| // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_SHELL_DIALOGS_BASE_SHELL_DIALOG_WIN_H_ |
| #define UI_SHELL_DIALOGS_BASE_SHELL_DIALOG_WIN_H_ |
| |
| #include <shlobj.h> |
| #include <set> |
| |
| #include "base/macros.h" |
| #include "ui/shell_dialogs/base_shell_dialog.h" |
| #include "ui/shell_dialogs/shell_dialogs_export.h" |
| |
| namespace base { |
| class Thread; |
| } |
| |
| namespace ui { |
| |
| /////////////////////////////////////////////////////////////////////////////// |
| // A base class for all shell dialog implementations that handles showing a |
| // shell dialog modally on its own thread. |
| class SHELL_DIALOGS_EXPORT BaseShellDialogImpl { |
| public: |
| BaseShellDialogImpl(); |
| virtual ~BaseShellDialogImpl(); |
| |
| protected: |
| // Represents a run of a dialog. |
| struct RunState { |
| // Owning HWND, may be null. |
| HWND owner; |
| |
| // Thread dialog is run on. |
| base::Thread* dialog_thread; |
| }; |
| |
| // Called at the beginning of a modal dialog run. Disables the owner window |
| // and tracks it. Returns the message loop of the thread that the dialog will |
| // be run on. |
| RunState BeginRun(HWND owner); |
| |
| // Cleans up after a dialog run. If the run_state has a valid HWND this makes |
| // sure that the window is enabled. This is essential because BeginRun |
| // aggressively guards against multiple modal dialogs per HWND. Must be called |
| // on the UI thread after the result of the dialog has been determined. |
| // |
| // In addition this deletes the Thread in RunState. |
| void EndRun(RunState run_state); |
| |
| // Returns true if a modal shell dialog is currently active for the specified |
| // owner. Must be called on the UI thread. |
| bool IsRunningDialogForOwner(HWND owner) const; |
| |
| // Disables the window |owner|. Can be run from either the ui or the dialog |
| // thread. Can be called on either the UI or the dialog thread. This function |
| // is called on the dialog thread after the modal Windows Common dialog |
| // functions return because Windows automatically re-enables the owning |
| // window when those functions return, but we don't actually want them to be |
| // re-enabled until the response of the dialog propagates back to the UI |
| // thread, so we disable the owner manually after the Common dialog function |
| // returns. |
| void DisableOwner(HWND owner); |
| |
| private: |
| typedef std::set<HWND> Owners; |
| |
| // Creates a thread to run a shell dialog on. Each dialog requires its own |
| // thread otherwise in some situations where a singleton owns a single |
| // instance of this object we can have a situation where a modal dialog in |
| // one window blocks the appearance of a modal dialog in another. |
| static base::Thread* CreateDialogThread(); |
| |
| // Enables the window |owner_|. Can only be run from the ui thread. |
| void EnableOwner(HWND owner); |
| |
| // A list of windows that currently own active shell dialogs for this |
| // instance. For example, if the DownloadManager owns an instance of this |
| // object and there are two browser windows open both with Save As dialog |
| // boxes active, this list will consist of the two browser windows' HWNDs. |
| // The derived class must call EndRun once the dialog is done showing to |
| // remove the owning HWND from this list. |
| // This object is static since it is maintained for all instances of this |
| // object - i.e. you can't have two file pickers open for the |
| // same owner, even though they might be represented by different instances |
| // of this object. |
| // This set only contains non-null HWNDs. NULL hwnds are not added to this |
| // list. |
| static Owners owners_; |
| static int instance_count_; |
| |
| DISALLOW_COPY_AND_ASSIGN(BaseShellDialogImpl); |
| }; |
| |
| } // namespace ui |
| |
| #endif // UI_SHELL_DIALOGS_BASE_SHELL_DIALOG_WIN_H_ |
| |