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// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_SOCKET_SOCKET_DESCRIPTOR_H_
#define NET_SOCKET_SOCKET_DESCRIPTOR_H_
#include "build/build_config.h"
#include "net/base/net_export.h"
#if defined(OS_WIN)
#include <winsock2.h>
#endif // OS_WIN
namespace net {
#if defined(OS_POSIX)
typedef int SocketDescriptor;
const SocketDescriptor kInvalidSocket = -1;
#elif defined(OS_WIN)
typedef SOCKET SocketDescriptor;
const SocketDescriptor kInvalidSocket = INVALID_SOCKET;
#endif
// Interface to create native socket.
// Usually such factories are used for testing purposes, which is not true in
// this case. This interface is used to substitute WSASocket/socket to make
// possible execution of some network code in sandbox.
class NET_EXPORT PlatformSocketFactory {
public:
PlatformSocketFactory();
virtual ~PlatformSocketFactory();
// Replace WSASocket/socket with given factory. The factory will be used by
// CreatePlatformSocket.
static void SetInstance(PlatformSocketFactory* factory);
// Creates socket. See WSASocket/socket documentation of parameters.
virtual SocketDescriptor CreateSocket(int family, int type, int protocol) = 0;
};
// Creates socket. See WSASocket/socket documentation of parameters.
SocketDescriptor NET_EXPORT CreatePlatformSocket(int family,
int type,
int protocol);
} // namespace net
#endif // NET_SOCKET_SOCKET_DESCRIPTOR_H_