| // Copyright 2014 The Chromium Authors. All rights reserved. |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| |
| #include "components/keyed_service/core/keyed_service_base_factory.h" |
| |
| #include "base/supports_user_data.h" |
| #include "base/trace_event/trace_event.h" |
| #include "components/keyed_service/core/dependency_manager.h" |
| #include "components/pref_registry/pref_registry_syncable.h" |
| #include "components/prefs/pref_service.h" |
| |
| KeyedServiceBaseFactory::KeyedServiceBaseFactory(const char* service_name, |
| DependencyManager* manager) |
| : dependency_manager_(manager), service_name_(service_name) { |
| dependency_manager_->AddComponent(this); |
| } |
| |
| KeyedServiceBaseFactory::~KeyedServiceBaseFactory() { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| dependency_manager_->RemoveComponent(this); |
| } |
| |
| void KeyedServiceBaseFactory::DependsOn(KeyedServiceBaseFactory* rhs) { |
| dependency_manager_->AddEdge(rhs, this); |
| } |
| |
| void KeyedServiceBaseFactory::AssertContextWasntDestroyed( |
| base::SupportsUserData* context) const { |
| // TODO(crbug.com/701326): We should DCHECK(CalledOnValidThread()) here, but |
| // currently some code doesn't do service getting on the main thread. |
| // This needs to be fixed and DCHECK should be restored here. |
| dependency_manager_->AssertContextWasntDestroyed(context); |
| } |
| |
| void KeyedServiceBaseFactory::MarkContextLive(base::SupportsUserData* context) { |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| dependency_manager_->MarkContextLive(context); |
| } |
| |
| bool KeyedServiceBaseFactory::ServiceIsCreatedWithContext() const { |
| return false; |
| } |
| |
| bool KeyedServiceBaseFactory::ServiceIsNULLWhileTesting() const { |
| return false; |
| } |
| |
| void KeyedServiceBaseFactory::ContextDestroyed( |
| base::SupportsUserData* context) { |
| // While object destruction can be customized in ways where the object is |
| // only dereferenced, this still must run on the UI thread. |
| DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_); |
| } |