blob: 50a9498dd4e649f608084e9a78339b8b5cf92cbb [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/callback.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
#include "content/public/browser/web_contents_delegate.h"
#include "content/public/common/page_type.h"
#include "ui/gfx/native_widget_types.h"
#include "url/gurl.h"
namespace base {
class FilePath;
namespace gfx {
class Rect;
// A collections of functions designed for use with content_shell based browser
// tests.
// Note: if a function here also works with browser_tests, it should be in
// content\public\test\browser_test_utils.h
namespace content {
class MessageLoopRunner;
class RenderFrameHost;
class Shell;
class WebContents;
// Generate the file path for testing a particular test.
// The file for the tests is all located in
// content/test/data/dir/<file>
// The returned path is FilePath format.
// A null |dir| indicates the root directory - i.e.
// content/test/data/<file>
base::FilePath GetTestFilePath(const char* dir, const char* file);
// Generate the URL for testing a particular test.
// HTML for the tests is all located in
// test_root_directory/dir/<file>
// The returned path is GURL format.
// A null |dir| indicates the root directory - i.e.
// content/test/data/<file>
GURL GetTestUrl(const char* dir, const char* file);
// Navigates |window| to |url|, blocking until the navigation finishes.
// Returns true if the page was loaded successfully and the last committed
// URL matches |url|.
// TODO(alexmos): any tests that use this function and expect successful
// navigations should do EXPECT_TRUE(NavigateToURL()).
bool NavigateToURL(Shell* window, const GURL& url);
void LoadDataWithBaseURL(Shell* window,
const GURL& url,
const std::string& data,
const GURL& base_url);
// Navigates |window| to |url|, blocking until the given number of navigations
// finishes.
void NavigateToURLBlockUntilNavigationsComplete(Shell* window,
const GURL& url,
int number_of_navigations);
// Navigates |window| to |url|, blocks until the navigation finishes, and
// checks that the navigation did not commit (e.g., due to a crash or
// download).
bool NavigateToURLAndExpectNoCommit(Shell* window, const GURL& url);
// Reloads |window|, blocking until the given number of navigations finishes.
void ReloadBlockUntilNavigationsComplete(Shell* window,
int number_of_navigations);
// Reloads |window| with bypassing cache flag, and blocks until the given number
// of navigations finishes.
void ReloadBypassingCacheBlockUntilNavigationsComplete(
Shell* window,
int number_of_navigations);
// Wait until an application modal dialog is requested.
void WaitForAppModalDialog(Shell* window);
// Extends the ToRenderFrameHost mechanism to content::Shells.
RenderFrameHost* ConvertToRenderFrameHost(Shell* shell);
// Used to wait for a new Shell window to be created. Instantiate this object
// before the operation that will create the window.
class ShellAddedObserver {
// Will run a message loop to wait for the new window if it hasn't been
// created since the constructor.
Shell* GetShell();
void ShellCreated(Shell* shell);
Shell* shell_;
scoped_refptr<MessageLoopRunner> runner_;
// A WebContentsDelegate that catches messages sent to the console.
class ConsoleObserverDelegate : public WebContentsDelegate {
ConsoleObserverDelegate(WebContents* web_contents, const std::string& filter);
~ConsoleObserverDelegate() override;
// WebContentsDelegate method:
bool AddMessageToConsole(WebContents* source,
int32_t level,
const base::string16& message,
int32_t line_no,
const base::string16& source_id) override;
// Returns the most recent message sent to the console.
std::string message() { return message_; }
// Waits for the next message captured by the filter to be sent to the
// console.
void Wait();
WebContents* web_contents_;
std::string filter_;
std::string message_;
// The MessageLoopRunner used to spin the message loop.
scoped_refptr<MessageLoopRunner> message_loop_runner_;
#if defined OS_MACOSX
void SetWindowBounds(gfx::NativeWindow window, const gfx::Rect& bounds);
} // namespace content