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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// VideoCaptureDevice is the abstract base class for realizing video capture
// device support in Chromium. It provides the interface for OS dependent
// implementations.
// The class is created and functions are invoked on a thread owned by
// VideoCaptureManager. Capturing is done on other threads, depending on the OS
// specific implementation.
#ifndef MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_
#define MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_
#include <list>
#include <string>
#include "base/logging.h"
#include "base/memory/ref_counted.h"
#include "base/memory/scoped_ptr.h"
#include "base/single_thread_task_runner.h"
#include "base/time/time.h"
#include "media/base/media_export.h"
#include "media/base/video_capture_types.h"
#include "media/base/video_frame.h"
namespace media {
class MEDIA_EXPORT VideoCaptureDevice {
public:
// Represents a capture device name and ID.
// You should not create an instance of this class directly by e.g. setting
// various properties directly. Instead use
// VideoCaptureDevice::GetDeviceNames to do this for you and if you need to
// cache your own copy of a name, you can do so via the copy constructor.
// The reason for this is that a device name might contain platform specific
// settings that are relevant only to the platform specific implementation of
// VideoCaptureDevice::Create.
class MEDIA_EXPORT Name {
public:
Name();
Name(const std::string& name, const std::string& id);
#if defined(OS_LINUX)
// Linux/CrOS targets Capture Api type: it can only be set on construction.
enum CaptureApiType {
V4L2_SINGLE_PLANE,
V4L2_MULTI_PLANE,
API_TYPE_UNKNOWN
};
#elif defined(OS_WIN)
// Windows targets Capture Api type: it can only be set on construction.
enum CaptureApiType {
MEDIA_FOUNDATION,
DIRECT_SHOW,
DIRECT_SHOW_WDM_CROSSBAR,
API_TYPE_UNKNOWN
};
#elif defined(OS_MACOSX)
// Mac targets Capture Api type: it can only be set on construction.
enum CaptureApiType {
AVFOUNDATION,
QTKIT,
DECKLINK,
API_TYPE_UNKNOWN
};
// For AVFoundation Api, identify devices that are built-in or USB.
enum TransportType {
USB_OR_BUILT_IN,
OTHER_TRANSPORT
};
#elif defined (OS_ANDROID)
// Android targets Capture Api type: it can only be set on construction.
// Automatically generated enum to interface with Java world.
//
// A Java counterpart will be generated for this enum.
// GENERATED_JAVA_ENUM_PACKAGE: org.chromium.media
enum CaptureApiType {
API1,
API2_LEGACY,
API2_FULL,
API2_LIMITED,
TANGO,
API_TYPE_UNKNOWN
};
#endif
#if defined(OS_WIN) || defined(OS_MACOSX) || defined(OS_LINUX) || \
defined(OS_ANDROID)
Name(const std::string& name, const std::string& id,
const CaptureApiType api_type);
#endif
#if defined(OS_MACOSX)
Name(const std::string& name,
const std::string& id,
const CaptureApiType api_type,
const TransportType transport_type);
#endif
~Name();
// Friendly name of a device
const std::string& name() const { return device_name_; }
// Unique name of a device. Even if there are multiple devices with the same
// friendly name connected to the computer this will be unique.
const std::string& id() const { return unique_id_; }
// The unique hardware model identifier of the capture device. Returns
// "[vid]:[pid]" when a USB device is detected, otherwise "".
// The implementation of this method is platform-dependent.
const std::string GetModel() const;
// Friendly name of a device, plus the model identifier in parentheses.
const std::string GetNameAndModel() const;
// These operators are needed due to storing the name in an STL container.
// In the shared build, all methods from the STL container will be exported
// so even though they're not used, they're still depended upon.
bool operator==(const Name& other) const {
return other.id() == unique_id_;
}
bool operator<(const Name& other) const {
return unique_id_ < other.id();
}
#if defined(OS_WIN) || defined(OS_MACOSX) || defined(OS_LINUX) || \
defined(OS_ANDROID)
CaptureApiType capture_api_type() const {
return capture_api_class_.capture_api_type();
}
const char* GetCaptureApiTypeString() const;
#endif
#if defined(OS_WIN)
// Certain devices need an ID different from the |unique_id_| for
// capabilities retrieval.
const std::string& capabilities_id() const {
return capabilities_id_;
}
void set_capabilities_id(const std::string& id) {
capabilities_id_ = id;
}
#endif // if defined(OS_WIN)
#if defined(OS_MACOSX)
TransportType transport_type() const {
return transport_type_;
}
bool is_blacklisted() const {
return is_blacklisted_;
}
void set_is_blacklisted(bool is_blacklisted) {
is_blacklisted_ = is_blacklisted;
}
#endif // if defined(OS_MACOSX)
private:
std::string device_name_;
std::string unique_id_;
#if defined(OS_WIN) || defined(OS_MACOSX) || defined(OS_LINUX) || \
defined(OS_ANDROID)
// This class wraps the CaptureApiType to give it a by default value if not
// initialized.
class CaptureApiClass {
public:
CaptureApiClass(): capture_api_type_(API_TYPE_UNKNOWN) {}
CaptureApiClass(const CaptureApiType api_type)
: capture_api_type_(api_type) {}
CaptureApiType capture_api_type() const {
DCHECK_NE(capture_api_type_, API_TYPE_UNKNOWN);
return capture_api_type_;
}
private:
CaptureApiType capture_api_type_;
};
CaptureApiClass capture_api_class_;
#endif
#if defined(OS_WIN)
// ID used for capabilities retrieval. By default is equal to |unique_id|.
std::string capabilities_id_;
#endif
#if defined(OS_MACOSX)
TransportType transport_type_;
// Flag used to mark blacklisted devices for QTKit Api.
bool is_blacklisted_;
#endif
// Allow generated copy constructor and assignment.
};
// Manages a list of Name entries.
typedef std::list<Name> Names;
// Interface defining the methods that clients of VideoCapture must have. It
// is actually two-in-one: clients may implement OnIncomingCapturedData() or
// ReserveOutputBuffer() + OnIncomingCapturedVideoFrame(), or all of them.
// All clients must implement OnError().
class MEDIA_EXPORT Client {
public:
// Memory buffer returned by Client::ReserveOutputBuffer().
class Buffer : public base::RefCountedThreadSafe<Buffer> {
public:
virtual int id() const = 0;
virtual void* data() const = 0;
virtual size_t size() const = 0;
protected:
friend class base::RefCountedThreadSafe<Buffer>;
virtual ~Buffer() {}
};
virtual ~Client() {}
// Captured a new video frame, data for which is pointed to by |data|.
//
// The format of the frame is described by |frame_format|, and is assumed to
// be tightly packed. This method will try to reserve an output buffer and
// copy from |data| into the output buffer. If no output buffer is
// available, the frame will be silently dropped.
virtual void OnIncomingCapturedData(const uint8* data,
int length,
const VideoCaptureFormat& frame_format,
int clockwise_rotation,
const base::TimeTicks& timestamp) = 0;
// Captured a 3 planar YUV frame. Planes are possibly disjoint.
// |frame_format| must indicate I420.
virtual void OnIncomingCapturedYuvData(
const uint8* y_data,
const uint8* u_data,
const uint8* v_data,
size_t y_stride,
size_t u_stride,
size_t v_stride,
const VideoCaptureFormat& frame_format,
int clockwise_rotation,
const base::TimeTicks& timestamp) = 0;
// Reserve an output buffer into which contents can be captured directly.
// The returned Buffer will always be allocated with a memory size suitable
// for holding a packed video frame with pixels of |format| format, of
// |dimensions| frame dimensions. It is permissible for |dimensions| to be
// zero; in which case the returned Buffer does not guarantee memory
// backing, but functions as a reservation for external input for the
// purposes of buffer throttling.
//
// The output buffer stays reserved for use until the Buffer object is
// destroyed.
virtual scoped_refptr<Buffer> ReserveOutputBuffer(
media::VideoFrame::Format format,
const gfx::Size& dimensions) = 0;
// Captured a new video frame, held in |frame|.
//
// As the frame is backed by a reservation returned by
// ReserveOutputBuffer(), delivery is guaranteed and will require no
// additional copies in the browser process.
virtual void OnIncomingCapturedVideoFrame(
const scoped_refptr<Buffer>& buffer,
const scoped_refptr<media::VideoFrame>& frame,
const base::TimeTicks& timestamp) = 0;
// An error has occurred that cannot be handled and VideoCaptureDevice must
// be StopAndDeAllocate()-ed. |reason| is a text description of the error.
virtual void OnError(const std::string& reason) = 0;
// VideoCaptureDevice requests the |message| to be logged.
virtual void OnLog(const std::string& message) {}
};
virtual ~VideoCaptureDevice();
// Prepares the camera for use. After this function has been called no other
// applications can use the camera. StopAndDeAllocate() must be called before
// the object is deleted.
virtual void AllocateAndStart(const VideoCaptureParams& params,
scoped_ptr<Client> client) = 0;
// Deallocates the camera, possibly asynchronously.
//
// This call requires the device to do the following things, eventually: put
// camera hardware into a state where other applications could use it, free
// the memory associated with capture, and delete the |client| pointer passed
// into AllocateAndStart.
//
// If deallocation is done asynchronously, then the device implementation must
// ensure that a subsequent AllocateAndStart() operation targeting the same ID
// would be sequenced through the same task runner, so that deallocation
// happens first.
virtual void StopAndDeAllocate() = 0;
// Gets the power line frequency from the current system time zone if this is
// defined, otherwise returns 0.
int GetPowerLineFrequencyForLocation() const;
protected:
static const int kPowerLine50Hz = 50;
static const int kPowerLine60Hz = 60;
};
} // namespace media
#endif // MEDIA_VIDEO_CAPTURE_VIDEO_CAPTURE_DEVICE_H_