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// Copyright (c) 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <algorithm>
#include "base/command_line.h"
#include "base/location.h"
#include "base/single_thread_task_runner.h"
#include "base/threading/thread_task_runner_handle.h"
#include "ui/gfx/animation/slide_animation.h"
#include "ui/message_center/message_center_style.h"
#include "ui/message_center/message_center_switches.h"
#include "ui/message_center/views/message_center_view.h"
#include "ui/message_center/views/message_list_view.h"
#include "ui/message_center/views/message_view.h"
#include "ui/views/background.h"
#include "ui/views/border.h"
#include "ui/views/layout/box_layout.h"
#include "ui/views/widget/widget.h"
namespace message_center {
namespace {
const int kAnimateClearingNextNotificationDelayMS = 40;
} // namespace
MessageListView::MessageListView()
: reposition_top_(-1),
fixed_height_(0),
has_deferred_task_(false),
clear_all_started_(false),
animator_(this),
quit_message_loop_after_animation_for_test_(false),
weak_ptr_factory_(this) {
views::BoxLayout* layout =
new views::BoxLayout(views::BoxLayout::kVertical, 0, 0, 1);
layout->SetDefaultFlex(1);
SetLayoutManager(layout);
// Set the margin to 0 for the layout. BoxLayout assumes the same margin
// for top and bottom, but the bottom margin here should be smaller
// because of the shadow of message view. Use an empty border instead
// to provide this margin.
gfx::Insets shadow_insets = MessageView::GetShadowInsets();
set_background(
views::Background::CreateSolidBackground(kMessageCenterBackgroundColor));
SetBorder(views::CreateEmptyBorder(
kMarginBetweenItems - shadow_insets.top(), /* top */
kMarginBetweenItems - shadow_insets.left(), /* left */
0, /* bottom */
kMarginBetweenItems - shadow_insets.right() /* right */));
animator_.AddObserver(this);
}
MessageListView::~MessageListView() {
animator_.RemoveObserver(this);
}
void MessageListView::Layout() {
if (animator_.IsAnimating())
return;
gfx::Rect child_area = GetContentsBounds();
int top = child_area.y();
int between_items =
kMarginBetweenItems - MessageView::GetShadowInsets().bottom();
for (int i = 0; i < child_count(); ++i) {
views::View* child = child_at(i);
if (!child->visible())
continue;
int height = child->GetHeightForWidth(child_area.width());
child->SetBounds(child_area.x(), top, child_area.width(), height);
top += height + between_items;
}
}
void MessageListView::AddNotificationAt(MessageView* view, int index) {
// |index| refers to a position in a subset of valid children. |real_index|
// in a list includes the invalid children, so we compute the real index by
// walking the list until |index| number of valid children are encountered,
// or to the end of the list.
int real_index = 0;
while (real_index < child_count()) {
if (IsValidChild(child_at(real_index))) {
--index;
if (index < 0)
break;
}
++real_index;
}
AddChildViewAt(view, real_index);
if (GetContentsBounds().IsEmpty())
return;
adding_views_.insert(view);
DoUpdateIfPossible();
}
void MessageListView::RemoveNotification(MessageView* view) {
DCHECK_EQ(view->parent(), this);
// TODO(yhananda): We should consider consolidating clearing_all_views_,
// deleting_views_ and deleted_when_done_.
if (std::find(clearing_all_views_.begin(), clearing_all_views_.end(), view) !=
clearing_all_views_.end() ||
deleting_views_.find(view) != deleting_views_.end() ||
deleted_when_done_.find(view) != deleted_when_done_.end()) {
// Let's skip deleting the view if it's already scheduled for deleting.
// Even if we check clearing_all_views_ here, we actualy have no idea
// whether the view is due to be removed or not because it could be in its
// animation before removal.
// In short, we could delete the view twice even if we check these three
// lists.
return;
}
if (GetContentsBounds().IsEmpty()) {
delete view;
} else {
if (adding_views_.find(view) != adding_views_.end())
adding_views_.erase(view);
if (animator_.IsAnimating(view))
animator_.StopAnimatingView(view);
if (view->layer()) {
deleting_views_.insert(view);
} else {
delete view;
}
DoUpdateIfPossible();
}
}
void MessageListView::UpdateNotification(MessageView* view,
const Notification& notification) {
// Skip updating the notification being cleared
if (std::find(clearing_all_views_.begin(), clearing_all_views_.end(), view) !=
clearing_all_views_.end())
return;
int index = GetIndexOf(view);
DCHECK_LE(0, index); // GetIndexOf is negative if not a child.
animator_.StopAnimatingView(view);
if (deleting_views_.find(view) != deleting_views_.end())
deleting_views_.erase(view);
if (deleted_when_done_.find(view) != deleted_when_done_.end())
deleted_when_done_.erase(view);
view->UpdateWithNotification(notification);
DoUpdateIfPossible();
}
gfx::Size MessageListView::GetPreferredSize() const {
// Just returns the current size. All size change must be done in
// |DoUpdateIfPossible()| with animation , because we don't want to change
// the size in unexpected timing.
return size();
}
int MessageListView::GetHeightForWidth(int width) const {
if (fixed_height_ > 0)
return fixed_height_;
width -= GetInsets().width();
int height = 0;
int padding = 0;
for (int i = 0; i < child_count(); ++i) {
const views::View* child = child_at(i);
if (!IsValidChild(child))
continue;
height += child->GetHeightForWidth(width) + padding;
padding = kMarginBetweenItems - MessageView::GetShadowInsets().bottom();
}
return height + GetInsets().height();
}
void MessageListView::PaintChildren(const ui::PaintContext& context) {
// Paint in the inversed order. Otherwise upper notification may be
// hidden by the lower one.
for (int i = child_count() - 1; i >= 0; --i) {
if (!child_at(i)->layer())
child_at(i)->Paint(context);
}
}
void MessageListView::ReorderChildLayers(ui::Layer* parent_layer) {
// Reorder children to stack the last child layer at the top. Otherwise
// upper notification may be hidden by the lower one.
for (int i = 0; i < child_count(); ++i) {
if (child_at(i)->layer())
parent_layer->StackAtBottom(child_at(i)->layer());
}
}
void MessageListView::UpdateFixedHeight(int requested_height,
bool prevent_scroll) {
int previous_fixed_height = fixed_height_;
int min_height;
// When the |prevent_scroll| flag is set, we use |fixed_height_|, which is the
// bottom position of the visible rect. It's to keep the current visible
// window, in other words, not to be scrolled, when the visible rect has a
// blank area at the bottom.
// Otherwise (in else block), we use the height of the visible rect to make
// the height of the message list as small as possible.
if (prevent_scroll) {
// TODO(yoshiki): Consider the case with scrolling. If the message center
// has scrollbar and its height is maximum, we may not need to keep the
// height of the list in the scroll view.
min_height = fixed_height_;
} else {
if (scroller_) {
gfx::Rect visible_rect = scroller_->GetVisibleRect();
min_height = visible_rect.height();
} else {
// Fallback for testing.
min_height = fixed_height_;
}
}
fixed_height_ = std::max(min_height, requested_height);
if (previous_fixed_height != fixed_height_) {
PreferredSizeChanged();
}
}
void MessageListView::SetRepositionTarget(const gfx::Rect& target) {
reposition_top_ = std::max(target.y(), 0);
UpdateFixedHeight(GetHeightForWidth(width()), false);
}
void MessageListView::ResetRepositionSession() {
// Don't call DoUpdateIfPossible(), but let Layout() do the task without
// animation. Reset will cause the change of the bubble size itself, and
// animation from the old location will look weird.
if (reposition_top_ >= 0) {
has_deferred_task_ = false;
// cancel cause OnBoundsAnimatorDone which deletes |deleted_when_done_|.
animator_.Cancel();
for (auto* view : deleting_views_)
delete view;
deleting_views_.clear();
adding_views_.clear();
}
reposition_top_ = -1;
UpdateFixedHeight(fixed_height_, false);
}
void MessageListView::ClearAllClosableNotifications(
const gfx::Rect& visible_scroll_rect) {
for (int i = 0; i < child_count(); ++i) {
// Safe cast since all views in MessageListView are MessageViews.
MessageView* child = (MessageView*)child_at(i);
if (!child->visible())
continue;
if (gfx::IntersectRects(child->bounds(), visible_scroll_rect).IsEmpty())
continue;
if (child->IsPinned())
continue;
if (deleting_views_.find(child) != deleting_views_.end() ||
deleted_when_done_.find(child) != deleted_when_done_.end()) {
// We don't check clearing_all_views_ here, so this can lead to a
// notification being deleted twice. Even if we do check it, there is a
// problem similar to the problem in RemoveNotification(), it could be
// currently in its animation before removal, and we could similarly
// delete it twice. This is a bug.
continue;
}
clearing_all_views_.push_back(child);
}
if (clearing_all_views_.empty()) {
for (auto& observer : observers_)
observer.OnAllNotificationsCleared();
} else {
DoUpdateIfPossible();
}
}
void MessageListView::AddObserver(MessageListView::Observer* observer) {
observers_.AddObserver(observer);
}
void MessageListView::RemoveObserver(MessageListView::Observer* observer) {
observers_.RemoveObserver(observer);
}
void MessageListView::OnBoundsAnimatorProgressed(
views::BoundsAnimator* animator) {
DCHECK_EQ(&animator_, animator);
for (auto* view : deleted_when_done_) {
const gfx::SlideAnimation* animation = animator->GetAnimationForView(view);
if (animation)
view->layer()->SetOpacity(animation->CurrentValueBetween(1.0, 0.0));
}
}
void MessageListView::OnBoundsAnimatorDone(views::BoundsAnimator* animator) {
for (auto* view : deleted_when_done_)
delete view;
deleted_when_done_.clear();
if (clear_all_started_) {
clear_all_started_ = false;
for (auto& observer : observers_)
observer.OnAllNotificationsCleared();
}
if (has_deferred_task_) {
has_deferred_task_ = false;
DoUpdateIfPossible();
}
if (GetWidget())
GetWidget()->SynthesizeMouseMoveEvent();
if (quit_message_loop_after_animation_for_test_)
base::MessageLoop::current()->QuitWhenIdle();
}
bool MessageListView::IsValidChild(const views::View* child) const {
return child->visible() &&
deleting_views_.find(const_cast<views::View*>(child)) ==
deleting_views_.end() &&
deleted_when_done_.find(const_cast<views::View*>(child)) ==
deleted_when_done_.end() &&
std::find(clearing_all_views_.begin(), clearing_all_views_.end(),
child) == clearing_all_views_.end();
}
void MessageListView::DoUpdateIfPossible() {
gfx::Rect child_area = GetContentsBounds();
if (child_area.IsEmpty())
return;
if (animator_.IsAnimating()) {
has_deferred_task_ = true;
return;
}
if (!clearing_all_views_.empty()) {
if (!clear_all_started_)
AnimateClearingOneNotification();
return;
}
int new_height = GetHeightForWidth(child_area.width() + GetInsets().width());
SetSize(gfx::Size(child_area.width() + GetInsets().width(), new_height));
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kEnableMessageCenterAlwaysScrollUpUponNotificationRemoval))
AnimateNotificationsBelowTarget();
else
AnimateNotifications();
adding_views_.clear();
deleting_views_.clear();
if (!animator_.IsAnimating() && GetWidget())
GetWidget()->SynthesizeMouseMoveEvent();
}
// TODO(yoshiki): Remove this method. It is no longer maintained.
void MessageListView::AnimateNotificationsBelowTarget() {
int target_index = -1;
int padding = kMarginBetweenItems - MessageView::GetShadowInsets().bottom();
gfx::Rect child_area = GetContentsBounds();
if (reposition_top_ >= 0) {
for (int i = 0; i < child_count(); ++i) {
views::View* child = child_at(i);
if (child->y() >= reposition_top_) {
// Find the target.
target_index = i;
break;
}
}
}
int top;
if (target_index != -1) {
// Layout the target.
int y = reposition_top_;
views::View* target = child_at(target_index);
int target_height = target->GetHeightForWidth(child_area.width());
if (AnimateChild(target, y - target_height, target_height,
false /* animate_on_move */)) {
y -= target_height + padding;
}
// Layout the items above the target.
for (int i = target_index - 1; i >= 0; --i) {
views::View* child = child_at(i);
int height = child->GetHeightForWidth(child_area.width());
if (AnimateChild(child, y - height, height, false /* animate_on_move */))
y -= height + padding;
}
top = reposition_top_ + target_height + padding;
} else {
target_index = -1;
top = GetInsets().top();
}
// Layout the items below the target (or all items if target is unavailable).
for (int i = target_index + 1; i < child_count(); ++i) {
views::View* child = child_at(i);
int height = child->GetHeightForWidth(child_area.width());
if (AnimateChild(child, top, height, true /* animate_on_move */))
top += height + padding;
}
}
std::vector<int> MessageListView::ComputeRepositionOffsets(
const std::vector<int>& heights,
const std::vector<bool>& deleting,
int target_index,
int padding) {
DCHECK_EQ(heights.size(), deleting.size());
// Calculate the vertical length between the top of message list and the top
// of target. This is to shrink or expand the height of the message list
// when the notifications above the target is changed.
int vertical_gap_to_target_from_top = GetInsets().top();
for (int i = 0; i < target_index; i++) {
if (!deleting[i])
vertical_gap_to_target_from_top += heights[i] + padding;
}
// If the calculated length is expanded from |repositon_top_|, it means that
// some of items above the target are updated and their height increased.
// Adjust the vertical length above the target.
if (vertical_gap_to_target_from_top > reposition_top_) {
fixed_height_ += vertical_gap_to_target_from_top - reposition_top_;
reposition_top_ = vertical_gap_to_target_from_top;
}
// TODO(yoshiki): Scroll the parent container to keep the physical position
// of the target notification when the scrolling is caused by a size change
// of notification above.
std::vector<int> positions;
positions.reserve(heights.size());
// Layout the items above the target.
int y = GetInsets().top();
for (int i = 0; i < target_index; i++) {
positions.push_back(y);
if (!deleting[i])
y += heights[i] + padding;
}
DCHECK_EQ(y, vertical_gap_to_target_from_top);
DCHECK_LE(y, reposition_top_);
// Match the top with |reposition_top_|.
y = reposition_top_;
// Layout the target and the items below the target.
for (int i = target_index; i < int(heights.size()); i++) {
positions.push_back(y);
if (!deleting[i])
y += heights[i] + padding;
}
// Update the fixed height. |requested_height| is the height to have all
// notifications in the list and to keep the vertical position of the target
// notification. It may not just a total of all the notification heights if
// the target exists.
int requested_height = y - padding + GetInsets().bottom();
UpdateFixedHeight(requested_height, true);
return positions;
}
void MessageListView::AnimateNotifications() {
int target_index = -1;
int padding = kMarginBetweenItems - MessageView::GetShadowInsets().bottom();
gfx::Rect child_area = GetContentsBounds();
if (reposition_top_ >= 0) {
// Find the target item.
for (int i = 0; i < child_count(); ++i) {
views::View* child = child_at(i);
if (child->y() >= reposition_top_ &&
deleting_views_.find(child) == deleting_views_.end()) {
// Find the target.
target_index = i;
break;
}
}
}
if (target_index != -1) {
std::vector<int> heights;
std::vector<bool> deleting;
heights.reserve(child_count());
deleting.reserve(child_count());
for (int i = 0; i < child_count(); i++) {
views::View* child = child_at(i);
heights.push_back(child->GetHeightForWidth(child_area.width()));
deleting.push_back(deleting_views_.find(child) != deleting_views_.end());
}
std::vector<int> ys =
ComputeRepositionOffsets(heights, deleting, target_index, padding);
for (int i = 0; i < child_count(); ++i) {
bool above_target = (i < target_index);
AnimateChild(child_at(i), ys[i], heights[i],
!above_target /* animate_on_move */);
}
} else {
// Layout all the items.
int y = GetInsets().top();
for (int i = 0; i < child_count(); ++i) {
views::View* child = child_at(i);
int height = child->GetHeightForWidth(child_area.width());
if (AnimateChild(child, y, height, true))
y += height + padding;
}
int new_height = y - padding + GetInsets().bottom();
UpdateFixedHeight(new_height, false);
}
}
bool MessageListView::AnimateChild(views::View* child,
int top,
int height,
bool animate_on_move) {
gfx::Rect child_area = GetContentsBounds();
if (adding_views_.find(child) != adding_views_.end()) {
child->SetBounds(child_area.right(), top, child_area.width(), height);
animator_.AnimateViewTo(
child, gfx::Rect(child_area.x(), top, child_area.width(), height));
} else if (deleting_views_.find(child) != deleting_views_.end()) {
DCHECK(child->layer());
// No moves, but animate to fade-out.
animator_.AnimateViewTo(child, child->bounds());
deleted_when_done_.insert(child);
return false;
} else {
gfx::Rect target(child_area.x(), top, child_area.width(), height);
if (child->origin() != target.origin() && animate_on_move)
animator_.AnimateViewTo(child, target);
else
child->SetBoundsRect(target);
}
return true;
}
void MessageListView::AnimateClearingOneNotification() {
DCHECK(!clearing_all_views_.empty());
clear_all_started_ = true;
views::View* child = clearing_all_views_.front();
clearing_all_views_.pop_front();
// Slide from left to right.
gfx::Rect new_bounds = child->bounds();
new_bounds.set_x(new_bounds.right() + kMarginBetweenItems);
animator_.AnimateViewTo(child, new_bounds);
// Schedule to start sliding out next notification after a short delay.
if (!clearing_all_views_.empty()) {
base::ThreadTaskRunnerHandle::Get()->PostDelayedTask(
FROM_HERE, base::Bind(&MessageListView::AnimateClearingOneNotification,
weak_ptr_factory_.GetWeakPtr()),
base::TimeDelta::FromMilliseconds(
kAnimateClearingNextNotificationDelayMS));
}
}
void MessageListView::SetRepositionTargetForTest(const gfx::Rect& target_rect) {
SetRepositionTarget(target_rect);
}
} // namespace message_center