blob: c4b8dc0b9664cc3e5ce3c2cec351922185c3a040 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "content/renderer/webgraphicscontext3d_provider_impl.h"
#include "components/viz/common/gl_helper.h"
#include "gpu/command_buffer/client/context_support.h"
#include "services/ui/public/cpp/gpu/context_provider_command_buffer.h"
namespace content {
WebGraphicsContext3DProviderImpl::WebGraphicsContext3DProviderImpl(
scoped_refptr<ui::ContextProviderCommandBuffer> provider,
bool software_rendering)
: provider_(std::move(provider)), software_rendering_(software_rendering) {
}
WebGraphicsContext3DProviderImpl::~WebGraphicsContext3DProviderImpl() {
provider_->RemoveObserver(this);
}
bool WebGraphicsContext3DProviderImpl::BindToCurrentThread() {
// TODO(danakj): Could plumb this result out to the caller so they know to
// retry or not, if any client cared to know if it should retry or not.
// Call AddObserver here instead of in constructor so that it's called on the
// correct thread.
provider_->AddObserver(this);
return provider_->BindToCurrentThread() == gpu::ContextResult::kSuccess;
}
gpu::gles2::GLES2Interface* WebGraphicsContext3DProviderImpl::ContextGL() {
return provider_->ContextGL();
}
GrContext* WebGraphicsContext3DProviderImpl::GetGrContext() {
return provider_->GrContext();
}
void WebGraphicsContext3DProviderImpl::InvalidateGrContext(uint32_t state) {
return provider_->InvalidateGrContext(state);
}
const gpu::Capabilities& WebGraphicsContext3DProviderImpl::GetCapabilities()
const {
return provider_->ContextCapabilities();
}
const gpu::GpuFeatureInfo& WebGraphicsContext3DProviderImpl::GetGpuFeatureInfo()
const {
return provider_->GetGpuFeatureInfo();
}
viz::GLHelper* WebGraphicsContext3DProviderImpl::GetGLHelper() {
if (!gl_helper_) {
gl_helper_ = std::make_unique<viz::GLHelper>(provider_->ContextGL(),
provider_->ContextSupport());
}
return gl_helper_.get();
}
bool WebGraphicsContext3DProviderImpl::IsSoftwareRendering() const {
return software_rendering_;
}
void WebGraphicsContext3DProviderImpl::SetLostContextCallback(
base::RepeatingClosure c) {
context_lost_callback_ = std::move(c);
}
void WebGraphicsContext3DProviderImpl::SetErrorMessageCallback(
base::RepeatingCallback<void(const char*, int32_t)> c) {
provider_->ContextSupport()->SetErrorMessageCallback(std::move(c));
}
void WebGraphicsContext3DProviderImpl::SignalQuery(uint32_t query,
base::OnceClosure callback) {
provider_->ContextSupport()->SignalQuery(query, std::move(callback));
}
void WebGraphicsContext3DProviderImpl::OnContextLost() {
if (!context_lost_callback_.is_null())
context_lost_callback_.Run();
}
} // namespace content