blob: e8593e610a874dd6e992df3f497dd2940113c2c2 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include <X11/Xlib.h>
#include <vector>
// Get rid of a macro from Xlib.h that conflicts with Aura's RootWindow class.
#undef RootWindow
#include "base/memory/scoped_ptr.h"
#include "base/message_loop/message_loop.h"
#include "ui/aura/aura_export.h"
#include "ui/aura/env_observer.h"
#include "ui/aura/window_tree_host.h"
#include "ui/base/x/x11_util.h"
#include "ui/gfx/insets.h"
#include "ui/gfx/rect.h"
#include "ui/gfx/x/x11_atom_cache.h"
namespace ui {
class MouseEvent;
namespace aura {
namespace internal {
class TouchEventCalibrate;
class AURA_EXPORT RootWindowHostX11 : public RootWindowHost,
public base::MessageLoop::Dispatcher,
public EnvObserver {
explicit RootWindowHostX11(const gfx::Rect& bounds);
virtual ~RootWindowHostX11();
// Overridden from Dispatcher overrides:
virtual bool Dispatch(const base::NativeEvent& event) OVERRIDE;
// RootWindowHost Overrides.
virtual RootWindow* GetRootWindow() OVERRIDE;
virtual gfx::AcceleratedWidget GetAcceleratedWidget() OVERRIDE;
virtual void Show() OVERRIDE;
virtual void Hide() OVERRIDE;
virtual void ToggleFullScreen() OVERRIDE;
virtual gfx::Rect GetBounds() const OVERRIDE;
virtual void SetBounds(const gfx::Rect& bounds) OVERRIDE;
virtual gfx::Insets GetInsets() const OVERRIDE;
virtual void SetInsets(const gfx::Insets& insets) OVERRIDE;
virtual gfx::Point GetLocationOnNativeScreen() const OVERRIDE;
virtual void SetCapture() OVERRIDE;
virtual void ReleaseCapture() OVERRIDE;
virtual void SetCursor(gfx::NativeCursor cursor_type) OVERRIDE;
virtual bool QueryMouseLocation(gfx::Point* location_return) OVERRIDE;
virtual bool ConfineCursorToRootWindow() OVERRIDE;
virtual void UnConfineCursor() OVERRIDE;
virtual void OnCursorVisibilityChanged(bool show) OVERRIDE;
virtual void MoveCursorTo(const gfx::Point& location) OVERRIDE;
virtual void PostNativeEvent(const base::NativeEvent& event) OVERRIDE;
virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE;
virtual void PrepareForShutdown() OVERRIDE;
// EnvObserver overrides.
virtual void OnWindowInitialized(Window* window) OVERRIDE;
virtual void OnRootWindowInitialized(RootWindow* root_window) OVERRIDE;
class MouseMoveFilter;
bool DispatchEventForRootWindow(const base::NativeEvent& event);
// Dispatches XI2 events. Note that some events targetted for the X root
// window are dispatched to the aura root window (e.g. touch events after
// calibration).
void DispatchXI2Event(const base::NativeEvent& event);
// Returns true if there's an X window manager present... in most cases. Some
// window managers (notably, ion3) don't implement enough of ICCCM for us to
// detect that they're there.
bool IsWindowManagerPresent();
// Sets the cursor on |xwindow_| to |cursor|. Does not check or update
// |current_cursor_|.
void SetCursorInternal(gfx::NativeCursor cursor);
// Translates the native mouse location into screen coordinates and and
// dispatches the event to RootWindowHostDelegate.
void TranslateAndDispatchMouseEvent(ui::MouseEvent* event);
// Update is_internal_display_ based on delegate_ state
void UpdateIsInternalDisplay();
// Set the CrOS touchpad "tap paused" property. It is used to temporarily
// turn off the Tap-to-click feature when the mouse pointer is invisible.
void SetCrOSTapPaused(bool state);
// The display and the native X window hosting the root window.
XDisplay* xdisplay_;
::Window xwindow_;
// The native root window.
::Window x_root_window_;
// Current Aura cursor.
gfx::NativeCursor current_cursor_;
// Is the window mapped to the screen?
bool window_mapped_;
// The bounds of |xwindow_|.
gfx::Rect bounds_;
// The insets that specifies the effective area within the |window_|.
gfx::Insets insets_;
// The bounds of |x_root_window_|.
gfx::Rect x_root_bounds_;
// True if the root host resides on the internal display
bool is_internal_display_;
// True if the window should be focused when the window is shown.
bool focus_when_shown_;
scoped_ptr<XID[]> pointer_barriers_;
scoped_ptr<internal::TouchEventCalibrate> touch_calibrate_;
scoped_ptr<MouseMoveFilter> mouse_move_filter_;
ui::X11AtomCache atom_cache_;
// Touch ids of which the touch press happens at side bezel region.
uint32 bezel_tracking_ids_;
namespace test {
// Set the default value of the override redirect flag used to
// create a X window for RootWindowHostX11.
AURA_EXPORT void SetUseOverrideRedirectWindowByDefault(bool override_redirect);
} // namespace test
} // namespace aura