blob: c89b8e98b967b0761f297c237dae1aec84a36b06 [file] [log] [blame]
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chrome/browser/ui/webui/web_ui_test_handler.h"
#include "base/bind.h"
#include "base/bind_helpers.h"
#include "base/run_loop.h"
#include "base/strings/utf_string_conversions.h"
#include "base/values.h"
#include "chrome/common/chrome_render_frame.mojom.h"
#include "chrome/common/render_messages.h"
#include "content/public/browser/notification_details.h"
#include "content/public/browser/notification_registrar.h"
#include "content/public/browser/notification_types.h"
#include "content/public/browser/render_frame_host.h"
#include "content/public/browser/render_view_host.h"
#include "content/public/browser/web_contents.h"
#include "content/public/browser/web_ui.h"
#include "content/public/test/test_utils.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/common/associated_interfaces/associated_interface_provider.h"
using content::RenderViewHost;
WebUITestHandler::WebUITestHandler()
: test_done_(false),
test_succeeded_(false),
run_test_done_(false),
run_test_succeeded_(false),
binding_(this) {}
WebUITestHandler::~WebUITestHandler() = default;
void WebUITestHandler::PreloadJavaScript(const base::string16& js_text,
RenderViewHost* preload_host) {
DCHECK(preload_host);
chrome::mojom::ChromeRenderFrameAssociatedPtr chrome_render_frame;
preload_host->GetMainFrame()->GetRemoteAssociatedInterfaces()->GetInterface(
&chrome_render_frame);
chrome_render_frame->ExecuteWebUIJavaScript(js_text);
}
void WebUITestHandler::RunJavaScript(const base::string16& js_text) {
web_ui()->GetWebContents()->GetMainFrame()->ExecuteJavaScriptForTests(
js_text);
}
bool WebUITestHandler::RunJavaScriptTestWithResult(
const base::string16& js_text) {
test_succeeded_ = false;
run_test_succeeded_ = false;
content::RenderFrameHost* frame = web_ui()->GetWebContents()->GetMainFrame();
frame->ExecuteJavaScriptForTests(
js_text, base::Bind(&WebUITestHandler::JavaScriptComplete,
base::Unretained(this)));
return WaitForResult();
}
void WebUITestHandler::RegisterMessages() {
web_ui()->RegisterMessageCallback(
"testResult", base::BindRepeating(&WebUITestHandler::HandleTestResult,
base::Unretained(this)));
}
void WebUITestHandler::BindToTestRunnerRequest(
web_ui_test::mojom::TestRunnerRequest request) {
binding_.Bind(std::move(request));
}
void WebUITestHandler::TestComplete(
const base::Optional<std::string>& message) {
// To ensure this gets done, do this before ASSERT* calls.
quit_closure_.Run();
SCOPED_TRACE("WebUITestHandler::TestComplete");
EXPECT_FALSE(test_done_);
test_done_ = true;
test_succeeded_ = !message.has_value();
EXPECT_TRUE(test_succeeded_) << *message;
}
void WebUITestHandler::HandleTestResult(const base::ListValue* test_result) {
// To ensure this gets done, do this before ASSERT* calls.
quit_closure_.Run();
SCOPED_TRACE("WebUITestHandler::HandleTestResult");
EXPECT_FALSE(test_done_);
test_done_ = true;
test_succeeded_ = false;
ASSERT_TRUE(test_result->GetBoolean(0, &test_succeeded_));
if (!test_succeeded_) {
std::string message;
ASSERT_TRUE(test_result->GetString(1, &message));
LOG(ERROR) << message;
}
}
void WebUITestHandler::JavaScriptComplete(const base::Value* result) {
// To ensure this gets done, do this before ASSERT* calls.
quit_closure_.Run();
SCOPED_TRACE("WebUITestHandler::JavaScriptComplete");
EXPECT_FALSE(run_test_done_);
run_test_done_ = true;
run_test_succeeded_ = false;
ASSERT_TRUE(result->GetAsBoolean(&run_test_succeeded_));
}
bool WebUITestHandler::WaitForResult() {
SCOPED_TRACE("WebUITestHandler::WaitForResult");
test_done_ = false;
run_test_done_ = false;
// Either sync test completion or the testDone() will cause message loop
// to quit.
{
base::RunLoop run_loop;
quit_closure_ = run_loop.QuitWhenIdleClosure();
content::RunThisRunLoop(&run_loop);
}
// Run a second message loop when not |run_test_done_| so that the sync test
// completes, or |run_test_succeeded_| but not |test_done_| so async tests
// complete.
if (!run_test_done_ || (run_test_succeeded_ && !test_done_)) {
base::RunLoop run_loop;
quit_closure_ = run_loop.QuitWhenIdleClosure();
content::RunThisRunLoop(&run_loop);
}
// To succeed the test must execute as well as pass the test.
return run_test_succeeded_ && test_succeeded_;
}