blob: 8372cc4e7c526ec46f0af6637a3beae8b45f726e [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/gfx/rect.h"
#include <algorithm>
#if defined(OS_WIN)
#include <windows.h>
#elif defined(TOOLKIT_GTK)
#include <gdk/gdk.h>
#endif
#include "base/logging.h"
#include "base/strings/stringprintf.h"
#include "ui/gfx/insets.h"
#include "ui/gfx/rect_base_impl.h"
namespace gfx {
template class RectBase<Rect, Point, Size, Insets, Vector2d, int>;
typedef class RectBase<Rect, Point, Size, Insets, Vector2d, int> RectBaseT;
#if defined(OS_WIN)
Rect::Rect(const RECT& r)
: RectBaseT(gfx::Point(r.left, r.top)) {
set_width(std::abs(r.right - r.left));
set_height(std::abs(r.bottom - r.top));
}
#elif defined(OS_MACOSX)
Rect::Rect(const CGRect& r)
: RectBaseT(gfx::Point(r.origin.x, r.origin.y)) {
set_width(r.size.width);
set_height(r.size.height);
}
#elif defined(TOOLKIT_GTK)
Rect::Rect(const GdkRectangle& r)
: RectBaseT(gfx::Point(r.x, r.y)) {
set_width(r.width);
set_height(r.height);
}
#endif
#if defined(OS_WIN)
RECT Rect::ToRECT() const {
RECT r;
r.left = x();
r.right = right();
r.top = y();
r.bottom = bottom();
return r;
}
#elif defined(OS_MACOSX)
CGRect Rect::ToCGRect() const {
return CGRectMake(x(), y(), width(), height());
}
#elif defined(TOOLKIT_GTK)
GdkRectangle Rect::ToGdkRectangle() const {
GdkRectangle r = {x(), y(), width(), height()};
return r;
}
#endif
std::string Rect::ToString() const {
return base::StringPrintf("%s %s",
origin().ToString().c_str(),
size().ToString().c_str());
}
Rect operator+(const Rect& lhs, const Vector2d& rhs) {
Rect result(lhs);
result += rhs;
return result;
}
Rect operator-(const Rect& lhs, const Vector2d& rhs) {
Rect result(lhs);
result -= rhs;
return result;
}
Rect IntersectRects(const Rect& a, const Rect& b) {
Rect result = a;
result.Intersect(b);
return result;
}
Rect UnionRects(const Rect& a, const Rect& b) {
Rect result = a;
result.Union(b);
return result;
}
Rect SubtractRects(const Rect& a, const Rect& b) {
Rect result = a;
result.Subtract(b);
return result;
}
Rect BoundingRect(const Point& p1, const Point& p2) {
int rx = std::min(p1.x(), p2.x());
int ry = std::min(p1.y(), p2.y());
int rr = std::max(p1.x(), p2.x());
int rb = std::max(p1.y(), p2.y());
return Rect(rx, ry, rr - rx, rb - ry);
}
} // namespace gfx