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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_OVERLAY_MAC_H_
#define GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_OVERLAY_MAC_H_
#include <list>
#include <memory>
#include <vector>
#import "base/mac/scoped_nsobject.h"
#include "base/timer/timer.h"
#include "gpu/ipc/service/gpu_command_buffer_stub.h"
#include "gpu/ipc/service/image_transport_surface.h"
#include "ui/base/cocoa/remote_layer_api.h"
#include "ui/events/latency_info.h"
#include "ui/gl/gl_surface.h"
#include "ui/gl/gpu_switching_observer.h"
@class CAContext;
@class CALayer;
namespace ui {
class CALayerTreeCoordinator;
struct CARendererLayerParams;
}
namespace gl {
class GLFence;
}
namespace gpu {
class ImageTransportSurfaceOverlayMac : public gl::GLSurface,
public ui::GpuSwitchingObserver {
public:
ImageTransportSurfaceOverlayMac(GpuCommandBufferStub* stub,
SurfaceHandle handle);
// GLSurface implementation
bool Initialize(gl::GLSurface::Format format) override;
void Destroy() override;
bool Resize(const gfx::Size& size,
float scale_factor,
bool has_alpha) override;
bool IsOffscreen() override;
gfx::SwapResult SwapBuffers() override;
gfx::SwapResult PostSubBuffer(int x, int y, int width, int height) override;
bool SupportsPostSubBuffer() override;
gfx::Size GetSize() override;
void* GetHandle() override;
bool OnMakeCurrent(gl::GLContext* context) override;
bool ScheduleOverlayPlane(int z_order,
gfx::OverlayTransform transform,
gl::GLImage* image,
const gfx::Rect& bounds_rect,
const gfx::RectF& crop_rect) override;
bool ScheduleCALayer(const ui::CARendererLayerParams& params) override;
void ScheduleCALayerInUseQuery(
std::vector<CALayerInUseQuery> queries) override;
bool IsSurfaceless() const override;
// ui::GpuSwitchingObserver implementation.
void OnGpuSwitched() override;
private:
~ImageTransportSurfaceOverlayMac() override;
void SetLatencyInfo(const std::vector<ui::LatencyInfo>& latency_info);
void SendAcceleratedSurfaceBuffersSwapped(
gpu::SurfaceHandle surface_handle,
CAContextID ca_context_id,
bool fullscreen_low_power_ca_context_valid,
CAContextID fullscreen_low_power_ca_context_id,
const gfx::ScopedRefCountedIOSurfaceMachPort& io_surface,
const gfx::Size& size,
float scale_factor,
std::vector<ui::LatencyInfo> latency_info);
gfx::SwapResult SwapBuffersInternal(const gfx::Rect& pixel_damage_rect);
base::WeakPtr<GpuCommandBufferStub> stub_;
SurfaceHandle handle_;
std::vector<ui::LatencyInfo> latency_info_;
bool use_remote_layer_api_;
base::scoped_nsobject<CAContext> ca_context_;
base::scoped_nsobject<CAContext> fullscreen_low_power_ca_context_;
std::unique_ptr<ui::CALayerTreeCoordinator> ca_layer_tree_coordinator_;
gfx::Size pixel_size_;
float scale_factor_;
std::vector<CALayerInUseQuery> ca_layer_in_use_queries_;
// A GLFence marking the end of the previous frame. Must only be accessed
// while in a ScopedSetGLToRealGLApi, and while the associated
// |previous_frame_context_| is bound.
std::unique_ptr<gl::GLFence> previous_frame_fence_;
base::ScopedTypeRef<CGLContextObj> fence_context_obj_;
// The renderer ID that all contexts made current to this surface should be
// targeting.
GLint gl_renderer_id_;
};
} // namespace gpu
#endif // GPU_IPC_SERVICE_IMAGE_TRANSPORT_SURFACE_OVERLAY_MAC_H_