blob: 64ee4cb172991808a7e0698a823cefb41271228f [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <stdint.h>
#include <string>
#include "ppapi/cpp/graphics_3d.h"
#include "ppapi/cpp/private/flash_fullscreen.h"
#include "ppapi/cpp/size.h"
#include "ppapi/tests/test_case.h"
#include "ppapi/tests/test_utils.h"
#include "ppapi/utility/completion_callback_factory.h"
struct PPB_OpenGLES2;
// This is a special TestCase whose purpose is *not* to test the correctness of
// the Pepper APIs. Instead, this is a simulated Flash plugin, used to place
// the browser window and other UI elements into Flash Fullscreen mode for
// layout, event, focus, etc. testing. See
// chrome/browser/ui/exclusive_access/
// At start, this simulated Flash plugin will enter fullscreen and paint a green
// color fill. From there, it will respond to mouse clicks or key presses by
// toggling its fill color between red and blue. The browser test reads these
// color changes to detect the desired behavior.
class TestFlashFullscreenForBrowserUI : public TestCase {
explicit TestFlashFullscreenForBrowserUI(TestingInstance* instance);
~TestFlashFullscreenForBrowserUI() override;
// TestCase implementation.
bool Init() override;
void RunTests(const std::string& filter) override;
void DidChangeView(const pp::View& view) override;
bool HandleInputEvent(const pp::InputEvent& event) override;
std::string TestEnterFullscreen();
void RequestPaint();
void DoPaint();
void DidSwap(int32_t last_compositor_result);
void SimulateUserGesture();
bool GotError();
std::string Error();
void FailFullscreenTest(const std::string& error);
// OpenGL ES2 interface.
const PPB_OpenGLES2* opengl_es2_ = nullptr;
std::string error_;
pp::FlashFullscreen screen_mode_;
NestedEvent view_change_event_;
pp::Graphics3D graphics_3d_;
pp::Size layer_size_;
pp::Rect normal_position_;
int num_trigger_events_ = 0;
bool request_fullscreen_ = false;
bool swap_pending_ = false;
bool needs_paint_ = false;