.bounds().width()); |
| rotate.Rotate(270); |
| break; |
| case display::Display::ROTATE_180: |
| rotate.Translate(display.bounds().width(), display.bounds().height()); |
| rotate.Rotate(180); |
| break; |
| } |
| |
| return rotate; |
| } |
| |
| gfx::Transform TestScreen::GetUIScaleTransform() const { |
| gfx::Transform ui_scale; |
| ui_scale.Scale(1.0f / ui_scale_, 1.0f / ui_scale_); |
| return ui_scale; |
| } |
| |
| void TestScreen::OnWindowBoundsChanged( |
| Window* window, const gfx::Rect& old_bounds, const gfx::Rect& new_bounds) { |
| DCHECK_EQ(host_->window(), window); |
| display::Display display(GetPrimaryDisplay()); |
| display.SetSize(gfx::ScaleToFlooredSize(new_bounds.size(), |
| display.device_scale_factor())); |
| display_list().UpdateDisplay(display); |
| } |
| |
| void TestScreen::OnWindowDestroying(Window* window) { |
| if (host_->window() == window) |
| host_ = NULL; |
| } |
| |
| gfx::Point TestScreen::GetCursorScreenPoint() { |
| return Env::GetInstance()->last_mouse_location(); |
| } |
| |
| bool TestScreen::IsWindowUnderCursor(gfx::NativeWindow window) { |
| return GetWindowAtScreenPoint(GetCursorScreenPoint()) == window; |
| } |
| |
| gfx::NativeWindow TestScreen::GetWindowAtScreenPoint(const gfx::Point& point) { |
| if (!host_ || !host_->window()) |
| return nullptr; |
| return host_->window()->GetEventHandlerForPoint(point); |
| } |
| |
| display::Display TestScreen::GetDisplayNearestWindow( |
| gfx::NativeWindow window) const { |
| return GetPrimaryDisplay(); |
| } |
| |
| TestScreen::TestScreen(const gfx::Rect& screen_bounds, |
| WindowTreeClient* window_tree_client) |
| : host_(nullptr), ui_scale_(1.0f), window_tree_client_(window_tree_client) { |
| static int64_t synthesized_display_id = 2000; |
| display::Display display(synthesized_display_id++); |
| display.SetScaleAndBounds(1.0f, screen_bounds); |
| ProcessDisplayChanged(display, true /* is_primary */); |
| } |
| |
| } // namespace aura |