| // Copyright 2015 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/rotator/screen_rotation_animation.h" |
| |
| #include <memory> |
| |
| #include "ash/test/ash_test_base.h" |
| #include "base/macros.h" |
| #include "base/time/time.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/aura/window.h" |
| #include "ui/compositor/layer.h" |
| #include "ui/compositor/layer_animation_sequence.h" |
| #include "ui/compositor/layer_animator.h" |
| #include "ui/compositor/scoped_animation_duration_scale_mode.h" |
| #include "ui/gfx/animation/tween.h" |
| #include "ui/gfx/transform.h" |
| |
| namespace ash { |
| |
| class ScreenRotationAnimationTest : public AshTestBase { |
| public: |
| ScreenRotationAnimationTest() = default; |
| ~ScreenRotationAnimationTest() override = default; |
| |
| // AshTestBase: |
| void SetUp() override; |
| |
| private: |
| std::unique_ptr<ui::ScopedAnimationDurationScaleMode> non_zero_duration_mode_; |
| |
| DISALLOW_COPY_AND_ASSIGN(ScreenRotationAnimationTest); |
| }; |
| |
| void ScreenRotationAnimationTest::SetUp() { |
| AshTestBase::SetUp(); |
| non_zero_duration_mode_.reset(new ui::ScopedAnimationDurationScaleMode( |
| ui::ScopedAnimationDurationScaleMode::NON_ZERO_DURATION)); |
| } |
| |
| TEST_F(ScreenRotationAnimationTest, LayerTransformGetsSetToTargetWhenAborted) { |
| std::unique_ptr<aura::Window> window(CreateTestWindowInShellWithId(9)); |
| ui::Layer* layer = window->layer(); |
| |
| std::unique_ptr<ScreenRotationAnimation> screen_rotation = |
| std::make_unique<ScreenRotationAnimation>( |
| layer, 45 /* start_degrees */, 0 /* end_degrees */, |
| 0.5f /* initial_opacity */, 1.0f /* target_opacity */, |
| gfx::Point(10, 10) /* pivot */, |
| base::TimeDelta::FromSeconds(10) /* duration */, gfx::Tween::LINEAR); |
| |
| ui::LayerAnimator* animator = layer->GetAnimator(); |
| animator->set_preemption_strategy( |
| ui::LayerAnimator::REPLACE_QUEUED_ANIMATIONS); |
| std::unique_ptr<ui::LayerAnimationSequence> animation_sequence = |
| std::make_unique<ui::LayerAnimationSequence>(std::move(screen_rotation)); |
| animator->StartAnimation(animation_sequence.release()); |
| |
| const gfx::Transform identity_transform; |
| |
| ASSERT_EQ(identity_transform, layer->GetTargetTransform()); |
| ASSERT_NE(identity_transform, layer->transform()); |
| |
| layer->GetAnimator()->AbortAllAnimations(); |
| |
| EXPECT_EQ(identity_transform, layer->transform()); |
| } |
| |
| // Tests that ScreenRotationAnimation::OnAbort() doesn't segfault when passed a |
| // null delegate in response to its ui::Layer being destroyed: |
| // http://crbug.com/661313 |
| TEST_F(ScreenRotationAnimationTest, DestroyLayerDuringAnimation) { |
| // Create a ui::Layer directly rather than an aura::Window, as the latter |
| // finishes all of its animation before destroying its layer. |
| std::unique_ptr<ui::Layer> layer = std::make_unique<ui::Layer>(); |
| |
| ui::Layer* root_layer = CurrentContext()->layer(); |
| layer->SetBounds(gfx::Rect(root_layer->bounds().size())); |
| root_layer->Add(layer.get()); |
| |
| std::unique_ptr<ScreenRotationAnimation> screen_rotation = |
| std::make_unique<ScreenRotationAnimation>( |
| layer.get(), 45, 0, 1.0f, 1.0f, gfx::Point(), |
| base::TimeDelta::FromSeconds(1), gfx::Tween::LINEAR); |
| ui::LayerAnimator* animator = layer->GetAnimator(); |
| std::unique_ptr<ui::LayerAnimationSequence> animation_sequence = |
| std::make_unique<ui::LayerAnimationSequence>(std::move(screen_rotation)); |
| animator->StartAnimation(animation_sequence.release()); |
| |
| // Explicitly destroy the layer to verify that the animation doesn't crash. |
| layer.reset(); |
| } |
| |
| } // namespace ash |