blob: 4413605e72ec3d434d440e8abc07b3783f6cc422 [file] [log] [blame]
// Copyright 2018 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/ipc/webgpu_in_process_context.h"
#include <utility>
#include "base/command_line.h"
#include "base/logging.h"
#include "base/test/test_simple_task_runner.h"
#include "gpu/command_buffer/client/shared_memory_limits.h"
#include "gpu/command_buffer/client/transfer_buffer.h"
#include "gpu/command_buffer/client/webgpu_cmd_helper.h"
#include "gpu/command_buffer/client/webgpu_implementation.h"
#include "gpu/command_buffer/common/command_buffer.h"
#include "gpu/command_buffer/common/constants.h"
#include "gpu/command_buffer/common/context_creation_attribs.h"
#include "gpu/config/gpu_feature_info.h"
#include "gpu/config/gpu_switches.h"
#include "gpu/ipc/common/surface_handle.h"
#include "testing/gtest/include/gtest/gtest.h"
namespace gpu {
WebGPUInProcessContext::WebGPUInProcessContext() = default;
WebGPUInProcessContext::~WebGPUInProcessContext() {
// Trigger any pending lost contexts. First do a full sync between client
// and service threads. Then execute any pending tasks.
if (webgpu_implementation_) {
// TODO(crbug.com/868192): do the equivalent of a glFinish here?
client_task_runner_->RunUntilIdle();
webgpu_implementation_.reset();
}
transfer_buffer_.reset();
helper_.reset();
command_buffer_.reset();
}
ContextResult WebGPUInProcessContext::Initialize(
scoped_refptr<CommandBufferTaskExecutor> task_executor,
const ContextCreationAttribs& attribs,
const SharedMemoryLimits& memory_limits,
GpuMemoryBufferManager* gpu_memory_buffer_manager,
ImageFactory* image_factory,
GpuChannelManagerDelegate* gpu_channel_manager_delegate) {
DCHECK(attribs.context_type == CONTEXT_TYPE_WEBGPU);
if (attribs.context_type != CONTEXT_TYPE_WEBGPU ||
attribs.enable_raster_interface || attribs.enable_gles2_interface) {
return ContextResult::kFatalFailure;
}
client_task_runner_ = base::MakeRefCounted<base::TestSimpleTaskRunner>();
command_buffer_ =
std::make_unique<InProcessCommandBuffer>(std::move(task_executor));
static const scoped_refptr<gl::GLSurface> surface = nullptr;
static constexpr bool is_offscreen = true;
static constexpr InProcessCommandBuffer* share_group = nullptr;
auto result = command_buffer_->Initialize(
surface, is_offscreen, kNullSurfaceHandle, attribs, share_group,
gpu_memory_buffer_manager, image_factory, gpu_channel_manager_delegate,
client_task_runner_, nullptr, nullptr);
if (result != ContextResult::kSuccess) {
DLOG(ERROR) << "Failed to initialize InProcessCommmandBuffer";
return result;
}
// Check for consistency.
DCHECK(!attribs.bind_generates_resource);
// Create the WebGPUCmdHelper, which writes the command buffer protocol.
auto webgpu_helper =
std::make_unique<webgpu::WebGPUCmdHelper>(command_buffer_.get());
result = webgpu_helper->Initialize(memory_limits.command_buffer_size);
if (result != ContextResult::kSuccess) {
LOG(ERROR) << "Failed to initialize WebGPUCmdHelper";
return result;
}
transfer_buffer_ = std::make_unique<TransferBuffer>(webgpu_helper.get());
webgpu_implementation_ = std::make_unique<webgpu::WebGPUImplementation>(
webgpu_helper.get(), transfer_buffer_.get(), command_buffer_.get());
helper_ = std::move(webgpu_helper);
webgpu_implementation_->Initialize(memory_limits);
return result;
}
const Capabilities& WebGPUInProcessContext::GetCapabilities() const {
return command_buffer_->GetCapabilities();
}
const GpuFeatureInfo& WebGPUInProcessContext::GetGpuFeatureInfo() const {
return command_buffer_->GetGpuFeatureInfo();
}
webgpu::WebGPUInterface* WebGPUInProcessContext::GetImplementation() {
return webgpu_implementation_.get();
}
base::TestSimpleTaskRunner* WebGPUInProcessContext::GetTaskRunner() {
return client_task_runner_.get();
}
ServiceTransferCache* WebGPUInProcessContext::GetTransferCacheForTest() const {
return command_buffer_->GetTransferCacheForTest();
}
InProcessCommandBuffer* WebGPUInProcessContext::GetCommandBufferForTest()
const {
return command_buffer_.get();
}
} // namespace gpu