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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef NET_FILTER_GZIP_SOURCE_STREAM_H_
#define NET_FILTER_GZIP_SOURCE_STREAM_H_
#include <memory>
#include <string>
#include "base/macros.h"
#include "net/base/net_export.h"
#include "net/filter/filter_source_stream.h"
#include "net/filter/gzip_header.h"
typedef struct z_stream_s z_stream;
namespace net {
class IOBuffer;
// GZipSourceStream applies gzip and deflate content encoding/decoding to a data
// stream. As specified by HTTP 1.1, with gzip encoding the content is
// wrapped with a gzip header, and with deflate encoding the content is in
// a raw, headerless DEFLATE stream.
//
// Internally GZipSourceStream uses zlib inflate to do decoding.
//
class NET_EXPORT_PRIVATE GzipSourceStream : public FilterSourceStream {
public:
~GzipSourceStream() override;
// Creates a GzipSourceStream. Return nullptr if initialization fails.
static std::unique_ptr<GzipSourceStream> Create(
std::unique_ptr<SourceStream> previous,
SourceStream::SourceType type);
private:
enum InputState {
// Starts processing the input stream. Checks whether the stream is valid
// and whether a fallback to plain data is needed.
STATE_START,
// Gzip header of the input stream is being processed.
STATE_GZIP_HEADER,
// Deflate responses may or may not have a zlib header. In this state until
// enough has been inflated that this stream most likely has a zlib header,
// or until a zlib header has been added. Data is appended to |replay_data_|
// in case it needs to be replayed after adding a header.
STATE_SNIFFING_DEFLATE_HEADER,
// If a zlib header has to be added to the response, this state will replay
// data passed to inflate before it was determined that no zlib header was
// present.
// See https://crbug.com/677001
STATE_REPLAY_DATA,
// The input stream is being decoded.
STATE_COMPRESSED_BODY,
// Gzip footer of the input stream is being processed.
STATE_GZIP_FOOTER,
// The input stream is being passed through undecoded.
STATE_UNCOMPRESSED_BODY,
};
GzipSourceStream(std::unique_ptr<SourceStream> previous,
SourceStream::SourceType type);
// Returns true if initialization is successful, false otherwise.
// For instance, this method returns false if there is not enough memory or
// if there is a version mismatch.
bool Init();
// SourceStream implementation
std::string GetTypeAsString() const override;
int FilterData(IOBuffer* output_buffer,
int output_buffer_size,
IOBuffer* input_buffer,
int input_buffer_size,
int* consumed_bytes,
bool upstream_end_reached) override;
// Inserts a zlib header to the data stream before calling zlib inflate.
// This is used to work around server bugs. The function returns true on
// success.
bool InsertZlibHeader();
// The control block of zlib which actually does the decoding.
// This data structure is initialized by Init and updated only by
// FilterData(), with InsertZlibHeader() being the exception as a workaround.
std::unique_ptr<z_stream> zlib_stream_;
// While in STATE_SNIFFING_DEFLATE_HEADER, it may be determined that a zlib
// header needs to be added, and all received data needs to be replayed. In
// that case, this buffer holds the data to be replayed.
std::string replay_data_;
// Used to parse the gzip header in gzip stream.
// It is used when the decoding mode is GZIP_SOURCE_STREAM_GZIP.
GZipHeader gzip_header_;
// Tracks how many bytes of gzip footer are yet to be filtered.
size_t gzip_footer_bytes_left_;
// Tracks the state of the input stream.
InputState input_state_;
// Used when replaying data.
InputState replay_state_;
DISALLOW_COPY_AND_ASSIGN(GzipSourceStream);
};
} // namespace net
#endif // NET_FILTER_GZIP_SOURCE_STREAM_H__