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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/event_types.h"
#include "ui/events/event_constants.h"
#include "ui/events/keycodes/keyboard_codes.h"
#include "ui/gfx/native_widget_types.h"
#include "ui/events/events_export.h"
#if defined(OS_WIN)
#include <windows.h>
namespace gfx {
class Point;
class Vector2d;
namespace base {
class TimeDelta;
namespace ui {
class Event;
// Updates the list of devices for cached properties.
EVENTS_EXPORT void UpdateDeviceList();
// Get the EventType from a native event.
EVENTS_EXPORT EventType EventTypeFromNative(
const base::NativeEvent& native_event);
// Get the EventFlags from a native event.
EVENTS_EXPORT int EventFlagsFromNative(const base::NativeEvent& native_event);
// Get the timestamp from a native event.
EVENTS_EXPORT base::TimeDelta EventTimeFromNative(
const base::NativeEvent& native_event);
// Create a timestamp based on the current time.
EVENTS_EXPORT base::TimeDelta EventTimeForNow();
// Get the location from a native event. The coordinate system of the resultant
// |Point| has the origin at top-left of the "root window". The nature of
// this "root window" and how it maps to platform-specific drawing surfaces is
// defined in ui/aura/root_window.* and ui/aura/root_window_host*.
EVENTS_EXPORT gfx::Point EventLocationFromNative(
const base::NativeEvent& native_event);
// Gets the location in native system coordinate space.
EVENTS_EXPORT gfx::Point EventSystemLocationFromNative(
const base::NativeEvent& native_event);
#if defined(USE_X11)
// Returns the 'real' button for an event. The button reported in slave events
// does not take into account any remapping (e.g. using xmodmap), while the
// button reported in master events do. This is a utility function to always
// return the mapped button.
EVENTS_EXPORT int EventButtonFromNative(const base::NativeEvent& native_event);
// Returns the KeyboardCode from a native event.
EVENTS_EXPORT KeyboardCode KeyboardCodeFromNative(
const base::NativeEvent& native_event);
// Returns true if the message is a mouse event.
EVENTS_EXPORT bool IsMouseEvent(const base::NativeEvent& native_event);
// Returns the flags of the button that changed during a press/release.
EVENTS_EXPORT int GetChangedMouseButtonFlagsFromNative(
const base::NativeEvent& native_event);
// Gets the mouse wheel offsets from a native event.
EVENTS_EXPORT gfx::Vector2d GetMouseWheelOffset(
const base::NativeEvent& native_event);
// Gets the touch id from a native event.
EVENTS_EXPORT int GetTouchId(const base::NativeEvent& native_event);
// Clear the touch id from bookkeeping if it is a release/cancel event.
EVENTS_EXPORT void ClearTouchIdIfReleased(
const base::NativeEvent& native_event);
// Gets the radius along the X/Y axis from a native event. Default is 1.0.
EVENTS_EXPORT float GetTouchRadiusX(const base::NativeEvent& native_event);
EVENTS_EXPORT float GetTouchRadiusY(const base::NativeEvent& native_event);
// Gets the angle of the major axis away from the X axis. Default is 0.0.
EVENTS_EXPORT float GetTouchAngle(const base::NativeEvent& native_event);
// Gets the force from a native_event. Normalized to be [0, 1]. Default is 0.0.
EVENTS_EXPORT float GetTouchForce(const base::NativeEvent& native_event);
// Gets the fling velocity from a native event. is_cancel is set to true if
// this was a tap down, intended to stop an ongoing fling.
EVENTS_EXPORT bool GetFlingData(const base::NativeEvent& native_event,
float* vx,
float* vy,
float* vx_ordinal,
float* vy_ordinal,
bool* is_cancel);
// Returns whether this is a scroll event and optionally gets the amount to be
// scrolled. |x_offset|, |y_offset| and |finger_count| can be NULL.
EVENTS_EXPORT bool GetScrollOffsets(const base::NativeEvent& native_event,
float* x_offset,
float* y_offset,
float* x_offset_ordinal,
float* y_offset_ordinal,
int* finger_count);
EVENTS_EXPORT bool GetGestureTimes(const base::NativeEvent& native_event,
double* start_time,
double* end_time);
// Enable/disable natural scrolling for touchpads.
EVENTS_EXPORT void SetNaturalScroll(bool enabled);
// In natural scrolling enabled for touchpads?
EVENTS_EXPORT bool IsNaturalScrollEnabled();
// Returns whether natural scrolling should be used for touchpad.
EVENTS_EXPORT bool ShouldDefaultToNaturalScroll();
// Was this event generated by a touchpad device?
// The caller is responsible for ensuring that this is a mouse/touchpad event
// before calling this function.
EVENTS_EXPORT bool IsTouchpadEvent(const base::NativeEvent& event);
// Returns true if event is noop.
EVENTS_EXPORT bool IsNoopEvent(const base::NativeEvent& event);
// Creates and returns no-op event.
EVENTS_EXPORT base::NativeEvent CreateNoopEvent();
#if defined(OS_WIN)
EVENTS_EXPORT int GetModifiersFromACCEL(const ACCEL& accel);
EVENTS_EXPORT int GetModifiersFromKeyState();
// Returns true if |message| identifies a mouse event that was generated as the
// result of a touch event.
EVENTS_EXPORT bool IsMouseEventFromTouch(UINT message);
// Returns true if default post-target handling was canceled for |event| after
// its dispatch to its target.
EVENTS_EXPORT bool EventCanceledDefaultHandling(const Event& event);
// Registers a custom event type.
EVENTS_EXPORT int RegisterCustomEventType();
} // namespace ui