| // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #ifndef SKIA_EXT_CONVOLVER_H_ |
| #define SKIA_EXT_CONVOLVER_H_ |
| |
| #include <vector> |
| |
| // avoid confusion with Mac OS X's math library (Carbon) |
| #if defined(__APPLE__) |
| #undef FloatToFixed |
| #endif |
| |
| namespace skia { |
| |
| // Represents a filter in one dimension. Each output pixel has one entry in this |
| // object for the filter values contributing to it. You build up the filter |
| // list by calling AddFilter for each output pixel (in order). |
| // |
| // We do 2-dimensional convolusion by first convolving each row by one |
| // ConvolusionFilter1D, then convolving each column by another one. |
| // |
| // Entries are stored in fixed point, shifted left by kShiftBits. |
| class ConvolusionFilter1D { |
| public: |
| // The number of bits that fixed point values are shifted by. |
| enum { kShiftBits = 14 }; |
| |
| typedef short Fixed; |
| |
| ConvolusionFilter1D() : max_filter_(0) { |
| } |
| |
| // Convert between floating point and our fixed point representation. |
| static Fixed FloatToFixed(float f) { |
| return static_cast<Fixed>(f * (1 << kShiftBits)); |
| } |
| static unsigned char FixedToChar(Fixed x) { |
| return static_cast<unsigned char>(x >> kShiftBits); |
| } |
| |
| // Returns the maximum pixel span of a filter. |
| int max_filter() const { return max_filter_; } |
| |
| // Returns the number of filters in this filter. This is the dimension of the |
| // output image. |
| int num_values() const { return static_cast<int>(filters_.size()); } |
| |
| // Appends the given list of scaling values for generating a given output |
| // pixel. |filter_offset| is the distance from the edge of the image to where |
| // the scaling factors start. The scaling factors apply to the source pixels |
| // starting from this position, and going for the next |filter_length| pixels. |
| // |
| // You will probably want to make sure your input is normalized (that is, |
| // all entries in |filter_values| sub to one) to prevent affecting the overall |
| // brighness of the image. |
| // |
| // The filter_length must be > 0. |
| // |
| // This version will automatically convert your input to fixed point. |
| void AddFilter(int filter_offset, |
| const float* filter_values, |
| int filter_length); |
| |
| // Same as the above version, but the input is already fixed point. |
| void AddFilter(int filter_offset, |
| const Fixed* filter_values, |
| int filter_length); |
| |
| // Retrieves a filter for the given |value_offset|, a position in the output |
| // image in the direction we're convolving. The offset and length of the |
| // filter values are put into the corresponding out arguments (see AddFilter |
| // above for what these mean), and a pointer to the first scaling factor is |
| // returned. There will be |filter_length| values in this array. |
| inline const Fixed* FilterForValue(int value_offset, |
| int* filter_offset, |
| int* filter_length) const { |
| const FilterInstance& filter = filters_[value_offset]; |
| *filter_offset = filter.offset; |
| *filter_length = filter.length; |
| return &filter_values_[filter.data_location]; |
| } |
| |
| private: |
| struct FilterInstance { |
| // Offset within filter_values for this instance of the filter. |
| int data_location; |
| |
| // Distance from the left of the filter to the center. IN PIXELS |
| int offset; |
| |
| // Number of values in this filter instance. |
| int length; |
| }; |
| |
| // Stores the information for each filter added to this class. |
| std::vector<FilterInstance> filters_; |
| |
| // We store all the filter values in this flat list, indexed by |
| // |FilterInstance.data_location| to avoid the mallocs required for storing |
| // each one separately. |
| std::vector<Fixed> filter_values_; |
| |
| // The maximum size of any filter we've added. |
| int max_filter_; |
| }; |
| |
| // Does a two-dimensional convolusion on the given source image. |
| // |
| // It is assumed the source pixel offsets referenced in the input filters |
| // reference only valid pixels, so the source image size is not required. Each |
| // row of the source image starts |source_byte_row_stride| after the previous |
| // one (this allows you to have rows with some padding at the end). |
| // |
| // The result will be put into the given output buffer. The destination image |
| // size will be xfilter.num_values() * yfilter.num_values() pixels. It will be |
| // in rows of exactly xfilter.num_values() * 4 bytes. |
| // |
| // |source_has_alpha| is a hint that allows us to avoid doing computations on |
| // the alpha channel if the image is opaque. If you don't know, set this to |
| // true and it will work properly, but setting this to false will be a few |
| // percent faster if you know the image is opaque. |
| // |
| // The layout in memory is assumed to be 4-bytes per pixel in B-G-R-A order |
| // (this is ARGB when loaded into 32-bit words on a little-endian machine). |
| void BGRAConvolve2D(const unsigned char* source_data, |
| int source_byte_row_stride, |
| bool source_has_alpha, |
| const ConvolusionFilter1D& xfilter, |
| const ConvolusionFilter1D& yfilter, |
| unsigned char* output); |
| |
| } // namespace skia |
| |
| #endif // SKIA_EXT_CONVOLVER_H_ |
| |