blob: 2ef1f48124f08dbd9125535dd7db2846e98793b6 [file] [log] [blame]
// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_VR_ELEMENTS_TRANSIENT_ELEMENT_H_
#define CHROME_BROWSER_VR_ELEMENTS_TRANSIENT_ELEMENT_H_
#include "base/callback.h"
#include "chrome/browser/vr/elements/textured_element.h"
namespace vr {
// Base class for a transient element that automatically hides itself after some
// point in time. The exacly transience behavior depends on the subclass.
class TransientElement : public UiElement {
public:
~TransientElement() override;
// Sets the elements visibility to the given value. If the visibility is
// changing to true, it stays visible for the set timeout.
void SetVisible(bool visible) override;
void SetVisibleImmediately(bool visible) override;
// Resets the time this element stays visible for if the element is currently
// visible.
void RefreshVisible();
protected:
explicit TransientElement(const base::TimeDelta& timeout);
base::TimeDelta timeout_;
base::TimeTicks set_visible_time_;
private:
typedef UiElement super;
DISALLOW_COPY_AND_ASSIGN(TransientElement);
};
// An element that hides itself after after a set timeout.
class SimpleTransientElement : public TransientElement {
public:
explicit SimpleTransientElement(const base::TimeDelta& timeout);
~SimpleTransientElement() override;
private:
bool OnBeginFrame(const base::TimeTicks& time,
const gfx::Transform& head_pose) override;
typedef TransientElement super;
DISALLOW_COPY_AND_ASSIGN(SimpleTransientElement);
};
// The reason why a transient element hid itself. Note that this is only used by
// ShowUntilSignalTransientElement below.
enum class TransientElementHideReason : int {
kTimeout,
kSignal,
};
// An element that waits for a signal or timeout to hide itself once its been
// made visible. The element will stay visible for at least the set
// minimum duration regardless of when ::Signal is called. The set callback
// is triggered when the element hides itself.
class ShowUntilSignalTransientElement : public TransientElement {
public:
ShowUntilSignalTransientElement(
const base::TimeDelta& min_duration,
const base::TimeDelta& timeout,
const base::Callback<void(TransientElementHideReason)>& callback);
~ShowUntilSignalTransientElement() override;
// This must be called before the set timeout to hide the element.
void Signal(bool value);
private:
bool OnBeginFrame(const base::TimeTicks& time,
const gfx::Transform& head_pose) override;
typedef TransientElement super;
base::TimeDelta min_duration_;
base::Callback<void(TransientElementHideReason)> callback_;
bool signaled_ = false;
DISALLOW_COPY_AND_ASSIGN(ShowUntilSignalTransientElement);
};
} // namespace vr
#endif // CHROME_BROWSER_VR_ELEMENTS_TRANSIENT_ELEMENT_H_