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// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_KEYBOARD_CONTENT_KEYBOARD_UI_CONTENT_H_
#define UI_KEYBOARD_CONTENT_KEYBOARD_UI_CONTENT_H_
#include <memory>
#include "base/macros.h"
#include "content/public/common/media_stream_request.h"
#include "ui/aura/window_observer.h"
#include "ui/base/ime/text_input_type.h"
#include "ui/keyboard/keyboard_export.h"
#include "ui/keyboard/keyboard_ui.h"
namespace aura {
class Window;
}
namespace content {
class BrowserContext;
class SiteInstance;
class WebContents;
}
namespace gfx {
class Rect;
}
namespace ui {
class InputMethod;
}
namespace wm {
class Shadow;
}
namespace keyboard {
class KeyboardController;
class WindowBoundsChangeObserver;
// An implementation of KeyboardUI that uses a content::WebContents to implement
//the keyboard.
class KEYBOARD_EXPORT KeyboardUIContent : public KeyboardUI,
public aura::WindowObserver {
public:
class TestApi {
public:
explicit TestApi(KeyboardUIContent* ui) : ui_(ui) {}
const content::WebContents* keyboard_contents() {
return ui_->keyboard_contents_.get();
}
private:
KeyboardUIContent* ui_;
DISALLOW_COPY_AND_ASSIGN(TestApi);
};
explicit KeyboardUIContent(content::BrowserContext* context);
~KeyboardUIContent() override;
// Requests the audio input from microphone for speech input.
virtual void RequestAudioInput(content::WebContents* web_contents,
const content::MediaStreamRequest& request,
const content::MediaResponseCallback& callback) = 0;
// Loads system virtual keyboard. Noop if the current virtual keyboard is
// system virtual keyboard.
virtual void LoadSystemKeyboard();
// Called when a window being observed changes bounds, to update its insets.
void UpdateInsetsForWindow(aura::Window* window);
// Overridden from KeyboardUI:
aura::Window* GetKeyboardWindow() override;
bool HasKeyboardWindow() const override;
bool ShouldWindowOverscroll(aura::Window* window) const override;
void ReloadKeyboardIfNeeded() override;
void InitInsets(const gfx::Rect& new_bounds) override;
void ResetInsets() override;
protected:
// The implementation can choose to setup the WebContents before the virtual
// keyboard page is loaded (e.g. install a WebContentsObserver).
// SetupWebContents() is called right after creating the WebContents, before
// loading the keyboard page.
virtual void SetupWebContents(content::WebContents* contents);
// aura::WindowObserver overrides:
void OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) override;
void OnWindowDestroyed(aura::Window* window) override;
content::BrowserContext* browser_context() { return browser_context_; }
const aura::Window* GetKeyboardRootWindow() const;
private:
friend class TestApi;
// Loads the web contents for the given |url|.
void LoadContents(const GURL& url);
// Gets the virtual keyboard URL (either the default URL or IME override URL).
const GURL& GetVirtualKeyboardUrl();
// Determines whether a particular window should have insets for overscroll.
bool ShouldEnableInsets(aura::Window* window);
// Adds an observer for tracking changes to a window size or
// position while the keyboard is displayed. Any window repositioning
// invalidates insets for overscrolling.
void AddBoundsChangedObserver(aura::Window* window);
// The BrowserContext to use for creating the WebContents hosting the
// keyboard.
content::BrowserContext* browser_context_;
const GURL default_url_;
std::unique_ptr<content::WebContents> keyboard_contents_;
std::unique_ptr<wm::Shadow> shadow_;
std::unique_ptr<WindowBoundsChangeObserver> window_bounds_observer_;
DISALLOW_COPY_AND_ASSIGN(KeyboardUIContent);
};
} // namespace keyboard
#endif // UI_KEYBOARD_CONTENT_KEYBOARD_UI_CONTENT_H_