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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_IPC_CLIENT_GPU_MEMORY_BUFFER_IMPL_SURFACE_TEXTURE_H_
#define GPU_IPC_CLIENT_GPU_MEMORY_BUFFER_IMPL_SURFACE_TEXTURE_H_
#include <android/native_window.h>
#include <stddef.h>
#include <memory>
#include "base/macros.h"
#include "gpu/gpu_export.h"
#include "gpu/ipc/client/gpu_memory_buffer_impl.h"
namespace gpu {
// Implementation of GPU memory buffer based on SurfaceTextures.
class GPU_EXPORT GpuMemoryBufferImplSurfaceTexture
: public GpuMemoryBufferImpl {
public:
~GpuMemoryBufferImplSurfaceTexture() override;
static std::unique_ptr<GpuMemoryBufferImplSurfaceTexture> CreateFromHandle(
const gfx::GpuMemoryBufferHandle& handle,
const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
const DestructionCallback& callback);
static bool IsConfigurationSupported(gfx::BufferFormat format,
gfx::BufferUsage usage);
static base::Closure AllocateForTesting(const gfx::Size& size,
gfx::BufferFormat format,
gfx::BufferUsage usage,
gfx::GpuMemoryBufferHandle* handle);
// Overridden from gfx::GpuMemoryBuffer:
bool Map() override;
void* memory(size_t plane) override;
void Unmap() override;
int stride(size_t plane) const override;
gfx::GpuMemoryBufferHandle GetHandle() const override;
private:
GpuMemoryBufferImplSurfaceTexture(gfx::GpuMemoryBufferId id,
const gfx::Size& size,
gfx::BufferFormat format,
const DestructionCallback& callback,
ANativeWindow* native_window);
ANativeWindow* native_window_;
ANativeWindow_Buffer buffer_;
DISALLOW_COPY_AND_ASSIGN(GpuMemoryBufferImplSurfaceTexture);
};
} // namespace gpu
#endif // GPU_IPC_CLIENT_GPU_MEMORY_BUFFER_IMPL_SURFACE_TEXTURE_H_