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// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef MEDIA_BASE_YUV_CONVERT_H_
#define MEDIA_BASE_YUV_CONVERT_H_
#include <stdint.h>
#include "build/build_config.h"
#include "media/base/media_export.h"
// Visual Studio 2010 does not support MMX intrinsics on x64.
// Some win64 yuv_convert code paths use SSE+MMX yasm, so without rewriting
// them, we use yasm EmptyRegisterState_MMX in place of _mm_empty() or
// hide the versions implemented with heavy use of MMX intrinsics.
// TODO(wolenetz): Use MMX intrinsics when compiling win64 with Visual
// Studio 2012? http://crbug.com/173450
#if defined(ARCH_CPU_X86_FAMILY) && \
!(defined(ARCH_CPU_X86_64) && defined(COMPILER_MSVC))
#define MEDIA_MMX_INTRINSICS_AVAILABLE
#endif
namespace media {
// Type of YUV surface.
enum YUVType {
YV16 = 0, // YV16 is half width and full height chroma channels.
YV12 = 1, // YV12 is half width and half height chroma channels.
YV12J = 2, // YV12J is the same as YV12, but in JPEG color range.
YV12HD = 3, // YV12HD is the same as YV12, but in 'HD' Rec709 color space.
};
// Get the appropriate value to bitshift by for vertical indices.
MEDIA_EXPORT int GetVerticalShift(YUVType type);
// Get the appropriate lookup table for a given YUV format.
MEDIA_EXPORT const int16_t* GetLookupTable(YUVType type);
// Mirror means flip the image horizontally, as in looking in a mirror.
// Rotate happens after mirroring.
enum Rotate {
ROTATE_0, // Rotation off.
ROTATE_90, // Rotate clockwise.
ROTATE_180, // Rotate upside down.
ROTATE_270, // Rotate counter clockwise.
MIRROR_ROTATE_0, // Mirror horizontally.
MIRROR_ROTATE_90, // Mirror then Rotate clockwise.
MIRROR_ROTATE_180, // Mirror vertically.
MIRROR_ROTATE_270, // Transpose.
};
// Filter affects how scaling looks.
enum ScaleFilter {
FILTER_NONE = 0, // No filter (point sampled).
FILTER_BILINEAR_H = 1, // Bilinear horizontal filter.
FILTER_BILINEAR_V = 2, // Bilinear vertical filter.
FILTER_BILINEAR = 3, // Bilinear filter.
};
MEDIA_EXPORT void InitializeCPUSpecificYUVConversions();
// Convert a frame of YUV to 32 bit ARGB.
// Pass in YV16/YV12 depending on source format
MEDIA_EXPORT void ConvertYUVToRGB32(const uint8_t* yplane,
const uint8_t* uplane,
const uint8_t* vplane,
uint8_t* rgbframe,
int width,
int height,
int ystride,
int uvstride,
int rgbstride,
YUVType yuv_type);
// Convert a frame of YUVA to 32 bit ARGB.
// Pass in YV12A
MEDIA_EXPORT void ConvertYUVAToARGB(const uint8_t* yplane,
const uint8_t* uplane,
const uint8_t* vplane,
const uint8_t* aplane,
uint8_t* rgbframe,
int width,
int height,
int ystride,
int uvstride,
int astride,
int rgbstride,
YUVType yuv_type);
// Scale a frame of YUV to 32 bit ARGB.
// Supports rotation and mirroring.
MEDIA_EXPORT void ScaleYUVToRGB32(const uint8_t* yplane,
const uint8_t* uplane,
const uint8_t* vplane,
uint8_t* rgbframe,
int source_width,
int source_height,
int width,
int height,
int ystride,
int uvstride,
int rgbstride,
YUVType yuv_type,
Rotate view_rotate,
ScaleFilter filter);
// Biliner Scale a frame of YV12 to 32 bits ARGB on a specified rectangle.
// |yplane|, etc and |rgbframe| should point to the top-left pixels of the
// source and destination buffers.
MEDIA_EXPORT void ScaleYUVToRGB32WithRect(const uint8_t* yplane,
const uint8_t* uplane,
const uint8_t* vplane,
uint8_t* rgbframe,
int source_width,
int source_height,
int dest_width,
int dest_height,
int dest_rect_left,
int dest_rect_top,
int dest_rect_right,
int dest_rect_bottom,
int ystride,
int uvstride,
int rgbstride);
MEDIA_EXPORT void ConvertRGB32ToYUV(const uint8_t* rgbframe,
uint8_t* yplane,
uint8_t* uplane,
uint8_t* vplane,
int width,
int height,
int rgbstride,
int ystride,
int uvstride);
MEDIA_EXPORT void ConvertRGB24ToYUV(const uint8_t* rgbframe,
uint8_t* yplane,
uint8_t* uplane,
uint8_t* vplane,
int width,
int height,
int rgbstride,
int ystride,
int uvstride);
// Empty SIMD register state after calling optimized scaler functions.
MEDIA_EXPORT void EmptyRegisterState();
} // namespace media
#endif // MEDIA_BASE_YUV_CONVERT_H_