blob: f662eba7179ef2c6f23c404714df58db91e25732 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <memory>
#include <set>
#include <string>
#include "base/macros.h"
#include "extensions/renderer/object_backed_native_handler.h"
#include "v8/include/v8.h"
namespace base {
class ListValue;
namespace extensions {
class IPCMessageSender;
struct EventFilteringInfo;
// This class deals with the javascript bindings related to Event objects.
class EventBindings : public ObjectBackedNativeHandler {
EventBindings(ScriptContext* context, IPCMessageSender* ipc_message_sender);
~EventBindings() override;
// ObjectBackedNativeHandler:
void AddRoutes() override;
// Dispatches the event in the given |context| with the provided
// |event_args| and |filtering_info|.
static void DispatchEventInContext(const std::string& event_name,
const base::ListValue* event_args,
const EventFilteringInfo* filtering_info,
ScriptContext* context);
// JavaScript handler which forwards to AttachEvent().
// args[0] forwards to |event_name|.
void AttachEventHandler(const v8::FunctionCallbackInfo<v8::Value>& args);
// Attach an event name to an object.
// |event_name| The name of the event to attach.
void AttachEvent(const std::string& event_name, bool supports_lazy_listeners);
// JavaScript handler which forwards to DetachEvent().
// args[0] forwards to |event_name|.
// args[1] forwards to |is_manual|.
void DetachEventHandler(const v8::FunctionCallbackInfo<v8::Value>& args);
// Detaches an event name from an object.
// |event_name| The name of the event to stop listening to.
// |is_manual| True if this detach was done by the user via removeListener()
// as opposed to automatically during shutdown, in which case we should inform
// the browser we are no longer interested in that event.
void DetachEvent(const std::string& event_name, bool remove_lazy_listener);
// MatcherID AttachFilteredEvent(string event_name, object filter)
// |event_name| Name of the event to attach.
// |filter| Which instances of the named event are we interested in.
// returns the id assigned to the listener, which will be returned from calls
// to MatchAgainstEventFilter where this listener matches.
void AttachFilteredEvent(const v8::FunctionCallbackInfo<v8::Value>& args);
// JavaScript handler which forwards to DetachFilteredEvent.
// void DetachFilteredEvent(int id, bool manual)
// args[0] forwards to |matcher_id|
// args[1] forwards to |is_manual|
void DetachFilteredEventHandler(
const v8::FunctionCallbackInfo<v8::Value>& args);
// Detaches a filtered event. Unlike a normal event, a filtered event is
// identified by a unique ID per filter, not its name.
// |matcher_id| The ID of the filtered event.
// |is_manual| false if this is part of the extension unload process where all
// listeners are automatically detached.
void DetachFilteredEvent(int matcher_id, bool remove_lazy_listener);
void AttachUnmanagedEvent(const v8::FunctionCallbackInfo<v8::Value>& args);
void DetachUnmanagedEvent(const v8::FunctionCallbackInfo<v8::Value>& args);
// Called when our context, and therefore us, is invalidated. Run any cleanup.
void OnInvalidated();
// The associated message sender. Guaranteed to outlive this object.
IPCMessageSender* const ipc_message_sender_;
// The set of attached events and filtered events. Maintain these so that we
// can detch them on unload.
std::set<std::string> attached_event_names_;
std::set<int> attached_matcher_ids_;
} // namespace extensions