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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef IOS_WEB_PUBLIC_APP_WEB_MAIN_H_
#define IOS_WEB_PUBLIC_APP_WEB_MAIN_H_
#include <memory>
#include "ios/web/public/app/web_main_delegate.h"
namespace web {
class WebMainRunner;
// Contains parameters passed to WebMain.
struct WebMainParams {
explicit WebMainParams(WebMainDelegate* delegate)
: delegate(delegate),
register_exit_manager(true),
argc(0),
argv(nullptr) {}
WebMainDelegate* delegate;
bool register_exit_manager;
int argc;
const char** argv;
};
// Encapsulates any setup and initialization that is needed by common
// web/ code. A single instance of this object should be created during app
// startup (or shortly after launch), and clients must ensure that this object
// is not destroyed while web/ code is still on the stack.
//
// Clients can add custom code to the startup flow by implementing the methods
// in WebMainDelegate and WebMainParts.
class WebMain {
public:
explicit WebMain(const WebMainParams& params);
~WebMain();
private:
std::unique_ptr<WebMainRunner> web_main_runner_;
};
} // namespace web
#endif // IOS_WEB_PUBLIC_APP_WEB_MAIN_H_