blob: edd183ff80a6f5c1a0e450cc5bc65842f3b3c1b7 [file] [log] [blame]
<!DOCTYPE html>
<html>
<head>
<script src="../resources/js-test.js"></script>
<script src="resources/compatibility.js"></script>
<script src="resources/audio-testing.js"></script>
</head>
<body>
<script>
description('AudioBufferSourceNode: DC-driven playbackRate modulation.');
window.jsTestIsAsync = true;
var sampleRate = 44100;
// To get an observable change on playbackRate modulation, the minimum
// rendering length should greater than the rendering quantum.
var renderLength = 256;
var half = renderLength / 2;
// With the playbackRate of 1, the duration of impulse buffer should be 4
// samples (which means the interval between impulses is 4). Doubling
// playback speed decrease the interval to 2 samples.
var impulseLength = 4;
var context = new OfflineAudioContext(1, renderLength, sampleRate);
var impulseBuffer, dcOffsetBuffer;
var audit = Audit.createTaskRunner();
// Task: build an impulse and DC-offset buffers for testing.
audit.defineTask('build-buffers', function (done) {
// 4-sample impulse sample.
impulseBuffer = createImpulseBuffer(context, impulseLength);
// Create a DC offset buffer with 2 values [0, 1] for modulating
// playbackRate. The first half of buffer is 0 and the rest is 1.
dcOffsetBuffer = context.createBuffer(1, renderLength, sampleRate);
var dcOffsetArray = dcOffsetBuffer.getChannelData(0);
for (i = 0; i < dcOffsetArray.length; i++) {
// Note that these values will be added to the playbackRate AudioParam
// value. For example, 0 DC offset value will result playbackRate of 1
// because the default playbackRate value is 1.
dcOffsetArray[i] = i < half ? 0 : 1;
}
done();
});
// Task: Render the actual buffer and compare with the reference.
audit.defineTask('synthesize-verify', function (done) {
var impulse = context.createBufferSource();
var dcOffset = context.createBufferSource();
impulse.buffer = impulseBuffer;
dcOffset.buffer = dcOffsetBuffer;
impulse.loop = true;
impulse.connect(context.destination);
dcOffset.connect(impulse.playbackRate);
impulse.start();
dcOffset.start();
context.startRendering().then(function (renderedBuffer) {
var data = renderedBuffer.getChannelData(0);
var passed = true, i = 0;
var nextImpulseIndex = 0;
while (i < renderLength) {
if (i === nextImpulseIndex && data[i] === 1) {
// From 0 to 127th element, the interval between impulses is 4. On the other
// hand, the interval is 2 between 128th and 255th element.
nextImpulseIndex += (i < half) ? impulseLength : impulseLength / 2;
} else if (data[i] !== 0) {
// If a value is neither 0 or 1, break the loop and fail the test.
passed = false;
break;
}
i++;
}
if (passed) {
testPassed('Doubling playbackRate decreased the interval between impulses to half.');
} else {
testFailed('Doubling playbackRate produced the incorrect result' +
'at the index ' + i + '.');
}
}).then(done);
});
audit.defineTask('finish', function (done) {
finishJSTest();
done();
});
audit.runTasks(
'build-buffers',
'synthesize-verify',
'finish'
);
successfullyParsed = true;
</script>
</body>
</html>