blob: 011f158446fe33fb3a0da37c37c72e11449f7deb [file] [log] [blame]
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <iostream>
#include <map>
#include <utility>
#include <vector>
#include "base/command_line.h"
#include "base/environment.h"
#include "base/strings/string_number_conversions.h"
#include "base/timer/elapsed_timer.h"
#include "build/build_config.h"
#include "tools/gn/build_settings.h"
#include "tools/gn/commands.h"
#include "tools/gn/err.h"
#include "tools/gn/filesystem_utils.h"
#include "tools/gn/gyp_helper.h"
#include "tools/gn/gyp_target_writer.h"
#include "tools/gn/location.h"
#include "tools/gn/parser.h"
#include "tools/gn/setup.h"
#include "tools/gn/source_file.h"
#include "tools/gn/standard_out.h"
#include "tools/gn/target.h"
#include "tools/gn/tokenizer.h"
namespace commands {
namespace {
typedef GypTargetWriter::TargetGroup TargetGroup;
typedef std::map<Label, TargetGroup> CorrelatedTargetsMap;
typedef std::map<SourceFile, std::vector<TargetGroup> > GroupedTargetsMap;
typedef std::map<std::string, std::string> StringStringMap;
typedef std::vector<const BuilderRecord*> RecordVector;
struct Setups {
Setups()
: debug(NULL),
release(NULL),
debug64(NULL),
release64(NULL),
xcode_debug(NULL),
xcode_release(NULL) {
}
Setup* debug;
DependentSetup* release;
DependentSetup* debug64;
DependentSetup* release64;
DependentSetup* xcode_debug;
DependentSetup* xcode_release;
};
struct TargetVectors {
RecordVector debug;
RecordVector release;
RecordVector host_debug;
RecordVector host_release;
RecordVector debug64;
RecordVector release64;
RecordVector xcode_debug;
RecordVector xcode_release;
RecordVector xcode_host_debug;
RecordVector xcode_host_release;
};
// This function appends a suffix to the given source directory name. We append
// a suffix to the last directory component rather than adding a new level so
// that the relative location of the files don't change (i.e. a file
// relative to the build dir might be "../../foo/bar.cc") and we want these to
// be the same in all builds, and in particular the GYP build directories.
SourceDir AppendDirSuffix(const SourceDir& base, const std::string& suffix) {
return SourceDir(DirectoryWithNoLastSlash(base) + suffix + "/");
}
// Returns the empty label if there is no separate host build.
Label GetHostToolchain(const Setups& setups) {
const Loader* loader = setups.debug->loader();
const Settings* default_settings =
loader->GetToolchainSettings(loader->GetDefaultToolchain());
// Chrome's master build config file puts the host toolchain label into the
// variable "host_toolchain".
const Value* host_value =
default_settings->base_config()->GetValue("host_toolchain");
if (!host_value || host_value->type() != Value::STRING)
return Label();
Err err;
Label host_label = Label::Resolve(SourceDir(), Label(), *host_value, &err);
if (host_label == loader->GetDefaultToolchain())
return Label(); // Host and target matches, there is no host build.
return host_label;
}
std::vector<const BuilderRecord*> GetAllResolvedTargetRecords(
const Builder* builder) {
std::vector<const BuilderRecord*> all = builder->GetAllRecords();
std::vector<const BuilderRecord*> result;
result.reserve(all.size());
for (size_t i = 0; i < all.size(); i++) {
if (all[i]->type() == BuilderRecord::ITEM_TARGET &&
all[i]->should_generate() &&
all[i]->item())
result.push_back(all[i]);
}
return result;
}
// Adds all targets to the map that match the given toolchain, writing them to
// the given destiation vector of the record group. If toolchain is empty, it
// indicates the default toolchain should be matched.
void CorrelateRecordVector(const RecordVector& records,
const Label& toolchain,
CorrelatedTargetsMap* correlated,
const BuilderRecord* TargetGroup::* record_ptr) {
if (records.empty())
return;
Label search_toolchain = toolchain;
if (search_toolchain.is_null()) {
// Find the default toolchain.
search_toolchain =
records[0]->item()->settings()->default_toolchain_label();
}
for (size_t i = 0; i < records.size(); i++) {
const BuilderRecord* record = records[i];
if (record->label().GetToolchainLabel() == search_toolchain)
(*correlated)[record->label().GetWithNoToolchain()].*record_ptr = record;
}
}
// Groups targets sharing the same label between debug and release.
//
// If the host toolchain is nonempty, we'll search for targets with this
// alternate toolchain and assign them to the corresponding "host" groups.
//
// TODO(brettw) this doesn't handle any toolchains other than the target or
// host ones. To support nacl, we'll need to differentiate the 32-vs-64-bit
// case and the default-toolchain-vs-not case. When we find a target not using
// hte default toolchain, we should probably just shell out to ninja.
void CorrelateTargets(const TargetVectors& targets,
const Label& host_toolchain,
CorrelatedTargetsMap* correlated) {
// Normal.
CorrelateRecordVector(targets.debug, Label(), correlated,
&TargetGroup::debug);
CorrelateRecordVector(targets.release, Label(), correlated,
&TargetGroup::release);
// 64-bit build.
CorrelateRecordVector(targets.debug64, Label(), correlated,
&TargetGroup::debug64);
CorrelateRecordVector(targets.release64, Label(), correlated,
&TargetGroup::release64);
// XCode build.
CorrelateRecordVector(targets.xcode_debug, Label(), correlated,
&TargetGroup::xcode_debug);
CorrelateRecordVector(targets.xcode_release, Label(), correlated,
&TargetGroup::xcode_release);
if (!host_toolchain.is_null()) {
// Normal host build.
CorrelateRecordVector(targets.debug, host_toolchain, correlated,
&TargetGroup::host_debug);
CorrelateRecordVector(targets.release, host_toolchain, correlated,
&TargetGroup::host_release);
// XCode build.
CorrelateRecordVector(targets.xcode_debug, host_toolchain, correlated,
&TargetGroup::xcode_host_debug);
CorrelateRecordVector(targets.xcode_release, host_toolchain, correlated,
&TargetGroup::xcode_host_release);
}
}
// Verifies that both debug and release variants match. They can differ only
// by flags.
bool EnsureTargetsMatch(const TargetGroup& group, Err* err) {
if (!group.debug && !group.release)
return true;
// Check that both debug and release made this target.
if (!group.debug || !group.release) {
const BuilderRecord* non_null_one =
group.debug ? group.debug : group.release;
*err = Err(Location(), "The debug and release builds did not both generate "
"a target with the name\n" +
non_null_one->label().GetUserVisibleName(true));
return false;
}
const Target* debug_target = group.debug->item()->AsTarget();
const Target* release_target = group.release->item()->AsTarget();
// Check the flags that determine if and where we write the GYP file.
if (group.debug->should_generate() != group.release->should_generate() ||
debug_target->external() != release_target->external() ||
debug_target->gyp_file() != release_target->gyp_file()) {
*err = Err(Location(), "The metadata for the target\n" +
group.debug->label().GetUserVisibleName(true) +
"\ndoesn't match between the debug and release builds.");
return false;
}
// Check that the sources match.
if (debug_target->sources().size() != release_target->sources().size()) {
*err = Err(Location(), "The source file count for the target\n" +
group.debug->label().GetUserVisibleName(true) +
"\ndoesn't have the same number of files between the debug and "
"release builds.");
return false;
}
for (size_t i = 0; i < debug_target->sources().size(); i++) {
if (debug_target->sources()[i] != release_target->sources()[i]) {
*err = Err(Location(), "The debug and release version of the target \n" +
group.debug->label().GetUserVisibleName(true) +
"\ndon't agree on the file\n" +
debug_target->sources()[i].value());
return false;
}
}
// Check that the deps match.
if (debug_target->deps().size() != release_target->deps().size()) {
*err = Err(Location(), "The source file count for the target\n" +
group.debug->label().GetUserVisibleName(true) +
"\ndoesn't have the same number of deps between the debug and "
"release builds.");
return false;
}
for (size_t i = 0; i < debug_target->deps().size(); i++) {
if (debug_target->deps()[i].label != release_target->deps()[i].label) {
*err = Err(Location(), "The debug and release version of the target \n" +
group.debug->label().GetUserVisibleName(true) +
"\ndon't agree on the dep\n" +
debug_target->deps()[i].label.GetUserVisibleName(true));
return false;
}
}
return true;
}
// Returns the (number of targets, number of GYP files).
std::pair<int, int> WriteGypFiles(Setups& setups, Err* err) {
TargetVectors targets;
targets.debug = GetAllResolvedTargetRecords(setups.debug->builder());
targets.release = GetAllResolvedTargetRecords(setups.release->builder());
// 64-bit build is optional.
if (setups.debug64 && setups.release64) {
targets.debug64 =
GetAllResolvedTargetRecords(setups.debug64->builder());
targets.release64 =
GetAllResolvedTargetRecords(setups.release64->builder());
}
// Xcode build is optional.
if (setups.xcode_debug && setups.xcode_release) {
targets.xcode_debug =
GetAllResolvedTargetRecords(setups.xcode_debug->builder());
targets.xcode_release =
GetAllResolvedTargetRecords(setups.xcode_release->builder());
}
// Match up the debug and release version of each target by label.
CorrelatedTargetsMap correlated;
CorrelateTargets(targets, GetHostToolchain(setups), &correlated);
GypHelper helper;
GroupedTargetsMap grouped_targets;
int target_count = 0;
for (CorrelatedTargetsMap::iterator i = correlated.begin();
i != correlated.end(); ++i) {
const TargetGroup& group = i->second;
if (!group.get()->should_generate())
continue; // Skip non-generated ones.
if (group.get()->item()->AsTarget()->external())
continue; // Skip external ones.
if (group.get()->item()->AsTarget()->gyp_file().is_null())
continue; // Skip ones without GYP files.
if (!EnsureTargetsMatch(group, err))
return std::make_pair(0, 0);
target_count++;
grouped_targets[
helper.GetGypFileForTarget(group.debug->item()->AsTarget(), err)]
.push_back(group);
if (err->has_error())
return std::make_pair(0, 0);
}
// Extract the toolchain for the debug targets.
const Toolchain* debug_toolchain = NULL;
if (!grouped_targets.empty()) {
debug_toolchain = setups.debug->builder()->GetToolchain(
grouped_targets.begin()->second[0].debug->item()->settings()->
default_toolchain_label());
}
// Write each GYP file.
for (GroupedTargetsMap::iterator i = grouped_targets.begin();
i != grouped_targets.end(); ++i) {
GypTargetWriter::WriteFile(i->first, i->second, debug_toolchain, err);
if (err->has_error())
return std::make_pair(0, 0);
}
return std::make_pair(target_count,
static_cast<int>(grouped_targets.size()));
}
// Verifies that all build argument overrides are used by at least one of the
// build types.
void VerifyAllOverridesUsed(const Setups& setups) {
// Collect all declared args from all builds.
Scope::KeyValueMap declared;
setups.debug->build_settings().build_args().MergeDeclaredArguments(
&declared);
setups.release->build_settings().build_args().MergeDeclaredArguments(
&declared);
if (setups.debug64 && setups.release64) {
setups.debug64->build_settings().build_args().MergeDeclaredArguments(
&declared);
setups.release64->build_settings().build_args().MergeDeclaredArguments(
&declared);
}
if (setups.xcode_debug && setups.xcode_release) {
setups.xcode_debug->build_settings().build_args().MergeDeclaredArguments(
&declared);
setups.xcode_release->build_settings().build_args().MergeDeclaredArguments(
&declared);
}
Scope::KeyValueMap used =
setups.debug->build_settings().build_args().GetAllOverrides();
Err err;
if (!Args::VerifyAllOverridesUsed(used, declared, &err)) {
// TODO(brettw) implement a system of warnings. Until we have a better
// system, print the error but don't cause a failure.
err.PrintToStdout();
}
}
} // namespace
// Suppress output on success.
const char kSwitchQuiet[] = "q";
const char kGyp[] = "gyp";
const char kGyp_HelpShort[] =
"gyp: Make GYP files from GN.";
const char kGyp_Help[] =
"gyp: Make GYP files from GN.\n"
"\n"
" This command will generate GYP files from GN sources. You can then run\n"
" GYP over the result to produce a build. Native GYP targets can depend\n"
" on any GN target except source sets. GN targets can depend on native\n"
" GYP targets, but all/direct dependent settings will NOT be pushed\n"
" across the boundary.\n"
"\n"
" To make this work you first need to manually run GN, then GYP, then\n"
" do the build. Because GN doesn't generate the final .ninja files,\n"
" there will be no rules to regenerate the .ninja files if the inputs\n"
" change, so you will have to manually repeat these steps each time\n"
" something changes:\n"
"\n"
" out/Debug/gn gyp\n"
" python build/gyp_chromiunm\n"
" ninja -C out/Debug foo_target\n"
"\n"
" Two variables are used to control how a target relates to GYP:\n"
"\n"
" - \"external != true\" and \"gyp_file\" is set: This target will be\n"
" written to the named GYP file in the source tree (not restricted to\n"
" an output or generated files directory).\n"
"\n"
" - \"external == true\" and \"gyp_file\" is set: The target will not\n"
" be written to a GYP file. But other targets being written to GYP\n"
" files can depend on it, and they will reference the given GYP file\n"
" name for GYP to use. This allows you to specify how GN->GYP\n"
" dependencies and named, and provides a place to manually set the\n"
" dependent configs from GYP to GN.\n"
"\n"
" - \"gyp_file\" is unset: Like the previous case, but if a GN target is\n"
" being written to a GYP file that depends on this one, the default\n"
" GYP file name will be assumed. The default name will match the name\n"
" of the current directory, so \"//foo/bar:baz\" would be\n"
" \"<(DEPTH)/foo/bar/bar.gyp:baz\".\n"
"\n"
"Switches\n"
" --gyp_vars\n"
" The GYP variables converted to a GN-style string lookup.\n"
" For example:\n"
" --gyp_vars=\"component=\\\"shared_library\\\" use_aura=\\\"1\\\"\"\n"
"\n"
"Example:\n"
" # This target is assumed to be in the GYP build in the file\n"
" # \"foo/foo.gyp\". This declaration tells GN where to find the GYP\n"
" # equivalent, and gives it some direct dependent settings that targets\n"
" # depending on it should receive (since these don't flow from GYP to\n"
" # GN-generated targets).\n"
" shared_library(\"gyp_target\") {\n"
" gyp_file = \"//foo/foo.gyp\"\n"
" external = true\n"
" direct_dependen_configs = [ \":gyp_target_config\" ]\n"
" }\n"
"\n"
" executable(\"my_app\") {\n"
" deps = [ \":gyp_target\" ]\n"
" gyp_file = \"//foo/myapp.gyp\"\n"
" sources = ...\n"
" }\n";
int RunGyp(const std::vector<std::string>& args) {
base::ElapsedTimer timer;
Setups setups;
const CommandLine* cmdline = CommandLine::ForCurrentProcess();
// Compute output directory.
std::string build_dir;
if (args.size() == 1) {
build_dir = args[0];
} else {
// Backwards-compat code for the old invocation that uses
// "gn gyp --output=foo"
// TODO(brettw) This should be removed when gyp_chromium has been updated.
// Switch to set the build output directory.
const char kSwitchBuildOutput[] = "output";
build_dir = cmdline->GetSwitchValueASCII(kSwitchBuildOutput);
if (build_dir.empty())
build_dir = "//out/Default/";
}
// Deliberately leaked to avoid expensive process teardown. We also turn off
// unused override checking since we want to merge all declared arguments and
// check those, rather than check each build individually. Otherwise, you
// couldn't have an arg that was used in only one build type. This comes up
// because some args are build-type specific.
setups.debug = new Setup;
setups.debug->set_check_for_unused_overrides(false);
if (!setups.debug->DoSetup(build_dir))
return 1;
const char kIsDebug[] = "is_debug";
SourceDir base_build_dir = setups.debug->build_settings().build_dir();
setups.debug->build_settings().SetBuildDir(
AppendDirSuffix(base_build_dir, ".Debug"));
// Make a release build based on the debug one. We use a new directory for
// the build output so that they don't stomp on each other.
setups.release = new DependentSetup(setups.debug);
setups.release->build_settings().build_args().AddArgOverride(
kIsDebug, Value(NULL, false));
setups.release->build_settings().SetBuildDir(
AppendDirSuffix(base_build_dir, ".Release"));
// 64-bit build (Windows only).
#if defined(OS_WIN)
static const char kForceWin64[] = "force_win64";
setups.debug64 = new DependentSetup(setups.debug);
setups.debug64->build_settings().build_args().AddArgOverride(
kForceWin64, Value(NULL, true));
setups.debug64->build_settings().SetBuildDir(
AppendDirSuffix(base_build_dir, ".Debug64"));
setups.release64 = new DependentSetup(setups.release);
setups.release64->build_settings().build_args().AddArgOverride(
kForceWin64, Value(NULL, true));
setups.release64->build_settings().SetBuildDir(
AppendDirSuffix(base_build_dir, ".Release64"));
#endif
// XCode build (Mac only).
#if defined(OS_MACOSX)
static const char kGypXCode[] = "is_gyp_xcode_generator";
setups.xcode_debug = new DependentSetup(setups.debug);
setups.xcode_debug->build_settings().build_args().AddArgOverride(
kGypXCode, Value(NULL, true));
setups.xcode_debug->build_settings().SetBuildDir(
AppendDirSuffix(base_build_dir, ".XCodeDebug"));
setups.xcode_release = new DependentSetup(setups.release);
setups.xcode_release->build_settings().build_args().AddArgOverride(
kGypXCode, Value(NULL, true));
setups.xcode_release->build_settings().SetBuildDir(
AppendDirSuffix(base_build_dir, ".XCodeRelease"));
#endif
// Run all the builds in parellel.
setups.release->RunPreMessageLoop();
if (setups.debug64 && setups.release64) {
setups.debug64->RunPreMessageLoop();
setups.release64->RunPreMessageLoop();
}
if (setups.xcode_debug && setups.xcode_release) {
setups.xcode_debug->RunPreMessageLoop();
setups.xcode_release->RunPreMessageLoop();
}
if (!setups.debug->Run())
return 1;
if (!setups.release->RunPostMessageLoop())
return 1;
if (setups.debug64 && !setups.debug64->RunPostMessageLoop())
return 1;
if (setups.release64 && !setups.release64->RunPostMessageLoop())
return 1;
if (setups.xcode_debug && !setups.xcode_debug->RunPostMessageLoop())
return 1;
if (setups.xcode_release && !setups.xcode_release->RunPostMessageLoop())
return 1;
VerifyAllOverridesUsed(setups);
Err err;
std::pair<int, int> counts = WriteGypFiles(setups, &err);
if (err.has_error()) {
err.PrintToStdout();
return 1;
}
base::TimeDelta elapsed_time = timer.Elapsed();
if (!cmdline->HasSwitch(kSwitchQuiet)) {
OutputString("Done. ", DECORATION_GREEN);
std::string stats = "Wrote " +
base::IntToString(counts.first) + " targets to " +
base::IntToString(counts.second) + " GYP files read from " +
base::IntToString(
setups.debug->scheduler().input_file_manager()->GetInputFileCount())
+ " GN files in " +
base::IntToString(elapsed_time.InMilliseconds()) + "ms\n";
OutputString(stats);
}
return 0;
}
} // namespace commands