blob: 8d8d23519a2bbf6876a01f62d92b92b632abe191 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MOJO_SYSTEM_RAW_CHANNEL_H_
#define MOJO_SYSTEM_RAW_CHANNEL_H_
#include <deque>
#include <vector>
#include "base/macros.h"
#include "base/memory/scoped_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/synchronization/lock.h"
#include "mojo/embedder/scoped_platform_handle.h"
#include "mojo/system/constants.h"
#include "mojo/system/message_in_transit.h"
#include "mojo/system/system_impl_export.h"
namespace base {
class MessageLoopForIO;
}
namespace mojo {
namespace system {
// |RawChannel| is an interface to objects that wrap an OS "pipe". It presents
// the following interface to users:
// - Receives and dispatches messages on an I/O thread (running a
// |MessageLoopForIO|.
// - Provides a thread-safe way of writing messages (|WriteMessage()|);
// writing/queueing messages will not block and is atomic from the point of
// view of the caller. If necessary, messages are queued (to be written on
// the aforementioned thread).
//
// OS-specific implementation subclasses are to be instantiated using the
// |Create()| static factory method.
//
// With the exception of |WriteMessage()|, this class is thread-unsafe (and in
// general its methods should only be used on the I/O thread, i.e., the thread
// on which |Init()| is called).
class MOJO_SYSTEM_IMPL_EXPORT RawChannel {
public:
virtual ~RawChannel();
// The |Delegate| is only accessed on the same thread as the message loop
// (passed in on creation).
class MOJO_SYSTEM_IMPL_EXPORT Delegate {
public:
enum FatalError {
FATAL_ERROR_UNKNOWN = 0,
FATAL_ERROR_FAILED_READ,
FATAL_ERROR_FAILED_WRITE
};
// Called when a message is read. This may call |Shutdown()| on the
// |RawChannel|, but must not destroy it.
virtual void OnReadMessage(const MessageInTransit::View& message_view) = 0;
// Called when there's a fatal error, which leads to the channel no longer
// being viable.
// For each raw channel, at most one |FATAL_ERROR_FAILED_READ| and one
// |FATAL_ERROR_FAILED_WRITE| notification will be issued. (And it is
// possible to get both.)
// After |OnFatalError(FATAL_ERROR_FAILED_READ)| there won't be further
// |OnReadMessage()| calls.
virtual void OnFatalError(FatalError fatal_error) = 0;
protected:
virtual ~Delegate() {}
};
// Static factory method. |handle| should be a handle to a
// (platform-appropriate) bidirectional communication channel (e.g., a socket
// on POSIX, a named pipe on Windows). Does *not* take ownership of |delegate|
// and |message_loop_for_io|, which must remain alive while this object does.
static RawChannel* Create(embedder::ScopedPlatformHandle handle,
Delegate* delegate,
base::MessageLoopForIO* message_loop_for_io);
// This must be called (on an I/O thread) before this object is used. Returns
// true on success. On failure, |Shutdown()| should *not* be called.
bool Init();
// This must be called (on the I/O thread) before this object is destroyed.
void Shutdown();
// This is thread-safe. It takes ownership of |message| (always, even on
// failure). Returns true on success.
bool WriteMessage(scoped_ptr<MessageInTransit> message);
protected:
// Return values of |[Schedule]Read()| and |[Schedule]WriteNoLock()|.
enum IOResult {
IO_SUCCEEDED,
IO_FAILED,
IO_PENDING
};
class ReadBuffer {
public:
ReadBuffer();
~ReadBuffer();
void GetBuffer(char** addr, size_t* size);
private:
friend class RawChannel;
// We store data from |[Schedule]Read()|s in |buffer_|. The start of
// |buffer_| is always aligned with a message boundary (we will copy memory
// to ensure this), but |buffer_| may be larger than the actual number of
// bytes we have.
std::vector<char> buffer_;
size_t num_valid_bytes_;
DISALLOW_COPY_AND_ASSIGN(ReadBuffer);
};
class WriteBuffer {
public:
struct Buffer {
const char* addr;
size_t size;
};
WriteBuffer();
~WriteBuffer();
void GetBuffers(std::vector<Buffer>* buffers) const;
// Returns the total size of all buffers returned by |GetBuffers()|.
size_t GetTotalBytesToWrite() const;
private:
friend class RawChannel;
// TODO(vtl): When C++11 is available, switch this to a deque of
// |scoped_ptr|/|unique_ptr|s.
std::deque<MessageInTransit*> message_queue_;
// The first message may have been partially sent. |offset_| indicates the
// position in the first message where to start the next write.
size_t offset_;
DISALLOW_COPY_AND_ASSIGN(WriteBuffer);
};
RawChannel(Delegate* delegate, base::MessageLoopForIO* message_loop_for_io);
base::MessageLoopForIO* message_loop_for_io() { return message_loop_for_io_; }
base::Lock& write_lock() { return write_lock_; }
// Only accessed on the I/O thread.
ReadBuffer* read_buffer();
// Only accessed under |write_lock_|.
WriteBuffer* write_buffer_no_lock();
// Reads into |read_buffer()|.
// This class guarantees that:
// - the area indicated by |GetBuffer()| will stay valid until read completion
// (but please also see the comments for |OnShutdownNoLock()|);
// - a second read is not started if there is a pending read;
// - the method is called on the I/O thread WITHOUT |write_lock_| held.
//
// The implementing subclass must guarantee that:
// - |bytes_read| is untouched if the method returns values other than
// IO_SUCCEEDED;
// - if the method returns IO_PENDING, |OnReadCompleted()| will be called on
// the I/O thread to report the result, unless |Shutdown()| is called.
virtual IOResult Read(size_t* bytes_read) = 0;
// Similar to |Read()|, except that the implementing subclass must also
// guarantee that the method doesn't succeed synchronously, i.e., it only
// returns IO_FAILED or IO_PENDING.
virtual IOResult ScheduleRead() = 0;
// Writes contents in |write_buffer_no_lock()|.
// This class guarantees that:
// - the area indicated by |GetBuffers()| will stay valid until write
// completion (but please also see the comments for |OnShutdownNoLock()|);
// - a second write is not started if there is a pending write;
// - the method is called under |write_lock_|.
//
// The implementing subclass must guarantee that:
// - |bytes_written| is untouched if the method returns values other than
// IO_SUCCEEDED;
// - if the method returns IO_PENDING, |OnWriteCompleted()| will be called on
// the I/O thread to report the result, unless |Shutdown()| is called.
virtual IOResult WriteNoLock(size_t* bytes_written) = 0;
// Similar to |WriteNoLock()|, except that the implementing subclass must also
// guarantee that the method doesn't succeed synchronously, i.e., it only
// returns IO_FAILED or IO_PENDING.
virtual IOResult ScheduleWriteNoLock() = 0;
// Must be called on the I/O thread WITHOUT |write_lock_| held.
virtual bool OnInit() = 0;
// On shutdown, passes the ownership of the buffers to subclasses, who may
// want to preserve them if there are pending read/write.
// Must be called on the I/O thread under |write_lock_|.
virtual void OnShutdownNoLock(
scoped_ptr<ReadBuffer> read_buffer,
scoped_ptr<WriteBuffer> write_buffer) = 0;
// Must be called on the I/O thread WITHOUT |write_lock_| held.
void OnReadCompleted(bool result, size_t bytes_read);
// Must be called on the I/O thread WITHOUT |write_lock_| held.
void OnWriteCompleted(bool result, size_t bytes_written);
private:
// Calls |delegate_->OnFatalError(fatal_error)|. Must be called on the I/O
// thread WITHOUT |write_lock_| held.
void CallOnFatalError(Delegate::FatalError fatal_error);
// If |result| is true, updates the write buffer and schedules a write
// operation to run later if there are more contents to write. If |result| is
// false or any error occurs during the method execution, cancels pending
// writes and returns false.
// Must be called only if |write_stopped_| is false and under |write_lock_|.
bool OnWriteCompletedNoLock(bool result, size_t bytes_written);
Delegate* const delegate_;
base::MessageLoopForIO* const message_loop_for_io_;
// Only used on the I/O thread:
bool read_stopped_;
scoped_ptr<ReadBuffer> read_buffer_;
base::Lock write_lock_; // Protects the following members.
bool write_stopped_;
scoped_ptr<WriteBuffer> write_buffer_;
// This is used for posting tasks from write threads to the I/O thread. It
// must only be accessed under |write_lock_|. The weak pointers it produces
// are only used/invalidated on the I/O thread.
base::WeakPtrFactory<RawChannel> weak_ptr_factory_;
DISALLOW_COPY_AND_ASSIGN(RawChannel);
};
} // namespace system
} // namespace mojo
#endif // MOJO_SYSTEM_RAW_CHANNEL_H_