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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef EXTENSIONS_RENDERER_BINDINGS_API_REQUEST_HANDLER_H_
#define EXTENSIONS_RENDERER_BINDINGS_API_REQUEST_HANDLER_H_
#include <map>
#include <memory>
#include <set>
#include "base/callback.h"
#include "base/macros.h"
#include "base/optional.h"
#include "extensions/renderer/bindings/api_binding_types.h"
#include "extensions/renderer/bindings/api_last_error.h"
#include "third_party/blink/public/web/web_user_gesture_token.h"
#include "v8/include/v8.h"
namespace base {
class ListValue;
}
namespace extensions {
class APIResponseValidator;
class ExceptionHandler;
// A wrapper around a map for extension API calls. Contains all pending requests
// and the associated context and callback. Designed to be used on a single
// thread, but amongst multiple contexts.
class APIRequestHandler {
public:
// TODO(devlin): We may want to coalesce this with the
// ExtensionHostMsg_Request_Params IPC struct.
struct Request {
Request();
~Request();
int request_id = -1;
std::string method_name;
bool has_callback = false;
bool has_user_gesture = false;
binding::RequestThread thread = binding::RequestThread::UI;
std::unique_ptr<base::ListValue> arguments;
private:
DISALLOW_COPY_AND_ASSIGN(Request);
};
using SendRequestMethod =
base::Callback<void(std::unique_ptr<Request>, v8::Local<v8::Context>)>;
using GetUserActivationState =
base::RepeatingCallback<bool(v8::Local<v8::Context>)>;
APIRequestHandler(
const SendRequestMethod& send_request,
APILastError last_error,
ExceptionHandler* exception_handler,
const GetUserActivationState& get_user_activation_state_callback);
~APIRequestHandler();
// Begins the process of processing the request. Returns the identifier of the
// pending request, or -1 if no pending request was added (which can happen if
// no callback was specified).
int StartRequest(v8::Local<v8::Context> context,
const std::string& method,
std::unique_ptr<base::ListValue> arguments,
v8::Local<v8::Function> callback,
v8::Local<v8::Function> custom_callback,
binding::RequestThread thread);
// Adds a pending request for the request handler to manage (and complete via
// CompleteRequest). This is used by renderer-side implementations that
// shouldn't be dispatched to the browser in the normal flow, but means other
// classes don't have to worry about context invalidation.
int AddPendingRequest(v8::Local<v8::Context> context,
v8::Local<v8::Function> callback);
// Responds to the request with the given |request_id|, calling the callback
// with the given |response| arguments.
// Invalid ids are ignored.
// Warning: This can run arbitrary JS code, so the |context| may be
// invalidated after this!
void CompleteRequest(int request_id,
const base::ListValue& response,
const std::string& error);
void CompleteRequest(int request_id,
const std::vector<v8::Local<v8::Value>>& response,
const std::string& error);
// Invalidates any requests that are associated with |context|.
void InvalidateContext(v8::Local<v8::Context> context);
void SetResponseValidator(std::unique_ptr<APIResponseValidator> validator);
APILastError* last_error() { return &last_error_; }
int last_sent_request_id() const { return last_sent_request_id_; }
bool has_response_validator_for_testing() const {
return response_validator_.get() != nullptr;
}
std::set<int> GetPendingRequestIdsForTesting() const;
private:
class ArgumentAdapter;
struct PendingRequest {
PendingRequest(
v8::Isolate* isolate,
v8::Local<v8::Context> context,
const std::string& method_name,
v8::Local<v8::Function> callback,
const base::Optional<std::vector<v8::Local<v8::Value>>>& callback_args);
~PendingRequest();
PendingRequest(PendingRequest&&);
PendingRequest& operator=(PendingRequest&&);
v8::Isolate* isolate;
v8::Global<v8::Context> context;
std::string method_name;
// The following are only populated for requests with a callback.
base::Optional<v8::Global<v8::Function>> callback;
base::Optional<std::vector<v8::Global<v8::Value>>> callback_arguments;
base::Optional<blink::WebUserGestureToken> user_gesture_token;
};
void CompleteRequestImpl(int request_id,
const ArgumentAdapter& arguments,
const std::string& error);
// The next available request identifier.
int next_request_id_ = 0;
// The id of the last request we sent to the browser. This can be used as a
// flag for whether or not a request was sent (if the last_sent_request_id_
// changes).
int last_sent_request_id_ = -1;
// A map of all pending requests.
std::map<int, PendingRequest> pending_requests_;
SendRequestMethod send_request_;
APILastError last_error_;
// The exception handler for the bindings system; guaranteed to be valid
// during this object's lifetime.
ExceptionHandler* const exception_handler_;
// The response validator used to check the responses for resolved requests.
// Null if response validation is disabled.
std::unique_ptr<APIResponseValidator> response_validator_;
// The callback to determine transient user activation state of the context.
GetUserActivationState get_user_activation_state_callback_;
DISALLOW_COPY_AND_ASSIGN(APIRequestHandler);
};
} // namespace extensions
#endif // EXTENSIONS_RENDERER_BINDINGS_API_REQUEST_HANDLER_H_