| // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "ash/public/cpp/shell_window_ids.h" |
| #include "ash/shell.h" |
| #include "ash/test/ash_test_base.h" |
| #include "ash/wm/test_activation_delegate.h" |
| #include "ash/wm/window_util.h" |
| #include "ui/aura/client/aura_constants.h" |
| #include "ui/aura/client/cursor_client_observer.h" |
| #include "ui/aura/client/focus_client.h" |
| #include "ui/aura/env.h" |
| #include "ui/aura/test/aura_test_base.h" |
| #include "ui/aura/test/test_window_delegate.h" |
| #include "ui/aura/test/test_windows.h" |
| #include "ui/base/cursor/cursor.h" |
| #include "ui/base/hit_test.h" |
| #include "ui/display/screen.h" |
| #include "ui/events/event.h" |
| #include "ui/events/event_sink.h" |
| #include "ui/events/event_utils.h" |
| #include "ui/events/test/event_generator.h" |
| #include "ui/events/test/test_event_handler.h" |
| #include "ui/wm/core/compound_event_filter.h" |
| #include "ui/wm/public/activation_client.h" |
| #include "ui/wm/public/activation_delegate.h" |
| #include "ui/wm/test/testing_cursor_client_observer.h" |
| |
| namespace { |
| |
| base::TimeTicks getTime() { |
| return ui::EventTimeForNow(); |
| } |
| |
| // A slightly changed TestEventHandler which can be configured to return a |
| // specified value for key/mouse event handling. |
| class CustomEventHandler : public ui::test::TestEventHandler { |
| public: |
| CustomEventHandler() |
| : key_result_(ui::ER_UNHANDLED), mouse_result_(ui::ER_UNHANDLED) {} |
| |
| ~CustomEventHandler() override = default; |
| |
| void set_key_event_handling_result(ui::EventResult result) { |
| key_result_ = result; |
| } |
| |
| void set_mouse_event_handling_result(ui::EventResult result) { |
| mouse_result_ = result; |
| } |
| |
| // Overridden from ui::EventHandler: |
| void OnKeyEvent(ui::KeyEvent* event) override { |
| ui::test::TestEventHandler::OnKeyEvent(event); |
| if (key_result_ & ui::ER_HANDLED) |
| event->SetHandled(); |
| if (key_result_ & ui::ER_CONSUMED) |
| event->StopPropagation(); |
| } |
| |
| void OnMouseEvent(ui::MouseEvent* event) override { |
| ui::test::TestEventHandler::OnMouseEvent(event); |
| if (mouse_result_ & ui::ER_HANDLED) |
| event->SetHandled(); |
| if (mouse_result_ & ui::ER_CONSUMED) |
| event->StopPropagation(); |
| } |
| |
| private: |
| ui::EventResult key_result_; |
| ui::EventResult mouse_result_; |
| |
| DISALLOW_COPY_AND_ASSIGN(CustomEventHandler); |
| }; |
| |
| } // namespace |
| |
| namespace ash { |
| |
| class WindowManagerTest : public AshTestBase { |
| public: |
| WindowManagerTest() = default; |
| ~WindowManagerTest() override = default; |
| |
| void SetUp() override { |
| AshTestBase::SetUp(); |
| |
| // Shell hides the cursor by default; show it for these tests. |
| Shell::Get()->cursor_manager()->ShowCursor(); |
| } |
| |
| DISALLOW_COPY_AND_ASSIGN(WindowManagerTest); |
| }; |
| |
| class NonFocusableDelegate : public aura::test::TestWindowDelegate { |
| public: |
| NonFocusableDelegate() = default; |
| |
| private: |
| bool CanFocus() override { return false; } |
| |
| DISALLOW_COPY_AND_ASSIGN(NonFocusableDelegate); |
| }; |
| |
| class HitTestWindowDelegate : public aura::test::TestWindowDelegate { |
| public: |
| HitTestWindowDelegate() : hittest_code_(HTNOWHERE) {} |
| ~HitTestWindowDelegate() override = default; |
| void set_hittest_code(int hittest_code) { hittest_code_ = hittest_code; } |
| |
| private: |
| // Overridden from TestWindowDelegate: |
| int GetNonClientComponent(const gfx::Point& point) const override { |
| return hittest_code_; |
| } |
| |
| int hittest_code_; |
| |
| DISALLOW_COPY_AND_ASSIGN(HitTestWindowDelegate); |
| }; |
| |
| TEST_F(WindowManagerTest, Focus) { |
| // The IME event filter interferes with the basic key event propagation we |
| // attempt to do here, so we disable it. |
| // |
| DisableIME(); |
| aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
| root_window->SetBounds(gfx::Rect(0, 0, 510, 510)); |
| |
| // Supplied ids are negative so as not to collide with shell ids. |
| // TODO(beng): maybe introduce a MAKE_SHELL_ID() macro that generates a safe |
| // id beyond shell id max? |
| std::unique_ptr<aura::Window> w1( |
| CreateTestWindowInShell(SK_ColorWHITE, -1, gfx::Rect(10, 10, 500, 500))); |
| std::unique_ptr<aura::Window> w11(aura::test::CreateTestWindow( |
| SK_ColorGREEN, -11, gfx::Rect(5, 5, 100, 100), w1.get())); |
| std::unique_ptr<aura::Window> w111(aura::test::CreateTestWindow( |
| SK_ColorCYAN, -111, gfx::Rect(5, 5, 75, 75), w11.get())); |
| std::unique_ptr<aura::Window> w1111(aura::test::CreateTestWindow( |
| SK_ColorRED, -1111, gfx::Rect(5, 5, 50, 50), w111.get())); |
| std::unique_ptr<aura::Window> w12(aura::test::CreateTestWindow( |
| SK_ColorMAGENTA, -12, gfx::Rect(10, 420, 25, 25), w1.get())); |
| aura::test::ColorTestWindowDelegate* w121delegate = |
| new aura::test::ColorTestWindowDelegate(SK_ColorYELLOW); |
| std::unique_ptr<aura::Window> w121(aura::test::CreateTestWindowWithDelegate( |
| w121delegate, -121, gfx::Rect(5, 5, 5, 5), w12.get())); |
| aura::test::ColorTestWindowDelegate* w122delegate = |
| new aura::test::ColorTestWindowDelegate(SK_ColorRED); |
| std::unique_ptr<aura::Window> w122(aura::test::CreateTestWindowWithDelegate( |
| w122delegate, -122, gfx::Rect(10, 5, 5, 5), w12.get())); |
| aura::test::ColorTestWindowDelegate* w123delegate = |
| new aura::test::ColorTestWindowDelegate(SK_ColorRED); |
| std::unique_ptr<aura::Window> w123(aura::test::CreateTestWindowWithDelegate( |
| w123delegate, -123, gfx::Rect(15, 5, 5, 5), w12.get())); |
| std::unique_ptr<aura::Window> w13(aura::test::CreateTestWindow( |
| SK_ColorGRAY, -13, gfx::Rect(5, 470, 50, 50), w1.get())); |
| |
| // Click on a sub-window (w121) to focus it. |
| ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), w121.get()); |
| generator.ClickLeftButton(); |
| |
| aura::client::FocusClient* focus_client = |
| aura::client::GetFocusClient(w121.get()); |
| EXPECT_EQ(w121.get(), focus_client->GetFocusedWindow()); |
| |
| ui::EventSink* sink = root_window->GetHost()->event_sink(); |
| |
| // The key press should be sent to the focused sub-window. |
| ui::KeyEvent keyev(ui::ET_KEY_PRESSED, ui::VKEY_E, ui::EF_NONE); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&keyev); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::VKEY_E, w121delegate->last_key_code()); |
| |
| // Touch on a sub-window (w122) to focus it. |
| gfx::Point click_point = w122->bounds().CenterPoint(); |
| aura::Window::ConvertPointToTarget(w122->parent(), root_window, &click_point); |
| ui::TouchEvent touchev( |
| ui::ET_TOUCH_PRESSED, click_point, getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| details = sink->OnEventFromSource(&touchev); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| focus_client = aura::client::GetFocusClient(w122.get()); |
| EXPECT_EQ(w122.get(), focus_client->GetFocusedWindow()); |
| |
| // The key press should be sent to the focused sub-window. |
| keyev = ui::KeyEvent(ui::ET_KEY_PRESSED, ui::VKEY_E, ui::EF_NONE); |
| details = sink->OnEventFromSource(&keyev); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::VKEY_E, w122delegate->last_key_code()); |
| |
| // Hiding the focused window will set the focus to its parent if |
| // it's focusable. |
| w122->Hide(); |
| EXPECT_EQ(aura::client::GetFocusClient(w12.get()), |
| aura::client::GetFocusClient(w122.get())); |
| EXPECT_EQ(w12.get(), |
| aura::client::GetFocusClient(w12.get())->GetFocusedWindow()); |
| |
| // Sets the focus back to w122. |
| w122->Show(); |
| w122->Focus(); |
| EXPECT_EQ(w122.get(), |
| aura::client::GetFocusClient(w12.get())->GetFocusedWindow()); |
| |
| // Removing the focused window from parent should set the focus to |
| // its parent if it's focusable. |
| w12->RemoveChild(w122.get()); |
| EXPECT_EQ(NULL, aura::client::GetFocusClient(w122.get())); |
| EXPECT_EQ(w12.get(), |
| aura::client::GetFocusClient(w12.get())->GetFocusedWindow()); |
| |
| // Set the focus to w123, but make the w1 not activatable. |
| TestActivationDelegate activation_delegate(false); |
| w123->Focus(); |
| EXPECT_EQ(w123.get(), |
| aura::client::GetFocusClient(w12.get())->GetFocusedWindow()); |
| ::wm::SetActivationDelegate(w1.get(), &activation_delegate); |
| |
| // Hiding the focused window will set the focus to NULL because |
| // parent window is not focusable. |
| w123->Hide(); |
| EXPECT_EQ(aura::client::GetFocusClient(w12.get()), |
| aura::client::GetFocusClient(w123.get())); |
| EXPECT_EQ(NULL, aura::client::GetFocusClient(w12.get())->GetFocusedWindow()); |
| keyev = ui::KeyEvent(ui::ET_KEY_PRESSED, ui::VKEY_E, ui::EF_NONE); |
| details = sink->OnEventFromSource(&keyev); |
| EXPECT_FALSE(keyev.handled() || details.dispatcher_destroyed); |
| |
| // Set the focus back to w123 |
| ::wm::SetActivationDelegate(w1.get(), NULL); |
| w123->Show(); |
| w123->Focus(); |
| EXPECT_EQ(w123.get(), |
| aura::client::GetFocusClient(w12.get())->GetFocusedWindow()); |
| ::wm::SetActivationDelegate(w1.get(), &activation_delegate); |
| |
| // Removing the focused window will set the focus to NULL because |
| // parent window is not focusable. |
| w12->RemoveChild(w123.get()); |
| EXPECT_EQ(NULL, aura::client::GetFocusClient(w123.get())); |
| keyev = ui::KeyEvent(ui::ET_KEY_PRESSED, ui::VKEY_E, ui::EF_NONE); |
| details = sink->OnEventFromSource(&keyev); |
| EXPECT_FALSE(keyev.handled() || details.dispatcher_destroyed); |
| |
| // Must set to NULL since the activation delegate will be destroyed before |
| // the windows. |
| ::wm::SetActivationDelegate(w1.get(), NULL); |
| } |
| |
| // Various assertion testing for activating windows. |
| TEST_F(WindowManagerTest, ActivateOnMouse) { |
| aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
| |
| TestActivationDelegate d1; |
| aura::test::TestWindowDelegate wd; |
| std::unique_ptr<aura::Window> w1( |
| CreateTestWindowInShellWithDelegate(&wd, -1, gfx::Rect(10, 10, 50, 50))); |
| d1.SetWindow(w1.get()); |
| TestActivationDelegate d2; |
| std::unique_ptr<aura::Window> w2( |
| CreateTestWindowInShellWithDelegate(&wd, -2, gfx::Rect(70, 70, 50, 50))); |
| d2.SetWindow(w2.get()); |
| |
| aura::client::FocusClient* focus_client = |
| aura::client::GetFocusClient(w1.get()); |
| |
| d1.Clear(); |
| d2.Clear(); |
| |
| // Activate window1. |
| wm::ActivateWindow(w1.get()); |
| EXPECT_TRUE(wm::IsActiveWindow(w1.get())); |
| EXPECT_EQ(w1.get(), focus_client->GetFocusedWindow()); |
| EXPECT_EQ(1, d1.activated_count()); |
| EXPECT_EQ(0, d1.lost_active_count()); |
| d1.Clear(); |
| |
| { |
| // Click on window2. |
| ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), w2.get()); |
| generator.ClickLeftButton(); |
| |
| // Window2 should have become active. |
| EXPECT_TRUE(wm::IsActiveWindow(w2.get())); |
| EXPECT_EQ(w2.get(), focus_client->GetFocusedWindow()); |
| EXPECT_EQ(0, d1.activated_count()); |
| EXPECT_EQ(1, d1.lost_active_count()); |
| EXPECT_EQ(1, d2.activated_count()); |
| EXPECT_EQ(0, d2.lost_active_count()); |
| d1.Clear(); |
| d2.Clear(); |
| } |
| |
| { |
| // Click back on window1, but set it up so w1 doesn't activate on click. |
| ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), w1.get()); |
| d1.set_activate(false); |
| generator.ClickLeftButton(); |
| |
| // Window2 should still be active and focused. |
| EXPECT_TRUE(wm::IsActiveWindow(w2.get())); |
| EXPECT_EQ(w2.get(), focus_client->GetFocusedWindow()); |
| EXPECT_EQ(0, d1.activated_count()); |
| EXPECT_EQ(0, d1.lost_active_count()); |
| EXPECT_EQ(0, d2.activated_count()); |
| EXPECT_EQ(0, d2.lost_active_count()); |
| d1.Clear(); |
| d2.Clear(); |
| } |
| |
| // Destroy window2, this should make window1 active. |
| d1.set_activate(true); |
| w2.reset(); |
| EXPECT_EQ(0, d2.activated_count()); |
| EXPECT_EQ(1, d2.lost_active_count()); |
| EXPECT_TRUE(wm::IsActiveWindow(w1.get())); |
| EXPECT_EQ(w1.get(), focus_client->GetFocusedWindow()); |
| EXPECT_EQ(1, d1.activated_count()); |
| EXPECT_EQ(0, d1.lost_active_count()); |
| |
| // Clicking an active window with a child shouldn't steal the |
| // focus from the child. |
| { |
| std::unique_ptr<aura::Window> w11(CreateTestWindowWithDelegate( |
| &wd, -11, gfx::Rect(10, 10, 10, 10), w1.get())); |
| ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), |
| w11.get()); |
| // First set the focus to the child |w11|. |
| generator.ClickLeftButton(); |
| EXPECT_EQ(w11.get(), focus_client->GetFocusedWindow()); |
| EXPECT_EQ(w1.get(), wm::GetActiveWindow()); |
| |
| // Then click the parent active window. The focus shouldn't move. |
| gfx::Point left_top = w1->bounds().origin(); |
| aura::Window::ConvertPointToTarget(w1->parent(), root_window, &left_top); |
| left_top.Offset(1, 1); |
| generator.MoveMouseTo(left_top); |
| generator.ClickLeftButton(); |
| EXPECT_EQ(w11.get(), focus_client->GetFocusedWindow()); |
| EXPECT_EQ(w1.get(), wm::GetActiveWindow()); |
| } |
| |
| // Clicking on a non-focusable window inside a background window should still |
| // give focus to the background window. |
| { |
| NonFocusableDelegate nfd; |
| std::unique_ptr<aura::Window> w11(CreateTestWindowWithDelegate( |
| &nfd, -1, gfx::Rect(10, 10, 10, 10), w1.get())); |
| // Move focus to |w2| first. |
| std::unique_ptr<aura::Window> w2(CreateTestWindowInShellWithDelegate( |
| &wd, -1, gfx::Rect(70, 70, 50, 50))); |
| ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), w2.get()); |
| generator.ClickLeftButton(); |
| EXPECT_EQ(w2.get(), focus_client->GetFocusedWindow()); |
| EXPECT_FALSE(w11->CanFocus()); |
| |
| // Click on |w11|. This should focus w1. |
| generator.MoveMouseToCenterOf(w11.get()); |
| generator.ClickLeftButton(); |
| EXPECT_EQ(w1.get(), focus_client->GetFocusedWindow()); |
| } |
| } |
| |
| // Tests that Set window property |kActivateOnPointerKey| to false could |
| // properly ignore pointer window activation. |
| TEST_F(WindowManagerTest, ActivateOnPointerWindowProperty) { |
| // Create two test windows, window1 and window2. |
| aura::test::TestWindowDelegate wd; |
| std::unique_ptr<aura::Window> w1( |
| CreateTestWindowInShellWithDelegate(&wd, -1, gfx::Rect(10, 10, 50, 50))); |
| std::unique_ptr<aura::Window> w2( |
| CreateTestWindowInShellWithDelegate(&wd, -2, gfx::Rect(70, 70, 50, 50))); |
| |
| // Activate window1. |
| wm::ActivateWindow(w1.get()); |
| EXPECT_TRUE(wm::IsActiveWindow(w1.get())); |
| EXPECT_FALSE(wm::IsActiveWindow(w2.get())); |
| |
| // Set window2 not pointer activatable. |
| w2->SetProperty(aura::client::kActivateOnPointerKey, false); |
| // Mouse click on window2. |
| ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), w2.get()); |
| generator.ClickLeftButton(); |
| // Window2 should not become active. |
| EXPECT_FALSE(wm::IsActiveWindow(w2.get())); |
| EXPECT_TRUE(wm::IsActiveWindow(w1.get())); |
| |
| // Gesture a tap at window2. |
| generator.GestureTapAt(w2->bounds().CenterPoint()); |
| // Window2 should not become active. |
| EXPECT_FALSE(wm::IsActiveWindow(w2.get())); |
| EXPECT_TRUE(wm::IsActiveWindow(w1.get())); |
| |
| // Set window2 now pointer activatable. |
| w2->SetProperty(aura::client::kActivateOnPointerKey, true); |
| // Mouse click on window2. |
| generator.ClickLeftButton(); |
| // Window2 should become active. |
| EXPECT_TRUE(wm::IsActiveWindow(w2.get())); |
| EXPECT_FALSE(wm::IsActiveWindow(w1.get())); |
| } |
| |
| // Essentially the same as ActivateOnMouse, but for touch events. |
| TEST_F(WindowManagerTest, ActivateOnTouch) { |
| aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
| |
| TestActivationDelegate d1; |
| aura::test::TestWindowDelegate wd; |
| std::unique_ptr<aura::Window> w1( |
| CreateTestWindowInShellWithDelegate(&wd, -1, gfx::Rect(10, 10, 50, 50))); |
| d1.SetWindow(w1.get()); |
| TestActivationDelegate d2; |
| std::unique_ptr<aura::Window> w2( |
| CreateTestWindowInShellWithDelegate(&wd, -2, gfx::Rect(70, 70, 50, 50))); |
| d2.SetWindow(w2.get()); |
| |
| aura::client::FocusClient* focus_client = |
| aura::client::GetFocusClient(w1.get()); |
| |
| d1.Clear(); |
| d2.Clear(); |
| |
| // Activate window1. |
| wm::ActivateWindow(w1.get()); |
| EXPECT_TRUE(wm::IsActiveWindow(w1.get())); |
| EXPECT_EQ(w1.get(), focus_client->GetFocusedWindow()); |
| EXPECT_EQ(1, d1.activated_count()); |
| EXPECT_EQ(0, d1.lost_active_count()); |
| d1.Clear(); |
| |
| // Touch window2. |
| gfx::Point press_point = w2->bounds().CenterPoint(); |
| aura::Window::ConvertPointToTarget(w2->parent(), root_window, &press_point); |
| ui::TouchEvent touchev1( |
| ui::ET_TOUCH_PRESSED, press_point, getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 0)); |
| |
| ui::EventSink* sink = root_window->GetHost()->event_sink(); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&touchev1); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| |
| // Window2 should have become active. |
| EXPECT_TRUE(wm::IsActiveWindow(w2.get())); |
| EXPECT_EQ(w2.get(), focus_client->GetFocusedWindow()); |
| EXPECT_EQ(0, d1.activated_count()); |
| EXPECT_EQ(1, d1.lost_active_count()); |
| EXPECT_EQ(1, d2.activated_count()); |
| EXPECT_EQ(0, d2.lost_active_count()); |
| d1.Clear(); |
| d2.Clear(); |
| |
| // Touch window1, but set it up so w1 doesn't activate on touch. |
| press_point = w1->bounds().CenterPoint(); |
| aura::Window::ConvertPointToTarget(w1->parent(), root_window, &press_point); |
| d1.set_activate(false); |
| ui::TouchEvent touchev2( |
| ui::ET_TOUCH_PRESSED, press_point, getTime(), |
| ui::PointerDetails(ui::EventPointerType::POINTER_TYPE_TOUCH, 1)); |
| details = sink->OnEventFromSource(&touchev2); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| |
| // Window2 should still be active and focused. |
| EXPECT_TRUE(wm::IsActiveWindow(w2.get())); |
| EXPECT_EQ(w2.get(), focus_client->GetFocusedWindow()); |
| EXPECT_EQ(0, d1.activated_count()); |
| EXPECT_EQ(0, d1.lost_active_count()); |
| EXPECT_EQ(0, d2.activated_count()); |
| EXPECT_EQ(0, d2.lost_active_count()); |
| d1.Clear(); |
| d2.Clear(); |
| |
| // Destroy window2, this should make window1 active. |
| d1.set_activate(true); |
| w2.reset(); |
| EXPECT_EQ(0, d2.activated_count()); |
| EXPECT_EQ(1, d2.lost_active_count()); |
| EXPECT_TRUE(wm::IsActiveWindow(w1.get())); |
| EXPECT_EQ(w1.get(), focus_client->GetFocusedWindow()); |
| EXPECT_EQ(1, d1.activated_count()); |
| EXPECT_EQ(0, d1.lost_active_count()); |
| } |
| |
| TEST_F(WindowManagerTest, MouseEventCursors) { |
| aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
| |
| // Create a window. |
| const int kWindowLeft = 123; |
| const int kWindowTop = 45; |
| HitTestWindowDelegate window_delegate; |
| std::unique_ptr<aura::Window> window(CreateTestWindowInShellWithDelegate( |
| &window_delegate, -1, gfx::Rect(kWindowLeft, kWindowTop, 640, 480))); |
| |
| // Create two mouse movement events we can switch between. |
| gfx::Point point1(kWindowLeft, kWindowTop); |
| aura::Window::ConvertPointToTarget(window->parent(), root_window, &point1); |
| |
| gfx::Point point2(kWindowLeft + 1, kWindowTop + 1); |
| aura::Window::ConvertPointToTarget(window->parent(), root_window, &point2); |
| |
| aura::WindowTreeHost* host = root_window->GetHost(); |
| ui::EventSink* sink = host->event_sink(); |
| |
| // Cursor starts as a pointer (set during Shell::Init()). |
| EXPECT_EQ(ui::CursorType::kPointer, host->last_cursor().native_type()); |
| |
| { |
| // Resize edges and corners show proper cursors. |
| window_delegate.set_hittest_code(HTBOTTOM); |
| ui::MouseEvent move1(ui::ET_MOUSE_MOVED, point1, point1, |
| ui::EventTimeForNow(), 0, 0); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&move1); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::CursorType::kSouthResize, host->last_cursor().native_type()); |
| } |
| |
| { |
| window_delegate.set_hittest_code(HTBOTTOMLEFT); |
| ui::MouseEvent move2(ui::ET_MOUSE_MOVED, point2, point2, |
| ui::EventTimeForNow(), 0, 0); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&move2); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::CursorType::kSouthWestResize, |
| host->last_cursor().native_type()); |
| } |
| |
| { |
| window_delegate.set_hittest_code(HTBOTTOMRIGHT); |
| ui::MouseEvent move1(ui::ET_MOUSE_MOVED, point1, point1, |
| ui::EventTimeForNow(), 0, 0); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&move1); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::CursorType::kSouthEastResize, |
| host->last_cursor().native_type()); |
| } |
| |
| { |
| window_delegate.set_hittest_code(HTLEFT); |
| ui::MouseEvent move2(ui::ET_MOUSE_MOVED, point2, point2, |
| ui::EventTimeForNow(), 0, 0); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&move2); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::CursorType::kWestResize, host->last_cursor().native_type()); |
| } |
| |
| { |
| window_delegate.set_hittest_code(HTRIGHT); |
| ui::MouseEvent move1(ui::ET_MOUSE_MOVED, point1, point1, |
| ui::EventTimeForNow(), 0, 0); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&move1); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::CursorType::kEastResize, host->last_cursor().native_type()); |
| } |
| |
| { |
| window_delegate.set_hittest_code(HTTOP); |
| ui::MouseEvent move2(ui::ET_MOUSE_MOVED, point2, point2, |
| ui::EventTimeForNow(), 0, 0); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&move2); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::CursorType::kNorthResize, host->last_cursor().native_type()); |
| } |
| |
| { |
| window_delegate.set_hittest_code(HTTOPLEFT); |
| ui::MouseEvent move1(ui::ET_MOUSE_MOVED, point1, point1, |
| ui::EventTimeForNow(), 0, 0); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&move1); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::CursorType::kNorthWestResize, |
| host->last_cursor().native_type()); |
| } |
| |
| { |
| window_delegate.set_hittest_code(HTTOPRIGHT); |
| ui::MouseEvent move2(ui::ET_MOUSE_MOVED, point2, point2, |
| ui::EventTimeForNow(), 0, 0); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&move2); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::CursorType::kNorthEastResize, |
| host->last_cursor().native_type()); |
| } |
| |
| { |
| // Client area uses null cursor. |
| window_delegate.set_hittest_code(HTCLIENT); |
| ui::MouseEvent move1(ui::ET_MOUSE_MOVED, point1, point1, |
| ui::EventTimeForNow(), 0, 0); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&move1); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(ui::CursorType::kNull, host->last_cursor().native_type()); |
| } |
| } |
| |
| TEST_F(WindowManagerTest, TransformActivate) { |
| aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
| gfx::Size size = root_window->bounds().size(); |
| EXPECT_EQ(gfx::Rect(size).ToString(), |
| display::Screen::GetScreen() |
| ->GetDisplayNearestPoint(gfx::Point()) |
| .bounds() |
| .ToString()); |
| |
| // Rotate it clock-wise 90 degrees. |
| gfx::Transform transform; |
| transform.Translate(size.width(), 0); |
| transform.Rotate(90.0f); |
| root_window->GetHost()->SetRootTransform(transform); |
| |
| TestActivationDelegate d1; |
| aura::test::TestWindowDelegate wd; |
| std::unique_ptr<aura::Window> w1( |
| CreateTestWindowInShellWithDelegate(&wd, 1, gfx::Rect(0, 15, 50, 50))); |
| d1.SetWindow(w1.get()); |
| w1->Show(); |
| |
| gfx::Point miss_point(5, 5); |
| transform.TransformPoint(&miss_point); |
| ui::MouseEvent mouseev1(ui::ET_MOUSE_PRESSED, miss_point, miss_point, |
| ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, |
| ui::EF_LEFT_MOUSE_BUTTON); |
| ui::EventSink* sink = root_window->GetHost()->event_sink(); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&mouseev1); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_EQ(NULL, aura::client::GetFocusClient(w1.get())->GetFocusedWindow()); |
| ui::MouseEvent mouseup(ui::ET_MOUSE_RELEASED, miss_point, miss_point, |
| ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, |
| ui::EF_LEFT_MOUSE_BUTTON); |
| details = sink->OnEventFromSource(&mouseup); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| |
| gfx::Point hit_point(5, 15); |
| transform.TransformPoint(&hit_point); |
| ui::MouseEvent mouseev2(ui::ET_MOUSE_PRESSED, hit_point, hit_point, |
| ui::EventTimeForNow(), ui::EF_LEFT_MOUSE_BUTTON, |
| ui::EF_LEFT_MOUSE_BUTTON); |
| details = sink->OnEventFromSource(&mouseev2); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| EXPECT_TRUE(wm::IsActiveWindow(w1.get())); |
| EXPECT_EQ(w1.get(), |
| aura::client::GetFocusClient(w1.get())->GetFocusedWindow()); |
| } |
| |
| TEST_F(WindowManagerTest, AdditionalFilters) { |
| // The IME event filter interferes with the basic key event propagation we |
| // attempt to do here, so we disable it. |
| DisableIME(); |
| aura::Window* root_window = Shell::GetPrimaryRootWindow(); |
| |
| // Creates a window and make it active |
| std::unique_ptr<aura::Window> w1( |
| CreateTestWindowInShell(SK_ColorWHITE, -1, gfx::Rect(0, 0, 100, 100))); |
| wm::ActivateWindow(w1.get()); |
| |
| // Creates two addition filters |
| std::unique_ptr<CustomEventHandler> f1(new CustomEventHandler); |
| std::unique_ptr<CustomEventHandler> f2(new CustomEventHandler); |
| |
| // Adds them to root window event filter. |
| ::wm::CompoundEventFilter* env_filter = Shell::Get()->env_filter(); |
| env_filter->AddHandler(f1.get()); |
| env_filter->AddHandler(f2.get()); |
| |
| // Dispatches mouse and keyboard events. |
| ui::KeyEvent key_event(ui::ET_KEY_PRESSED, ui::VKEY_A, ui::EF_NONE); |
| ui::EventSink* sink = root_window->GetHost()->event_sink(); |
| ui::EventDispatchDetails details = sink->OnEventFromSource(&key_event); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| ui::MouseEvent mouse_pressed(ui::ET_MOUSE_PRESSED, gfx::Point(0, 0), |
| gfx::Point(0, 0), ui::EventTimeForNow(), 0, 0); |
| details = sink->OnEventFromSource(&mouse_pressed); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| |
| // Both filters should get the events. |
| EXPECT_EQ(1, f1->num_key_events()); |
| EXPECT_EQ(1, f1->num_mouse_events()); |
| EXPECT_EQ(1, f2->num_key_events()); |
| EXPECT_EQ(1, f2->num_mouse_events()); |
| |
| f1->Reset(); |
| f2->Reset(); |
| |
| // Makes f1 consume events. |
| f1->set_key_event_handling_result(ui::ER_CONSUMED); |
| f1->set_mouse_event_handling_result(ui::ER_CONSUMED); |
| |
| // Dispatches events. |
| details = sink->OnEventFromSource(&key_event); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| ui::MouseEvent mouse_released(ui::ET_MOUSE_RELEASED, gfx::Point(0, 0), |
| gfx::Point(0, 0), ui::EventTimeForNow(), 0, 0); |
| details = sink->OnEventFromSource(&mouse_released); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| |
| // f1 should still get the events but f2 no longer gets them. |
| EXPECT_EQ(1, f1->num_key_events()); |
| EXPECT_EQ(1, f1->num_mouse_events()); |
| EXPECT_EQ(0, f2->num_key_events()); |
| EXPECT_EQ(0, f2->num_mouse_events()); |
| |
| f1->Reset(); |
| f2->Reset(); |
| |
| // Remove f1 from additonal filters list. |
| env_filter->RemoveHandler(f1.get()); |
| |
| // Dispatches events. |
| details = sink->OnEventFromSource(&key_event); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| details = sink->OnEventFromSource(&mouse_pressed); |
| ASSERT_FALSE(details.dispatcher_destroyed); |
| |
| // f1 should get no events since it's out and f2 should get them. |
| EXPECT_EQ(0, f1->num_key_events()); |
| EXPECT_EQ(0, f1->num_mouse_events()); |
| EXPECT_EQ(1, f2->num_key_events()); |
| EXPECT_EQ(1, f2->num_mouse_events()); |
| |
| env_filter->RemoveHandler(f2.get()); |
| } |
| |
| // Touch visually hides the cursor. |
| TEST_F(WindowManagerTest, UpdateCursorVisibility) { |
| ui::test::EventGenerator* generator = GetEventGenerator(); |
| ::wm::CursorManager* cursor_manager = ash::Shell::Get()->cursor_manager(); |
| |
| generator->MoveMouseTo(gfx::Point(0, 0)); |
| EXPECT_TRUE(cursor_manager->IsCursorVisible()); |
| EXPECT_TRUE(cursor_manager->IsMouseEventsEnabled()); |
| generator->PressTouch(); |
| EXPECT_FALSE(cursor_manager->IsCursorVisible()); |
| EXPECT_FALSE(cursor_manager->IsMouseEventsEnabled()); |
| generator->MoveMouseTo(gfx::Point(0, 0)); |
| EXPECT_TRUE(cursor_manager->IsCursorVisible()); |
| EXPECT_TRUE(cursor_manager->IsMouseEventsEnabled()); |
| generator->ReleaseTouch(); |
| EXPECT_TRUE(cursor_manager->IsCursorVisible()); |
| EXPECT_TRUE(cursor_manager->IsMouseEventsEnabled()); |
| } |
| |
| // Tests cursor visibility on key pressed event. |
| TEST_F(WindowManagerTest, UpdateCursorVisibilityOnKeyEvent) { |
| ui::test::EventGenerator* generator = GetEventGenerator(); |
| ::wm::CursorManager* cursor_manager = ash::Shell::Get()->cursor_manager(); |
| |
| // Pressing a key hides the cursor but does not disable mouse events. |
| generator->PressKey(ui::VKEY_A, ui::EF_NONE); |
| EXPECT_FALSE(cursor_manager->IsCursorVisible()); |
| EXPECT_TRUE(cursor_manager->IsMouseEventsEnabled()); |
| // Moving mouse shows the cursor. |
| generator->MoveMouseTo(gfx::Point(0, 0)); |
| EXPECT_TRUE(cursor_manager->IsCursorVisible()); |
| EXPECT_TRUE(cursor_manager->IsMouseEventsEnabled()); |
| // Releasing a key does does not hide the cursor and does not disable mouse |
| // events. |
| generator->ReleaseKey(ui::VKEY_A, ui::EF_NONE); |
| EXPECT_TRUE(cursor_manager->IsCursorVisible()); |
| EXPECT_TRUE(cursor_manager->IsMouseEventsEnabled()); |
| // Pressing a key with mouse button pressed does not hide the cursor and does |
| // not disable mouse events. |
| generator->PressLeftButton(); |
| generator->PressKey(ui::VKEY_A, ui::EF_NONE); |
| generator->ReleaseKey(ui::VKEY_A, ui::EF_NONE); |
| generator->ReleaseLeftButton(); |
| EXPECT_TRUE(cursor_manager->IsCursorVisible()); |
| EXPECT_TRUE(cursor_manager->IsMouseEventsEnabled()); |
| } |
| |
| // Test that pressing an accelerator does not hide the cursor. |
| TEST_F(WindowManagerTest, UpdateCursorVisibilityAccelerator) { |
| ui::test::EventGenerator* generator = GetEventGenerator(); |
| ::wm::CursorManager* cursor_manager = Shell::Get()->cursor_manager(); |
| |
| ASSERT_TRUE(cursor_manager->IsCursorVisible()); |
| |
| // Press Ctrl+A, release A first. |
| generator->PressKey(ui::VKEY_CONTROL, ui::EF_CONTROL_DOWN); |
| generator->PressKey(ui::VKEY_A, ui::EF_CONTROL_DOWN); |
| generator->ReleaseKey(ui::VKEY_A, ui::EF_CONTROL_DOWN); |
| generator->ReleaseKey(ui::VKEY_CONTROL, ui::EF_NONE); |
| EXPECT_TRUE(cursor_manager->IsCursorVisible()); |
| |
| // Press Ctrl+A, release Ctrl first. |
| generator->PressKey(ui::VKEY_CONTROL, ui::EF_CONTROL_DOWN); |
| generator->PressKey(ui::VKEY_A, ui::EF_CONTROL_DOWN); |
| generator->ReleaseKey(ui::VKEY_CONTROL, ui::EF_NONE); |
| generator->ReleaseKey(ui::VKEY_A, ui::EF_NONE); |
| EXPECT_TRUE(cursor_manager->IsCursorVisible()); |
| } |
| |
| TEST_F(WindowManagerTest, TestCursorClientObserver) { |
| ui::test::EventGenerator* generator = GetEventGenerator(); |
| ::wm::CursorManager* cursor_manager = ash::Shell::Get()->cursor_manager(); |
| |
| std::unique_ptr<aura::Window> w1( |
| CreateTestWindowInShell(SK_ColorWHITE, -1, gfx::Rect(0, 0, 100, 100))); |
| wm::ActivateWindow(w1.get()); |
| |
| // Add two observers. Both should have OnCursorVisibilityChanged() |
| // invoked when an event changes the visibility of the cursor. |
| ::wm::TestingCursorClientObserver observer_a; |
| ::wm::TestingCursorClientObserver observer_b; |
| cursor_manager->AddObserver(&observer_a); |
| cursor_manager->AddObserver(&observer_b); |
| |
| // Initial state before any events have been sent. |
| observer_a.reset(); |
| observer_b.reset(); |
| EXPECT_FALSE(observer_a.did_visibility_change()); |
| EXPECT_FALSE(observer_b.did_visibility_change()); |
| EXPECT_FALSE(observer_a.is_cursor_visible()); |
| EXPECT_FALSE(observer_b.is_cursor_visible()); |
| EXPECT_FALSE(observer_a.did_cursor_size_change()); |
| EXPECT_FALSE(observer_b.did_cursor_size_change()); |
| |
| // Keypress should hide the cursor. |
| generator->PressKey(ui::VKEY_A, ui::EF_NONE); |
| EXPECT_TRUE(observer_a.did_visibility_change()); |
| EXPECT_TRUE(observer_b.did_visibility_change()); |
| EXPECT_FALSE(observer_a.is_cursor_visible()); |
| EXPECT_FALSE(observer_b.is_cursor_visible()); |
| |
| // Set cursor set. |
| cursor_manager->SetCursorSize(ui::CursorSize::kLarge); |
| EXPECT_TRUE(observer_a.did_cursor_size_change()); |
| EXPECT_EQ(ui::CursorSize::kLarge, observer_a.cursor_size()); |
| EXPECT_TRUE(observer_b.did_cursor_size_change()); |
| EXPECT_EQ(ui::CursorSize::kLarge, observer_b.cursor_size()); |
| |
| // Mouse move should show the cursor. |
| observer_a.reset(); |
| observer_b.reset(); |
| generator->MoveMouseTo(50, 50); |
| EXPECT_TRUE(observer_a.did_visibility_change()); |
| EXPECT_TRUE(observer_b.did_visibility_change()); |
| EXPECT_TRUE(observer_a.is_cursor_visible()); |
| EXPECT_TRUE(observer_b.is_cursor_visible()); |
| |
| // Remove observer_b. Its OnCursorVisibilityChanged() should |
| // not be invoked past this point. |
| cursor_manager->RemoveObserver(&observer_b); |
| |
| // Gesture tap should hide the cursor. |
| observer_a.reset(); |
| observer_b.reset(); |
| generator->GestureTapAt(gfx::Point(25, 25)); |
| EXPECT_TRUE(observer_a.did_visibility_change()); |
| EXPECT_FALSE(observer_b.did_visibility_change()); |
| EXPECT_FALSE(observer_a.is_cursor_visible()); |
| |
| // Set back cursor set to normal. |
| cursor_manager->SetCursorSize(ui::CursorSize::kNormal); |
| EXPECT_TRUE(observer_a.did_cursor_size_change()); |
| EXPECT_EQ(ui::CursorSize::kNormal, observer_a.cursor_size()); |
| EXPECT_FALSE(observer_b.did_cursor_size_change()); |
| |
| // Mouse move should show the cursor. |
| observer_a.reset(); |
| observer_b.reset(); |
| generator->MoveMouseTo(50, 50); |
| EXPECT_TRUE(observer_a.did_visibility_change()); |
| EXPECT_FALSE(observer_b.did_visibility_change()); |
| EXPECT_TRUE(observer_a.is_cursor_visible()); |
| |
| cursor_manager->RemoveObserver(&observer_a); |
| } |
| |
| } // namespace ash |