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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// This file is auto-generated from
// gpu/command_buffer/build_gles2_cmd_buffer.py
// It's formatted by clang-format using chromium coding style:
// clang-format -i -style=chromium filename
// DO NOT EDIT!
#ifndef GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
#define GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_
#define GLES2_COMMAND_LIST(OP) \
OP(ActiveTexture) /* 256 */ \
OP(AttachShader) /* 257 */ \
OP(BindAttribLocationBucket) /* 258 */ \
OP(BindBuffer) /* 259 */ \
OP(BindFramebuffer) /* 260 */ \
OP(BindRenderbuffer) /* 261 */ \
OP(BindTexture) /* 262 */ \
OP(BlendColor) /* 263 */ \
OP(BlendEquation) /* 264 */ \
OP(BlendEquationSeparate) /* 265 */ \
OP(BlendFunc) /* 266 */ \
OP(BlendFuncSeparate) /* 267 */ \
OP(BufferData) /* 268 */ \
OP(BufferSubData) /* 269 */ \
OP(CheckFramebufferStatus) /* 270 */ \
OP(Clear) /* 271 */ \
OP(ClearColor) /* 272 */ \
OP(ClearDepthf) /* 273 */ \
OP(ClearStencil) /* 274 */ \
OP(ColorMask) /* 275 */ \
OP(CompileShader) /* 276 */ \
OP(CompressedTexImage2DBucket) /* 277 */ \
OP(CompressedTexImage2D) /* 278 */ \
OP(CompressedTexSubImage2DBucket) /* 279 */ \
OP(CompressedTexSubImage2D) /* 280 */ \
OP(CopyTexImage2D) /* 281 */ \
OP(CopyTexSubImage2D) /* 282 */ \
OP(CreateProgram) /* 283 */ \
OP(CreateShader) /* 284 */ \
OP(CullFace) /* 285 */ \
OP(DeleteBuffersImmediate) /* 286 */ \
OP(DeleteFramebuffersImmediate) /* 287 */ \
OP(DeleteProgram) /* 288 */ \
OP(DeleteRenderbuffersImmediate) /* 289 */ \
OP(DeleteShader) /* 290 */ \
OP(DeleteTexturesImmediate) /* 291 */ \
OP(DepthFunc) /* 292 */ \
OP(DepthMask) /* 293 */ \
OP(DepthRangef) /* 294 */ \
OP(DetachShader) /* 295 */ \
OP(Disable) /* 296 */ \
OP(DisableVertexAttribArray) /* 297 */ \
OP(DrawArrays) /* 298 */ \
OP(DrawElements) /* 299 */ \
OP(Enable) /* 300 */ \
OP(EnableVertexAttribArray) /* 301 */ \
OP(Finish) /* 302 */ \
OP(Flush) /* 303 */ \
OP(FramebufferRenderbuffer) /* 304 */ \
OP(FramebufferTexture2D) /* 305 */ \
OP(FrontFace) /* 306 */ \
OP(GenBuffersImmediate) /* 307 */ \
OP(GenerateMipmap) /* 308 */ \
OP(GenFramebuffersImmediate) /* 309 */ \
OP(GenRenderbuffersImmediate) /* 310 */ \
OP(GenTexturesImmediate) /* 311 */ \
OP(GetActiveAttrib) /* 312 */ \
OP(GetActiveUniform) /* 313 */ \
OP(GetAttachedShaders) /* 314 */ \
OP(GetAttribLocation) /* 315 */ \
OP(GetBooleanv) /* 316 */ \
OP(GetBufferParameteriv) /* 317 */ \
OP(GetError) /* 318 */ \
OP(GetFloatv) /* 319 */ \
OP(GetFramebufferAttachmentParameteriv) /* 320 */ \
OP(GetIntegerv) /* 321 */ \
OP(GetProgramiv) /* 322 */ \
OP(GetProgramInfoLog) /* 323 */ \
OP(GetRenderbufferParameteriv) /* 324 */ \
OP(GetShaderiv) /* 325 */ \
OP(GetShaderInfoLog) /* 326 */ \
OP(GetShaderPrecisionFormat) /* 327 */ \
OP(GetShaderSource) /* 328 */ \
OP(GetString) /* 329 */ \
OP(GetTexParameterfv) /* 330 */ \
OP(GetTexParameteriv) /* 331 */ \
OP(GetUniformfv) /* 332 */ \
OP(GetUniformiv) /* 333 */ \
OP(GetUniformLocation) /* 334 */ \
OP(GetVertexAttribfv) /* 335 */ \
OP(GetVertexAttribiv) /* 336 */ \
OP(GetVertexAttribPointerv) /* 337 */ \
OP(Hint) /* 338 */ \
OP(IsBuffer) /* 339 */ \
OP(IsEnabled) /* 340 */ \
OP(IsFramebuffer) /* 341 */ \
OP(IsProgram) /* 342 */ \
OP(IsRenderbuffer) /* 343 */ \
OP(IsShader) /* 344 */ \
OP(IsTexture) /* 345 */ \
OP(LineWidth) /* 346 */ \
OP(LinkProgram) /* 347 */ \
OP(PixelStorei) /* 348 */ \
OP(PolygonOffset) /* 349 */ \
OP(ReadPixels) /* 350 */ \
OP(ReleaseShaderCompiler) /* 351 */ \
OP(RenderbufferStorage) /* 352 */ \
OP(SampleCoverage) /* 353 */ \
OP(Scissor) /* 354 */ \
OP(ShaderBinary) /* 355 */ \
OP(ShaderSourceBucket) /* 356 */ \
OP(StencilFunc) /* 357 */ \
OP(StencilFuncSeparate) /* 358 */ \
OP(StencilMask) /* 359 */ \
OP(StencilMaskSeparate) /* 360 */ \
OP(StencilOp) /* 361 */ \
OP(StencilOpSeparate) /* 362 */ \
OP(TexImage2D) /* 363 */ \
OP(TexParameterf) /* 364 */ \
OP(TexParameterfvImmediate) /* 365 */ \
OP(TexParameteri) /* 366 */ \
OP(TexParameterivImmediate) /* 367 */ \
OP(TexSubImage2D) /* 368 */ \
OP(Uniform1f) /* 369 */ \
OP(Uniform1fvImmediate) /* 370 */ \
OP(Uniform1i) /* 371 */ \
OP(Uniform1ivImmediate) /* 372 */ \
OP(Uniform2f) /* 373 */ \
OP(Uniform2fvImmediate) /* 374 */ \
OP(Uniform2i) /* 375 */ \
OP(Uniform2ivImmediate) /* 376 */ \
OP(Uniform3f) /* 377 */ \
OP(Uniform3fvImmediate) /* 378 */ \
OP(Uniform3i) /* 379 */ \
OP(Uniform3ivImmediate) /* 380 */ \
OP(Uniform4f) /* 381 */ \
OP(Uniform4fvImmediate) /* 382 */ \
OP(Uniform4i) /* 383 */ \
OP(Uniform4ivImmediate) /* 384 */ \
OP(UniformMatrix2fvImmediate) /* 385 */ \
OP(UniformMatrix3fvImmediate) /* 386 */ \
OP(UniformMatrix4fvImmediate) /* 387 */ \
OP(UseProgram) /* 388 */ \
OP(ValidateProgram) /* 389 */ \
OP(VertexAttrib1f) /* 390 */ \
OP(VertexAttrib1fvImmediate) /* 391 */ \
OP(VertexAttrib2f) /* 392 */ \
OP(VertexAttrib2fvImmediate) /* 393 */ \
OP(VertexAttrib3f) /* 394 */ \
OP(VertexAttrib3fvImmediate) /* 395 */ \
OP(VertexAttrib4f) /* 396 */ \
OP(VertexAttrib4fvImmediate) /* 397 */ \
OP(VertexAttribPointer) /* 398 */ \
OP(Viewport) /* 399 */ \
OP(BlitFramebufferCHROMIUM) /* 400 */ \
OP(RenderbufferStorageMultisampleCHROMIUM) /* 401 */ \
OP(RenderbufferStorageMultisampleEXT) /* 402 */ \
OP(FramebufferTexture2DMultisampleEXT) /* 403 */ \
OP(TexStorage2DEXT) /* 404 */ \
OP(GenQueriesEXTImmediate) /* 405 */ \
OP(DeleteQueriesEXTImmediate) /* 406 */ \
OP(BeginQueryEXT) /* 407 */ \
OP(EndQueryEXT) /* 408 */ \
OP(InsertEventMarkerEXT) /* 409 */ \
OP(PushGroupMarkerEXT) /* 410 */ \
OP(PopGroupMarkerEXT) /* 411 */ \
OP(GenVertexArraysOESImmediate) /* 412 */ \
OP(DeleteVertexArraysOESImmediate) /* 413 */ \
OP(IsVertexArrayOES) /* 414 */ \
OP(BindVertexArrayOES) /* 415 */ \
OP(SwapBuffers) /* 416 */ \
OP(GetMaxValueInBufferCHROMIUM) /* 417 */ \
OP(EnableFeatureCHROMIUM) /* 418 */ \
OP(ResizeCHROMIUM) /* 419 */ \
OP(GetRequestableExtensionsCHROMIUM) /* 420 */ \
OP(RequestExtensionCHROMIUM) /* 421 */ \
OP(GetMultipleIntegervCHROMIUM) /* 422 */ \
OP(GetProgramInfoCHROMIUM) /* 423 */ \
OP(GetTranslatedShaderSourceANGLE) /* 424 */ \
OP(PostSubBufferCHROMIUM) /* 425 */ \
OP(TexImageIOSurface2DCHROMIUM) /* 426 */ \
OP(CopyTextureCHROMIUM) /* 427 */ \
OP(DrawArraysInstancedANGLE) /* 428 */ \
OP(DrawElementsInstancedANGLE) /* 429 */ \
OP(VertexAttribDivisorANGLE) /* 430 */ \
OP(GenMailboxCHROMIUM) /* 431 */ \
OP(ProduceTextureCHROMIUMImmediate) /* 432 */ \
OP(ProduceTextureDirectCHROMIUMImmediate) /* 433 */ \
OP(ConsumeTextureCHROMIUMImmediate) /* 434 */ \
OP(CreateAndConsumeTextureCHROMIUMImmediate) /* 435 */ \
OP(BindUniformLocationCHROMIUMBucket) /* 436 */ \
OP(BindTexImage2DCHROMIUM) /* 437 */ \
OP(ReleaseTexImage2DCHROMIUM) /* 438 */ \
OP(TraceBeginCHROMIUM) /* 439 */ \
OP(TraceEndCHROMIUM) /* 440 */ \
OP(AsyncTexSubImage2DCHROMIUM) /* 441 */ \
OP(AsyncTexImage2DCHROMIUM) /* 442 */ \
OP(WaitAsyncTexImage2DCHROMIUM) /* 443 */ \
OP(WaitAllAsyncTexImage2DCHROMIUM) /* 444 */ \
OP(DiscardFramebufferEXTImmediate) /* 445 */ \
OP(LoseContextCHROMIUM) /* 446 */ \
OP(InsertSyncPointCHROMIUM) /* 447 */ \
OP(WaitSyncPointCHROMIUM) /* 448 */ \
OP(DrawBuffersEXTImmediate) /* 449 */ \
OP(DiscardBackbufferCHROMIUM) /* 450 */ \
OP(ScheduleOverlayPlaneCHROMIUM) /* 451 */ \
OP(MatrixLoadfCHROMIUMImmediate) /* 452 */ \
OP(MatrixLoadIdentityCHROMIUM) /* 453 */ \
OP(BlendBarrierKHR) /* 454 */
enum CommandId {
kStartPoint = cmd::kLastCommonId, // All GLES2 commands start after this.
#define GLES2_CMD_OP(name) k##name,
GLES2_COMMAND_LIST(GLES2_CMD_OP)
#undef GLES2_CMD_OP
kNumCommands
};
#endif // GPU_COMMAND_BUFFER_COMMON_GLES2_CMD_IDS_AUTOGEN_H_