blob: e97b4c4eb95ef30606a788d2ee8512687c735cb2 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "gpu/command_buffer/service/gles2_cmd_decoder_unittest.h"
#include "base/command_line.h"
#include "base/strings/string_number_conversions.h"
#include "gpu/command_buffer/common/gles2_cmd_format.h"
#include "gpu/command_buffer/common/gles2_cmd_utils.h"
#include "gpu/command_buffer/service/async_pixel_transfer_delegate_mock.h"
#include "gpu/command_buffer/service/async_pixel_transfer_manager.h"
#include "gpu/command_buffer/service/async_pixel_transfer_manager_mock.h"
#include "gpu/command_buffer/service/cmd_buffer_engine.h"
#include "gpu/command_buffer/service/context_group.h"
#include "gpu/command_buffer/service/context_state.h"
#include "gpu/command_buffer/service/gl_surface_mock.h"
#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
#include "gpu/command_buffer/service/gpu_switches.h"
#include "gpu/command_buffer/service/image_manager.h"
#include "gpu/command_buffer/service/mailbox_manager.h"
#include "gpu/command_buffer/service/mocks.h"
#include "gpu/command_buffer/service/program_manager.h"
#include "gpu/command_buffer/service/test_helper.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/gl/gl_implementation.h"
#include "ui/gl/gl_mock.h"
#include "ui/gl/gl_surface_stub.h"
#if !defined(GL_DEPTH24_STENCIL8)
#define GL_DEPTH24_STENCIL8 0x88F0
#endif
using ::gfx::MockGLInterface;
using ::testing::_;
using ::testing::AtLeast;
using ::testing::DoAll;
using ::testing::InSequence;
using ::testing::Invoke;
using ::testing::MatcherCast;
using ::testing::Mock;
using ::testing::Pointee;
using ::testing::Return;
using ::testing::SaveArg;
using ::testing::SetArrayArgument;
using ::testing::SetArgumentPointee;
using ::testing::SetArgPointee;
using ::testing::StrEq;
using ::testing::StrictMock;
namespace gpu {
namespace gles2 {
using namespace cmds;
void GLES2DecoderRGBBackbufferTest::SetUp() {
// Test codepath with workaround clear_alpha_in_readpixels because
// ReadPixelsEmulator emulates the incorrect driver behavior.
CommandLine command_line(0, NULL);
command_line.AppendSwitchASCII(
switches::kGpuDriverBugWorkarounds,
base::IntToString(gpu::CLEAR_ALPHA_IN_READPIXELS));
InitState init;
init.gl_version = "3.0";
init.bind_generates_resource = true;
InitDecoderWithCommandLine(init, &command_line);
SetupDefaultProgram();
}
// Override default setup so nothing gets setup.
void GLES2DecoderManualInitTest::SetUp() {
}
void GLES2DecoderManualInitTest::EnableDisableTest(GLenum cap,
bool enable,
bool expect_set) {
if (expect_set) {
SetupExpectationsForEnableDisable(cap, enable);
}
if (enable) {
Enable cmd;
cmd.Init(cap);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
} else {
Disable cmd;
cmd.Init(cap);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
}
TEST_P(GLES2DecoderTest, GetIntegervCached) {
struct TestInfo {
GLenum pname;
GLint expected;
};
TestInfo tests[] = {
{
GL_MAX_TEXTURE_SIZE, TestHelper::kMaxTextureSize,
},
{
GL_MAX_CUBE_MAP_TEXTURE_SIZE, TestHelper::kMaxCubeMapTextureSize,
},
{
GL_MAX_RENDERBUFFER_SIZE, TestHelper::kMaxRenderbufferSize,
},
};
typedef GetIntegerv::Result Result;
for (size_t ii = 0; ii < sizeof(tests) / sizeof(tests[0]); ++ii) {
const TestInfo& test = tests[ii];
Result* result = static_cast<Result*>(shared_memory_address_);
EXPECT_CALL(*gl_, GetError())
.WillOnce(Return(GL_NO_ERROR))
.WillOnce(Return(GL_NO_ERROR))
.RetiresOnSaturation();
EXPECT_CALL(*gl_, GetIntegerv(test.pname, _)).Times(0);
result->size = 0;
GetIntegerv cmd2;
cmd2.Init(test.pname, shared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned(test.pname),
result->GetNumResults());
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(test.expected, result->GetData()[0]);
}
}
TEST_P(GLES2DecoderWithShaderTest, GetMaxValueInBufferCHROMIUM) {
SetupIndexBuffer();
GetMaxValueInBufferCHROMIUM::Result* result =
static_cast<GetMaxValueInBufferCHROMIUM::Result*>(shared_memory_address_);
*result = 0;
GetMaxValueInBufferCHROMIUM cmd;
cmd.Init(client_element_buffer_id_,
kValidIndexRangeCount,
GL_UNSIGNED_SHORT,
kValidIndexRangeStart * 2,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(7u, *result);
EXPECT_EQ(GL_NO_ERROR, GetGLError());
cmd.Init(client_element_buffer_id_,
kValidIndexRangeCount + 1,
GL_UNSIGNED_SHORT,
kValidIndexRangeStart * 2,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(100u, *result);
EXPECT_EQ(GL_NO_ERROR, GetGLError());
cmd.Init(kInvalidClientId,
kValidIndexRangeCount,
GL_UNSIGNED_SHORT,
kValidIndexRangeStart * 2,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
cmd.Init(client_element_buffer_id_,
kOutOfRangeIndexRangeEnd,
GL_UNSIGNED_SHORT,
kValidIndexRangeStart * 2,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
cmd.Init(client_element_buffer_id_,
kValidIndexRangeCount + 1,
GL_UNSIGNED_SHORT,
kOutOfRangeIndexRangeEnd * 2,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
cmd.Init(client_element_buffer_id_,
kValidIndexRangeCount + 1,
GL_UNSIGNED_SHORT,
kValidIndexRangeStart * 2,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
cmd.Init(client_buffer_id_,
kValidIndexRangeCount + 1,
GL_UNSIGNED_SHORT,
kValidIndexRangeStart * 2,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
cmd.Init(client_element_buffer_id_,
kValidIndexRangeCount + 1,
GL_UNSIGNED_SHORT,
kValidIndexRangeStart * 2,
kInvalidSharedMemoryId,
kSharedMemoryOffset);
EXPECT_NE(error::kNoError, ExecuteCmd(cmd));
cmd.Init(client_element_buffer_id_,
kValidIndexRangeCount + 1,
GL_UNSIGNED_SHORT,
kValidIndexRangeStart * 2,
kSharedMemoryId,
kInvalidSharedMemoryOffset);
EXPECT_NE(error::kNoError, ExecuteCmd(cmd));
}
TEST_P(GLES2DecoderTest, IsBuffer) {
EXPECT_FALSE(DoIsBuffer(client_buffer_id_));
DoBindBuffer(GL_ARRAY_BUFFER, client_buffer_id_, kServiceBufferId);
EXPECT_TRUE(DoIsBuffer(client_buffer_id_));
DoDeleteBuffer(client_buffer_id_, kServiceBufferId);
EXPECT_FALSE(DoIsBuffer(client_buffer_id_));
}
TEST_P(GLES2DecoderTest, IsFramebuffer) {
EXPECT_FALSE(DoIsFramebuffer(client_framebuffer_id_));
DoBindFramebuffer(
GL_FRAMEBUFFER, client_framebuffer_id_, kServiceFramebufferId);
EXPECT_TRUE(DoIsFramebuffer(client_framebuffer_id_));
DoDeleteFramebuffer(client_framebuffer_id_,
kServiceFramebufferId,
true,
GL_FRAMEBUFFER,
0,
true,
GL_FRAMEBUFFER,
0);
EXPECT_FALSE(DoIsFramebuffer(client_framebuffer_id_));
}
TEST_P(GLES2DecoderTest, IsProgram) {
// IsProgram is true as soon as the program is created.
EXPECT_TRUE(DoIsProgram(client_program_id_));
EXPECT_CALL(*gl_, DeleteProgram(kServiceProgramId))
.Times(1)
.RetiresOnSaturation();
DoDeleteProgram(client_program_id_, kServiceProgramId);
EXPECT_FALSE(DoIsProgram(client_program_id_));
}
TEST_P(GLES2DecoderTest, IsRenderbuffer) {
EXPECT_FALSE(DoIsRenderbuffer(client_renderbuffer_id_));
DoBindRenderbuffer(
GL_RENDERBUFFER, client_renderbuffer_id_, kServiceRenderbufferId);
EXPECT_TRUE(DoIsRenderbuffer(client_renderbuffer_id_));
DoDeleteRenderbuffer(client_renderbuffer_id_, kServiceRenderbufferId);
EXPECT_FALSE(DoIsRenderbuffer(client_renderbuffer_id_));
}
TEST_P(GLES2DecoderTest, IsShader) {
// IsShader is true as soon as the program is created.
EXPECT_TRUE(DoIsShader(client_shader_id_));
DoDeleteShader(client_shader_id_, kServiceShaderId);
EXPECT_FALSE(DoIsShader(client_shader_id_));
}
TEST_P(GLES2DecoderTest, IsTexture) {
EXPECT_FALSE(DoIsTexture(client_texture_id_));
DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
EXPECT_TRUE(DoIsTexture(client_texture_id_));
DoDeleteTexture(client_texture_id_, kServiceTextureId);
EXPECT_FALSE(DoIsTexture(client_texture_id_));
}
TEST_P(GLES2DecoderTest, GetMultipleIntegervCHROMIUMValidArgs) {
const GLsizei kCount = 3;
GLenum* pnames = GetSharedMemoryAs<GLenum*>();
pnames[0] = GL_DEPTH_WRITEMASK;
pnames[1] = GL_COLOR_WRITEMASK;
pnames[2] = GL_STENCIL_WRITEMASK;
GLint* results =
GetSharedMemoryAsWithOffset<GLint*>(sizeof(*pnames) * kCount);
GLsizei num_results = 0;
for (GLsizei ii = 0; ii < kCount; ++ii) {
num_results += decoder_->GetGLES2Util()->GLGetNumValuesReturned(pnames[ii]);
}
const GLsizei result_size = num_results * sizeof(*results);
memset(results, 0, result_size);
const GLint kSentinel = 0x12345678;
results[num_results] = kSentinel;
GetMultipleIntegervCHROMIUM cmd;
cmd.Init(kSharedMemoryId,
kSharedMemoryOffset,
kCount,
kSharedMemoryId,
kSharedMemoryOffset + sizeof(*pnames) * kCount,
result_size);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(1, results[0]); // Depth writemask
EXPECT_EQ(1, results[1]); // color writemask red
EXPECT_EQ(1, results[2]); // color writemask green
EXPECT_EQ(1, results[3]); // color writemask blue
EXPECT_EQ(1, results[4]); // color writemask alpha
EXPECT_EQ(-1, results[5]); // stencil writemask alpha
EXPECT_EQ(kSentinel, results[num_results]); // End of results
}
TEST_P(GLES2DecoderTest, GetMultipleIntegervCHROMIUMInvalidArgs) {
const GLsizei kCount = 3;
// Offset the pnames because GLGetError will use the first uint32.
const uint32 kPnameOffset = sizeof(uint32);
const uint32 kResultsOffset = kPnameOffset + sizeof(GLint) * kCount;
GLenum* pnames = GetSharedMemoryAsWithOffset<GLenum*>(kPnameOffset);
pnames[0] = GL_DEPTH_WRITEMASK;
pnames[1] = GL_COLOR_WRITEMASK;
pnames[2] = GL_STENCIL_WRITEMASK;
GLint* results = GetSharedMemoryAsWithOffset<GLint*>(kResultsOffset);
GLsizei num_results = 0;
for (GLsizei ii = 0; ii < kCount; ++ii) {
num_results += decoder_->GetGLES2Util()->GLGetNumValuesReturned(pnames[ii]);
}
const GLsizei result_size = num_results * sizeof(*results);
memset(results, 0, result_size);
const GLint kSentinel = 0x12345678;
results[num_results] = kSentinel;
GetMultipleIntegervCHROMIUM cmd;
// Check bad pnames pointer.
cmd.Init(kInvalidSharedMemoryId,
kSharedMemoryOffset + kPnameOffset,
kCount,
kSharedMemoryId,
kSharedMemoryOffset + kResultsOffset,
result_size);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
// Check bad pnames pointer.
cmd.Init(kSharedMemoryId,
kInvalidSharedMemoryOffset,
kCount,
kSharedMemoryId,
kSharedMemoryOffset + kResultsOffset,
result_size);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
// Check bad count.
cmd.Init(kSharedMemoryId,
kSharedMemoryOffset + kPnameOffset,
static_cast<GLuint>(-1),
kSharedMemoryId,
kSharedMemoryOffset + kResultsOffset,
result_size);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
// Check bad results pointer.
cmd.Init(kSharedMemoryId,
kSharedMemoryOffset + kPnameOffset,
kCount,
kInvalidSharedMemoryId,
kSharedMemoryOffset + kResultsOffset,
result_size);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
// Check bad results pointer.
cmd.Init(kSharedMemoryId,
kSharedMemoryOffset + kPnameOffset,
kCount,
kSharedMemoryId,
kInvalidSharedMemoryOffset,
result_size);
EXPECT_EQ(error::kOutOfBounds, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
// Check bad size.
cmd.Init(kSharedMemoryId,
kSharedMemoryOffset + kPnameOffset,
kCount,
kSharedMemoryId,
kSharedMemoryOffset + kResultsOffset,
result_size + 1);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
// Check bad size.
cmd.Init(kSharedMemoryId,
kSharedMemoryOffset + kPnameOffset,
kCount,
kSharedMemoryId,
kSharedMemoryOffset + kResultsOffset,
result_size - 1);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_VALUE, GetGLError());
// Check bad enum.
cmd.Init(kSharedMemoryId,
kSharedMemoryOffset + kPnameOffset,
kCount,
kSharedMemoryId,
kSharedMemoryOffset + kResultsOffset,
result_size);
GLenum temp = pnames[2];
pnames[2] = GL_TRUE;
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
pnames[2] = temp;
// Check results area has not been cleared by client.
results[1] = 1;
EXPECT_EQ(error::kInvalidArguments, ExecuteCmd(cmd));
// Check buffer is what we expect
EXPECT_EQ(0, results[0]);
EXPECT_EQ(1, results[1]);
EXPECT_EQ(0, results[2]);
EXPECT_EQ(0, results[3]);
EXPECT_EQ(0, results[4]);
EXPECT_EQ(0, results[5]);
EXPECT_EQ(kSentinel, results[num_results]); // End of results
}
TEST_P(GLES2DecoderManualInitTest, BindGeneratesResourceFalse) {
InitState init;
init.gl_version = "3.0";
InitDecoder(init);
BindTexture cmd1;
cmd1.Init(GL_TEXTURE_2D, kInvalidClientId);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
BindBuffer cmd2;
cmd2.Init(GL_ARRAY_BUFFER, kInvalidClientId);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
BindFramebuffer cmd3;
cmd3.Init(GL_FRAMEBUFFER, kInvalidClientId);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd3));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
BindRenderbuffer cmd4;
cmd4.Init(GL_RENDERBUFFER, kInvalidClientId);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd4));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
}
TEST_P(GLES2DecoderTest, EnableFeatureCHROMIUMBadBucket) {
const uint32 kBadBucketId = 123;
EnableFeatureCHROMIUM cmd;
cmd.Init(kBadBucketId, shared_memory_id_, shared_memory_offset_);
EXPECT_NE(error::kNoError, ExecuteCmd(cmd));
}
TEST_P(GLES2DecoderTest, RequestExtensionCHROMIUMBadBucket) {
const uint32 kBadBucketId = 123;
RequestExtensionCHROMIUM cmd;
cmd.Init(kBadBucketId);
EXPECT_NE(error::kNoError, ExecuteCmd(cmd));
}
TEST_P(GLES2DecoderTest, BeginQueryEXTDisabled) {
// Test something fails if off.
}
TEST_P(GLES2DecoderManualInitTest, BeginEndQueryEXT) {
InitState init;
init.extensions = "GL_EXT_occlusion_query_boolean";
init.gl_version = "opengl es 2.0";
init.has_alpha = true;
init.request_alpha = true;
init.bind_generates_resource = true;
InitDecoder(init);
// Test end fails if no begin.
EndQueryEXT end_cmd;
end_cmd.Init(GL_ANY_SAMPLES_PASSED_EXT, 1);
EXPECT_EQ(error::kNoError, ExecuteCmd(end_cmd));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
BeginQueryEXT begin_cmd;
// Test id = 0 fails.
begin_cmd.Init(
GL_ANY_SAMPLES_PASSED_EXT, 0, kSharedMemoryId, kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(begin_cmd));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
GenHelper<GenQueriesEXTImmediate>(kNewClientId);
// Test valid parameters work.
EXPECT_CALL(*gl_, GenQueriesARB(1, _))
.WillOnce(SetArgumentPointee<1>(kNewServiceId))
.RetiresOnSaturation();
EXPECT_CALL(*gl_, BeginQueryARB(GL_ANY_SAMPLES_PASSED_EXT, kNewServiceId))
.Times(1)
.RetiresOnSaturation();
// Query object should not be created untill BeginQueriesEXT.
QueryManager* query_manager = decoder_->GetQueryManager();
ASSERT_TRUE(query_manager != NULL);
QueryManager::Query* query = query_manager->GetQuery(kNewClientId);
EXPECT_TRUE(query == NULL);
// BeginQueryEXT should fail if id is not generated from GenQueriesEXT.
begin_cmd.Init(GL_ANY_SAMPLES_PASSED_EXT,
kInvalidClientId,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(begin_cmd));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
begin_cmd.Init(GL_ANY_SAMPLES_PASSED_EXT,
kNewClientId,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(begin_cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
// After BeginQueriesEXT id name should have query object associated with it.
query = query_manager->GetQuery(kNewClientId);
ASSERT_TRUE(query != NULL);
EXPECT_FALSE(query->pending());
// Test trying begin again fails
EXPECT_EQ(error::kNoError, ExecuteCmd(begin_cmd));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
// Test end fails with different target
end_cmd.Init(GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT, 1);
EXPECT_EQ(error::kNoError, ExecuteCmd(end_cmd));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
// Test end succeeds
EXPECT_CALL(*gl_, EndQueryARB(GL_ANY_SAMPLES_PASSED_EXT))
.Times(1)
.RetiresOnSaturation();
end_cmd.Init(GL_ANY_SAMPLES_PASSED_EXT, 1);
EXPECT_EQ(error::kNoError, ExecuteCmd(end_cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_TRUE(query->pending());
EXPECT_CALL(*gl_, DeleteQueriesARB(1, _)).Times(1).RetiresOnSaturation();
}
struct QueryType {
GLenum type;
bool is_gl;
};
const QueryType kQueryTypes[] = {
{GL_COMMANDS_ISSUED_CHROMIUM, false},
{GL_LATENCY_QUERY_CHROMIUM, false},
{GL_ASYNC_PIXEL_UNPACK_COMPLETED_CHROMIUM, false},
{GL_ASYNC_PIXEL_PACK_COMPLETED_CHROMIUM, false},
{GL_GET_ERROR_QUERY_CHROMIUM, false},
{GL_COMMANDS_COMPLETED_CHROMIUM, false},
{GL_ANY_SAMPLES_PASSED_EXT, true},
};
static void CheckBeginEndQueryBadMemoryFails(GLES2DecoderTestBase* test,
GLuint client_id,
GLuint service_id,
const QueryType& query_type,
int32 shm_id,
uint32 shm_offset) {
// We need to reset the decoder on each iteration, because we lose the
// context every time.
GLES2DecoderTestBase::InitState init;
init.extensions = "GL_EXT_occlusion_query_boolean GL_ARB_sync";
init.gl_version = "opengl es 2.0";
init.has_alpha = true;
init.request_alpha = true;
init.bind_generates_resource = true;
test->InitDecoder(init);
::testing::StrictMock< ::gfx::MockGLInterface>* gl = test->GetGLMock();
BeginQueryEXT begin_cmd;
test->GenHelper<GenQueriesEXTImmediate>(client_id);
if (query_type.is_gl) {
EXPECT_CALL(*gl, GenQueriesARB(1, _))
.WillOnce(SetArgumentPointee<1>(service_id))
.RetiresOnSaturation();
EXPECT_CALL(*gl, BeginQueryARB(query_type.type, service_id))
.Times(1)
.RetiresOnSaturation();
}
// Test bad shared memory fails
begin_cmd.Init(query_type.type, client_id, shm_id, shm_offset);
error::Error error1 = test->ExecuteCmd(begin_cmd);
if (query_type.is_gl) {
EXPECT_CALL(*gl, EndQueryARB(query_type.type))
.Times(1)
.RetiresOnSaturation();
}
if (query_type.type == GL_GET_ERROR_QUERY_CHROMIUM) {
EXPECT_CALL(*gl, GetError())
.WillOnce(Return(GL_NO_ERROR))
.RetiresOnSaturation();
}
GLsync kGlSync = reinterpret_cast<GLsync>(0xdeadbeef);
if (query_type.type == GL_COMMANDS_COMPLETED_CHROMIUM) {
EXPECT_CALL(*gl, Flush()).RetiresOnSaturation();
EXPECT_CALL(*gl, FenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0))
.WillOnce(Return(kGlSync))
.RetiresOnSaturation();
#if DCHECK_IS_ON
EXPECT_CALL(*gl, IsSync(kGlSync))
.WillOnce(Return(GL_TRUE))
.RetiresOnSaturation();
#endif
}
EndQueryEXT end_cmd;
end_cmd.Init(query_type.type, 1);
error::Error error2 = test->ExecuteCmd(end_cmd);
if (query_type.is_gl) {
EXPECT_CALL(
*gl, GetQueryObjectuivARB(service_id, GL_QUERY_RESULT_AVAILABLE_EXT, _))
.WillOnce(SetArgumentPointee<2>(1))
.RetiresOnSaturation();
EXPECT_CALL(*gl, GetQueryObjectuivARB(service_id, GL_QUERY_RESULT_EXT, _))
.WillOnce(SetArgumentPointee<2>(1))
.RetiresOnSaturation();
}
if (query_type.type == GL_COMMANDS_COMPLETED_CHROMIUM) {
#if DCHECK_IS_ON
EXPECT_CALL(*gl, IsSync(kGlSync))
.WillOnce(Return(GL_TRUE))
.RetiresOnSaturation();
#endif
EXPECT_CALL(*gl, ClientWaitSync(kGlSync, _, _))
.WillOnce(Return(GL_ALREADY_SIGNALED))
.RetiresOnSaturation();
}
QueryManager* query_manager = test->GetDecoder()->GetQueryManager();
ASSERT_TRUE(query_manager != NULL);
bool process_success = query_manager->ProcessPendingQueries();
EXPECT_TRUE(error1 != error::kNoError || error2 != error::kNoError ||
!process_success);
if (query_type.is_gl) {
EXPECT_CALL(*gl, DeleteQueriesARB(1, _)).Times(1).RetiresOnSaturation();
}
if (query_type.type == GL_COMMANDS_COMPLETED_CHROMIUM) {
#if DCHECK_IS_ON
EXPECT_CALL(*gl, IsSync(kGlSync))
.WillOnce(Return(GL_TRUE))
.RetiresOnSaturation();
#endif
EXPECT_CALL(*gl, DeleteSync(kGlSync)).Times(1).RetiresOnSaturation();
}
test->ResetDecoder();
}
TEST_P(GLES2DecoderManualInitTest, BeginEndQueryEXTBadMemoryIdFails) {
for (size_t i = 0; i < arraysize(kQueryTypes); ++i) {
CheckBeginEndQueryBadMemoryFails(this,
kNewClientId,
kNewServiceId,
kQueryTypes[i],
kInvalidSharedMemoryId,
kSharedMemoryOffset);
}
}
TEST_P(GLES2DecoderManualInitTest, BeginEndQueryEXTBadMemoryOffsetFails) {
for (size_t i = 0; i < arraysize(kQueryTypes); ++i) {
// Out-of-bounds.
CheckBeginEndQueryBadMemoryFails(this,
kNewClientId,
kNewServiceId,
kQueryTypes[i],
kSharedMemoryId,
kInvalidSharedMemoryOffset);
// Overflow.
CheckBeginEndQueryBadMemoryFails(this,
kNewClientId,
kNewServiceId,
kQueryTypes[i],
kSharedMemoryId,
0xfffffffcu);
}
}
TEST_P(GLES2DecoderTest, BeginEndQueryEXTCommandsIssuedCHROMIUM) {
BeginQueryEXT begin_cmd;
GenHelper<GenQueriesEXTImmediate>(kNewClientId);
// Test valid parameters work.
begin_cmd.Init(GL_COMMANDS_ISSUED_CHROMIUM,
kNewClientId,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(begin_cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
QueryManager* query_manager = decoder_->GetQueryManager();
ASSERT_TRUE(query_manager != NULL);
QueryManager::Query* query = query_manager->GetQuery(kNewClientId);
ASSERT_TRUE(query != NULL);
EXPECT_FALSE(query->pending());
// Test end succeeds
EndQueryEXT end_cmd;
end_cmd.Init(GL_COMMANDS_ISSUED_CHROMIUM, 1);
EXPECT_EQ(error::kNoError, ExecuteCmd(end_cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_FALSE(query->pending());
}
TEST_P(GLES2DecoderTest, BeginEndQueryEXTGetErrorQueryCHROMIUM) {
BeginQueryEXT begin_cmd;
GenHelper<GenQueriesEXTImmediate>(kNewClientId);
// Test valid parameters work.
begin_cmd.Init(GL_GET_ERROR_QUERY_CHROMIUM,
kNewClientId,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(begin_cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
QueryManager* query_manager = decoder_->GetQueryManager();
ASSERT_TRUE(query_manager != NULL);
QueryManager::Query* query = query_manager->GetQuery(kNewClientId);
ASSERT_TRUE(query != NULL);
EXPECT_FALSE(query->pending());
// Test end succeeds
QuerySync* sync = static_cast<QuerySync*>(shared_memory_address_);
EXPECT_CALL(*gl_, GetError())
.WillOnce(Return(GL_INVALID_VALUE))
.RetiresOnSaturation();
EndQueryEXT end_cmd;
end_cmd.Init(GL_GET_ERROR_QUERY_CHROMIUM, 1);
EXPECT_EQ(error::kNoError, ExecuteCmd(end_cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_FALSE(query->pending());
EXPECT_EQ(static_cast<GLenum>(GL_INVALID_VALUE),
static_cast<GLenum>(sync->result));
}
TEST_P(GLES2DecoderManualInitTest, BeginEndQueryEXTCommandsCompletedCHROMIUM) {
InitState init;
init.extensions = "GL_EXT_occlusion_query_boolean GL_ARB_sync";
init.gl_version = "opengl es 2.0";
init.has_alpha = true;
init.request_alpha = true;
init.bind_generates_resource = true;
InitDecoder(init);
GenHelper<GenQueriesEXTImmediate>(kNewClientId);
BeginQueryEXT begin_cmd;
begin_cmd.Init(GL_COMMANDS_COMPLETED_CHROMIUM,
kNewClientId,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(begin_cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
QueryManager* query_manager = decoder_->GetQueryManager();
ASSERT_TRUE(query_manager != NULL);
QueryManager::Query* query = query_manager->GetQuery(kNewClientId);
ASSERT_TRUE(query != NULL);
EXPECT_FALSE(query->pending());
GLsync kGlSync = reinterpret_cast<GLsync>(0xdeadbeef);
EXPECT_CALL(*gl_, Flush()).RetiresOnSaturation();
EXPECT_CALL(*gl_, FenceSync(GL_SYNC_GPU_COMMANDS_COMPLETE, 0))
.WillOnce(Return(kGlSync))
.RetiresOnSaturation();
#if DCHECK_IS_ON
EXPECT_CALL(*gl_, IsSync(kGlSync))
.WillOnce(Return(GL_TRUE))
.RetiresOnSaturation();
#endif
EndQueryEXT end_cmd;
end_cmd.Init(GL_COMMANDS_COMPLETED_CHROMIUM, 1);
EXPECT_EQ(error::kNoError, ExecuteCmd(end_cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_TRUE(query->pending());
#if DCHECK_IS_ON
EXPECT_CALL(*gl_, IsSync(kGlSync))
.WillOnce(Return(GL_TRUE))
.RetiresOnSaturation();
#endif
EXPECT_CALL(*gl_, ClientWaitSync(kGlSync, _, _))
.WillOnce(Return(GL_TIMEOUT_EXPIRED))
.RetiresOnSaturation();
bool process_success = query_manager->ProcessPendingQueries();
EXPECT_TRUE(process_success);
EXPECT_TRUE(query->pending());
#if DCHECK_IS_ON
EXPECT_CALL(*gl_, IsSync(kGlSync))
.WillOnce(Return(GL_TRUE))
.RetiresOnSaturation();
#endif
EXPECT_CALL(*gl_, ClientWaitSync(kGlSync, _, _))
.WillOnce(Return(GL_ALREADY_SIGNALED))
.RetiresOnSaturation();
process_success = query_manager->ProcessPendingQueries();
EXPECT_TRUE(process_success);
EXPECT_FALSE(query->pending());
QuerySync* sync = static_cast<QuerySync*>(shared_memory_address_);
EXPECT_EQ(static_cast<GLenum>(0), static_cast<GLenum>(sync->result));
#if DCHECK_IS_ON
EXPECT_CALL(*gl_, IsSync(kGlSync))
.WillOnce(Return(GL_TRUE))
.RetiresOnSaturation();
#endif
EXPECT_CALL(*gl_, DeleteSync(kGlSync)).Times(1).RetiresOnSaturation();
ResetDecoder();
}
TEST_P(GLES2DecoderTest, IsEnabledReturnsCachedValue) {
// NOTE: There are no expectations because no GL functions should be
// called for DEPTH_TEST or STENCIL_TEST
static const GLenum kStates[] = {
GL_DEPTH_TEST, GL_STENCIL_TEST,
};
for (size_t ii = 0; ii < arraysize(kStates); ++ii) {
Enable enable_cmd;
GLenum state = kStates[ii];
enable_cmd.Init(state);
EXPECT_EQ(error::kNoError, ExecuteCmd(enable_cmd));
IsEnabled::Result* result =
static_cast<IsEnabled::Result*>(shared_memory_address_);
IsEnabled is_enabled_cmd;
is_enabled_cmd.Init(state, shared_memory_id_, shared_memory_offset_);
EXPECT_EQ(error::kNoError, ExecuteCmd(is_enabled_cmd));
EXPECT_NE(0u, *result);
Disable disable_cmd;
disable_cmd.Init(state);
EXPECT_EQ(error::kNoError, ExecuteCmd(disable_cmd));
EXPECT_EQ(error::kNoError, ExecuteCmd(is_enabled_cmd));
EXPECT_EQ(0u, *result);
}
}
TEST_P(GLES2DecoderManualInitTest, GpuMemoryManagerCHROMIUM) {
InitState init;
init.extensions = "GL_ARB_texture_rectangle";
init.gl_version = "3.0";
init.bind_generates_resource = true;
InitDecoder(init);
Texture* texture = GetTexture(client_texture_id_)->texture();
EXPECT_TRUE(texture != NULL);
EXPECT_TRUE(texture->pool() == GL_TEXTURE_POOL_UNMANAGED_CHROMIUM);
DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
TexParameteri cmd;
cmd.Init(GL_TEXTURE_2D,
GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_UNMANAGED_CHROMIUM);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
cmd.Init(GL_TEXTURE_2D,
GL_TEXTURE_POOL_CHROMIUM,
GL_TEXTURE_POOL_MANAGED_CHROMIUM);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_TRUE(texture->pool() == GL_TEXTURE_POOL_MANAGED_CHROMIUM);
cmd.Init(GL_TEXTURE_2D, GL_TEXTURE_POOL_CHROMIUM, GL_NONE);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
namespace {
class SizeOnlyMemoryTracker : public MemoryTracker {
public:
SizeOnlyMemoryTracker() {
// These are the default textures. 1 for TEXTURE_2D and 6 faces for
// TEXTURE_CUBE_MAP.
const size_t kInitialUnmanagedPoolSize = 7 * 4;
const size_t kInitialManagedPoolSize = 0;
pool_infos_[MemoryTracker::kUnmanaged].initial_size =
kInitialUnmanagedPoolSize;
pool_infos_[MemoryTracker::kManaged].initial_size = kInitialManagedPoolSize;
}
// Ensure a certain amount of GPU memory is free. Returns true on success.
MOCK_METHOD1(EnsureGPUMemoryAvailable, bool(size_t size_needed));
virtual void TrackMemoryAllocatedChange(size_t old_size,
size_t new_size,
Pool pool) {
PoolInfo& info = pool_infos_[pool];
info.size += new_size - old_size;
}
size_t GetPoolSize(Pool pool) {
const PoolInfo& info = pool_infos_[pool];
return info.size - info.initial_size;
}
private:
virtual ~SizeOnlyMemoryTracker() {}
struct PoolInfo {
PoolInfo() : initial_size(0), size(0) {}
size_t initial_size;
size_t size;
};
std::map<Pool, PoolInfo> pool_infos_;
};
} // anonymous namespace.
TEST_P(GLES2DecoderManualInitTest, MemoryTrackerInitialSize) {
scoped_refptr<SizeOnlyMemoryTracker> memory_tracker =
new SizeOnlyMemoryTracker();
set_memory_tracker(memory_tracker.get());
InitState init;
init.gl_version = "3.0";
init.bind_generates_resource = true;
InitDecoder(init);
// Expect that initial size - size is 0.
EXPECT_EQ(0u, memory_tracker->GetPoolSize(MemoryTracker::kUnmanaged));
EXPECT_EQ(0u, memory_tracker->GetPoolSize(MemoryTracker::kManaged));
}
TEST_P(GLES2DecoderManualInitTest, MemoryTrackerTexImage2D) {
scoped_refptr<SizeOnlyMemoryTracker> memory_tracker =
new SizeOnlyMemoryTracker();
set_memory_tracker(memory_tracker.get());
InitState init;
init.gl_version = "3.0";
init.bind_generates_resource = true;
InitDecoder(init);
DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
EXPECT_CALL(*memory_tracker.get(), EnsureGPUMemoryAvailable(128))
.WillOnce(Return(true))
.RetiresOnSaturation();
DoTexImage2D(GL_TEXTURE_2D,
0,
GL_RGBA,
8,
4,
0,
GL_RGBA,
GL_UNSIGNED_BYTE,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(128u, memory_tracker->GetPoolSize(MemoryTracker::kUnmanaged));
EXPECT_CALL(*memory_tracker.get(), EnsureGPUMemoryAvailable(64))
.WillOnce(Return(true))
.RetiresOnSaturation();
DoTexImage2D(GL_TEXTURE_2D,
0,
GL_RGBA,
4,
4,
0,
GL_RGBA,
GL_UNSIGNED_BYTE,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(64u, memory_tracker->GetPoolSize(MemoryTracker::kUnmanaged));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
// Check we get out of memory and no call to glTexImage2D if Ensure fails.
EXPECT_CALL(*memory_tracker.get(), EnsureGPUMemoryAvailable(64))
.WillOnce(Return(false))
.RetiresOnSaturation();
TexImage2D cmd;
cmd.Init(GL_TEXTURE_2D,
0,
GL_RGBA,
4,
4,
GL_RGBA,
GL_UNSIGNED_BYTE,
kSharedMemoryId,
kSharedMemoryOffset);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError());
EXPECT_EQ(64u, memory_tracker->GetPoolSize(MemoryTracker::kUnmanaged));
}
TEST_P(GLES2DecoderManualInitTest, MemoryTrackerTexStorage2DEXT) {
scoped_refptr<SizeOnlyMemoryTracker> memory_tracker =
new SizeOnlyMemoryTracker();
set_memory_tracker(memory_tracker.get());
InitState init;
init.gl_version = "3.0";
init.bind_generates_resource = true;
InitDecoder(init);
DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
// Check we get out of memory and no call to glTexStorage2DEXT
// if Ensure fails.
EXPECT_CALL(*memory_tracker.get(), EnsureGPUMemoryAvailable(128))
.WillOnce(Return(false))
.RetiresOnSaturation();
TexStorage2DEXT cmd;
cmd.Init(GL_TEXTURE_2D, 1, GL_RGBA8, 8, 4);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(0u, memory_tracker->GetPoolSize(MemoryTracker::kUnmanaged));
EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError());
}
TEST_P(GLES2DecoderManualInitTest, MemoryTrackerCopyTexImage2D) {
GLenum target = GL_TEXTURE_2D;
GLint level = 0;
GLenum internal_format = GL_RGBA;
GLsizei width = 4;
GLsizei height = 8;
GLint border = 0;
scoped_refptr<SizeOnlyMemoryTracker> memory_tracker =
new SizeOnlyMemoryTracker();
set_memory_tracker(memory_tracker.get());
InitState init;
init.gl_version = "3.0";
init.has_alpha = true;
init.request_alpha = true;
init.bind_generates_resource = true;
InitDecoder(init);
DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
EXPECT_CALL(*memory_tracker.get(), EnsureGPUMemoryAvailable(128))
.WillOnce(Return(true))
.RetiresOnSaturation();
EXPECT_CALL(*gl_, GetError())
.WillOnce(Return(GL_NO_ERROR))
.WillOnce(Return(GL_NO_ERROR))
.RetiresOnSaturation();
EXPECT_CALL(*gl_,
CopyTexImage2D(
target, level, internal_format, 0, 0, width, height, border))
.Times(1)
.RetiresOnSaturation();
CopyTexImage2D cmd;
cmd.Init(target, level, internal_format, 0, 0, width, height);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(128u, memory_tracker->GetPoolSize(MemoryTracker::kUnmanaged));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
// Check we get out of memory and no call to glCopyTexImage2D if Ensure fails.
EXPECT_CALL(*memory_tracker.get(), EnsureGPUMemoryAvailable(128))
.WillOnce(Return(false))
.RetiresOnSaturation();
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError());
EXPECT_EQ(128u, memory_tracker->GetPoolSize(MemoryTracker::kUnmanaged));
}
TEST_P(GLES2DecoderManualInitTest, MemoryTrackerRenderbufferStorage) {
scoped_refptr<SizeOnlyMemoryTracker> memory_tracker =
new SizeOnlyMemoryTracker();
set_memory_tracker(memory_tracker.get());
InitState init;
init.gl_version = "3.0";
init.bind_generates_resource = true;
InitDecoder(init);
DoBindRenderbuffer(
GL_RENDERBUFFER, client_renderbuffer_id_, kServiceRenderbufferId);
EnsureRenderbufferBound(false);
EXPECT_CALL(*gl_, GetError())
.WillOnce(Return(GL_NO_ERROR))
.WillOnce(Return(GL_NO_ERROR))
.RetiresOnSaturation();
EXPECT_CALL(*memory_tracker.get(), EnsureGPUMemoryAvailable(128))
.WillOnce(Return(true))
.RetiresOnSaturation();
EXPECT_CALL(*gl_, RenderbufferStorageEXT(GL_RENDERBUFFER, GL_RGBA, 8, 4))
.Times(1)
.RetiresOnSaturation();
RenderbufferStorage cmd;
cmd.Init(GL_RENDERBUFFER, GL_RGBA4, 8, 4);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(128u, memory_tracker->GetPoolSize(MemoryTracker::kUnmanaged));
// Check we get out of memory and no call to glRenderbufferStorage if Ensure
// fails.
EXPECT_CALL(*memory_tracker.get(), EnsureGPUMemoryAvailable(128))
.WillOnce(Return(false))
.RetiresOnSaturation();
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError());
EXPECT_EQ(128u, memory_tracker->GetPoolSize(MemoryTracker::kUnmanaged));
}
TEST_P(GLES2DecoderManualInitTest, MemoryTrackerBufferData) {
scoped_refptr<SizeOnlyMemoryTracker> memory_tracker =
new SizeOnlyMemoryTracker();
set_memory_tracker(memory_tracker.get());
InitState init;
init.gl_version = "3.0";
init.bind_generates_resource = true;
InitDecoder(init);
DoBindBuffer(GL_ARRAY_BUFFER, client_buffer_id_, kServiceBufferId);
EXPECT_CALL(*gl_, GetError())
.WillOnce(Return(GL_NO_ERROR))
.WillOnce(Return(GL_NO_ERROR))
.RetiresOnSaturation();
EXPECT_CALL(*memory_tracker.get(), EnsureGPUMemoryAvailable(128))
.WillOnce(Return(true))
.RetiresOnSaturation();
EXPECT_CALL(*gl_, BufferData(GL_ARRAY_BUFFER, 128, _, GL_STREAM_DRAW))
.Times(1)
.RetiresOnSaturation();
BufferData cmd;
cmd.Init(GL_ARRAY_BUFFER, 128, 0, 0, GL_STREAM_DRAW);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(128u, memory_tracker->GetPoolSize(MemoryTracker::kManaged));
// Check we get out of memory and no call to glBufferData if Ensure
// fails.
EXPECT_CALL(*memory_tracker.get(), EnsureGPUMemoryAvailable(128))
.WillOnce(Return(false))
.RetiresOnSaturation();
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError());
EXPECT_EQ(128u, memory_tracker->GetPoolSize(MemoryTracker::kManaged));
}
TEST_P(GLES2DecoderManualInitTest, ImmutableCopyTexImage2D) {
const GLenum kTarget = GL_TEXTURE_2D;
const GLint kLevel = 0;
const GLenum kInternalFormat = GL_RGBA;
const GLenum kSizedInternalFormat = GL_RGBA8;
const GLsizei kWidth = 4;
const GLsizei kHeight = 8;
const GLint kBorder = 0;
InitState init;
init.extensions = "GL_EXT_texture_storage";
init.gl_version = "3.0";
init.has_alpha = true;
init.request_alpha = true;
init.bind_generates_resource = true;
InitDecoder(init);
DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
// CopyTexImage2D will call arbitrary amount of GetErrors.
EXPECT_CALL(*gl_, GetError())
.Times(AtLeast(1));
EXPECT_CALL(*gl_,
CopyTexImage2D(
kTarget, kLevel, kInternalFormat, 0, 0, kWidth, kHeight,
kBorder))
.Times(1);
EXPECT_CALL(*gl_,
TexStorage2DEXT(
kTarget, kLevel, kSizedInternalFormat, kWidth, kHeight))
.Times(1);
CopyTexImage2D copy_cmd;
copy_cmd.Init(kTarget, kLevel, kInternalFormat, 0, 0, kWidth, kHeight);
EXPECT_EQ(error::kNoError, ExecuteCmd(copy_cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
TexStorage2DEXT storage_cmd;
storage_cmd.Init(kTarget, kLevel, kSizedInternalFormat, kWidth, kHeight);
EXPECT_EQ(error::kNoError, ExecuteCmd(storage_cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
// This should not invoke CopyTexImage2D.
copy_cmd.Init(kTarget, kLevel, kInternalFormat, 0, 0, kWidth, kHeight);
EXPECT_EQ(error::kNoError, ExecuteCmd(copy_cmd));
EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
}
TEST_P(GLES2DecoderTest, LoseContextCHROMIUMValidArgs) {
EXPECT_CALL(*mock_decoder_, LoseContext(GL_GUILTY_CONTEXT_RESET_ARB))
.Times(1);
cmds::LoseContextCHROMIUM cmd;
cmd.Init(GL_GUILTY_CONTEXT_RESET_ARB, GL_GUILTY_CONTEXT_RESET_ARB);
EXPECT_EQ(error::kLostContext, ExecuteCmd(cmd));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
}
TEST_P(GLES2DecoderTest, LoseContextCHROMIUMInvalidArgs0_0) {
EXPECT_CALL(*mock_decoder_, LoseContext(_))
.Times(0);
cmds::LoseContextCHROMIUM cmd;
cmd.Init(GL_NONE, GL_GUILTY_CONTEXT_RESET_ARB);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
TEST_P(GLES2DecoderTest, LoseContextCHROMIUMInvalidArgs1_0) {
EXPECT_CALL(*mock_decoder_, LoseContext(_))
.Times(0);
cmds::LoseContextCHROMIUM cmd;
cmd.Init(GL_GUILTY_CONTEXT_RESET_ARB, GL_NONE);
EXPECT_EQ(error::kNoError, ExecuteCmd(cmd));
EXPECT_EQ(GL_INVALID_ENUM, GetGLError());
}
class GLES2DecoderDoCommandsTest : public GLES2DecoderTest {
public:
GLES2DecoderDoCommandsTest() {
for (int i = 0; i < 3; i++) {
cmds_[i].Init(GL_BLEND);
}
entries_per_cmd_ = ComputeNumEntries(cmds_[0].ComputeSize());
}
void SetExpectationsForNCommands(int num_commands) {
for (int i = 0; i < num_commands; i++)
SetupExpectationsForEnableDisable(GL_BLEND, true);
}
protected:
Enable cmds_[3];
int entries_per_cmd_;
};
// Test that processing with 0 entries does nothing.
TEST_P(GLES2DecoderDoCommandsTest, DoCommandsOneOfZero) {
int num_processed = -1;
SetExpectationsForNCommands(0);
EXPECT_EQ(
error::kNoError,
decoder_->DoCommands(1, &cmds_, entries_per_cmd_ * 0, &num_processed));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(0, num_processed);
}
// Test processing at granularity of single commands.
TEST_P(GLES2DecoderDoCommandsTest, DoCommandsOneOfOne) {
int num_processed = -1;
SetExpectationsForNCommands(1);
EXPECT_EQ(
error::kNoError,
decoder_->DoCommands(1, &cmds_, entries_per_cmd_ * 1, &num_processed));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(entries_per_cmd_, num_processed);
}
// Test processing at granularity of multiple commands.
TEST_P(GLES2DecoderDoCommandsTest, DoCommandsThreeOfThree) {
int num_processed = -1;
SetExpectationsForNCommands(3);
EXPECT_EQ(
error::kNoError,
decoder_->DoCommands(3, &cmds_, entries_per_cmd_ * 3, &num_processed));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(entries_per_cmd_ * 3, num_processed);
}
// Test processing a request smaller than available entries.
TEST_P(GLES2DecoderDoCommandsTest, DoCommandsTwoOfThree) {
int num_processed = -1;
SetExpectationsForNCommands(2);
EXPECT_EQ(
error::kNoError,
decoder_->DoCommands(2, &cmds_, entries_per_cmd_ * 3, &num_processed));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(entries_per_cmd_ * 2, num_processed);
}
// Test that processing stops on a command with size 0.
TEST_P(GLES2DecoderDoCommandsTest, DoCommandsZeroCmdSize) {
cmds_[1].header.size = 0;
int num_processed = -1;
SetExpectationsForNCommands(1);
EXPECT_EQ(
error::kInvalidSize,
decoder_->DoCommands(2, &cmds_, entries_per_cmd_ * 2, &num_processed));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(entries_per_cmd_, num_processed);
}
// Test that processing stops on a command with size greater than available.
TEST_P(GLES2DecoderDoCommandsTest, DoCommandsOutOfBounds) {
int num_processed = -1;
SetExpectationsForNCommands(1);
EXPECT_EQ(error::kOutOfBounds,
decoder_->DoCommands(
2, &cmds_, entries_per_cmd_ * 2 - 1, &num_processed));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(entries_per_cmd_, num_processed);
}
// Test that commands with bad argument size are skipped without processing.
TEST_P(GLES2DecoderDoCommandsTest, DoCommandsBadArgSize) {
cmds_[1].header.size += 1;
int num_processed = -1;
SetExpectationsForNCommands(1);
EXPECT_EQ(error::kInvalidArguments,
decoder_->DoCommands(
2, &cmds_, entries_per_cmd_ * 2 + 1, &num_processed));
EXPECT_EQ(GL_NO_ERROR, GetGLError());
EXPECT_EQ(entries_per_cmd_ + cmds_[1].header.size, num_processed);
}
INSTANTIATE_TEST_CASE_P(Service, GLES2DecoderTest, ::testing::Bool());
INSTANTIATE_TEST_CASE_P(Service, GLES2DecoderWithShaderTest, ::testing::Bool());
INSTANTIATE_TEST_CASE_P(Service, GLES2DecoderManualInitTest, ::testing::Bool());
INSTANTIATE_TEST_CASE_P(Service,
GLES2DecoderRGBBackbufferTest,
::testing::Bool());
INSTANTIATE_TEST_CASE_P(Service, GLES2DecoderDoCommandsTest, ::testing::Bool());
} // namespace gles2
} // namespace gpu