blob: 545dc491ea7850c10def49d494fb2efd80b0b910 [file] [log] [blame]
// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "cc/proto/skia_conversions.h"
#include "base/logging.h"
#include "cc/proto/gfx_conversions.h"
#include "cc/proto/skrrect.pb.h"
#include "third_party/skia/include/core/SkRRect.h"
#include "ui/gfx/skia_util.h"
namespace cc {
namespace {
void SkPointToProto(const SkPoint& point, proto::PointF* proto) {
PointFToProto(gfx::PointF(point.x(), point.y()), proto);
}
SkPoint ProtoToSkPoint(const proto::PointF& proto) {
gfx::PointF point = ProtoToPointF(proto);
return SkPoint::Make(point.x(), point.y());
}
} // namespace
SkRegion::Op SkRegionOpFromProto(proto::SkRegion::Op op) {
switch (op) {
case proto::SkRegion::DIFFERENCE_:
return SkRegion::Op::kDifference_Op;
case proto::SkRegion::INTERSECT:
return SkRegion::Op::kIntersect_Op;
case proto::SkRegion::UNION:
return SkRegion::Op::kUnion_Op;
case proto::SkRegion::XOR:
return SkRegion::Op::kXOR_Op;
case proto::SkRegion::REVERSE_DIFFERENCE:
return SkRegion::Op::kReverseDifference_Op;
case proto::SkRegion::REPLACE:
return SkRegion::Op::kReplace_Op;
}
return SkRegion::Op::kDifference_Op;
}
proto::SkRegion::Op SkRegionOpToProto(SkRegion::Op op) {
switch (op) {
case SkRegion::Op::kDifference_Op:
return proto::SkRegion::DIFFERENCE_;
case SkRegion::Op::kIntersect_Op:
return proto::SkRegion::INTERSECT;
case SkRegion::Op::kUnion_Op:
return proto::SkRegion::UNION;
case SkRegion::Op::kXOR_Op:
return proto::SkRegion::XOR;
case SkRegion::Op::kReverseDifference_Op:
return proto::SkRegion::REVERSE_DIFFERENCE;
case SkRegion::Op::kReplace_Op:
return proto::SkRegion::REPLACE;
}
return proto::SkRegion::DIFFERENCE_;
}
SkXfermode::Mode SkXfermodeModeFromProto(proto::SkXfermode::Mode mode) {
switch (mode) {
case proto::SkXfermode::CLEAR_:
return SkXfermode::Mode::kClear_Mode;
case proto::SkXfermode::SRC:
return SkXfermode::Mode::kSrc_Mode;
case proto::SkXfermode::DST:
return SkXfermode::Mode::kDst_Mode;
case proto::SkXfermode::SRC_OVER:
return SkXfermode::Mode::kSrcOver_Mode;
case proto::SkXfermode::DST_OVER:
return SkXfermode::Mode::kDstOver_Mode;
case proto::SkXfermode::SRC_IN:
return SkXfermode::Mode::kSrcIn_Mode;
case proto::SkXfermode::DST_IN:
return SkXfermode::Mode::kDstIn_Mode;
case proto::SkXfermode::SRC_OUT:
return SkXfermode::Mode::kSrcOut_Mode;
case proto::SkXfermode::DST_OUT:
return SkXfermode::Mode::kDstOut_Mode;
case proto::SkXfermode::SRC_A_TOP:
return SkXfermode::Mode::kSrcATop_Mode;
case proto::SkXfermode::DST_A_TOP:
return SkXfermode::Mode::kDstATop_Mode;
case proto::SkXfermode::XOR:
return SkXfermode::Mode::kXor_Mode;
case proto::SkXfermode::PLUS:
return SkXfermode::Mode::kPlus_Mode;
case proto::SkXfermode::MODULATE:
return SkXfermode::Mode::kModulate_Mode;
case proto::SkXfermode::SCREEN:
return SkXfermode::Mode::kScreen_Mode;
case proto::SkXfermode::OVERLAY:
return SkXfermode::Mode::kOverlay_Mode;
case proto::SkXfermode::DARKEN:
return SkXfermode::Mode::kDarken_Mode;
case proto::SkXfermode::LIGHTEN:
return SkXfermode::Mode::kLighten_Mode;
case proto::SkXfermode::COLOR_DODGE:
return SkXfermode::Mode::kColorDodge_Mode;
case proto::SkXfermode::COLOR_BURN:
return SkXfermode::Mode::kColorBurn_Mode;
case proto::SkXfermode::HARD_LIGHT:
return SkXfermode::Mode::kHardLight_Mode;
case proto::SkXfermode::SOFT_LIGHT:
return SkXfermode::Mode::kSoftLight_Mode;
case proto::SkXfermode::DIFFERENCE_:
return SkXfermode::Mode::kDifference_Mode;
case proto::SkXfermode::EXCLUSION:
return SkXfermode::Mode::kExclusion_Mode;
case proto::SkXfermode::MULTIPLY:
return SkXfermode::Mode::kMultiply_Mode;
case proto::SkXfermode::HUE:
return SkXfermode::Mode::kHue_Mode;
case proto::SkXfermode::SATURATION:
return SkXfermode::Mode::kSaturation_Mode;
case proto::SkXfermode::COLOR:
return SkXfermode::Mode::kColor_Mode;
case proto::SkXfermode::LUMINOSITY:
return SkXfermode::Mode::kLuminosity_Mode;
}
return SkXfermode::Mode::kClear_Mode;
}
proto::SkXfermode::Mode SkXfermodeModeToProto(SkXfermode::Mode mode) {
switch (mode) {
case SkXfermode::Mode::kClear_Mode:
return proto::SkXfermode::CLEAR_;
case SkXfermode::Mode::kSrc_Mode:
return proto::SkXfermode::SRC;
case SkXfermode::Mode::kDst_Mode:
return proto::SkXfermode::DST;
case SkXfermode::Mode::kSrcOver_Mode:
return proto::SkXfermode::SRC_OVER;
case SkXfermode::Mode::kDstOver_Mode:
return proto::SkXfermode::DST_OVER;
case SkXfermode::Mode::kSrcIn_Mode:
return proto::SkXfermode::SRC_IN;
case SkXfermode::Mode::kDstIn_Mode:
return proto::SkXfermode::DST_IN;
case SkXfermode::Mode::kSrcOut_Mode:
return proto::SkXfermode::SRC_OUT;
case SkXfermode::Mode::kDstOut_Mode:
return proto::SkXfermode::DST_OUT;
case SkXfermode::Mode::kSrcATop_Mode:
return proto::SkXfermode::SRC_A_TOP;
case SkXfermode::Mode::kDstATop_Mode:
return proto::SkXfermode::DST_A_TOP;
case SkXfermode::Mode::kXor_Mode:
return proto::SkXfermode::XOR;
case SkXfermode::Mode::kPlus_Mode:
return proto::SkXfermode::PLUS;
case SkXfermode::Mode::kModulate_Mode:
return proto::SkXfermode::MODULATE;
case SkXfermode::Mode::kScreen_Mode:
return proto::SkXfermode::SCREEN;
case SkXfermode::Mode::kOverlay_Mode:
return proto::SkXfermode::OVERLAY;
case SkXfermode::Mode::kDarken_Mode:
return proto::SkXfermode::DARKEN;
case SkXfermode::Mode::kLighten_Mode:
return proto::SkXfermode::LIGHTEN;
case SkXfermode::Mode::kColorDodge_Mode:
return proto::SkXfermode::COLOR_DODGE;
case SkXfermode::Mode::kColorBurn_Mode:
return proto::SkXfermode::COLOR_BURN;
case SkXfermode::Mode::kHardLight_Mode:
return proto::SkXfermode::HARD_LIGHT;
case SkXfermode::Mode::kSoftLight_Mode:
return proto::SkXfermode::SOFT_LIGHT;
case SkXfermode::Mode::kDifference_Mode:
return proto::SkXfermode::DIFFERENCE_;
case SkXfermode::Mode::kExclusion_Mode:
return proto::SkXfermode::EXCLUSION;
case SkXfermode::Mode::kMultiply_Mode:
return proto::SkXfermode::MULTIPLY;
case SkXfermode::Mode::kHue_Mode:
return proto::SkXfermode::HUE;
case SkXfermode::Mode::kSaturation_Mode:
return proto::SkXfermode::SATURATION;
case SkXfermode::Mode::kColor_Mode:
return proto::SkXfermode::COLOR;
case SkXfermode::Mode::kLuminosity_Mode:
return proto::SkXfermode::LUMINOSITY;
}
return proto::SkXfermode::CLEAR_;
}
void SkRRectToProto(const SkRRect& rect, proto::SkRRect* proto) {
RectFToProto(gfx::SkRectToRectF(rect.rect()), proto->mutable_rect());
SkPointToProto(rect.radii(SkRRect::kUpperLeft_Corner),
proto->mutable_radii_upper_left());
SkPointToProto(rect.radii(SkRRect::kUpperRight_Corner),
proto->mutable_radii_upper_right());
SkPointToProto(rect.radii(SkRRect::kLowerRight_Corner),
proto->mutable_radii_lower_right());
SkPointToProto(rect.radii(SkRRect::kLowerLeft_Corner),
proto->mutable_radii_lower_left());
}
SkRRect ProtoToSkRRect(const proto::SkRRect& proto) {
SkRect parsed_rect = gfx::RectFToSkRect(ProtoToRectF(proto.rect()));
SkVector parsed_radii[4];
parsed_radii[SkRRect::kUpperLeft_Corner] =
ProtoToSkPoint(proto.radii_upper_left());
parsed_radii[SkRRect::kUpperRight_Corner] =
ProtoToSkPoint(proto.radii_upper_right());
parsed_radii[SkRRect::kLowerRight_Corner] =
ProtoToSkPoint(proto.radii_lower_right());
parsed_radii[SkRRect::kLowerLeft_Corner] =
ProtoToSkPoint(proto.radii_lower_left());
SkRRect rect;
rect.setRectRadii(parsed_rect, parsed_radii);
return rect;
}
} // namespace cc