blob: 511a7cf84f73c5a5b214d8ca268eec149bc172fe [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// Helper functions that are used by the NPObject proxy and stub.
#include "build/build_config.h"
#if defined(OS_WIN)
#include <windows.h>
#include "content/child/npapi/npobject_stub.h"
class GURL;
struct _NPVariant;
typedef _NPVariant NPVariant;
typedef void *NPIdentifier;
namespace content {
class NPChannelBase;
struct NPIdentifier_Param;
struct NPVariant_Param;
// Needs to be called early in the plugin process lifetime, before any
// plugin instances are initialized.
void PatchNPNFunctions();
// Returns true if the current process is a plugin process, or false otherwise.
bool IsPluginProcess();
// Creates an object similar to NPIdentifier that can be marshalled.
void CreateNPIdentifierParam(NPIdentifier id, NPIdentifier_Param* param);
// Creates an NPIdentifier from the marshalled object.
NPIdentifier CreateNPIdentifier(const NPIdentifier_Param& param);
// Creates an object similar to NPVariant that can be marshalled.
// If the containing NPObject happens to be an NPObject, then a stub
// is created around it and param holds the routing id for it.
// If release is true, the NPVariant object is released (except if
// it contains an NPObject, since the stub will manage its lifetime).
void CreateNPVariantParam(const NPVariant& variant,
NPChannelBase* channel,
NPVariant_Param* param,
bool release,
int render_view_id,
const GURL& page_url);
// Creates an NPVariant from the marshalled object.
// Returns true on success.
bool CreateNPVariant(const NPVariant_Param& param,
NPChannelBase* channel,
NPVariant* result,
int render_view_id,
const GURL& page_url);
#if defined(OS_WIN)
// Given a plugin's HWND, returns an event associated with the WebContentsImpl
// that's set when inside a messagebox. This tells the plugin process that
// the message queue should be pumped (as what would happen if everything was
// in-process). This avoids deadlocks when a plugin invokes javascript that
// causes a message box to come up.
HANDLE GetMessageBoxEvent(HWND hwnd);
#endif // defined(OS_WIN)
} // namespace content