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// Copyright 2016 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef EXTENSIONS_RENDERER_EXTENSION_PORT_H_
#define EXTENSIONS_RENDERER_EXTENSION_PORT_H_
#include <memory>
#include <utility>
#include <vector>
#include "base/macros.h"
#include "extensions/common/api/messaging/port_id.h"
namespace extensions {
struct Message;
struct PortId;
class ScriptContext;
// A class representing information about a specific extension message port that
// handles sending related IPCs to the browser. This consists of a port id and
// a separate js_id which is exposed only to the JavaScript context.
class ExtensionPort {
public:
ExtensionPort(ScriptContext* script_context, const PortId& id, int js_id);
~ExtensionPort();
// Posts a new message to the port. If the port is not initialized, the
// message will be queued until it is.
void PostExtensionMessage(std::unique_ptr<Message> message);
// Closes the port. If there are pending messages, they will still be sent
// assuming initialization completes (after which, the port will close).
void Close(bool close_channel);
const PortId& id() const { return id_; }
int js_id() const { return js_id_; }
private:
// The associated ScriptContext for this port. Since these objects are owned
// by a NativeHandler, this should always be valid.
ScriptContext* script_context_ = nullptr;
const PortId id_;
// The id used in the JS bindings. If this is a receiver port, this is not the
// same as the port_number in the PortId. This should be used only as an
// identifier in the JS context this port is from.
int js_id_ = 0;
DISALLOW_COPY_AND_ASSIGN(ExtensionPort);
};
} // namespace extensions
#endif // EXTENSIONS_RENDERER_EXTENSION_PORT_H_