blob: b4ac9814146f95713ba328d00da3e76818dcd531 [file]
// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_OZONE_DEMO_SOFTWARE_RENDERER_H_
#define UI_OZONE_DEMO_SOFTWARE_RENDERER_H_
#include <memory>
#include "base/memory/weak_ptr.h"
#include "base/time/time.h"
#include "base/timer/timer.h"
#include "ui/ozone/demo/renderer_base.h"
namespace gfx {
class VSyncProvider;
} // namespace gfx
namespace ui {
class PlatformWindowSurface;
class SurfaceOzoneCanvas;
class SoftwareRenderer : public RendererBase {
public:
SoftwareRenderer(gfx::AcceleratedWidget widget,
std::unique_ptr<PlatformWindowSurface> window_surface,
const gfx::Size& size);
SoftwareRenderer(const SoftwareRenderer&) = delete;
SoftwareRenderer& operator=(const SoftwareRenderer&) = delete;
~SoftwareRenderer() override;
// Renderer:
bool Initialize() override;
private:
void RenderFrame();
void UpdateVSyncParameters(const base::TimeTicks timebase,
const base::TimeDelta interval);
std::unique_ptr<PlatformWindowSurface> window_surface_;
std::unique_ptr<SurfaceOzoneCanvas> software_surface_;
std::unique_ptr<gfx::VSyncProvider> vsync_provider_;
// Timer for animation.
base::RepeatingTimer timer_;
base::TimeDelta vsync_period_;
base::WeakPtrFactory<SoftwareRenderer> weak_ptr_factory_{this};
};
} // namespace ui
#endif // UI_OZONE_DEMO_SOFTWARE_RENDERER_H_