| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ui/events/gestures/gesture_recognizer_impl.h" |
| |
| #include "base/logging.h" |
| #include "base/memory/scoped_ptr.h" |
| #include "base/time/time.h" |
| #include "ui/events/event.h" |
| #include "ui/events/event_constants.h" |
| #include "ui/events/event_utils.h" |
| #include "ui/events/gestures/gesture_configuration.h" |
| #include "ui/events/gestures/gesture_sequence.h" |
| #include "ui/events/gestures/gesture_types.h" |
| |
| namespace ui { |
| |
| namespace { |
| |
| template <typename T> |
| void TransferConsumer(GestureConsumer* current_consumer, |
| GestureConsumer* new_consumer, |
| std::map<GestureConsumer*, T>* map) { |
| if (map->count(current_consumer)) { |
| (*map)[new_consumer] = (*map)[current_consumer]; |
| map->erase(current_consumer); |
| } |
| } |
| |
| void RemoveConsumerFromMap(GestureConsumer* consumer, |
| GestureRecognizerImpl::TouchIdToConsumerMap* map) { |
| for (GestureRecognizerImpl::TouchIdToConsumerMap::iterator i = map->begin(); |
| i != map->end();) { |
| if (i->second == consumer) |
| map->erase(i++); |
| else |
| ++i; |
| } |
| } |
| |
| void TransferTouchIdToConsumerMap( |
| GestureConsumer* old_consumer, |
| GestureConsumer* new_consumer, |
| GestureRecognizerImpl::TouchIdToConsumerMap* map) { |
| for (GestureRecognizerImpl::TouchIdToConsumerMap::iterator i = map->begin(); |
| i != map->end(); ++i) { |
| if (i->second == old_consumer) |
| i->second = new_consumer; |
| } |
| } |
| |
| } // namespace |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // GestureRecognizerImpl, public: |
| |
| GestureRecognizerImpl::GestureRecognizerImpl() { |
| } |
| |
| GestureRecognizerImpl::~GestureRecognizerImpl() { |
| STLDeleteValues(&consumer_sequence_); |
| } |
| |
| // Checks if this finger is already down, if so, returns the current target. |
| // Otherwise, returns NULL. |
| GestureConsumer* GestureRecognizerImpl::GetTouchLockedTarget( |
| TouchEvent* event) { |
| return touch_id_target_[event->touch_id()]; |
| } |
| |
| GestureConsumer* GestureRecognizerImpl::GetTargetForGestureEvent( |
| GestureEvent* event) { |
| GestureConsumer* target = NULL; |
| int touch_id = event->GetLowestTouchId(); |
| target = touch_id_target_for_gestures_[touch_id]; |
| return target; |
| } |
| |
| GestureConsumer* GestureRecognizerImpl::GetTargetForLocation( |
| const gfx::Point& location) { |
| const GesturePoint* closest_point = NULL; |
| int64 closest_distance_squared = 0; |
| std::map<GestureConsumer*, GestureSequence*>::iterator i; |
| for (i = consumer_sequence_.begin(); i != consumer_sequence_.end(); ++i) { |
| const GesturePoint* points = i->second->points(); |
| for (int j = 0; j < GestureSequence::kMaxGesturePoints; ++j) { |
| if (!points[j].in_use()) |
| continue; |
| gfx::Vector2d delta = points[j].last_touch_position() - location; |
| // Relative distance is all we need here, so LengthSquared() is |
| // appropriate, and cheaper than Length(). |
| int64 distance_squared = delta.LengthSquared(); |
| if (!closest_point || distance_squared < closest_distance_squared) { |
| closest_point = &points[j]; |
| closest_distance_squared = distance_squared; |
| } |
| } |
| } |
| |
| const int max_distance = |
| GestureConfiguration::max_separation_for_gesture_touches_in_pixels(); |
| |
| if (closest_distance_squared < max_distance * max_distance && closest_point) |
| return touch_id_target_[closest_point->touch_id()]; |
| else |
| return NULL; |
| } |
| |
| void GestureRecognizerImpl::TransferEventsTo(GestureConsumer* current_consumer, |
| GestureConsumer* new_consumer) { |
| // Send cancel to all those save |new_consumer| and |current_consumer|. |
| // Don't send a cancel to |current_consumer|, unless |new_consumer| is NULL. |
| // Dispatching a touch-cancel event can end up altering |touch_id_target_| |
| // (e.g. when the target of the event is destroyed, causing it to be removed |
| // from |touch_id_target_| in |CleanupStateForConsumer()|). So create a list |
| // of the touch-ids that need to be cancelled, and dispatch the cancel events |
| // for them at the end. |
| std::vector<std::pair<int, GestureConsumer*> > ids; |
| for (TouchIdToConsumerMap::iterator i = touch_id_target_.begin(); |
| i != touch_id_target_.end(); ++i) { |
| if (i->second && i->second != new_consumer && |
| (i->second != current_consumer || new_consumer == NULL) && |
| i->second) { |
| ids.push_back(std::make_pair(i->first, i->second)); |
| } |
| } |
| |
| while (!ids.empty()) { |
| int touch_id = ids.begin()->first; |
| GestureConsumer* target = ids.begin()->second; |
| TouchEvent touch_event(ui::ET_TOUCH_CANCELLED, gfx::Point(0, 0), |
| ui::EF_IS_SYNTHESIZED, touch_id, |
| ui::EventTimeForNow(), 0.0f, 0.0f, 0.0f, 0.0f); |
| GestureEventHelper* helper = FindDispatchHelperForConsumer(target); |
| if (helper) |
| helper->DispatchCancelTouchEvent(&touch_event); |
| ids.erase(ids.begin()); |
| } |
| |
| // Transfer events from |current_consumer| to |new_consumer|. |
| if (current_consumer && new_consumer) { |
| TransferTouchIdToConsumerMap(current_consumer, new_consumer, |
| &touch_id_target_); |
| TransferTouchIdToConsumerMap(current_consumer, new_consumer, |
| &touch_id_target_for_gestures_); |
| TransferConsumer(current_consumer, new_consumer, &consumer_sequence_); |
| } |
| } |
| |
| bool GestureRecognizerImpl::GetLastTouchPointForTarget( |
| GestureConsumer* consumer, |
| gfx::Point* point) { |
| if (consumer_sequence_.count(consumer) == 0) |
| return false; |
| |
| *point = consumer_sequence_[consumer]->last_touch_location(); |
| return true; |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // GestureRecognizerImpl, protected: |
| |
| GestureSequence* GestureRecognizerImpl::CreateSequence( |
| GestureSequenceDelegate* delegate) { |
| return new GestureSequence(delegate); |
| } |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // GestureRecognizerImpl, private: |
| |
| GestureSequence* GestureRecognizerImpl::GetGestureSequenceForConsumer( |
| GestureConsumer* consumer) { |
| GestureSequence* gesture_sequence = consumer_sequence_[consumer]; |
| if (!gesture_sequence) { |
| gesture_sequence = CreateSequence(this); |
| consumer_sequence_[consumer] = gesture_sequence; |
| } |
| return gesture_sequence; |
| } |
| |
| void GestureRecognizerImpl::SetupTargets(const TouchEvent& event, |
| GestureConsumer* target) { |
| if (event.type() == ui::ET_TOUCH_RELEASED || |
| event.type() == ui::ET_TOUCH_CANCELLED) { |
| touch_id_target_.erase(event.touch_id()); |
| } else { |
| touch_id_target_[event.touch_id()] = target; |
| if (target) |
| touch_id_target_for_gestures_[event.touch_id()] = target; |
| } |
| } |
| |
| GestureSequence::Gestures* GestureRecognizerImpl::ProcessTouchEventForGesture( |
| const TouchEvent& event, |
| ui::EventResult result, |
| GestureConsumer* target) { |
| SetupTargets(event, target); |
| GestureSequence* gesture_sequence = GetGestureSequenceForConsumer(target); |
| return gesture_sequence->ProcessTouchEventForGesture(event, result); |
| } |
| |
| void GestureRecognizerImpl::CleanupStateForConsumer(GestureConsumer* consumer) { |
| if (consumer_sequence_.count(consumer)) { |
| delete consumer_sequence_[consumer]; |
| consumer_sequence_.erase(consumer); |
| } |
| |
| RemoveConsumerFromMap(consumer, &touch_id_target_); |
| RemoveConsumerFromMap(consumer, &touch_id_target_for_gestures_); |
| } |
| |
| void GestureRecognizerImpl::AddGestureEventHelper(GestureEventHelper* helper) { |
| helpers_.push_back(helper); |
| } |
| |
| void GestureRecognizerImpl::RemoveGestureEventHelper( |
| GestureEventHelper* helper) { |
| std::vector<GestureEventHelper*>::iterator it = std::find(helpers_.begin(), |
| helpers_.end(), helper); |
| if (it != helpers_.end()) |
| helpers_.erase(it); |
| } |
| |
| void GestureRecognizerImpl::DispatchPostponedGestureEvent(GestureEvent* event) { |
| GestureConsumer* consumer = GetTargetForGestureEvent(event); |
| if (consumer) { |
| GestureEventHelper* helper = FindDispatchHelperForConsumer(consumer); |
| if (helper) |
| helper->DispatchPostponedGestureEvent(event); |
| } |
| } |
| |
| GestureEventHelper* GestureRecognizerImpl::FindDispatchHelperForConsumer( |
| GestureConsumer* consumer) { |
| std::vector<GestureEventHelper*>::iterator it; |
| for (it = helpers_.begin(); it != helpers_.end(); ++it) { |
| if ((*it)->CanDispatchToConsumer(consumer)) |
| return (*it); |
| } |
| return NULL; |
| } |
| |
| // GestureRecognizer, static |
| GestureRecognizer* GestureRecognizer::Create() { |
| return new GestureRecognizerImpl(); |
| } |
| |
| static GestureRecognizerImpl* g_gesture_recognizer_instance = NULL; |
| |
| // GestureRecognizer, static |
| GestureRecognizer* GestureRecognizer::Get() { |
| if (!g_gesture_recognizer_instance) |
| g_gesture_recognizer_instance = new GestureRecognizerImpl(); |
| return g_gesture_recognizer_instance; |
| } |
| |
| void SetGestureRecognizerForTesting(GestureRecognizer* gesture_recognizer) { |
| // Transfer helpers to the new GR. |
| std::vector<GestureEventHelper*>& helpers = |
| g_gesture_recognizer_instance->helpers(); |
| std::vector<GestureEventHelper*>::iterator it; |
| for (it = helpers.begin(); it != helpers.end(); ++it) |
| gesture_recognizer->AddGestureEventHelper(*it); |
| |
| helpers.clear(); |
| g_gesture_recognizer_instance = |
| static_cast<GestureRecognizerImpl*>(gesture_recognizer); |
| } |
| |
| } // namespace ui |