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// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef SYNC_ENGINE_MODEL_TYPE_WORKER_H_
#define SYNC_ENGINE_MODEL_TYPE_WORKER_H_
#include <stddef.h>
#include <map>
#include <memory>
#include <string>
#include "base/memory/weak_ptr.h"
#include "base/threading/non_thread_safe.h"
#include "sync/base/sync_export.h"
#include "sync/engine/commit_contributor.h"
#include "sync/engine/commit_queue.h"
#include "sync/engine/nudge_handler.h"
#include "sync/engine/update_handler.h"
#include "sync/internal_api/public/base/model_type.h"
#include "sync/internal_api/public/non_blocking_sync_common.h"
#include "sync/internal_api/public/sync_encryption_handler.h"
#include "sync/protocol/data_type_state.pb.h"
#include "sync/protocol/sync.pb.h"
#include "sync/util/cryptographer.h"
namespace base {
class SingleThreadTaskRunner;
}
namespace syncer_v2 {
class ModelTypeProcessor;
class WorkerEntityTracker;
// A smart cache for sync types that use message passing (rather than
// transactions and the syncable::Directory) to communicate with the sync
// thread.
//
// When the non-blocking sync type wants to talk with the sync server, it will
// send a message from its thread to this object on the sync thread. This
// object ensures the appropriate sync server communication gets scheduled and
// executed. The response, if any, will be returned to the non-blocking sync
// type's thread eventually.
//
// This object also has a role to play in communications in the opposite
// direction. Sometimes the sync thread will receive changes from the sync
// server and deliver them here. This object will post this information back to
// the appropriate component on the model type's thread.
//
// This object does more than just pass along messages. It understands the sync
// protocol, and it can make decisions when it sees conflicting messages. For
// example, if the sync server sends down an update for a sync entity that is
// currently pending for commit, this object will detect this condition and
// cancel the pending commit.
class SYNC_EXPORT ModelTypeWorker : public syncer::UpdateHandler,
public syncer::CommitContributor,
public CommitQueue,
public base::NonThreadSafe {
public:
ModelTypeWorker(syncer::ModelType type,
const sync_pb::DataTypeState& initial_state,
std::unique_ptr<syncer::Cryptographer> cryptographer,
syncer::NudgeHandler* nudge_handler,
std::unique_ptr<ModelTypeProcessor> model_type_processor);
~ModelTypeWorker() override;
syncer::ModelType GetModelType() const;
bool IsEncryptionRequired() const;
void UpdateCryptographer(
std::unique_ptr<syncer::Cryptographer> cryptographer);
// UpdateHandler implementation.
bool IsInitialSyncEnded() const override;
void GetDownloadProgress(
sync_pb::DataTypeProgressMarker* progress_marker) const override;
void GetDataTypeContext(sync_pb::DataTypeContext* context) const override;
syncer::SyncerError ProcessGetUpdatesResponse(
const sync_pb::DataTypeProgressMarker& progress_marker,
const sync_pb::DataTypeContext& mutated_context,
const SyncEntityList& applicable_updates,
syncer::sessions::StatusController* status) override;
void ApplyUpdates(syncer::sessions::StatusController* status) override;
void PassiveApplyUpdates(syncer::sessions::StatusController* status) override;
// CommitQueue implementation.
void EnqueueForCommit(const CommitRequestDataList& request_list) override;
// CommitContributor implementation.
std::unique_ptr<syncer::CommitContribution> GetContribution(
size_t max_entries) override;
// Callback for when our contribution gets a response.
void OnCommitResponse(CommitResponseDataList* response_list);
base::WeakPtr<ModelTypeWorker> AsWeakPtr();
private:
using EntityMap = std::map<std::string, std::unique_ptr<WorkerEntityTracker>>;
// Helper function to actually send |pending_updates_| to the processor.
void ApplyPendingUpdates();
// Returns true if this type has successfully fetched all available updates
// from the server at least once. Our state may or may not be stale, but at
// least we know that it was valid at some point in the past.
bool IsTypeInitialized() const;
// Returns true if this type is prepared to commit items. Currently, this
// depends on having downloaded the initial data and having the encryption
// settings in a good state.
bool CanCommitItems() const;
// Takes |commit_entity| populated from fields of WorkerEntityTracker and
// adjusts some fields before committing to server. Adjustments include
// generating client-assigned ID, encrypting data, etc.
void AdjustCommitProto(sync_pb::SyncEntity* commit_entity);
// Attempts to decrypt encrypted updates stored in the EntityMap. If
// successful, will remove the update from the its tracker and forward
// it to the processor for application. Will forward any new encryption
// keys to the processor to trigger re-encryption if necessary.
void OnCryptographerUpdated();
// Attempts to decrypt the given specifics and return them in the |out|
// parameter. Assumes cryptographer->CanDecrypt(specifics) returned true.
//
// Returns false if the decryption failed. There are no guarantees about the
// contents of |out| when that happens.
//
// In theory, this should never fail. Only corrupt or invalid entries could
// cause this to fail, and no clients are known to create such entries. The
// failure case is an attempt to be defensive against bad input.
static bool DecryptSpecifics(syncer::Cryptographer* cryptographer,
const sync_pb::EntitySpecifics& in,
sync_pb::EntitySpecifics* out);
// Returns the entity tracker for the given |tag_hash|, or nullptr.
WorkerEntityTracker* GetEntityTracker(const std::string& tag_hash);
// Creates an entity tracker in the map using the given |data| and returns a
// pointer to it. Requires that one doesn't exist for data.client_tag_hash.
WorkerEntityTracker* CreateEntityTracker(const EntityData& data);
// Gets the entity tracker for |data| or creates one if it doesn't exist.
WorkerEntityTracker* GetOrCreateEntityTracker(const EntityData& data);
syncer::ModelType type_;
// State that applies to the entire model type.
sync_pb::DataTypeState data_type_state_;
// Pointer to the ModelTypeProcessor associated with this worker. Never null.
std::unique_ptr<ModelTypeProcessor> model_type_processor_;
// A private copy of the most recent cryptographer known to sync.
// Initialized at construction time and updated with UpdateCryptographer().
// NULL if encryption is not enabled for this type.
std::unique_ptr<syncer::Cryptographer> cryptographer_;
// Interface used to access and send nudges to the sync scheduler. Not owned.
syncer::NudgeHandler* nudge_handler_;
// A map of per-entity information known to this object.
//
// When commits are pending, their information is stored here. This
// information is dropped from memory when the commit succeeds or gets
// cancelled.
//
// This also stores some information related to received server state in
// order to implement reflection blocking and conflict detection. This
// information is kept in memory indefinitely. With a bit more coordination
// with the model thread, we could optimize this to reduce memory usage in
// the steady state.
EntityMap entities_;
// Accumulates all the updates from a single GetUpdates cycle in memory so
// they can all be sent to the processor at once.
UpdateResponseDataList pending_updates_;
base::WeakPtrFactory<ModelTypeWorker> weak_ptr_factory_;
};
} // namespace syncer_v2
#endif // SYNC_ENGINE_MODEL_TYPE_WORKER_H_