blob: e84049ce63631ec5bf3a760cbde90d6ea207d693 [file] [log] [blame]
// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/events/gesture_detection/touch_disposition_gesture_filter.h"
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/events/test/motion_event_test_utils.h"
using ui::test::MockMotionEvent;
namespace ui {
namespace {
const int kDefaultEventFlags = EF_ALT_DOWN | EF_SHIFT_DOWN;
} // namespace
class TouchDispositionGestureFilterTest
: public testing::Test,
public TouchDispositionGestureFilterClient {
public:
TouchDispositionGestureFilterTest()
: cancel_after_next_gesture_(false), sent_gesture_count_(0) {}
~TouchDispositionGestureFilterTest() override {}
// testing::Test
void SetUp() override {
queue_.reset(new TouchDispositionGestureFilter(this));
touch_event_.set_flags(kDefaultEventFlags);
}
void TearDown() override { queue_.reset(); }
// TouchDispositionGestureFilterClient
void ForwardGestureEvent(const GestureEventData& event) override {
EXPECT_EQ(GestureDeviceType::DEVICE_TOUCHSCREEN,
event.details.device_type());
++sent_gesture_count_;
last_sent_gesture_.reset(new GestureEventData(event));
sent_gestures_.push_back(event.type());
if (event.type() == ET_GESTURE_SHOW_PRESS)
show_press_bounding_box_ = event.details.bounding_box();
if (cancel_after_next_gesture_) {
cancel_after_next_gesture_ = false;
SendPacket(CancelTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
}
}
protected:
typedef std::vector<EventType> GestureList;
::testing::AssertionResult GesturesMatch(const GestureList& expected,
const GestureList& actual) {
if (expected.size() != actual.size()) {
return ::testing::AssertionFailure()
<< "actual.size(" << actual.size()
<< ") != expected.size(" << expected.size() << ")";
}
for (size_t i = 0; i < expected.size(); ++i) {
if (expected[i] != actual[i]) {
return ::testing::AssertionFailure()
<< "actual[" << i << "] ("
<< actual[i]
<< ") != expected[" << i << "] ("
<< expected[i] << ")";
}
}
return ::testing::AssertionSuccess();
}
GestureList NoGestures() { return GestureList(0); }
GestureList Gestures(EventType type) {
return GestureList(1, type);
}
GestureList Gestures(EventType type0, EventType type1) {
GestureList gestures(2);
gestures[0] = type0;
gestures[1] = type1;
return gestures;
}
GestureList Gestures(EventType type0,
EventType type1,
EventType type2) {
GestureList gestures(3);
gestures[0] = type0;
gestures[1] = type1;
gestures[2] = type2;
return gestures;
}
GestureList Gestures(EventType type0,
EventType type1,
EventType type2,
EventType type3) {
GestureList gestures(4);
gestures[0] = type0;
gestures[1] = type1;
gestures[2] = type2;
gestures[3] = type3;
return gestures;
}
TouchDispositionGestureFilter::PacketResult SendTouchGesturesWithResult(
const MotionEvent& touch,
const GestureEventDataPacket& packet) {
GestureEventDataPacket touch_packet =
GestureEventDataPacket::FromTouch(touch);
for (size_t i = 0; i < packet.gesture_count(); ++i)
touch_packet.Push(packet.gesture(i));
return queue_->OnGesturePacket(touch_packet);
}
uint32_t SendTouchGestures(const MotionEvent& touch,
const GestureEventDataPacket& packet) {
SendTouchGesturesWithResult(touch, packet);
last_sent_touch_event_id_ = touch.GetUniqueEventId();
return touch.GetUniqueEventId();
}
TouchDispositionGestureFilter::PacketResult
SendTimeoutGesture(EventType type) {
return queue_->OnGesturePacket(
GestureEventDataPacket::FromTouchTimeout(CreateGesture(type)));
}
TouchDispositionGestureFilter::PacketResult
SendGesturePacket(const GestureEventDataPacket& packet) {
return queue_->OnGesturePacket(packet);
}
void SendTouchEventAck(uint32_t touch_event_id, bool event_consumed) {
queue_->OnTouchEventAck(touch_event_id, event_consumed);
}
void SendTouchConsumedAck(uint32_t touch_event_id) {
SendTouchEventAck(touch_event_id, true);
}
void SendTouchNotConsumedAck(uint32_t touch_event_id) {
SendTouchEventAck(touch_event_id, false);
}
void SendTouchConsumedAckForLastTouch() {
SendTouchEventAck(last_sent_touch_event_id_, true);
}
void SendTouchNotConsumedAckForLastTouch() {
SendTouchEventAck(last_sent_touch_event_id_, false);
}
void PushGesture(EventType type) {
pending_gesture_packet_.Push(CreateGesture(type));
}
void PushGesture(EventType type, float x, float y, float diameter) {
pending_gesture_packet_.Push(CreateGesture(type, x, y, diameter));
}
const MockMotionEvent& PressTouchPoint(float x, float y) {
touch_event_.PressPoint(x, y);
touch_event_.SetRawOffset(raw_offset_.x(), raw_offset_.y());
return touch_event_;
}
const MockMotionEvent& PressTouchPoint() { return PressTouchPoint(0, 0); }
const MockMotionEvent& MoveTouchPoint() {
touch_event_.MovePoint(0, 0, 0);
touch_event_.set_event_time(base::TimeTicks::Now());
return touch_event_;
}
const MockMotionEvent& ReleaseTouchPoint() {
touch_event_.ReleasePoint();
touch_event_.set_event_time(base::TimeTicks::Now());
return touch_event_;
}
const MockMotionEvent& CancelTouchPoint() {
touch_event_.CancelPoint();
touch_event_.set_event_time(base::TimeTicks::Now());
return touch_event_;
}
uint32_t SendPacket(const MockMotionEvent& touch_event,
GestureList gesture_list) {
GestureEventDataPacket gesture_packet;
for (EventType type : gesture_list)
gesture_packet.Push(CreateGesture(type));
last_sent_touch_event_id_ = touch_event.GetUniqueEventId();
EXPECT_EQ(TouchDispositionGestureFilter::SUCCESS,
SendTouchGesturesWithResult(touch_event, gesture_packet));
return touch_event.GetUniqueEventId();
}
void SetRawTouchOffset(const gfx::Vector2dF& raw_offset) {
raw_offset_ = raw_offset;
}
const MockMotionEvent& ResetTouchPoints() {
touch_event_ = MockMotionEvent();
return touch_event_;
}
bool GesturesSent() const { return !sent_gestures_.empty(); }
const GestureEventData& last_sent_gesture() const {
CHECK(last_sent_gesture_);
return *last_sent_gesture_;
}
base::TimeTicks LastSentGestureTime() const {
return last_sent_gesture().time;
}
base::TimeTicks CurrentTouchTime() const {
return touch_event_.GetEventTime();
}
bool IsEmpty() const { return queue_->IsEmpty(); }
GestureList GetAndResetSentGestures() {
GestureList sent_gestures;
sent_gestures.swap(sent_gestures_);
return sent_gestures;
}
gfx::PointF LastSentGestureLocation() const {
return gfx::PointF(last_sent_gesture().x, last_sent_gesture().y);
}
gfx::PointF LastSentGestureRawLocation() const {
return gfx::PointF(last_sent_gesture().raw_x, last_sent_gesture().raw_y);
}
int LastSentGestureFlags() const {
return last_sent_gesture().flags;
}
const gfx::Rect& ShowPressBoundingBox() const {
return show_press_bounding_box_;
}
void SetCancelAfterNextGesture(bool cancel_after_next_gesture) {
cancel_after_next_gesture_ = cancel_after_next_gesture;
}
GestureEventData CreateGesture(EventType type) {
return CreateGesture(type, 0, 0, 0);
}
GestureEventData CreateGesture(EventType type,
float x,
float y,
float diameter) {
GestureEventDetails details(type);
details.set_device_type(GestureDeviceType::DEVICE_TOUCHSCREEN);
return GestureEventData(
details, 0, MotionEvent::TOOL_TYPE_FINGER, base::TimeTicks(), x, y, 0,
0, 1,
gfx::RectF(x - diameter / 2, y - diameter / 2, diameter, diameter),
kDefaultEventFlags, 0U);
}
private:
std::unique_ptr<TouchDispositionGestureFilter> queue_;
bool cancel_after_next_gesture_;
MockMotionEvent touch_event_;
GestureEventDataPacket pending_gesture_packet_;
size_t sent_gesture_count_;
GestureList sent_gestures_;
gfx::Vector2dF raw_offset_;
std::unique_ptr<GestureEventData> last_sent_gesture_;
gfx::Rect show_press_bounding_box_;
uint32_t last_sent_touch_event_id_;
};
TEST_F(TouchDispositionGestureFilterTest, BasicNoGestures) {
uint32_t touch_press_event_id = PressTouchPoint().GetUniqueEventId();
EXPECT_FALSE(GesturesSent());
uint32_t touch_move_event_id = MoveTouchPoint().GetUniqueEventId();
EXPECT_FALSE(GesturesSent());
// No gestures should be dispatched by the ack, as the queued packets
// contained no gestures.
SendTouchConsumedAck(touch_press_event_id);
EXPECT_FALSE(GesturesSent());
// Release the touch gesture.
uint32_t touch_release_event_id = ReleaseTouchPoint().GetUniqueEventId();
SendTouchConsumedAck(touch_move_event_id);
SendTouchConsumedAck(touch_release_event_id);
EXPECT_FALSE(GesturesSent());
}
TEST_F(TouchDispositionGestureFilterTest, BasicGestures) {
GestureList press_gestures =
Gestures(ET_GESTURE_BEGIN, ET_GESTURE_SCROLL_BEGIN);
// An unconsumed touch's gesture should be sent.
SendPacket(PressTouchPoint(), press_gestures);
EXPECT_FALSE(GesturesSent());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(press_gestures, GetAndResetSentGestures()));
// Multiple gestures can be queued for a single event.
GestureList release_gestures =
Gestures(ET_SCROLL_FLING_START, ET_SCROLL_FLING_CANCEL, ET_GESTURE_END);
SendPacket(ReleaseTouchPoint(), release_gestures);
EXPECT_FALSE(GesturesSent());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(release_gestures, GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, BasicGesturesConsumed) {
// A consumed touch's gesture should not be sent.
SendPacket(PressTouchPoint(),
Gestures(ET_GESTURE_BEGIN, ET_GESTURE_SCROLL_BEGIN));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(
ReleaseTouchPoint(),
Gestures(ET_SCROLL_FLING_START, ET_SCROLL_FLING_CANCEL, ET_GESTURE_END));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
}
TEST_F(TouchDispositionGestureFilterTest, ConsumedThenNotConsumed) {
// A consumed touch's gesture should not be sent.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
// Even if the subsequent touch is not consumed, continue dropping gestures.
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
// Even if the subsequent touch had no consumer, continue dropping gestures.
SendPacket(ReleaseTouchPoint(), Gestures(ET_SCROLL_FLING_START));
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
}
TEST_F(TouchDispositionGestureFilterTest, NotConsumedThenConsumed) {
// A not consumed touch's gesture should be sent.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
// A newly consumed gesture should not be sent.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_PINCH_BEGIN));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
// And subsequent non-consumed pinch updates should not be sent.
SendPacket(MoveTouchPoint(),
Gestures(ET_GESTURE_SCROLL_UPDATE, ET_GESTURE_PINCH_UPDATE));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_UPDATE),
GetAndResetSentGestures()));
// End events dispatched only when their start events were.
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_PINCH_END));
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_SCROLL_END));
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_END),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, ScrollAlternatelyConsumed) {
// A consumed touch's gesture should not be sent.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
for (size_t i = 0; i < 3; ++i) {
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_UPDATE),
GetAndResetSentGestures()));
}
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_SCROLL_END));
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_END),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, NotConsumedThenNoConsumer) {
// An unconsumed touch's gesture should be sent.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
// If the subsequent touch has no consumer (e.g., a secondary pointer is
// pressed but not on a touch handling rect), send the gesture.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_PINCH_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_PINCH_BEGIN),
GetAndResetSentGestures()));
// End events should be dispatched when their start events were, independent
// of the ack state.
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_PINCH_END));
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_PINCH_END),
GetAndResetSentGestures()));
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_SCROLL_END));
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_END),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, EndingEventsSent) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_PINCH_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_PINCH_BEGIN),
GetAndResetSentGestures()));
// Consuming the touchend event can't suppress the match end gesture.
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_PINCH_END));
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_PINCH_END),
GetAndResetSentGestures()));
// But other events in the same packet are still suppressed.
SendPacket(ReleaseTouchPoint(),
Gestures(ET_GESTURE_SCROLL_UPDATE, ET_GESTURE_SCROLL_END));
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_END),
GetAndResetSentGestures()));
// ET_GESTURE_SCROLL_END and ET_SCROLL_FLING_START behave the same in this
// regard.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
SendPacket(ReleaseTouchPoint(), Gestures(ET_SCROLL_FLING_START));
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_SCROLL_FLING_START),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, EndingEventsNotSent) {
// Consuming a begin event ensures no end events are sent.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_PINCH_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_PINCH_END));
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_SCROLL_END));
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
}
TEST_F(TouchDispositionGestureFilterTest, UpdateEventsSuppressedPerEvent) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
// Consuming a single scroll or pinch update should suppress only that event.
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_PINCH_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_PINCH_BEGIN),
GetAndResetSentGestures()));
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_PINCH_UPDATE));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
// Subsequent updates should not be affected.
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_UPDATE),
GetAndResetSentGestures()));
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_PINCH_UPDATE));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_PINCH_UPDATE),
GetAndResetSentGestures()));
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_PINCH_END));
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_PINCH_END),
GetAndResetSentGestures()));
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_SCROLL_END));
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_END),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, UpdateEventsDependOnBeginEvents) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
// Scroll and pinch gestures depend on the scroll begin gesture being
// dispatched.
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_PINCH_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_PINCH_UPDATE));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_PINCH_END));
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_SCROLL_END));
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
}
TEST_F(TouchDispositionGestureFilterTest, MultipleTouchSequences) {
// Queue two touch-to-gestures sequences.
uint32_t touch_press_event_id1 =
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
uint32_t touch_release_event_id1 =
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_TAP));
uint32_t touch_press_event_id2 =
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
uint32_t touch_release_event_id2 =
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_SCROLL_END));
// The first gesture sequence should not be allowed.
SendTouchConsumedAck(touch_press_event_id1);
SendTouchNotConsumedAck(touch_release_event_id1);
EXPECT_FALSE(GesturesSent());
// The subsequent sequence should "reset" allowance.
SendTouchNotConsumedAck(touch_press_event_id2);
SendTouchNotConsumedAck(touch_release_event_id2);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN,
ET_GESTURE_SCROLL_END),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, FlingCancelledOnNewTouchSequence) {
const gfx::Vector2dF raw_offset(1.3f, 3.7f);
SetRawTouchOffset(raw_offset);
// Simulate a fling.
SendPacket(PressTouchPoint(),
Gestures(ET_GESTURE_TAP_DOWN, ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(
Gestures(
ET_GESTURE_TAP_DOWN, ET_GESTURE_TAP_CANCEL, ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
SendPacket(ReleaseTouchPoint(), Gestures(ET_SCROLL_FLING_START));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_SCROLL_FLING_START),
GetAndResetSentGestures()));
// A new touch sequence should cancel the outstanding fling.
SendPacket(PressTouchPoint(1, 1), NoGestures());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_SCROLL_FLING_CANCEL),
GetAndResetSentGestures()));
EXPECT_EQ(CurrentTouchTime(), LastSentGestureTime());
EXPECT_EQ(LastSentGestureLocation(), gfx::PointF(1, 1));
EXPECT_EQ(LastSentGestureRawLocation(), gfx::PointF(1, 1) + raw_offset);
SendPacket(ReleaseTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
}
TEST_F(TouchDispositionGestureFilterTest, ScrollEndedOnTouchReleaseIfNoFling) {
// Simulate a scroll.
// Touch position will be used for synthesized scroll end gesture.
SendPacket(PressTouchPoint(2, 3),
Gestures(ET_GESTURE_TAP_DOWN, ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(
Gestures(
ET_GESTURE_TAP_DOWN, ET_GESTURE_TAP_CANCEL, ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
SendPacket(ReleaseTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_END),
GetAndResetSentGestures()));
EXPECT_EQ(CurrentTouchTime(), LastSentGestureTime());
EXPECT_EQ(LastSentGestureLocation(), gfx::PointF(2, 3));
}
TEST_F(TouchDispositionGestureFilterTest, ScrollEndedOnNewTouchSequence) {
// Simulate a scroll.
SendPacket(PressTouchPoint(),
Gestures(ET_GESTURE_TAP_DOWN, ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(
Gestures(
ET_GESTURE_TAP_DOWN, ET_GESTURE_TAP_CANCEL, ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
// A new touch sequence should end the outstanding scroll.
ResetTouchPoints();
// Touch position will be used for synthesized scroll end gesture.
SendPacket(PressTouchPoint(2, 3), NoGestures());
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_END),
GetAndResetSentGestures()));
EXPECT_EQ(CurrentTouchTime(), LastSentGestureTime());
EXPECT_EQ(LastSentGestureLocation(), gfx::PointF(2, 3));
}
TEST_F(TouchDispositionGestureFilterTest, FlingCancelledOnScrollBegin) {
// Simulate a fling sequence.
SendPacket(PressTouchPoint(),
Gestures(ET_GESTURE_TAP_DOWN, ET_GESTURE_SCROLL_BEGIN,
ET_SCROLL_FLING_START));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN,
ET_GESTURE_TAP_CANCEL,
ET_GESTURE_SCROLL_BEGIN,
ET_SCROLL_FLING_START),
GetAndResetSentGestures()));
// The new fling should cancel the preceding one.
SendPacket(ReleaseTouchPoint(),
Gestures(ET_GESTURE_SCROLL_BEGIN, ET_SCROLL_FLING_START));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_SCROLL_FLING_CANCEL,
ET_GESTURE_SCROLL_BEGIN,
ET_SCROLL_FLING_START),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, FlingNotCancelledIfGFCEventReceived) {
// Simulate a fling that is started then cancelled.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
SendPacket(MoveTouchPoint(), Gestures(ET_SCROLL_FLING_START));
SendTouchNotConsumedAckForLastTouch();
GestureEventDataPacket packet;
packet.Push(CreateGesture(ET_SCROLL_FLING_CANCEL, 2, 3, 0));
SendTouchGestures(ReleaseTouchPoint(), packet);
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN,
ET_SCROLL_FLING_START,
ET_SCROLL_FLING_CANCEL),
GetAndResetSentGestures()));
EXPECT_EQ(LastSentGestureLocation(), gfx::PointF(2, 3));
// A new touch sequence will not inject a ET_SCROLL_FLING_CANCEL, as the fling
// has already been cancelled.
SendPacket(PressTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
SendPacket(ReleaseTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
}
TEST_F(TouchDispositionGestureFilterTest, TapCancelledWhenScrollBegins) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN),
GetAndResetSentGestures()));
// If the subsequent touch turns into a scroll, the tap should be cancelled.
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_CANCEL,
ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, TapCancelledWhenTouchConsumed) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN),
GetAndResetSentGestures()));
// If the subsequent touch is consumed, the tap should be cancelled.
GestureEventDataPacket packet;
packet.Push(CreateGesture(ET_GESTURE_SCROLL_BEGIN, 2, 3, 0));
SendTouchGestures(MoveTouchPoint(), packet);
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(
GesturesMatch(Gestures(ET_GESTURE_TAP_CANCEL, ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
EXPECT_EQ(LastSentGestureLocation(), gfx::PointF(2, 3));
}
TEST_F(TouchDispositionGestureFilterTest,
TapNotCancelledIfTapEndingEventReceived) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(
GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN), GetAndResetSentGestures()));
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_TAP));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SHOW_PRESS, ET_GESTURE_TAP),
GetAndResetSentGestures()));
// The tap should not be cancelled as it was terminated by a |ET_GESTURE_TAP|.
SendPacket(PressTouchPoint(), NoGestures());
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
}
TEST_F(TouchDispositionGestureFilterTest, TimeoutGestures) {
// If the sequence is allowed, and there are no preceding gestures, the
// timeout gestures should be forwarded immediately.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN),
GetAndResetSentGestures()));
SendTimeoutGesture(ET_GESTURE_SHOW_PRESS);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SHOW_PRESS),
GetAndResetSentGestures()));
SendTimeoutGesture(ET_GESTURE_LONG_PRESS);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_LONG_PRESS),
GetAndResetSentGestures()));
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_LONG_TAP));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_CANCEL,
ET_GESTURE_LONG_TAP),
GetAndResetSentGestures()));
// If the sequence is disallowed, and there are no preceding gestures, the
// timeout gestures should be dropped immediately.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendTimeoutGesture(ET_GESTURE_SHOW_PRESS);
EXPECT_FALSE(GesturesSent());
SendPacket(ReleaseTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
// If the sequence has a pending ack, the timeout gestures should
// remain queued until the ack is received.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
EXPECT_FALSE(GesturesSent());
SendTimeoutGesture(ET_GESTURE_LONG_PRESS);
EXPECT_FALSE(GesturesSent());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN,
ET_GESTURE_LONG_PRESS),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, SpuriousAcksIgnored) {
// Acks received when the queue is empty will be safely ignored.
ASSERT_TRUE(IsEmpty());
SendTouchConsumedAck(0);
EXPECT_FALSE(GesturesSent());
uint32_t touch_press_event_id =
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
uint32_t touch_move_event_id =
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAck(touch_press_event_id);
SendTouchNotConsumedAck(touch_move_event_id);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN,
ET_GESTURE_SCROLL_UPDATE),
GetAndResetSentGestures()));
// Even if all packets have been dispatched, the filter may not be empty as
// there could be follow-up timeout events. Spurious acks in such cases
// should also be safely ignored.
ASSERT_FALSE(IsEmpty());
SendTouchConsumedAck(0);
EXPECT_FALSE(GesturesSent());
}
TEST_F(TouchDispositionGestureFilterTest, PacketWithInvalidTypeIgnored) {
GestureEventDataPacket packet;
EXPECT_EQ(TouchDispositionGestureFilter::INVALID_PACKET_TYPE,
SendGesturePacket(packet));
EXPECT_TRUE(IsEmpty());
}
TEST_F(TouchDispositionGestureFilterTest, PacketsWithInvalidOrderIgnored) {
EXPECT_EQ(TouchDispositionGestureFilter::INVALID_PACKET_ORDER,
SendTimeoutGesture(ET_GESTURE_SHOW_PRESS));
EXPECT_TRUE(IsEmpty());
}
TEST_F(TouchDispositionGestureFilterTest, ConsumedTouchCancel) {
// An unconsumed touch's gesture should be sent.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
EXPECT_FALSE(GesturesSent());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN),
GetAndResetSentGestures()));
SendPacket(CancelTouchPoint(),
Gestures(ET_GESTURE_TAP_CANCEL, ET_GESTURE_SCROLL_END));
EXPECT_FALSE(GesturesSent());
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_CANCEL,
ET_GESTURE_SCROLL_END),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, TimeoutEventAfterRelease) {
SendPacket(PressTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(ReleaseTouchPoint(),
Gestures(ET_GESTURE_TAP_DOWN, ET_GESTURE_TAP_UNCONFIRMED));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(
GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN, ET_GESTURE_TAP_UNCONFIRMED),
GetAndResetSentGestures()));
SendTimeoutGesture(ET_GESTURE_TAP);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SHOW_PRESS, ET_GESTURE_TAP),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, ShowPressInsertedBeforeTap) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN),
GetAndResetSentGestures()));
SendTimeoutGesture(ET_GESTURE_TAP_UNCONFIRMED);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_UNCONFIRMED),
GetAndResetSentGestures()));
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_TAP));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SHOW_PRESS,
ET_GESTURE_TAP),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, ShowPressNotInsertedIfAlreadySent) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN),
GetAndResetSentGestures()));
SendTimeoutGesture(ET_GESTURE_SHOW_PRESS);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SHOW_PRESS),
GetAndResetSentGestures()));
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_TAP));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, TapAndScrollCancelledOnTouchCancel) {
const gfx::Vector2dF raw_offset(1.3f, 3.7f);
SetRawTouchOffset(raw_offset);
SendPacket(PressTouchPoint(1, 1), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN),
GetAndResetSentGestures()));
// A cancellation motion event should cancel the tap.
SendPacket(CancelTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_CANCEL),
GetAndResetSentGestures()));
EXPECT_EQ(CurrentTouchTime(), LastSentGestureTime());
EXPECT_EQ(LastSentGestureLocation(), gfx::PointF(1, 1));
EXPECT_EQ(LastSentGestureRawLocation(), gfx::PointF(1, 1) + raw_offset);
SendPacket(PressTouchPoint(1, 1), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
// A cancellation motion event should end the scroll, even if the touch was
// consumed.
SendPacket(CancelTouchPoint(), NoGestures());
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_END),
GetAndResetSentGestures()));
EXPECT_EQ(CurrentTouchTime(), LastSentGestureTime());
EXPECT_EQ(LastSentGestureLocation(), gfx::PointF(1, 1));
EXPECT_EQ(LastSentGestureRawLocation(), gfx::PointF(1, 1) + raw_offset);
}
TEST_F(TouchDispositionGestureFilterTest,
ConsumedScrollUpdateMakesFlingScrollEnd) {
// A consumed touch's gesture should not be sent.
SendPacket(PressTouchPoint(),
Gestures(ET_GESTURE_BEGIN, ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(
GesturesMatch(Gestures(ET_GESTURE_BEGIN, ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
GestureEventDataPacket packet;
packet.Push(CreateGesture(ET_SCROLL_FLING_START));
packet.Push(CreateGesture(ET_SCROLL_FLING_CANCEL));
packet.Push(CreateGesture(ET_GESTURE_END, 2, 3, 0));
SendTouchGestures(ReleaseTouchPoint(), packet);
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_END, ET_GESTURE_END),
GetAndResetSentGestures()));
EXPECT_EQ(LastSentGestureLocation(), gfx::PointF(2, 3));
SendPacket(PressTouchPoint(),
Gestures(ET_GESTURE_BEGIN, ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_BEGIN, ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, TapCancelledOnTouchCancel) {
// Touch position is used for synthesized tap cancel.
SendPacket(PressTouchPoint(2, 3), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN),
GetAndResetSentGestures()));
// A cancellation motion event should cancel the tap.
SendPacket(CancelTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_CANCEL),
GetAndResetSentGestures()));
EXPECT_EQ(CurrentTouchTime(), LastSentGestureTime());
EXPECT_EQ(LastSentGestureLocation(), gfx::PointF(2, 3));
}
// Test that a GestureEvent whose dispatch causes a cancel event to be fired
// won't cause a crash.
TEST_F(TouchDispositionGestureFilterTest, TestCancelMidGesture) {
SetCancelAfterNextGesture(true);
// Synthesized tap cancel uses touch position.
SendPacket(PressTouchPoint(1, 1), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN,
ET_GESTURE_TAP_CANCEL),
GetAndResetSentGestures()));
EXPECT_EQ(LastSentGestureLocation(), gfx::PointF(1, 1));
}
// Test that a MultiFingerSwipe event is dispatched when appropriate.
TEST_F(TouchDispositionGestureFilterTest, TestAllowedMultiFingerSwipe) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_PINCH_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_PINCH_BEGIN),
GetAndResetSentGestures()));
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SWIPE));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SWIPE),
GetAndResetSentGestures()));
}
// Test that a MultiFingerSwipe event is dispatched when appropriate.
TEST_F(TouchDispositionGestureFilterTest, TestDisallowedMultiFingerSwipe) {
SendPacket(PressTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SCROLL_BEGIN),
GetAndResetSentGestures()));
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_PINCH_BEGIN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_PINCH_BEGIN),
GetAndResetSentGestures()));
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_SWIPE));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
}
TEST_F(TouchDispositionGestureFilterTest, TapCancelOnSecondFingerDown) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN),
GetAndResetSentGestures()));
SendPacket(PressTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_CANCEL),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, ShowPressBoundingBox) {
GestureEventDataPacket press_packet;
press_packet.Push(CreateGesture(ET_GESTURE_TAP_DOWN, 9, 9, 8));
SendTouchGestures(PressTouchPoint(), press_packet);
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(
GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN), GetAndResetSentGestures()));
GestureEventDataPacket release_packet;
release_packet.Push(CreateGesture(ET_GESTURE_TAP, 10, 10, 10));
SendTouchGestures(ReleaseTouchPoint(), release_packet);
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SHOW_PRESS, ET_GESTURE_TAP),
GetAndResetSentGestures()));
EXPECT_EQ(gfx::Rect(5, 5, 10, 10), ShowPressBoundingBox());
}
TEST_F(TouchDispositionGestureFilterTest, TapCancelledBeforeGestureEnd) {
SendPacket(PressTouchPoint(),
Gestures(ET_GESTURE_BEGIN, ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_BEGIN, ET_GESTURE_TAP_DOWN),
GetAndResetSentGestures()));
SendTimeoutGesture(ET_GESTURE_SHOW_PRESS);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_SHOW_PRESS),
GetAndResetSentGestures()));
SendTimeoutGesture(ET_GESTURE_LONG_PRESS);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_LONG_PRESS),
GetAndResetSentGestures()));
SendPacket(CancelTouchPoint(), Gestures(ET_GESTURE_END));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_CANCEL, ET_GESTURE_END),
GetAndResetSentGestures()));
}
TEST_F(TouchDispositionGestureFilterTest, EventFlagPropagation) {
// Real gestures should propagate flags from their causal touches.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_TAP_DOWN));
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(
GesturesMatch(Gestures(ET_GESTURE_TAP_DOWN), GetAndResetSentGestures()));
EXPECT_EQ(kDefaultEventFlags, LastSentGestureFlags());
// Synthetic gestures lack flags.
SendPacket(PressTouchPoint(), NoGestures());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_TAP_CANCEL),
GetAndResetSentGestures()));
EXPECT_EQ(0, LastSentGestureFlags());
}
TEST_F(TouchDispositionGestureFilterTest, PreviousScrollPrevented) {
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_BEGIN));
EXPECT_FALSE(GesturesSent());
SendTouchNotConsumedAckForLastTouch();
EXPECT_TRUE(
GesturesMatch(Gestures(ET_GESTURE_BEGIN), GetAndResetSentGestures()));
// The sent scroll update should always reflect whether any preceding scroll
// update has been dropped.
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAckForLastTouch();
ASSERT_TRUE(GesturesSent());
EXPECT_FALSE(last_sent_gesture()
.details.previous_scroll_update_in_sequence_prevented());
GetAndResetSentGestures();
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchConsumedAckForLastTouch();
EXPECT_FALSE(GesturesSent());
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAckForLastTouch();
ASSERT_TRUE(GesturesSent());
EXPECT_TRUE(last_sent_gesture()
.details.previous_scroll_update_in_sequence_prevented());
GetAndResetSentGestures();
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAckForLastTouch();
ASSERT_TRUE(GesturesSent());
EXPECT_TRUE(last_sent_gesture()
.details.previous_scroll_update_in_sequence_prevented());
}
TEST_F(TouchDispositionGestureFilterTest, AckQueueBack) {
SendPacket(PressTouchPoint(1, 1), Gestures(ET_GESTURE_BEGIN));
SendTouchNotConsumedAckForLastTouch();
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_BEGIN));
SendTouchNotConsumedAckForLastTouch();
GetAndResetSentGestures();
// Pending touch move.
GestureEventDataPacket packet1;
packet1.Push(CreateGesture(ET_GESTURE_SCROLL_UPDATE, 2, 3, 0));
uint32_t touch_event_id = SendTouchGestures(MoveTouchPoint(), packet1);
EXPECT_FALSE(GesturesSent());
// Additional pending touch move.
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
// Ack back of the queue consumed.
SendTouchConsumedAckForLastTouch();
// Ack the pending touch.
GetAndResetSentGestures();
SendTouchNotConsumedAck(touch_event_id);
// The consumed touch doesn't produce a gesture.
EXPECT_TRUE(GesturesMatch(
Gestures(ET_GESTURE_SCROLL_UPDATE),
GetAndResetSentGestures()));
EXPECT_EQ(gfx::PointF(2, 3), LastSentGestureLocation());
// Pending touch move.
touch_event_id =
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
EXPECT_FALSE(GesturesSent());
// Ack back of the queue unconsumed (twice).
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAckForLastTouch();
GestureEventDataPacket packet2;
packet2.Push(CreateGesture(ET_GESTURE_SCROLL_UPDATE, 7, 8, 0));
SendTouchGestures(MoveTouchPoint(), packet2);
EXPECT_FALSE(GesturesSent());
SendTouchNotConsumedAckForLastTouch();
// Ack the pending touch.
GetAndResetSentGestures();
SendTouchNotConsumedAck(touch_event_id);
// Both touches have now been acked.
EXPECT_TRUE(
GesturesMatch(Gestures(ET_GESTURE_SCROLL_UPDATE, ET_GESTURE_SCROLL_UPDATE,
ET_GESTURE_SCROLL_UPDATE),
GetAndResetSentGestures()));
EXPECT_EQ(gfx::PointF(7, 8), LastSentGestureLocation());
}
TEST_F(TouchDispositionGestureFilterTest, AckQueueGestureAtBack) {
// Send gesture sequence
uint32_t touch_press_event_id1 =
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_BEGIN));
uint32_t touch_release_event_id1 =
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_END));
// Send second gesture sequence, and synchronously ack it.
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_BEGIN));
SendTouchNotConsumedAckForLastTouch();
GestureEventDataPacket packet;
packet.Push(CreateGesture(ET_GESTURE_END, 2, 3, 0));
SendTouchGestures(ReleaseTouchPoint(), packet);
SendTouchNotConsumedAckForLastTouch();
// The second gesture sequence is blocked on the first.
EXPECT_FALSE(GesturesSent());
SendTouchNotConsumedAck(touch_press_event_id1);
SendTouchNotConsumedAck(touch_release_event_id1);
// Both gestures have now been acked.
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_BEGIN, ET_GESTURE_END,
ET_GESTURE_BEGIN, ET_GESTURE_END),
GetAndResetSentGestures()));
EXPECT_EQ(gfx::PointF(2, 3), LastSentGestureLocation());
}
TEST_F(TouchDispositionGestureFilterTest,
SyncAcksOnlyTriggerAppropriateGestures) {
// Queue a touch press.
uint32_t touch_press_event_id =
SendPacket(PressTouchPoint(), Gestures(ET_GESTURE_BEGIN));
// Send and synchronously ack two touch moves.
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAckForLastTouch();
SendPacket(MoveTouchPoint(), Gestures(ET_GESTURE_SCROLL_UPDATE));
SendTouchNotConsumedAckForLastTouch();
// Queue a touch release.
uint32_t touch_release_event_id =
SendPacket(ReleaseTouchPoint(), Gestures(ET_GESTURE_END));
EXPECT_FALSE(GesturesSent());
// Ack the touch press. All events but the release should be acked.
SendTouchNotConsumedAck(touch_press_event_id);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_BEGIN, ET_GESTURE_SCROLL_UPDATE,
ET_GESTURE_SCROLL_UPDATE),
GetAndResetSentGestures()));
// The touch release still requires an ack.
SendTouchNotConsumedAck(touch_release_event_id);
EXPECT_TRUE(GesturesMatch(Gestures(ET_GESTURE_END),
GetAndResetSentGestures()));
}
} // namespace ui