| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef UI_WM_CORE_WINDOW_MODALITY_CONTROLLER_H_ |
| #define UI_WM_CORE_WINDOW_MODALITY_CONTROLLER_H_ |
| |
| #include <vector> |
| |
| #include "base/compiler_specific.h" |
| #include "ui/aura/env_observer.h" |
| #include "ui/aura/window_observer.h" |
| #include "ui/events/event_handler.h" |
| #include "ui/wm/wm_export.h" |
| |
| namespace ui { |
| class EventTarget; |
| class LocatedEvent; |
| } |
| |
| namespace wm { |
| |
| // Sets the modal parent for the child. |
| WM_EXPORT void SetModalParent(aura::Window* child, aura::Window* parent); |
| |
| // Returns the modal transient child of |window|, or NULL if |window| does not |
| // have any modal transient children. |
| WM_EXPORT aura::Window* GetModalTransient(aura::Window* window); |
| |
| // WindowModalityController is an event filter that consumes events sent to |
| // windows that are the transient parents of window-modal windows. This filter |
| // must be added to the CompoundEventFilter so that activation works properly. |
| class WM_EXPORT WindowModalityController : public ui::EventHandler, |
| public aura::EnvObserver, |
| public aura::WindowObserver { |
| public: |
| explicit WindowModalityController(ui::EventTarget* event_target); |
| ~WindowModalityController() override; |
| |
| // Overridden from ui::EventHandler: |
| void OnKeyEvent(ui::KeyEvent* event) override; |
| void OnMouseEvent(ui::MouseEvent* event) override; |
| void OnTouchEvent(ui::TouchEvent* event) override; |
| |
| // Overridden from aura::EnvObserver: |
| void OnWindowInitialized(aura::Window* window) override; |
| |
| // Overridden from aura::WindowObserver: |
| void OnWindowPropertyChanged(aura::Window* window, |
| const void* key, |
| intptr_t old) override; |
| void OnWindowVisibilityChanged(aura::Window* window, bool visible) override; |
| void OnWindowDestroyed(aura::Window* window) override; |
| |
| private: |
| // Processes a mouse/touch event, and returns true if the event should be |
| // consumed. |
| bool ProcessLocatedEvent(aura::Window* target, |
| ui::LocatedEvent* event); |
| |
| std::vector<aura::Window*> windows_; |
| |
| ui::EventTarget* event_target_; |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowModalityController); |
| }; |
| |
| } // namespace wm |
| |
| #endif // UI_WM_CORE_WINDOW_MODALITY_CONTROLLER_H_ |