| // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "gpu/vulkan/vulkan_implementation.h" |
| |
| #include "base/bind.h" |
| #include "gpu/vulkan/vulkan_device_queue.h" |
| #include "gpu/vulkan/vulkan_function_pointers.h" |
| #include "gpu/vulkan/vulkan_instance.h" |
| |
| namespace gpu { |
| |
| VulkanImplementation::VulkanImplementation() {} |
| |
| VulkanImplementation::~VulkanImplementation() {} |
| |
| std::unique_ptr<VulkanDeviceQueue> CreateVulkanDeviceQueue( |
| VulkanImplementation* vulkan_implementation, |
| uint32_t option) { |
| auto device_queue = std::make_unique<VulkanDeviceQueue>( |
| vulkan_implementation->GetVulkanInstance()->vk_instance()); |
| auto callback = base::BindRepeating( |
| &VulkanImplementation::GetPhysicalDevicePresentationSupport, |
| base::Unretained(vulkan_implementation)); |
| std::vector<const char*> required_extensions = |
| vulkan_implementation->GetRequiredDeviceExtensions(); |
| if (!device_queue->Initialize(option, std::move(required_extensions), |
| callback)) { |
| device_queue->Destroy(); |
| return nullptr; |
| } |
| |
| return device_queue; |
| } |
| |
| bool VulkanImplementation::SubmitSignalSemaphore(VkQueue vk_queue, |
| VkSemaphore vk_semaphore, |
| VkFence vk_fence) { |
| // Structure specifying a queue submit operation. |
| VkSubmitInfo submit_info = {VK_STRUCTURE_TYPE_SUBMIT_INFO}; |
| submit_info.signalSemaphoreCount = 1; |
| submit_info.pSignalSemaphores = &vk_semaphore; |
| const unsigned int submit_count = 1; |
| if (vkQueueSubmit(vk_queue, submit_count, &submit_info, vk_fence) != |
| VK_SUCCESS) { |
| return false; |
| } |
| return true; |
| } |
| |
| bool VulkanImplementation::SubmitWaitSemaphore(VkQueue vk_queue, |
| VkSemaphore vk_semaphore, |
| VkFence vk_fence) { |
| // Structure specifying a queue submit operation. |
| VkSubmitInfo submit_info = {VK_STRUCTURE_TYPE_SUBMIT_INFO}; |
| submit_info.waitSemaphoreCount = 1; |
| submit_info.pWaitSemaphores = &vk_semaphore; |
| const unsigned int submit_count = 1; |
| if (vkQueueSubmit(vk_queue, submit_count, &submit_info, vk_fence) != |
| VK_SUCCESS) { |
| return false; |
| } |
| return true; |
| } |
| |
| } // namespace gpu |