blob: a3f1e37a55b40d6af3eecd960ff06567795d1f07 [file] [log] [blame]
/*
* Copyright (C) 2015 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "core/html/HTMLSlotElement.h"
#include "core/HTMLNames.h"
#include "core/dom/NodeTraversal.h"
#include "core/dom/shadow/InsertionPoint.h"
namespace blink {
using namespace HTMLNames;
inline HTMLSlotElement::HTMLSlotElement(Document& document)
: HTMLElement(slotTag, document)
{
}
DEFINE_NODE_FACTORY(HTMLSlotElement);
void HTMLSlotElement::appendAssignedNode(Node& node)
{
m_assignedNodes.append(&node);
}
void HTMLSlotElement::appendDistributedNode(Node& node)
{
m_distributedNodes.append(&node);
}
void HTMLSlotElement::appendDistributedNodes(const WillBeHeapVector<RefPtrWillBeMember<Node>>& nodes)
{
m_distributedNodes.appendVector(nodes);
}
void HTMLSlotElement::clearDistribution()
{
m_assignedNodes.clear();
m_distributedNodes.clear();
}
Node* HTMLSlotElement::distributedNodeNextTo(const Node& node) const
{
size_t index = m_distributedNodes.find(&node);
if (index == kNotFound || index + 1 == m_distributedNodes.size())
return nullptr;
return m_distributedNodes[index + 1].get();
}
Node* HTMLSlotElement::distributedNodePreviousTo(const Node& node) const
{
size_t index = m_distributedNodes.find(&node);
if (index == kNotFound || index == 0)
return nullptr;
return m_distributedNodes[index - 1].get();
}
void HTMLSlotElement::attach(const AttachContext& context)
{
for (auto& node : m_distributedNodes) {
if (node->needsAttach())
node->attach(context);
}
HTMLElement::attach(context);
}
void HTMLSlotElement::detach(const AttachContext& context)
{
for (auto& node : m_distributedNodes)
node->lazyReattachIfAttached();
HTMLElement::detach(context);
}
void HTMLSlotElement::updateDistributedNodesWithFallback()
{
if (!m_distributedNodes.isEmpty())
return;
for (auto& child : NodeTraversal::childrenOf(*this)) {
// Insertion points are not supported as slots fallback
if (isActiveInsertionPoint(child))
continue;
if (isHTMLSlotElement(child))
appendDistributedNodes(toHTMLSlotElement(child).getDistributedNodes());
else
appendDistributedNode(child);
}
}
DEFINE_TRACE(HTMLSlotElement)
{
visitor->trace(m_assignedNodes);
visitor->trace(m_distributedNodes);
HTMLElement::trace(visitor);
}
}