| /* |
| * Copyright (C) 2010, Google Inc. All rights reserved. |
| * |
| * Redistribution and use in source and binary forms, with or without |
| * modification, are permitted provided that the following conditions |
| * are met: |
| * 1. Redistributions of source code must retain the above copyright |
| * notice, this list of conditions and the following disclaimer. |
| * 2. Redistributions in binary form must reproduce the above copyright |
| * notice, this list of conditions and the following disclaimer in the |
| * documentation and/or other materials provided with the distribution. |
| * |
| * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND |
| * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE |
| * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE |
| * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT |
| * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY |
| * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH |
| * DAMAGE. |
| */ |
| |
| #ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_SCRIPT_PROCESSOR_NODE_H_ |
| #define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_SCRIPT_PROCESSOR_NODE_H_ |
| |
| #include "base/gtest_prod_util.h" |
| #include "base/memory/scoped_refptr.h" |
| #include "base/memory/weak_ptr.h" |
| #include "base/synchronization/waitable_event.h" |
| #include "third_party/blink/renderer/bindings/core/v8/active_script_wrappable.h" |
| #include "third_party/blink/renderer/modules/webaudio/audio_node.h" |
| #include "third_party/blink/renderer/platform/audio/audio_bus.h" |
| #include "third_party/blink/renderer/platform/heap/persistent.h" |
| #include "third_party/blink/renderer/platform/wtf/forward.h" |
| #include "third_party/blink/renderer/platform/wtf/vector.h" |
| |
| namespace blink { |
| |
| class AudioBuffer; |
| class BaseAudioContext; |
| class SharedAudioBuffer; |
| class WaitableEvent; |
| |
| // ScriptProcessorNode is an AudioNode which allows for arbitrary synthesis or |
| // processing directly using JavaScript. The API allows for a variable number |
| // of inputs and outputs, although it must have at least one input or output. |
| // This basic implementation supports no more than one input and output. The |
| // "onaudioprocess" attribute is an event listener which will get called |
| // periodically with an AudioProcessingEvent which has AudioBuffers for each |
| // input and output. |
| |
| class ScriptProcessorHandler final |
| : public AudioHandler, |
| public base::SupportsWeakPtr<ScriptProcessorHandler> { |
| public: |
| static scoped_refptr<ScriptProcessorHandler> Create( |
| AudioNode&, |
| float sample_rate, |
| uint32_t buffer_size, |
| uint32_t number_of_input_channels, |
| uint32_t number_of_output_channels, |
| const HeapVector<Member<AudioBuffer>>& input_buffers, |
| const HeapVector<Member<AudioBuffer>>& output_buffers); |
| ~ScriptProcessorHandler() override; |
| |
| // AudioHandler |
| void Process(uint32_t frames_to_process) override; |
| void Initialize() override; |
| |
| uint32_t BufferSize() const { return buffer_size_; } |
| |
| void SetChannelCount(uint32_t, ExceptionState&) override; |
| void SetChannelCountMode(const String&, ExceptionState&) override; |
| |
| uint32_t NumberOfOutputChannels() const override { |
| return number_of_output_channels_; |
| } |
| |
| private: |
| ScriptProcessorHandler(AudioNode&, |
| float sample_rate, |
| uint32_t buffer_size, |
| uint32_t number_of_input_channels, |
| uint32_t number_of_output_channels, |
| const HeapVector<Member<AudioBuffer>>& input_buffers, |
| const HeapVector<Member<AudioBuffer>>& output_buffers); |
| double TailTime() const override; |
| double LatencyTime() const override; |
| bool RequiresTailProcessing() const final; |
| |
| void FireProcessEvent(uint32_t); |
| void FireProcessEventForOfflineAudioContext(uint32_t, base::WaitableEvent*); |
| |
| // Double buffering |
| uint32_t DoubleBufferIndex() const { return double_buffer_index_; } |
| void SwapBuffers() { double_buffer_index_ = 1 - double_buffer_index_; } |
| uint32_t double_buffer_index_; |
| |
| WTF::Vector<std::unique_ptr<SharedAudioBuffer>> shared_input_buffers_; |
| WTF::Vector<std::unique_ptr<SharedAudioBuffer>> shared_output_buffers_; |
| |
| uint32_t buffer_size_; |
| uint32_t buffer_read_write_index_; |
| |
| uint32_t number_of_input_channels_; |
| uint32_t number_of_output_channels_; |
| |
| scoped_refptr<AudioBus> internal_input_bus_; |
| // Synchronize process() with fireProcessEvent(). |
| mutable Mutex process_event_lock_; |
| |
| scoped_refptr<base::SingleThreadTaskRunner> task_runner_; |
| |
| FRIEND_TEST_ALL_PREFIXES(ScriptProcessorNodeTest, BufferLifetime); |
| }; |
| |
| class ScriptProcessorNode final |
| : public AudioNode, |
| public ActiveScriptWrappable<ScriptProcessorNode> { |
| DEFINE_WRAPPERTYPEINFO(); |
| |
| public: |
| // bufferSize must be one of the following values: 256, 512, 1024, 2048, |
| // 4096, 8192, 16384. |
| // This value controls how frequently the onaudioprocess event handler is |
| // called and how many sample-frames need to be processed each call. |
| // Lower numbers for bufferSize will result in a lower (better) |
| // latency. Higher numbers will be necessary to avoid audio breakup and |
| // glitches. |
| // The value chosen must carefully balance between latency and audio quality. |
| static ScriptProcessorNode* Create(BaseAudioContext&, ExceptionState&); |
| static ScriptProcessorNode* Create(BaseAudioContext&, |
| uint32_t requested_buffer_size, |
| ExceptionState&); |
| static ScriptProcessorNode* Create(BaseAudioContext&, |
| uint32_t requested_buffer_size, |
| uint32_t number_of_input_channels, |
| ExceptionState&); |
| static ScriptProcessorNode* Create(BaseAudioContext&, |
| uint32_t requested_buffer_size, |
| uint32_t number_of_input_channels, |
| uint32_t number_of_output_channels, |
| ExceptionState&); |
| |
| ScriptProcessorNode(BaseAudioContext&, |
| float sample_rate, |
| uint32_t buffer_size, |
| uint32_t number_of_input_channels, |
| uint32_t number_of_output_channels); |
| |
| DEFINE_ATTRIBUTE_EVENT_LISTENER(audioprocess, kAudioprocess) |
| uint32_t bufferSize() const; |
| |
| void DispatchEvent(double playback_time, uint32_t double_buffer_index); |
| |
| // ScriptWrappable |
| bool HasPendingActivity() const final; |
| |
| void Trace(Visitor* visitor) const override; |
| |
| // InspectorHelperMixin |
| void ReportDidCreate() final; |
| void ReportWillBeDestroyed() final; |
| |
| private: |
| HeapVector<Member<AudioBuffer>> input_buffers_; |
| HeapVector<Member<AudioBuffer>> output_buffers_; |
| Member<AudioBuffer> external_input_buffer_; |
| Member<AudioBuffer> external_output_buffer_; |
| }; |
| |
| } // namespace blink |
| |
| #endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_SCRIPT_PROCESSOR_NODE_H_ |