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// Copyright 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// SyncSessionContext encapsulates the contextual information and engine
// components specific to a SyncSession. A context is accessible via
// a SyncSession so that session SyncerCommands and parts of the engine have
// a convenient way to access other parts. In this way it can be thought of as
// the surrounding environment for the SyncSession. The components of this
// environment are either valid or not valid for the entire context lifetime,
// or they are valid for explicitly scoped periods of time by using Scoped
// installation utilities found below. This means that the context assumes no
// ownership whatsoever of any object that was not created by the context
// itself.
//
// It can only be used from the SyncerThread.
#ifndef SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_
#define SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_
#include <map>
#include <string>
#include <vector>
#include "base/stl_util.h"
#include "sync/base/sync_export.h"
#include "sync/engine/sync_directory_commit_contributor.h"
#include "sync/engine/sync_directory_update_handler.h"
#include "sync/engine/sync_engine_event.h"
#include "sync/engine/syncer_types.h"
#include "sync/engine/traffic_recorder.h"
#include "sync/internal_api/public/engine/model_safe_worker.h"
#include "sync/protocol/sync.pb.h"
#include "sync/sessions/debug_info_getter.h"
namespace syncer {
class ExtensionsActivity;
class ServerConnectionManager;
namespace syncable {
class Directory;
}
// Default number of items a client can commit in a single message.
static const int kDefaultMaxCommitBatchSize = 25;
namespace sessions {
class TestScopedSessionEventListener;
class SYNC_EXPORT_PRIVATE SyncSessionContext {
public:
SyncSessionContext(ServerConnectionManager* connection_manager,
syncable::Directory* directory,
const std::vector<ModelSafeWorker*>& workers,
ExtensionsActivity* extensions_activity,
const std::vector<SyncEngineEventListener*>& listeners,
DebugInfoGetter* debug_info_getter,
TrafficRecorder* traffic_recorder,
bool keystore_encryption_enabled,
bool client_enabled_pre_commit_update_avoidance,
const std::string& invalidator_client_id);
~SyncSessionContext();
ServerConnectionManager* connection_manager() {
return connection_manager_;
}
syncable::Directory* directory() {
return directory_;
}
const ModelSafeRoutingInfo& routing_info() const {
return routing_info_;
}
void set_routing_info(const ModelSafeRoutingInfo& routing_info);
UpdateHandlerMap* update_handler_map() {
return &update_handler_map_;
}
CommitContributorMap* commit_contributor_map() {
return &commit_contributor_map_;
}
const std::vector<scoped_refptr<ModelSafeWorker> >& workers() const {
return workers_;
}
ExtensionsActivity* extensions_activity() {
return extensions_activity_.get();
}
DebugInfoGetter* debug_info_getter() {
return debug_info_getter_;
}
// Talk notification status.
void set_notifications_enabled(bool enabled) {
notifications_enabled_ = enabled;
}
bool notifications_enabled() { return notifications_enabled_; }
// Account name, set once a directory has been opened.
void set_account_name(const std::string& name) {
DCHECK(account_name_.empty());
account_name_ = name;
}
const std::string& account_name() const { return account_name_; }
void set_max_commit_batch_size(int batch_size) {
max_commit_batch_size_ = batch_size;
}
int32 max_commit_batch_size() const { return max_commit_batch_size_; }
void NotifyListeners(const SyncEngineEvent& event) {
FOR_EACH_OBSERVER(SyncEngineEventListener, listeners_,
OnSyncEngineEvent(event));
}
TrafficRecorder* traffic_recorder() {
return traffic_recorder_;
}
bool keystore_encryption_enabled() const {
return keystore_encryption_enabled_;
}
void set_hierarchy_conflict_detected(bool value) {
client_status_.set_hierarchy_conflict_detected(value);
}
const sync_pb::ClientStatus& client_status() const {
return client_status_;
}
const std::string& invalidator_client_id() const {
return invalidator_client_id_;
}
bool ShouldFetchUpdatesBeforeCommit() const {
return !(server_enabled_pre_commit_update_avoidance_ ||
client_enabled_pre_commit_update_avoidance_);
}
void set_server_enabled_pre_commit_update_avoidance(bool value) {
server_enabled_pre_commit_update_avoidance_ = value;
}
private:
// Rather than force clients to set and null-out various context members, we
// extend our encapsulation boundary to scoped helpers that take care of this
// once they are allocated. See definitions of these below.
friend class TestScopedSessionEventListener;
ObserverList<SyncEngineEventListener> listeners_;
ServerConnectionManager* const connection_manager_;
syncable::Directory* const directory_;
// A cached copy of SyncBackendRegistrar's routing info.
// Must be updated manually when SBR's state is modified.
ModelSafeRoutingInfo routing_info_;
// A map of 'update handlers', one for each enabled type.
// This must be kept in sync with the routing info. Our temporary solution to
// that problem is to initialize this map in set_routing_info().
UpdateHandlerMap update_handler_map_;
// Deleter for the |update_handler_map_|.
STLValueDeleter<UpdateHandlerMap> update_handler_deleter_;
// A map of 'commit contributors', one for each enabled type.
// This must be kept in sync with the routing info. Our temporary solution to
// that problem is to initialize this map in set_routing_info().
CommitContributorMap commit_contributor_map_;
// Deleter for the |commit_contributor_map_|.
STLValueDeleter<CommitContributorMap> commit_contributor_deleter_;
// The set of ModelSafeWorkers. Used to execute tasks of various threads.
std::vector<scoped_refptr<ModelSafeWorker> > workers_;
// We use this to stuff extensions activity into CommitMessages so the server
// can correlate commit traffic with extension-related bookmark mutations.
scoped_refptr<ExtensionsActivity> extensions_activity_;
// Kept up to date with talk events to determine whether notifications are
// enabled. True only if the notification channel is authorized and open.
bool notifications_enabled_;
// The name of the account being synced.
std::string account_name_;
// The server limits the number of items a client can commit in one batch.
int max_commit_batch_size_;
// We use this to get debug info to send to the server for debugging
// client behavior on server side.
DebugInfoGetter* const debug_info_getter_;
TrafficRecorder* traffic_recorder_;
// Satus information to be sent up to the server.
sync_pb::ClientStatus client_status_;
// Temporary variable while keystore encryption is behind a flag. True if
// we should attempt performing keystore encryption related work, false if
// the experiment is not enabled.
bool keystore_encryption_enabled_;
// This is a copy of the identifier the that the invalidations client used to
// register itself with the invalidations server during startup. We need to
// provide this to the sync server when we make changes to enable it to
// prevent us from receiving notifications of changes we make ourselves.
const std::string invalidator_client_id_;
// Flag to enable or disable the no pre-commit GetUpdates experiment. When
// this flag is set to false, the syncer has the option of not performing at
// GetUpdates request when there is nothing to fetch.
bool server_enabled_pre_commit_update_avoidance_;
// If true, indicates that we've been passed a command-line flag to force
// enable the pre-commit update avoidance experiment described above.
const bool client_enabled_pre_commit_update_avoidance_;
DISALLOW_COPY_AND_ASSIGN(SyncSessionContext);
};
} // namespace sessions
} // namespace syncer
#endif // SYNC_SESSIONS_SYNC_SESSION_CONTEXT_H_