blob: d92c2a6ac0c455d4648d34276a42516bed135d92 [file] [log] [blame]
// Copyright 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "ui/accessibility/ax_tree.h"
#include <stddef.h>
#include <stdint.h>
#include <memory>
#include "base/stl_util.h"
#include "base/strings/string_number_conversions.h"
#include "base/strings/stringprintf.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "ui/accessibility/ax_enum_util.h"
#include "ui/accessibility/ax_node.h"
#include "ui/accessibility/ax_serializable_tree.h"
#include "ui/accessibility/ax_tree_observer.h"
#include "ui/accessibility/ax_tree_serializer.h"
#include "ui/gfx/transform.h"
namespace ui {
namespace {
std::string IntVectorToString(const std::vector<int>& items) {
std::string str;
for (size_t i = 0; i < items.size(); ++i) {
if (i > 0)
str += ",";
str += base::NumberToString(items[i]);
}
return str;
}
std::string GetBoundsAsString(const AXTree& tree, int32_t id) {
AXNode* node = tree.GetFromId(id);
gfx::RectF bounds = tree.GetTreeBounds(node);
return base::StringPrintf("(%.0f, %.0f) size (%.0f x %.0f)", bounds.x(),
bounds.y(), bounds.width(), bounds.height());
}
std::string GetUnclippedBoundsAsString(const AXTree& tree, int32_t id) {
AXNode* node = tree.GetFromId(id);
gfx::RectF bounds = tree.GetTreeBounds(node, nullptr, false);
return base::StringPrintf("(%.0f, %.0f) size (%.0f x %.0f)", bounds.x(),
bounds.y(), bounds.width(), bounds.height());
}
bool IsNodeOffscreen(const AXTree& tree, int32_t id) {
AXNode* node = tree.GetFromId(id);
bool result = false;
tree.GetTreeBounds(node, &result);
return result;
}
class TestAXTreeObserver : public AXTreeObserver {
public:
TestAXTreeObserver(AXTree* tree)
: tree_(tree), tree_data_changed_(false), root_changed_(false) {
tree_->AddObserver(this);
}
~TestAXTreeObserver() final { tree_->RemoveObserver(this); }
void OnNodeDataWillChange(AXTree* tree,
const AXNodeData& old_node_data,
const AXNodeData& new_node_data) override {}
void OnTreeDataChanged(AXTree* tree,
const ui::AXTreeData& old_data,
const ui::AXTreeData& new_data) override {
tree_data_changed_ = true;
}
void OnNodeWillBeDeleted(AXTree* tree, AXNode* node) override {
deleted_ids_.push_back(node->id());
}
void OnSubtreeWillBeDeleted(AXTree* tree, AXNode* node) override {
subtree_deleted_ids_.push_back(node->id());
}
void OnNodeWillBeReparented(AXTree* tree, AXNode* node) override {}
void OnSubtreeWillBeReparented(AXTree* tree, AXNode* node) override {}
void OnNodeCreated(AXTree* tree, AXNode* node) override {
created_ids_.push_back(node->id());
}
void OnNodeReparented(AXTree* tree, AXNode* node) override {}
void OnNodeChanged(AXTree* tree, AXNode* node) override {
changed_ids_.push_back(node->id());
}
void OnAtomicUpdateFinished(AXTree* tree,
bool root_changed,
const std::vector<Change>& changes) override {
root_changed_ = root_changed;
for (size_t i = 0; i < changes.size(); ++i) {
int id = changes[i].node->id();
switch (changes[i].type) {
case NODE_CREATED:
node_creation_finished_ids_.push_back(id);
break;
case SUBTREE_CREATED:
subtree_creation_finished_ids_.push_back(id);
break;
case NODE_REPARENTED:
node_reparented_finished_ids_.push_back(id);
break;
case SUBTREE_REPARENTED:
subtree_reparented_finished_ids_.push_back(id);
break;
case NODE_CHANGED:
change_finished_ids_.push_back(id);
break;
}
}
}
void OnRoleChanged(AXTree* tree,
AXNode* node,
ax::mojom::Role old_role,
ax::mojom::Role new_role) override {
attribute_change_log_.push_back(base::StringPrintf(
"Role changed from %s to %s", ToString(old_role), ToString(new_role)));
}
void OnStateChanged(AXTree* tree,
AXNode* node,
ax::mojom::State state,
bool new_value) override {
attribute_change_log_.push_back(base::StringPrintf(
"%s changed to %s", ToString(state), new_value ? "true" : "false"));
}
void OnStringAttributeChanged(AXTree* tree,
AXNode* node,
ax::mojom::StringAttribute attr,
const std::string& old_value,
const std::string& new_value) override {
attribute_change_log_.push_back(
base::StringPrintf("%s changed from %s to %s", ToString(attr),
old_value.c_str(), new_value.c_str()));
}
void OnIntAttributeChanged(AXTree* tree,
AXNode* node,
ax::mojom::IntAttribute attr,
int32_t old_value,
int32_t new_value) override {
attribute_change_log_.push_back(base::StringPrintf(
"%s changed from %d to %d", ToString(attr), old_value, new_value));
}
void OnFloatAttributeChanged(AXTree* tree,
AXNode* node,
ax::mojom::FloatAttribute attr,
float old_value,
float new_value) override {
attribute_change_log_.push_back(
base::StringPrintf("%s changed from %s to %s", ToString(attr),
base::NumberToString(old_value).c_str(),
base::NumberToString(new_value).c_str()));
}
void OnBoolAttributeChanged(AXTree* tree,
AXNode* node,
ax::mojom::BoolAttribute attr,
bool new_value) override {
attribute_change_log_.push_back(base::StringPrintf(
"%s changed to %s", ToString(attr), new_value ? "true" : "false"));
}
void OnIntListAttributeChanged(
AXTree* tree,
AXNode* node,
ax::mojom::IntListAttribute attr,
const std::vector<int32_t>& old_value,
const std::vector<int32_t>& new_value) override {
attribute_change_log_.push_back(
base::StringPrintf("%s changed from %s to %s", ToString(attr),
IntVectorToString(old_value).c_str(),
IntVectorToString(new_value).c_str()));
}
bool tree_data_changed() const { return tree_data_changed_; }
bool root_changed() const { return root_changed_; }
const std::vector<int32_t>& deleted_ids() { return deleted_ids_; }
const std::vector<int32_t>& subtree_deleted_ids() {
return subtree_deleted_ids_;
}
const std::vector<int32_t>& created_ids() { return created_ids_; }
const std::vector<int32_t>& node_creation_finished_ids() {
return node_creation_finished_ids_;
}
const std::vector<int32_t>& subtree_creation_finished_ids() {
return subtree_creation_finished_ids_;
}
const std::vector<int32_t>& node_reparented_finished_ids() {
return node_reparented_finished_ids_;
}
const std::vector<int32_t>& subtree_reparented_finished_ids() {
return subtree_reparented_finished_ids_;
}
const std::vector<int32_t>& change_finished_ids() {
return change_finished_ids_;
}
const std::vector<std::string>& attribute_change_log() {
return attribute_change_log_;
}
private:
AXTree* tree_;
bool tree_data_changed_;
bool root_changed_;
std::vector<int32_t> deleted_ids_;
std::vector<int32_t> subtree_deleted_ids_;
std::vector<int32_t> created_ids_;
std::vector<int32_t> changed_ids_;
std::vector<int32_t> node_creation_finished_ids_;
std::vector<int32_t> subtree_creation_finished_ids_;
std::vector<int32_t> node_reparented_finished_ids_;
std::vector<int32_t> subtree_reparented_finished_ids_;
std::vector<int32_t> change_finished_ids_;
std::vector<std::string> attribute_change_log_;
};
} // namespace
TEST(AXTreeTest, SerializeSimpleAXTree) {
AXNodeData root;
root.id = 1;
root.role = ax::mojom::Role::kDialog;
root.AddState(ax::mojom::State::kFocusable);
root.relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
root.child_ids.push_back(2);
root.child_ids.push_back(3);
AXNodeData button;
button.id = 2;
button.role = ax::mojom::Role::kButton;
button.relative_bounds.bounds = gfx::RectF(20, 20, 200, 30);
AXNodeData checkbox;
checkbox.id = 3;
checkbox.role = ax::mojom::Role::kCheckBox;
checkbox.relative_bounds.bounds = gfx::RectF(20, 50, 200, 30);
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.push_back(root);
initial_state.nodes.push_back(button);
initial_state.nodes.push_back(checkbox);
initial_state.has_tree_data = true;
initial_state.tree_data.title = "Title";
AXSerializableTree src_tree(initial_state);
std::unique_ptr<AXTreeSource<const AXNode*, AXNodeData, AXTreeData>>
tree_source(src_tree.CreateTreeSource());
AXTreeSerializer<const AXNode*, AXNodeData, AXTreeData> serializer(
tree_source.get());
AXTreeUpdate update;
serializer.SerializeChanges(src_tree.root(), &update);
AXTree dst_tree;
ASSERT_TRUE(dst_tree.Unserialize(update));
const AXNode* root_node = dst_tree.root();
ASSERT_TRUE(root_node != nullptr);
EXPECT_EQ(root.id, root_node->id());
EXPECT_EQ(root.role, root_node->data().role);
ASSERT_EQ(2, root_node->child_count());
const AXNode* button_node = root_node->ChildAtIndex(0);
EXPECT_EQ(button.id, button_node->id());
EXPECT_EQ(button.role, button_node->data().role);
const AXNode* checkbox_node = root_node->ChildAtIndex(1);
EXPECT_EQ(checkbox.id, checkbox_node->id());
EXPECT_EQ(checkbox.role, checkbox_node->data().role);
EXPECT_EQ(
"AXTree title=Title\n"
"id=1 dialog FOCUSABLE (0, 0)-(800, 600) actions= child_ids=2,3\n"
" id=2 button (20, 20)-(200, 30) actions=\n"
" id=3 checkBox (20, 50)-(200, 30) actions=\n",
dst_tree.ToString());
}
TEST(AXTreeTest, SerializeAXTreeUpdate) {
AXNodeData list;
list.id = 3;
list.role = ax::mojom::Role::kList;
list.child_ids.push_back(4);
list.child_ids.push_back(5);
list.child_ids.push_back(6);
AXNodeData list_item_2;
list_item_2.id = 5;
list_item_2.role = ax::mojom::Role::kListItem;
AXNodeData list_item_3;
list_item_3.id = 6;
list_item_3.role = ax::mojom::Role::kListItem;
AXNodeData button;
button.id = 7;
button.role = ax::mojom::Role::kButton;
AXTreeUpdate update;
update.root_id = 3;
update.nodes.push_back(list);
update.nodes.push_back(list_item_2);
update.nodes.push_back(list_item_3);
update.nodes.push_back(button);
EXPECT_EQ(
"AXTreeUpdate: root id 3\n"
"id=3 list (0, 0)-(0, 0) actions= child_ids=4,5,6\n"
" id=5 listItem (0, 0)-(0, 0) actions=\n"
" id=6 listItem (0, 0)-(0, 0) actions=\n"
"id=7 button (0, 0)-(0, 0) actions=\n",
update.ToString());
}
TEST(AXTreeTest, LeaveOrphanedDeletedSubtreeFails) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[0].child_ids.push_back(3);
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
AXTree tree(initial_state);
// This should fail because we delete a subtree rooted at id=2
// but never update it.
AXTreeUpdate update;
update.node_id_to_clear = 2;
update.nodes.resize(1);
update.nodes[0].id = 3;
EXPECT_FALSE(tree.Unserialize(update));
ASSERT_EQ("Nodes left pending by the update: 2", tree.error());
}
TEST(AXTreeTest, LeaveOrphanedNewChildFails) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
AXTree tree(initial_state);
// This should fail because we add a new child to the root node
// but never update it.
AXTreeUpdate update;
update.nodes.resize(1);
update.nodes[0].id = 1;
update.nodes[0].child_ids.push_back(2);
EXPECT_FALSE(tree.Unserialize(update));
ASSERT_EQ("Nodes left pending by the update: 2", tree.error());
}
TEST(AXTreeTest, DuplicateChildIdFails) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
AXTree tree(initial_state);
// This should fail because a child id appears twice.
AXTreeUpdate update;
update.nodes.resize(2);
update.nodes[0].id = 1;
update.nodes[0].child_ids.push_back(2);
update.nodes[0].child_ids.push_back(2);
update.nodes[1].id = 2;
EXPECT_FALSE(tree.Unserialize(update));
ASSERT_EQ("Node 1 has duplicate child id 2", tree.error());
}
TEST(AXTreeTest, InvalidReparentingFails) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
initial_state.nodes[1].child_ids.push_back(3);
initial_state.nodes[2].id = 3;
AXTree tree(initial_state);
// This should fail because node 3 is reparented from node 2 to node 1
// without deleting node 1's subtree first.
AXTreeUpdate update;
update.nodes.resize(3);
update.nodes[0].id = 1;
update.nodes[0].child_ids.push_back(3);
update.nodes[0].child_ids.push_back(2);
update.nodes[1].id = 2;
update.nodes[2].id = 3;
EXPECT_FALSE(tree.Unserialize(update));
ASSERT_EQ("Node 3 reparented from 2 to 1", tree.error());
}
TEST(AXTreeTest, NoReparentingOfRootIfNoNewRoot) {
AXNodeData root;
root.id = 1;
AXNodeData child1;
child1.id = 2;
AXNodeData child2;
child2.id = 3;
root.child_ids = {child1.id};
child1.child_ids = {child2.id};
AXTreeUpdate initial_state;
initial_state.root_id = root.id;
initial_state.nodes = {root, child1, child2};
AXTree tree(initial_state);
// Update the root but don't change it by reparenting |child2| to be a child
// of the root.
root.child_ids = {child1.id, child2.id};
child1.child_ids = {};
AXTreeUpdate update;
update.root_id = root.id;
update.node_id_to_clear = root.id;
update.nodes = {root, child1, child2};
TestAXTreeObserver test_observer(&tree);
ASSERT_TRUE(tree.Unserialize(update));
EXPECT_EQ(0U, test_observer.deleted_ids().size());
EXPECT_EQ(0U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(0U, test_observer.created_ids().size());
EXPECT_EQ(0U, test_observer.node_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.node_reparented_finished_ids().size());
ASSERT_EQ(2U, test_observer.subtree_reparented_finished_ids().size());
EXPECT_EQ(child1.id, test_observer.subtree_reparented_finished_ids()[0]);
EXPECT_EQ(child2.id, test_observer.subtree_reparented_finished_ids()[1]);
ASSERT_EQ(1U, test_observer.change_finished_ids().size());
EXPECT_EQ(root.id, test_observer.change_finished_ids()[0]);
EXPECT_FALSE(test_observer.root_changed());
EXPECT_FALSE(test_observer.tree_data_changed());
}
TEST(AXTreeTest, ReparentRootIfRootChanged) {
AXNodeData root;
root.id = 1;
AXNodeData child1;
child1.id = 2;
AXNodeData child2;
child2.id = 3;
root.child_ids = {child1.id};
child1.child_ids = {child2.id};
AXTreeUpdate initial_state;
initial_state.root_id = root.id;
initial_state.nodes = {root, child1, child2};
AXTree tree(initial_state);
// Create a new root and reparent |child2| to be a child of the new root.
AXNodeData root2;
root2.id = 4;
root2.child_ids = {child1.id, child2.id};
child1.child_ids = {};
AXTreeUpdate update;
update.root_id = root2.id;
update.node_id_to_clear = root.id;
update.nodes = {root2, child1, child2};
TestAXTreeObserver test_observer(&tree);
ASSERT_TRUE(tree.Unserialize(update));
ASSERT_EQ(1U, test_observer.deleted_ids().size());
EXPECT_EQ(root.id, test_observer.deleted_ids()[0]);
ASSERT_EQ(1U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(root.id, test_observer.subtree_deleted_ids()[0]);
ASSERT_EQ(1U, test_observer.created_ids().size());
EXPECT_EQ(root2.id, test_observer.created_ids()[0]);
EXPECT_EQ(0U, test_observer.node_creation_finished_ids().size());
ASSERT_EQ(1U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(root2.id, test_observer.subtree_creation_finished_ids()[0]);
ASSERT_EQ(2U, test_observer.node_reparented_finished_ids().size());
EXPECT_EQ(child1.id, test_observer.node_reparented_finished_ids()[0]);
EXPECT_EQ(child2.id, test_observer.node_reparented_finished_ids()[1]);
EXPECT_EQ(0U, test_observer.subtree_reparented_finished_ids().size());
EXPECT_EQ(0U, test_observer.change_finished_ids().size());
EXPECT_TRUE(test_observer.root_changed());
EXPECT_FALSE(test_observer.tree_data_changed());
}
TEST(AXTreeTest, TreeObserverIsCalled) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(2);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
AXTree tree(initial_state);
AXTreeUpdate update;
update.root_id = 3;
update.node_id_to_clear = 1;
update.nodes.resize(2);
update.nodes[0].id = 3;
update.nodes[0].child_ids.push_back(4);
update.nodes[1].id = 4;
TestAXTreeObserver test_observer(&tree);
ASSERT_TRUE(tree.Unserialize(update));
ASSERT_EQ(2U, test_observer.deleted_ids().size());
EXPECT_EQ(1, test_observer.deleted_ids()[0]);
EXPECT_EQ(2, test_observer.deleted_ids()[1]);
ASSERT_EQ(1U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(1, test_observer.subtree_deleted_ids()[0]);
ASSERT_EQ(2U, test_observer.created_ids().size());
EXPECT_EQ(3, test_observer.created_ids()[0]);
EXPECT_EQ(4, test_observer.created_ids()[1]);
ASSERT_EQ(1U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(3, test_observer.subtree_creation_finished_ids()[0]);
ASSERT_EQ(1U, test_observer.node_creation_finished_ids().size());
EXPECT_EQ(4, test_observer.node_creation_finished_ids()[0]);
ASSERT_TRUE(test_observer.root_changed());
}
TEST(AXTreeTest, TreeObserverIsCalledForTreeDataChanges) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.has_tree_data = true;
initial_state.tree_data.title = "Initial";
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
// An empty update shouldn't change tree data.
AXTreeUpdate empty_update;
EXPECT_TRUE(tree.Unserialize(empty_update));
EXPECT_FALSE(test_observer.tree_data_changed());
EXPECT_EQ("Initial", tree.data().title);
// An update with tree data shouldn't change tree data if
// |has_tree_data| isn't set.
AXTreeUpdate ignored_tree_data_update;
ignored_tree_data_update.tree_data.title = "Ignore Me";
EXPECT_TRUE(tree.Unserialize(ignored_tree_data_update));
EXPECT_FALSE(test_observer.tree_data_changed());
EXPECT_EQ("Initial", tree.data().title);
// An update with |has_tree_data| set should update the tree data.
AXTreeUpdate tree_data_update;
tree_data_update.has_tree_data = true;
tree_data_update.tree_data.title = "New Title";
EXPECT_TRUE(tree.Unserialize(tree_data_update));
EXPECT_TRUE(test_observer.tree_data_changed());
EXPECT_EQ("New Title", tree.data().title);
}
TEST(AXTreeTest, ReparentingDoesNotTriggerNodeCreated) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
initial_state.nodes[1].child_ids.push_back(3);
initial_state.nodes[2].id = 3;
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
AXTreeUpdate update;
update.nodes.resize(2);
update.node_id_to_clear = 2;
update.root_id = 1;
update.nodes[0].id = 1;
update.nodes[0].child_ids.push_back(3);
update.nodes[1].id = 3;
EXPECT_TRUE(tree.Unserialize(update)) << tree.error();
std::vector<int> created = test_observer.node_creation_finished_ids();
std::vector<int> subtree_reparented =
test_observer.subtree_reparented_finished_ids();
std::vector<int> node_reparented =
test_observer.node_reparented_finished_ids();
ASSERT_FALSE(base::ContainsValue(created, 3));
ASSERT_TRUE(base::ContainsValue(subtree_reparented, 3));
ASSERT_FALSE(base::ContainsValue(node_reparented, 3));
}
TEST(AXTreeTest, TreeObserverIsNotCalledForReparenting) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(2);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
AXTree tree(initial_state);
AXTreeUpdate update;
update.node_id_to_clear = 1;
update.root_id = 2;
update.nodes.resize(2);
update.nodes[0].id = 2;
update.nodes[0].child_ids.push_back(4);
update.nodes[1].id = 4;
TestAXTreeObserver test_observer(&tree);
EXPECT_TRUE(tree.Unserialize(update));
ASSERT_EQ(1U, test_observer.deleted_ids().size());
EXPECT_EQ(1, test_observer.deleted_ids()[0]);
ASSERT_EQ(1U, test_observer.subtree_deleted_ids().size());
EXPECT_EQ(1, test_observer.subtree_deleted_ids()[0]);
ASSERT_EQ(1U, test_observer.created_ids().size());
EXPECT_EQ(4, test_observer.created_ids()[0]);
ASSERT_EQ(1U, test_observer.subtree_creation_finished_ids().size());
EXPECT_EQ(4, test_observer.subtree_creation_finished_ids()[0]);
ASSERT_EQ(1U, test_observer.subtree_reparented_finished_ids().size());
EXPECT_EQ(2, test_observer.subtree_reparented_finished_ids()[0]);
EXPECT_EQ(0U, test_observer.node_creation_finished_ids().size());
EXPECT_EQ(0U, test_observer.node_reparented_finished_ids().size());
ASSERT_TRUE(test_observer.root_changed());
}
// UAF caught by ax_tree_fuzzer
TEST(AXTreeTest, BogusAXTree) {
AXTreeUpdate initial_state;
AXNodeData node;
node.id = 0;
initial_state.nodes.push_back(node);
initial_state.nodes.push_back(node);
ui::AXTree tree;
tree.Unserialize(initial_state);
}
// UAF caught by ax_tree_fuzzer
TEST(AXTreeTest, BogusAXTree2) {
AXTreeUpdate initial_state;
AXNodeData node;
node.id = 0;
initial_state.nodes.push_back(node);
AXNodeData node2;
node2.id = 0;
node2.child_ids.push_back(0);
node2.child_ids.push_back(0);
initial_state.nodes.push_back(node2);
ui::AXTree tree;
tree.Unserialize(initial_state);
}
// UAF caught by ax_tree_fuzzer
TEST(AXTreeTest, BogusAXTree3) {
AXTreeUpdate initial_state;
AXNodeData node;
node.id = 0;
node.child_ids.push_back(1);
initial_state.nodes.push_back(node);
AXNodeData node2;
node2.id = 1;
node2.child_ids.push_back(1);
node2.child_ids.push_back(1);
initial_state.nodes.push_back(node2);
ui::AXTree tree;
tree.Unserialize(initial_state);
}
TEST(AXTreeTest, RoleAndStateChangeCallbacks) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kButton;
initial_state.nodes[0].SetCheckedState(ax::mojom::CheckedState::kTrue);
initial_state.nodes[0].AddState(ax::mojom::State::kFocusable);
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
// Change the role and state.
AXTreeUpdate update;
update.root_id = 1;
update.nodes.resize(1);
update.nodes[0].id = 1;
update.nodes[0].role = ax::mojom::Role::kCheckBox;
update.nodes[0].SetCheckedState(ax::mojom::CheckedState::kFalse);
update.nodes[0].AddState(ax::mojom::State::kFocusable);
update.nodes[0].AddState(ax::mojom::State::kVisited);
EXPECT_TRUE(tree.Unserialize(update));
const std::vector<std::string>& change_log =
test_observer.attribute_change_log();
ASSERT_EQ(3U, change_log.size());
EXPECT_EQ("Role changed from button to checkBox", change_log[0]);
EXPECT_EQ("visited changed to true", change_log[1]);
EXPECT_EQ("checkedState changed from 2 to 1", change_log[2]);
}
TEST(AXTreeTest, AttributeChangeCallbacks) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].AddStringAttribute(ax::mojom::StringAttribute::kName,
"N1");
initial_state.nodes[0].AddStringAttribute(
ax::mojom::StringAttribute::kDescription, "D1");
initial_state.nodes[0].AddBoolAttribute(ax::mojom::BoolAttribute::kLiveAtomic,
true);
initial_state.nodes[0].AddBoolAttribute(ax::mojom::BoolAttribute::kBusy,
false);
initial_state.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kMinValueForRange, 1.0);
initial_state.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kMaxValueForRange, 10.0);
initial_state.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kStepValueForRange, 3.0);
initial_state.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollX, 5);
initial_state.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollXMin,
1);
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
// Change existing attributes.
AXTreeUpdate update0;
update0.root_id = 1;
update0.nodes.resize(1);
update0.nodes[0].id = 1;
update0.nodes[0].AddStringAttribute(ax::mojom::StringAttribute::kName, "N2");
update0.nodes[0].AddStringAttribute(ax::mojom::StringAttribute::kDescription,
"D2");
update0.nodes[0].AddBoolAttribute(ax::mojom::BoolAttribute::kLiveAtomic,
false);
update0.nodes[0].AddBoolAttribute(ax::mojom::BoolAttribute::kBusy, true);
update0.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kMinValueForRange, 2.0);
update0.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kMaxValueForRange, 9.0);
update0.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kStepValueForRange, 0.5);
update0.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollX, 6);
update0.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollXMin, 2);
EXPECT_TRUE(tree.Unserialize(update0));
const std::vector<std::string>& change_log =
test_observer.attribute_change_log();
ASSERT_EQ(9U, change_log.size());
EXPECT_EQ("name changed from N1 to N2", change_log[0]);
EXPECT_EQ("description changed from D1 to D2", change_log[1]);
EXPECT_EQ("liveAtomic changed to false", change_log[2]);
EXPECT_EQ("busy changed to true", change_log[3]);
EXPECT_EQ("minValueForRange changed from 1 to 2", change_log[4]);
EXPECT_EQ("maxValueForRange changed from 10 to 9", change_log[5]);
EXPECT_EQ("stepValueForRange changed from 3 to .5", change_log[6]);
EXPECT_EQ("scrollX changed from 5 to 6", change_log[7]);
EXPECT_EQ("scrollXMin changed from 1 to 2", change_log[8]);
TestAXTreeObserver test_observer2(&tree);
// Add and remove attributes.
AXTreeUpdate update1;
update1.root_id = 1;
update1.nodes.resize(1);
update1.nodes[0].id = 1;
update1.nodes[0].AddStringAttribute(ax::mojom::StringAttribute::kDescription,
"D3");
update1.nodes[0].AddStringAttribute(ax::mojom::StringAttribute::kValue, "V3");
update1.nodes[0].AddBoolAttribute(ax::mojom::BoolAttribute::kModal, true);
update1.nodes[0].AddFloatAttribute(ax::mojom::FloatAttribute::kValueForRange,
5.0);
update1.nodes[0].AddFloatAttribute(
ax::mojom::FloatAttribute::kMaxValueForRange, 9.0);
update1.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollX, 7);
update1.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kScrollXMax, 10);
EXPECT_TRUE(tree.Unserialize(update1));
const std::vector<std::string>& change_log2 =
test_observer2.attribute_change_log();
ASSERT_EQ(11U, change_log2.size());
EXPECT_EQ("name changed from N2 to ", change_log2[0]);
EXPECT_EQ("description changed from D2 to D3", change_log2[1]);
EXPECT_EQ("value changed from to V3", change_log2[2]);
EXPECT_EQ("busy changed to false", change_log2[3]);
EXPECT_EQ("modal changed to true", change_log2[4]);
EXPECT_EQ("minValueForRange changed from 2 to 0", change_log2[5]);
EXPECT_EQ("stepValueForRange changed from 3 to .5", change_log[6]);
EXPECT_EQ("valueForRange changed from 0 to 5", change_log2[7]);
EXPECT_EQ("scrollXMin changed from 2 to 0", change_log2[8]);
EXPECT_EQ("scrollX changed from 6 to 7", change_log2[9]);
EXPECT_EQ("scrollXMax changed from 0 to 10", change_log2[10]);
}
TEST(AXTreeTest, IntListChangeCallbacks) {
std::vector<int32_t> one;
one.push_back(1);
std::vector<int32_t> two;
two.push_back(2);
two.push_back(2);
std::vector<int32_t> three;
three.push_back(3);
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(1);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kControlsIds, one);
initial_state.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kRadioGroupIds, two);
AXTree tree(initial_state);
TestAXTreeObserver test_observer(&tree);
// Change existing attributes.
AXTreeUpdate update0;
update0.root_id = 1;
update0.nodes.resize(1);
update0.nodes[0].id = 1;
update0.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kControlsIds, two);
update0.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kRadioGroupIds, three);
EXPECT_TRUE(tree.Unserialize(update0));
const std::vector<std::string>& change_log =
test_observer.attribute_change_log();
ASSERT_EQ(2U, change_log.size());
EXPECT_EQ("controlsIds changed from 1 to 2,2", change_log[0]);
EXPECT_EQ("radioGroupIds changed from 2,2 to 3", change_log[1]);
TestAXTreeObserver test_observer2(&tree);
// Add and remove attributes.
AXTreeUpdate update1;
update1.root_id = 1;
update1.nodes.resize(1);
update1.nodes[0].id = 1;
update1.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kRadioGroupIds, two);
update1.nodes[0].AddIntListAttribute(ax::mojom::IntListAttribute::kFlowtoIds,
three);
EXPECT_TRUE(tree.Unserialize(update1));
const std::vector<std::string>& change_log2 =
test_observer2.attribute_change_log();
ASSERT_EQ(3U, change_log2.size());
EXPECT_EQ("controlsIds changed from 2,2 to ", change_log2[0]);
EXPECT_EQ("radioGroupIds changed from 3 to 2,2", change_log2[1]);
EXPECT_EQ("flowtoIds changed from to 3", change_log2[2]);
}
// Create a very simple tree and make sure that we can get the bounds of
// any node.
TEST(AXTreeTest, GetBoundsBasic) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(2);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(100, 10, 400, 300);
AXTree tree(tree_update);
EXPECT_EQ("(0, 0) size (800 x 600)", GetBoundsAsString(tree, 1));
EXPECT_EQ("(100, 10) size (400 x 300)", GetBoundsAsString(tree, 2));
}
// If a node doesn't specify its location but at least one child does have
// a location, its computed bounds should be the union of all child bounds.
TEST(AXTreeTest, EmptyNodeBoundsIsUnionOfChildren) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds =
gfx::RectF(); // Deliberately empty.
tree_update.nodes[1].child_ids.push_back(3);
tree_update.nodes[1].child_ids.push_back(4);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(100, 10, 400, 20);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(200, 30, 400, 20);
AXTree tree(tree_update);
EXPECT_EQ("(100, 10) size (500 x 40)", GetBoundsAsString(tree, 2));
}
// If a node doesn't specify its location but at least one child does have
// a location, it will be offscreen if all of its children are offscreen.
TEST(AXTreeTest, EmptyNodeNotOffscreenEvenIfAllChildrenOffscreen) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].role = ax::mojom::Role::kRootWebArea;
tree_update.nodes[0].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds =
gfx::RectF(); // Deliberately empty.
tree_update.nodes[1].child_ids.push_back(3);
tree_update.nodes[1].child_ids.push_back(4);
// Both children are offscreen
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(900, 10, 400, 20);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(1000, 30, 400, 20);
AXTree tree(tree_update);
EXPECT_FALSE(IsNodeOffscreen(tree, 2));
EXPECT_TRUE(IsNodeOffscreen(tree, 3));
EXPECT_TRUE(IsNodeOffscreen(tree, 4));
}
// Test that getting the bounds of a node works when there's a transform.
TEST(AXTreeTest, GetBoundsWithTransform) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(3);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 400, 300);
tree_update.nodes[0].relative_bounds.transform.reset(new gfx::Transform());
tree_update.nodes[0].relative_bounds.transform->Scale(2.0, 2.0);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[0].child_ids.push_back(3);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(20, 10, 50, 5);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(20, 30, 50, 5);
tree_update.nodes[2].relative_bounds.transform.reset(new gfx::Transform());
tree_update.nodes[2].relative_bounds.transform->Scale(2.0, 2.0);
AXTree tree(tree_update);
EXPECT_EQ("(0, 0) size (800 x 600)", GetBoundsAsString(tree, 1));
EXPECT_EQ("(40, 20) size (100 x 10)", GetBoundsAsString(tree, 2));
EXPECT_EQ("(80, 120) size (200 x 20)", GetBoundsAsString(tree, 3));
}
// Test that getting the bounds of a node that's inside a container
// works correctly.
TEST(AXTreeTest, GetBoundsWithContainerId) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(100, 50, 600, 500);
tree_update.nodes[1].child_ids.push_back(3);
tree_update.nodes[1].child_ids.push_back(4);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.offset_container_id = 2;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(20, 30, 50, 5);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(20, 30, 50, 5);
AXTree tree(tree_update);
EXPECT_EQ("(120, 80) size (50 x 5)", GetBoundsAsString(tree, 3));
EXPECT_EQ("(20, 30) size (50 x 5)", GetBoundsAsString(tree, 4));
}
// Test that getting the bounds of a node that's inside a scrolling container
// works correctly.
TEST(AXTreeTest, GetBoundsWithScrolling) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(3);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(100, 50, 600, 500);
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kScrollX, 5);
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kScrollY, 10);
tree_update.nodes[1].child_ids.push_back(3);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.offset_container_id = 2;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(20, 30, 50, 5);
AXTree tree(tree_update);
EXPECT_EQ("(115, 70) size (50 x 5)", GetBoundsAsString(tree, 3));
}
TEST(AXTreeTest, GetBoundsEmptyBoundsInheritsFromParent) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(3);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[1].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(300, 200, 100, 100);
tree_update.nodes[1].child_ids.push_back(3);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF();
AXTree tree(tree_update);
EXPECT_EQ("(0, 0) size (800 x 600)", GetBoundsAsString(tree, 1));
EXPECT_EQ("(300, 200) size (100 x 100)", GetBoundsAsString(tree, 2));
EXPECT_EQ("(300, 200) size (100 x 100)", GetBoundsAsString(tree, 3));
EXPECT_EQ("(0, 0) size (800 x 600)", GetUnclippedBoundsAsString(tree, 1));
EXPECT_EQ("(300, 200) size (100 x 100)", GetUnclippedBoundsAsString(tree, 2));
EXPECT_EQ("(300, 200) size (100 x 100)", GetUnclippedBoundsAsString(tree, 3));
EXPECT_FALSE(IsNodeOffscreen(tree, 1));
EXPECT_FALSE(IsNodeOffscreen(tree, 2));
EXPECT_TRUE(IsNodeOffscreen(tree, 3));
}
TEST(AXTreeTest, GetBoundsCropsChildToRoot) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[0].child_ids.push_back(3);
tree_update.nodes[0].child_ids.push_back(4);
tree_update.nodes[0].child_ids.push_back(5);
// Cropped in the top left
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds =
gfx::RectF(-100, -100, 150, 150);
// Cropped in the bottom right
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(700, 500, 150, 150);
// Offscreen on the top
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(50, -200, 150, 150);
// Offscreen on the bottom
tree_update.nodes[4].id = 5;
tree_update.nodes[4].relative_bounds.bounds = gfx::RectF(50, 700, 150, 150);
AXTree tree(tree_update);
EXPECT_EQ("(0, 0) size (50 x 50)", GetBoundsAsString(tree, 2));
EXPECT_EQ("(700, 500) size (100 x 100)", GetBoundsAsString(tree, 3));
EXPECT_EQ("(50, 0) size (150 x 1)", GetBoundsAsString(tree, 4));
EXPECT_EQ("(50, 599) size (150 x 1)", GetBoundsAsString(tree, 5));
// Check the unclipped bounds are as expected.
EXPECT_EQ("(-100, -100) size (150 x 150)",
GetUnclippedBoundsAsString(tree, 2));
EXPECT_EQ("(700, 500) size (150 x 150)", GetUnclippedBoundsAsString(tree, 3));
EXPECT_EQ("(50, -200) size (150 x 150)", GetUnclippedBoundsAsString(tree, 4));
EXPECT_EQ("(50, 700) size (150 x 150)", GetUnclippedBoundsAsString(tree, 5));
}
TEST(AXTreeTest, GetBoundsSetsOffscreenIfClipsChildren) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[0].child_ids.push_back(3);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(0, 0, 200, 200);
tree_update.nodes[1].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[1].child_ids.push_back(4);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(0, 0, 200, 200);
tree_update.nodes[2].child_ids.push_back(5);
// Clipped by its parent
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(250, 250, 100, 100);
tree_update.nodes[3].relative_bounds.offset_container_id = 2;
// Outside of its parent, but its parent does not clip children,
// so it should not be offscreen.
tree_update.nodes[4].id = 5;
tree_update.nodes[4].relative_bounds.bounds = gfx::RectF(250, 250, 100, 100);
tree_update.nodes[4].relative_bounds.offset_container_id = 3;
AXTree tree(tree_update);
EXPECT_TRUE(IsNodeOffscreen(tree, 4));
EXPECT_FALSE(IsNodeOffscreen(tree, 5));
}
TEST(AXTreeTest, GetBoundsUpdatesOffscreen) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].relative_bounds.bounds = gfx::RectF(0, 0, 800, 600);
tree_update.nodes[0].role = ax::mojom::Role::kRootWebArea;
tree_update.nodes[0].AddBoolAttribute(
ax::mojom::BoolAttribute::kClipsChildren, true);
tree_update.nodes[0].child_ids.push_back(2);
tree_update.nodes[0].child_ids.push_back(3);
tree_update.nodes[0].child_ids.push_back(4);
tree_update.nodes[0].child_ids.push_back(5);
// Fully onscreen
tree_update.nodes[1].id = 2;
tree_update.nodes[1].relative_bounds.bounds = gfx::RectF(10, 10, 150, 150);
// Cropped in the bottom right
tree_update.nodes[2].id = 3;
tree_update.nodes[2].relative_bounds.bounds = gfx::RectF(700, 500, 150, 150);
// Offscreen on the top
tree_update.nodes[3].id = 4;
tree_update.nodes[3].relative_bounds.bounds = gfx::RectF(50, -200, 150, 150);
// Offscreen on the bottom
tree_update.nodes[4].id = 5;
tree_update.nodes[4].relative_bounds.bounds = gfx::RectF(50, 700, 150, 150);
AXTree tree(tree_update);
EXPECT_FALSE(IsNodeOffscreen(tree, 2));
EXPECT_FALSE(IsNodeOffscreen(tree, 3));
EXPECT_TRUE(IsNodeOffscreen(tree, 4));
EXPECT_TRUE(IsNodeOffscreen(tree, 5));
}
TEST(AXTreeTest, IntReverseRelations) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].AddIntAttribute(
ax::mojom::IntAttribute::kActivedescendantId, 2);
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[0].child_ids.push_back(3);
initial_state.nodes[0].child_ids.push_back(4);
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kMemberOfId,
1);
initial_state.nodes[3].id = 4;
initial_state.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kMemberOfId,
1);
AXTree tree(initial_state);
auto reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 2);
ASSERT_EQ(1U, reverse_active_descendant.size());
EXPECT_TRUE(base::ContainsKey(reverse_active_descendant, 1));
reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 1);
ASSERT_EQ(0U, reverse_active_descendant.size());
auto reverse_errormessage =
tree.GetReverseRelations(ax::mojom::IntAttribute::kErrormessageId, 1);
ASSERT_EQ(0U, reverse_errormessage.size());
auto reverse_member_of =
tree.GetReverseRelations(ax::mojom::IntAttribute::kMemberOfId, 1);
ASSERT_EQ(2U, reverse_member_of.size());
EXPECT_TRUE(base::ContainsKey(reverse_member_of, 3));
EXPECT_TRUE(base::ContainsKey(reverse_member_of, 4));
AXTreeUpdate update = initial_state;
update.nodes.resize(5);
update.nodes[0].int_attributes.clear();
update.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kActivedescendantId,
5);
update.nodes[0].child_ids.push_back(5);
update.nodes[2].int_attributes.clear();
update.nodes[4].id = 5;
update.nodes[4].AddIntAttribute(ax::mojom::IntAttribute::kMemberOfId, 1);
EXPECT_TRUE(tree.Unserialize(update));
reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 2);
ASSERT_EQ(0U, reverse_active_descendant.size());
reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 5);
ASSERT_EQ(1U, reverse_active_descendant.size());
EXPECT_TRUE(base::ContainsKey(reverse_active_descendant, 1));
reverse_member_of =
tree.GetReverseRelations(ax::mojom::IntAttribute::kMemberOfId, 1);
ASSERT_EQ(2U, reverse_member_of.size());
EXPECT_TRUE(base::ContainsKey(reverse_member_of, 4));
EXPECT_TRUE(base::ContainsKey(reverse_member_of, 5));
}
TEST(AXTreeTest, IntListReverseRelations) {
std::vector<int32_t> node_two;
node_two.push_back(2);
std::vector<int32_t> nodes_two_three;
nodes_two_three.push_back(2);
nodes_two_three.push_back(3);
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kLabelledbyIds, node_two);
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[0].child_ids.push_back(3);
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
AXTree tree(initial_state);
auto reverse_labelled_by =
tree.GetReverseRelations(ax::mojom::IntListAttribute::kLabelledbyIds, 2);
ASSERT_EQ(1U, reverse_labelled_by.size());
EXPECT_TRUE(base::ContainsKey(reverse_labelled_by, 1));
reverse_labelled_by =
tree.GetReverseRelations(ax::mojom::IntListAttribute::kLabelledbyIds, 3);
ASSERT_EQ(0U, reverse_labelled_by.size());
// Change existing attributes.
AXTreeUpdate update = initial_state;
update.nodes[0].intlist_attributes.clear();
update.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kLabelledbyIds, nodes_two_three);
EXPECT_TRUE(tree.Unserialize(update));
reverse_labelled_by =
tree.GetReverseRelations(ax::mojom::IntListAttribute::kLabelledbyIds, 3);
ASSERT_EQ(1U, reverse_labelled_by.size());
EXPECT_TRUE(base::ContainsKey(reverse_labelled_by, 1));
}
TEST(AXTreeTest, DeletingNodeUpdatesReverseRelations) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(3);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids = {2, 3};
initial_state.nodes[1].id = 2;
initial_state.nodes[2].id = 3;
initial_state.nodes[2].AddIntAttribute(
ax::mojom::IntAttribute::kActivedescendantId, 2);
AXTree tree(initial_state);
auto reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 2);
ASSERT_EQ(1U, reverse_active_descendant.size());
EXPECT_TRUE(base::ContainsKey(reverse_active_descendant, 3));
AXTreeUpdate update;
update.root_id = 1;
update.nodes.resize(1);
update.nodes[0].id = 1;
update.nodes[0].child_ids = {2};
EXPECT_TRUE(tree.Unserialize(update));
reverse_active_descendant =
tree.GetReverseRelations(ax::mojom::IntAttribute::kActivedescendantId, 2);
ASSERT_EQ(0U, reverse_active_descendant.size());
}
TEST(AXTreeTest, ReverseRelationsDoNotKeepGrowing) {
// The number of total entries in int_reverse_relations and
// intlist_reverse_relations should not keep growing as the tree
// changes.
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(2);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].AddIntAttribute(
ax::mojom::IntAttribute::kActivedescendantId, 2);
initial_state.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kLabelledbyIds, {2});
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[1].id = 2;
AXTree tree(initial_state);
for (int i = 0; i < 1000; ++i) {
AXTreeUpdate update;
update.root_id = 1;
update.nodes.resize(2);
update.nodes[0].id = 1;
update.nodes[1].id = i + 3;
update.nodes[0].AddIntAttribute(
ax::mojom::IntAttribute::kActivedescendantId, update.nodes[1].id);
update.nodes[0].AddIntListAttribute(
ax::mojom::IntListAttribute::kLabelledbyIds, {update.nodes[1].id});
update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kMemberOfId, 1);
update.nodes[0].child_ids.push_back(update.nodes[1].id);
EXPECT_TRUE(tree.Unserialize(update));
}
size_t map_key_count = 0;
size_t set_entry_count = 0;
for (auto& iter : tree.int_reverse_relations()) {
map_key_count += iter.second.size() + 1;
for (auto it2 = iter.second.begin(); it2 != iter.second.end(); ++it2) {
set_entry_count += it2->second.size();
}
}
// Note: 10 is arbitary, the idea here is just that we mutated the tree
// 1000 times, so if we have fewer than 10 entries in the maps / sets then
// the map isn't growing / leaking. Same below.
EXPECT_LT(map_key_count, 10U);
EXPECT_LT(set_entry_count, 10U);
map_key_count = 0;
set_entry_count = 0;
for (auto& iter : tree.intlist_reverse_relations()) {
map_key_count += iter.second.size() + 1;
for (auto it2 = iter.second.begin(); it2 != iter.second.end(); ++it2) {
set_entry_count += it2->second.size();
}
}
EXPECT_LT(map_key_count, 10U);
EXPECT_LT(set_entry_count, 10U);
}
TEST(AXTreeTest, SkipIgnoredNodes) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(5);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].AddState(ax::mojom::State::kIgnored);
tree_update.nodes[1].child_ids = {4, 5};
tree_update.nodes[2].id = 3;
tree_update.nodes[3].id = 4;
tree_update.nodes[4].id = 5;
AXTree tree(tree_update);
AXNode* root = tree.root();
ASSERT_EQ(2, root->child_count());
ASSERT_EQ(2, root->ChildAtIndex(0)->id());
ASSERT_EQ(3, root->ChildAtIndex(1)->id());
EXPECT_EQ(3, root->GetUnignoredChildCount());
EXPECT_EQ(4, root->GetUnignoredChildAtIndex(0)->id());
EXPECT_EQ(5, root->GetUnignoredChildAtIndex(1)->id());
EXPECT_EQ(3, root->GetUnignoredChildAtIndex(2)->id());
EXPECT_EQ(0, root->GetUnignoredChildAtIndex(0)->GetUnignoredIndexInParent());
EXPECT_EQ(1, root->GetUnignoredChildAtIndex(1)->GetUnignoredIndexInParent());
EXPECT_EQ(2, root->GetUnignoredChildAtIndex(2)->GetUnignoredIndexInParent());
EXPECT_EQ(1, root->GetUnignoredChildAtIndex(0)->GetUnignoredParent()->id());
}
TEST(AXTreeTest, ChildTreeIds) {
ui::AXTreeID tree_id_1 = ui::AXTreeID::CreateNewAXTreeID();
ui::AXTreeID tree_id_2 = ui::AXTreeID::CreateNewAXTreeID();
ui::AXTreeID tree_id_3 = ui::AXTreeID::CreateNewAXTreeID();
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].child_ids.push_back(2);
initial_state.nodes[0].child_ids.push_back(3);
initial_state.nodes[0].child_ids.push_back(4);
initial_state.nodes[1].id = 2;
initial_state.nodes[1].AddStringAttribute(
ax::mojom::StringAttribute::kChildTreeId, tree_id_2.ToString());
initial_state.nodes[2].id = 3;
initial_state.nodes[2].AddStringAttribute(
ax::mojom::StringAttribute::kChildTreeId, tree_id_3.ToString());
initial_state.nodes[3].id = 4;
initial_state.nodes[3].AddStringAttribute(
ax::mojom::StringAttribute::kChildTreeId, tree_id_3.ToString());
AXTree tree(initial_state);
auto child_tree_1_nodes = tree.GetNodeIdsForChildTreeId(tree_id_1);
EXPECT_EQ(0U, child_tree_1_nodes.size());
auto child_tree_2_nodes = tree.GetNodeIdsForChildTreeId(tree_id_2);
EXPECT_EQ(1U, child_tree_2_nodes.size());
EXPECT_TRUE(base::ContainsKey(child_tree_2_nodes, 2));
auto child_tree_3_nodes = tree.GetNodeIdsForChildTreeId(tree_id_3);
EXPECT_EQ(2U, child_tree_3_nodes.size());
EXPECT_TRUE(base::ContainsKey(child_tree_3_nodes, 3));
EXPECT_TRUE(base::ContainsKey(child_tree_3_nodes, 4));
AXTreeUpdate update = initial_state;
update.nodes[2].string_attributes.clear();
update.nodes[2].AddStringAttribute(ax::mojom::StringAttribute::kChildTreeId,
tree_id_2.ToString());
update.nodes[3].string_attributes.clear();
EXPECT_TRUE(tree.Unserialize(update));
child_tree_2_nodes = tree.GetNodeIdsForChildTreeId(tree_id_2);
EXPECT_EQ(2U, child_tree_2_nodes.size());
EXPECT_TRUE(base::ContainsKey(child_tree_2_nodes, 2));
EXPECT_TRUE(base::ContainsKey(child_tree_2_nodes, 3));
child_tree_3_nodes = tree.GetNodeIdsForChildTreeId(tree_id_3);
EXPECT_EQ(0U, child_tree_3_nodes.size());
}
// Tests GetPosInSet and GetSetSize return the assigned int attribute values.
TEST(AXTreeTest, TestSetSizePosInSetAssigned) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 2);
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 12);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 5);
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 12);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem;
tree_update.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 9);
tree_update.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 12);
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 2);
EXPECT_EQ(item1->GetSetSize(), 12);
AXNode* item2 = tree.GetFromId(3);
EXPECT_EQ(item2->GetPosInSet(), 5);
EXPECT_EQ(item2->GetSetSize(), 12);
AXNode* item3 = tree.GetFromId(4);
EXPECT_EQ(item3->GetPosInSet(), 9);
EXPECT_EQ(item3->GetSetSize(), 12);
}
// Tests that pos_in_set and set_size can be calculated if not assigned.
TEST(AXTreeTest, TestSetSizePosInSetUnassigned) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem;
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 1);
EXPECT_EQ(item1->GetSetSize(), 3);
AXNode* item2 = tree.GetFromId(3);
EXPECT_EQ(item2->GetPosInSet(), 2);
EXPECT_EQ(item2->GetSetSize(), 3);
AXNode* item3 = tree.GetFromId(4);
EXPECT_EQ(item3->GetPosInSet(), 3);
EXPECT_EQ(item3->GetSetSize(), 3);
}
// Tests pos_in_set can be calculated if unassigned, and set_size can be
// assigned on the outerlying ordered set.
TEST(AXTreeTest, TestSetSizeAssignedInContainer) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 7);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem;
AXTree tree(tree_update);
// Items should inherit set_size from ordered set if not specified.
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetSetSize(), 7);
AXNode* item2 = tree.GetFromId(3);
EXPECT_EQ(item2->GetSetSize(), 7);
AXNode* item3 = tree.GetFromId(4);
EXPECT_EQ(item3->GetSetSize(), 7);
}
// Tests GetPosInSet and GetSetSize on a list containing various roles.
// Roles for items and associated ordered set should match up.
TEST(AXTreeTest, TestSetSizePosInSetDiverseList) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(6);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kMenu;
tree_update.nodes[0].child_ids = {2, 3, 4, 5, 6};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kMenuItem; // 1 of 4
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kMenuItemCheckBox; // 2 of 4
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kMenuItemRadio; // 3 of 4
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kMenuItem; // 4 of 4
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kTab; // 0 of 0
AXTree tree(tree_update);
// kMenu is allowed to contain: kMenuItem, kMenuItemCheckbox,
// and kMenuItemRadio. For PosInSet and SetSize purposes, these items
// are treated as the same role.
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 1);
EXPECT_EQ(item1->GetSetSize(), 4);
AXNode* checkbox = tree.GetFromId(3);
EXPECT_EQ(checkbox->GetPosInSet(), 2);
EXPECT_EQ(checkbox->GetSetSize(), 4);
AXNode* radio = tree.GetFromId(4);
EXPECT_EQ(radio->GetPosInSet(), 3);
EXPECT_EQ(radio->GetSetSize(), 4);
AXNode* item3 = tree.GetFromId(5);
EXPECT_EQ(item3->GetPosInSet(), 4);
EXPECT_EQ(item3->GetSetSize(), 4);
AXNode* image = tree.GetFromId(6);
EXPECT_EQ(image->GetPosInSet(), 0);
EXPECT_EQ(image->GetSetSize(), 0);
}
// Tests GetPosInSet and GetSetSize on a nested list.
TEST(AXTreeTest, TestSetSizePosInSetNestedList) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(7);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4, 7};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kList;
tree_update.nodes[3].child_ids = {5, 6};
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kListItem;
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kListItem;
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kListItem;
AXTree tree(tree_update);
AXNode* outer_item1 = tree.GetFromId(2);
EXPECT_EQ(outer_item1->GetPosInSet(), 1);
EXPECT_EQ(outer_item1->GetSetSize(), 3);
AXNode* outer_item2 = tree.GetFromId(3);
EXPECT_EQ(outer_item2->GetPosInSet(), 2);
EXPECT_EQ(outer_item2->GetSetSize(), 3);
AXNode* inner_item1 = tree.GetFromId(5);
EXPECT_EQ(inner_item1->GetPosInSet(), 1);
EXPECT_EQ(inner_item1->GetSetSize(), 2);
AXNode* inner_item2 = tree.GetFromId(6);
EXPECT_EQ(inner_item2->GetPosInSet(), 2);
EXPECT_EQ(inner_item2->GetSetSize(), 2);
AXNode* outer_item3 = tree.GetFromId(7);
EXPECT_EQ(outer_item3->GetPosInSet(), 3);
EXPECT_EQ(outer_item3->GetSetSize(), 3);
}
// Tests pos_in_set can be calculated if one item specifies pos_in_set, but
// other assignments are missing.
TEST(AXTreeTest, TestPosInSetMissing) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[0].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 20);
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 13);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem;
AXTree tree(tree_update);
// Item1 should have pos of 12, since item2 is assigned a pos of 13.
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 1);
EXPECT_EQ(item1->GetSetSize(), 20);
AXNode* item2 = tree.GetFromId(3);
EXPECT_EQ(item2->GetPosInSet(), 13);
EXPECT_EQ(item2->GetSetSize(), 20);
// Item2 should have pos of 14, since item2 is assigned a pos of 13.
AXNode* item3 = tree.GetFromId(4);
EXPECT_EQ(item3->GetPosInSet(), 14);
EXPECT_EQ(item3->GetSetSize(), 20);
}
// A more difficult test that invovles missing pos_in_set and set_size values.
TEST(AXTreeTest, TestSetSizePosInSetMissingDifficult) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(6);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4, 5, 6};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 11
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet,
5); // 5 of 11
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem; // 6 of 11
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kListItem;
tree_update.nodes[4].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet,
10); // 10 of 11
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kListItem; // 11 of 11
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 1);
EXPECT_EQ(item1->GetSetSize(), 11);
AXNode* item2 = tree.GetFromId(3);
EXPECT_EQ(item2->GetPosInSet(), 5);
EXPECT_EQ(item2->GetSetSize(), 11);
AXNode* item3 = tree.GetFromId(4);
EXPECT_EQ(item3->GetPosInSet(), 6);
EXPECT_EQ(item3->GetSetSize(), 11);
AXNode* item4 = tree.GetFromId(5);
EXPECT_EQ(item4->GetPosInSet(), 10);
EXPECT_EQ(item4->GetSetSize(), 11);
AXNode* item5 = tree.GetFromId(6);
EXPECT_EQ(item5->GetPosInSet(), 11);
EXPECT_EQ(item5->GetSetSize(), 11);
}
// Tests that code overwrites decreasing set_size assignments to largest of
// assigned values.
TEST(AXTreeTest, TestSetSizeDecreasing) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 5
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem; // 2 of 5
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 5);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem; // 3 of 5
tree_update.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 4);
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 1);
EXPECT_EQ(item1->GetSetSize(), 5);
AXNode* item2 = tree.GetFromId(3);
EXPECT_EQ(item2->GetPosInSet(), 2);
EXPECT_EQ(item2->GetSetSize(), 5);
AXNode* item3 = tree.GetFromId(4);
EXPECT_EQ(item3->GetPosInSet(), 3);
EXPECT_EQ(item3->GetSetSize(), 5);
}
// Tests that code overwrites decreasing pos_in_set values.
TEST(AXTreeTest, TestPosInSetDecreasing) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 8
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem; // 7 of 8
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 7);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem; // 8 of 8
tree_update.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 3);
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 1);
EXPECT_EQ(item1->GetSetSize(), 8);
AXNode* item2 = tree.GetFromId(3);
EXPECT_EQ(item2->GetPosInSet(), 7);
EXPECT_EQ(item2->GetSetSize(), 8);
AXNode* item3 = tree.GetFromId(4);
EXPECT_EQ(item3->GetPosInSet(), 8);
EXPECT_EQ(item3->GetSetSize(), 8);
}
// Tests that code overwrites duplicate pos_in_set values. Note this case is
// tricky; an update to the second element causes an update to the third
// element.
TEST(AXTreeTest, TestPosInSetDuplicates) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(4);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 4};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 6 of 8
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 6);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem; // 7 of 8
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 6);
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem; // 8 of 8
tree_update.nodes[3].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 7);
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 6);
EXPECT_EQ(item1->GetSetSize(), 8);
AXNode* item2 = tree.GetFromId(3);
EXPECT_EQ(item2->GetPosInSet(), 7);
EXPECT_EQ(item2->GetSetSize(), 8);
AXNode* item3 = tree.GetFromId(4);
EXPECT_EQ(item3->GetPosInSet(), 8);
EXPECT_EQ(item3->GetSetSize(), 8);
}
// Tests GetPosInSet and GetSetSize when some list items are nested in a generic
// container.
TEST(AXTreeTest, TestSetSizePosInSetNestedContainer) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(7);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList;
tree_update.nodes[0].child_ids = {2, 3, 7};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 4
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[2].child_ids = {4, 5};
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kListItem; // 2 of 4
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kIgnored;
tree_update.nodes[4].child_ids = {6};
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kListItem; // 3 of 4
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kListItem; // 4 of 4
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 1);
EXPECT_EQ(item1->GetSetSize(), 4);
AXNode* g_container = tree.GetFromId(3);
EXPECT_EQ(g_container->GetPosInSet(), 0);
EXPECT_EQ(g_container->GetSetSize(), 0);
AXNode* item2 = tree.GetFromId(4);
EXPECT_EQ(item2->GetPosInSet(), 2);
EXPECT_EQ(item2->GetSetSize(), 4);
AXNode* ignored = tree.GetFromId(5);
EXPECT_EQ(ignored->GetPosInSet(), 0);
EXPECT_EQ(ignored->GetSetSize(), 0);
AXNode* item3 = tree.GetFromId(6);
EXPECT_EQ(item3->GetPosInSet(), 3);
EXPECT_EQ(item3->GetSetSize(), 4);
AXNode* item4 = tree.GetFromId(7);
EXPECT_EQ(item4->GetPosInSet(), 4);
EXPECT_EQ(item4->GetSetSize(), 4);
}
// Tests GetSetSize and GetPosInSet are correct, even when list items change.
// This test is directed at the caching functionality of pos_in_set and
// set_size. Tests that previously calculated values are not used after
// tree is updated.
TEST(AXTreeTest, TestSetSizePosInSetDeleteItem) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kList;
initial_state.nodes[0].child_ids = {2, 3, 4};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 3
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kListItem; // 2 of 3
initial_state.nodes[3].id = 4;
initial_state.nodes[3].role = ax::mojom::Role::kListItem; // 3 of 3
AXTree tree(initial_state);
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 1);
EXPECT_EQ(item1->GetSetSize(), 3);
AXNode* item2 = tree.GetFromId(3);
EXPECT_EQ(item2->GetPosInSet(), 2);
EXPECT_EQ(item2->GetSetSize(), 3);
AXNode* item3 = tree.GetFromId(4);
EXPECT_EQ(item3->GetPosInSet(), 3);
EXPECT_EQ(item3->GetSetSize(), 3);
// TreeUpdates only need to describe what changed in tree.
AXTreeUpdate update = initial_state;
update.nodes.resize(1);
update.nodes[0].child_ids = {2, 4}; // Delete item 2 of 3 from list.
EXPECT_TRUE(tree.Unserialize(update));
AXNode* new_item1 = tree.GetFromId(2);
EXPECT_EQ(new_item1->GetPosInSet(), 1);
EXPECT_EQ(new_item1->GetSetSize(), 2);
AXNode* new_item2 = tree.GetFromId(4);
EXPECT_EQ(new_item2->GetPosInSet(), 2);
EXPECT_EQ(new_item2->GetSetSize(), 2);
}
// Tests GetSetSize and GetPosInSet are correct, even when list items change.
// This test adds an item to the front of a list, which invalidates previously
// calculated pos_in_set and set_size values. Tests that old values are not
// used after tree is updated.
TEST(AXTreeTest, TestSetSizePosInSetAddItem) {
AXTreeUpdate initial_state;
initial_state.root_id = 1;
initial_state.nodes.resize(4);
initial_state.nodes[0].id = 1;
initial_state.nodes[0].role = ax::mojom::Role::kList;
initial_state.nodes[0].child_ids = {2, 3, 4};
initial_state.nodes[1].id = 2;
initial_state.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 3
initial_state.nodes[2].id = 3;
initial_state.nodes[2].role = ax::mojom::Role::kListItem; // 2 of 3
initial_state.nodes[3].id = 4;
initial_state.nodes[3].role = ax::mojom::Role::kListItem; // 3 of 3
AXTree tree(initial_state);
AXNode* item1 = tree.GetFromId(2);
EXPECT_EQ(item1->GetPosInSet(), 1);
EXPECT_EQ(item1->GetSetSize(), 3);
AXNode* item2 = tree.GetFromId(3);
EXPECT_EQ(item2->GetPosInSet(), 2);
EXPECT_EQ(item2->GetSetSize(), 3);
AXNode* item3 = tree.GetFromId(4);
EXPECT_EQ(item3->GetPosInSet(), 3);
EXPECT_EQ(item3->GetSetSize(), 3);
// Insert item at beginning of list
AXTreeUpdate update = initial_state;
update.nodes.resize(2);
update.nodes[0].id = 1;
update.nodes[0].child_ids = {5, 2, 3, 4};
update.nodes[1].id = 5;
update.nodes[1].role = ax::mojom::Role::kListItem;
EXPECT_TRUE(tree.Unserialize(update));
AXNode* new_item1 = tree.GetFromId(5);
EXPECT_EQ(new_item1->GetPosInSet(), 1);
EXPECT_EQ(new_item1->GetSetSize(), 4);
AXNode* new_item2 = tree.GetFromId(2);
EXPECT_EQ(new_item2->GetPosInSet(), 2);
EXPECT_EQ(new_item2->GetSetSize(), 4);
AXNode* new_item3 = tree.GetFromId(3);
EXPECT_EQ(new_item3->GetPosInSet(), 3);
EXPECT_EQ(new_item3->GetSetSize(), 4);
AXNode* new_item4 = tree.GetFromId(4);
EXPECT_EQ(new_item4->GetPosInSet(), 4);
EXPECT_EQ(new_item4->GetSetSize(), 4);
}
// Tests that the outerlying ordered set reports a set_size. Ordered sets
// should not report a pos_in_set value other than 0, since they are not
// considered to be items within a set (even when nested).
TEST(AXTreeTest, TestOrderedSetReportsSetSize) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(12);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kList; // set_size = 3
tree_update.nodes[0].child_ids = {2, 3, 4, 7, 8, 9, 12};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem; // 1 of 3
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem; // 2 of 3
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kList; // set_size = 2
tree_update.nodes[3].child_ids = {5, 6};
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kListItem; // 1 of 2
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kListItem; // 2 of 2
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kListItem; // 3 of 3
tree_update.nodes[7].id = 8;
tree_update.nodes[7].role = ax::mojom::Role::kList; // set_size = 0
tree_update.nodes[8].id = 9;
tree_update.nodes[8].role =
ax::mojom::Role::kList; // set_size = 1 because only 1 item whose role
// matches
tree_update.nodes[8].child_ids = {10, 11};
tree_update.nodes[9].id = 10;
tree_update.nodes[9].role = ax::mojom::Role::kArticle;
tree_update.nodes[10].id = 11;
tree_update.nodes[10].role = ax::mojom::Role::kListItem;
tree_update.nodes[11].id = 12;
tree_update.nodes[11].role = ax::mojom::Role::kList;
tree_update.nodes[11].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 5);
AXTree tree(tree_update);
AXNode* outer_list = tree.GetFromId(1);
EXPECT_EQ(outer_list->GetPosInSet(), 0); // Ordered sets have pos of 0
EXPECT_EQ(outer_list->GetSetSize(), 3);
AXNode* outer_list_item1 = tree.GetFromId(2);
EXPECT_EQ(outer_list_item1->GetPosInSet(), 1);
EXPECT_EQ(outer_list_item1->GetSetSize(), 3);
AXNode* outer_list_item2 = tree.GetFromId(3);
EXPECT_EQ(outer_list_item2->GetPosInSet(), 2);
EXPECT_EQ(outer_list_item2->GetSetSize(), 3);
AXNode* outer_list_item3 = tree.GetFromId(7);
EXPECT_EQ(outer_list_item3->GetPosInSet(), 3);
EXPECT_EQ(outer_list_item3->GetSetSize(), 3);
AXNode* inner_list1 = tree.GetFromId(4);
EXPECT_EQ(inner_list1->GetPosInSet(),
0); // Ordered sets have pos of 0, even when nested
EXPECT_EQ(inner_list1->GetSetSize(), 2);
AXNode* inner_list1_item1 = tree.GetFromId(5);
EXPECT_EQ(inner_list1_item1->GetPosInSet(), 1);
EXPECT_EQ(inner_list1_item1->GetSetSize(), 2);
AXNode* inner_list1_item2 = tree.GetFromId(6);
EXPECT_EQ(inner_list1_item2->GetPosInSet(), 2);
EXPECT_EQ(inner_list1_item2->GetSetSize(), 2);
AXNode* inner_list2 = tree.GetFromId(8); // Empty list
EXPECT_EQ(inner_list2->GetPosInSet(), 0);
EXPECT_EQ(inner_list2->GetSetSize(), 0);
AXNode* inner_list3 = tree.GetFromId(9);
EXPECT_EQ(inner_list3->GetPosInSet(), 0);
EXPECT_EQ(inner_list3->GetSetSize(), 1); // Only 1 item whose role matches
AXNode* inner_list3_article1 = tree.GetFromId(10);
EXPECT_EQ(inner_list3_article1->GetPosInSet(), 0);
EXPECT_EQ(inner_list3_article1->GetSetSize(), 0);
AXNode* inner_list3_item1 = tree.GetFromId(11);
EXPECT_EQ(inner_list3_item1->GetPosInSet(), 1);
EXPECT_EQ(inner_list3_item1->GetSetSize(), 1);
AXNode* inner_list4 = tree.GetFromId(12);
EXPECT_EQ(inner_list4->GetPosInSet(), 0);
// Even though list is empty, kSetSize attribute was set, so it takes
// precedence
EXPECT_EQ(inner_list4->GetSetSize(), 5);
}
// Tests GetPosInSet and GetSetSize code on invalid input.
TEST(AXTreeTest, TestSetSizePosInSetInvalid) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(3);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role = ax::mojom::Role::kListItem; // 0 of 0
tree_update.nodes[0].child_ids = {2, 3};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kListItem;
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet,
4); // 0 of 0
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem;
AXTree tree(tree_update);
AXNode* item1 = tree.GetFromId(1);
EXPECT_EQ(item1->GetPosInSet(), 0);
EXPECT_EQ(item1->GetSetSize(), 0);
AXNode* item2 = tree.GetFromId(2);
EXPECT_EQ(item2->GetPosInSet(), 0);
EXPECT_EQ(item2->GetSetSize(), 0);
AXNode* item3 = tree.GetFromId(3);
EXPECT_EQ(item3->GetPosInSet(), 0);
EXPECT_EQ(item3->GetSetSize(), 0);
}
// Tests GetPosInSet and GetSetSize code on kRadioButtons. Radio buttons
// behave differently than other item-like elements; most notably, they do not
// need to be contained within an ordered set to report a PosInSet or SetSize.
TEST(AXTreeTest, TestSetSizePosInSetRadioButtons) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(13);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].child_ids = {2, 3, 4, 10, 13};
// Radio buttons are not required to be contained within an ordered set.
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kRadioButton; // 1 of 5
tree_update.nodes[1].AddStringAttribute(ax::mojom::StringAttribute::kName,
"sports");
tree_update.nodes[1].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 1);
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kRadioButton; // 2 of 5
tree_update.nodes[2].AddStringAttribute(ax::mojom::StringAttribute::kName,
"books");
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 2);
tree_update.nodes[2].AddIntAttribute(ax::mojom::IntAttribute::kSetSize, 5);
// Radio group with nested generic container.
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kRadioGroup; // setsize = 4
tree_update.nodes[3].child_ids = {5, 6, 7};
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[4].AddStringAttribute(ax::mojom::StringAttribute::kName,
"recipes"); // 1 of 4
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[5].AddStringAttribute(ax::mojom::StringAttribute::kName,
"recipes"); // 2 of 4
tree_update.nodes[6].id = 7;
tree_update.nodes[6].role = ax::mojom::Role::kGenericContainer;
tree_update.nodes[6].child_ids = {8, 9};
tree_update.nodes[7].id = 8;
tree_update.nodes[7].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[7].AddStringAttribute(ax::mojom::StringAttribute::kName,
"recipes"); // 3 of 4
tree_update.nodes[8].id = 9;
tree_update.nodes[8].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[8].AddStringAttribute(ax::mojom::StringAttribute::kName,
"recipes"); // 4 of 4
// Radio buttons are allowed to be contained within forms.
tree_update.nodes[9].id = 10;
tree_update.nodes[9].role = ax::mojom::Role::kForm;
tree_update.nodes[9].child_ids = {11, 12};
tree_update.nodes[10].id = 11;
tree_update.nodes[10].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[10].AddStringAttribute(ax::mojom::StringAttribute::kName,
"cities"); // 1 of 2
tree_update.nodes[11].id = 12;
tree_update.nodes[11].role = ax::mojom::Role::kRadioButton;
tree_update.nodes[11].AddStringAttribute(ax::mojom::StringAttribute::kName,
"cities"); // 2 of 2
tree_update.nodes[12].id = 13;
tree_update.nodes[12].role = ax::mojom::Role::kRadioButton; // 4 of 5
tree_update.nodes[12].AddStringAttribute(ax::mojom::StringAttribute::kName,
"sports");
tree_update.nodes[12].AddIntAttribute(ax::mojom::IntAttribute::kPosInSet, 4);
AXTree tree(tree_update);
AXNode* sports_button1 = tree.GetFromId(2);
EXPECT_EQ(sports_button1->GetPosInSet(), 1);
EXPECT_EQ(sports_button1->GetSetSize(), 5);
AXNode* books_button = tree.GetFromId(3);
EXPECT_EQ(books_button->GetPosInSet(), 2);
EXPECT_EQ(books_button->GetSetSize(), 5);
AXNode* radiogroup1 = tree.GetFromId(4);
EXPECT_EQ(radiogroup1->GetPosInSet(), 0);
EXPECT_EQ(radiogroup1->GetSetSize(), 4);
AXNode* recipes_button1 = tree.GetFromId(5);
EXPECT_EQ(recipes_button1->GetPosInSet(), 1);
EXPECT_EQ(recipes_button1->GetSetSize(), 4);
AXNode* recipes_button2 = tree.GetFromId(6);
EXPECT_EQ(recipes_button2->GetPosInSet(), 2);
EXPECT_EQ(recipes_button2->GetSetSize(), 4);
AXNode* generic_container = tree.GetFromId(7);
EXPECT_EQ(generic_container->GetPosInSet(), 0);
EXPECT_EQ(generic_container->GetSetSize(), 0);
AXNode* recipes_button3 = tree.GetFromId(8);
EXPECT_EQ(recipes_button3->GetPosInSet(), 3);
EXPECT_EQ(recipes_button3->GetSetSize(), 4);
AXNode* recipes_button4 = tree.GetFromId(9);
EXPECT_EQ(recipes_button4->GetPosInSet(), 4);
EXPECT_EQ(recipes_button4->GetSetSize(), 4);
// Elements with role kForm shouldn't report posinset or setsize
AXNode* form = tree.GetFromId(10);
EXPECT_EQ(form->GetPosInSet(), 0);
EXPECT_EQ(form->GetSetSize(), 0);
AXNode* cities_button1 = tree.GetFromId(11);
EXPECT_EQ(cities_button1->GetPosInSet(), 1);
EXPECT_EQ(cities_button1->GetSetSize(), 2);
AXNode* cities_button2 = tree.GetFromId(12);
EXPECT_EQ(cities_button2->GetPosInSet(), 2);
EXPECT_EQ(cities_button2->GetSetSize(), 2);
AXNode* sports_button2 = tree.GetFromId(13);
EXPECT_EQ(sports_button2->GetPosInSet(), 4);
EXPECT_EQ(sports_button2->GetSetSize(), 5);
}
// Tests GetPosInSet and GetSetSize on a list that includes radio buttons.
// Note that radio buttons do not contribute to the SetSize of the outerlying
// list.
TEST(AXTreeTest, TestSetSizePosInSetRadioButtonsInList) {
AXTreeUpdate tree_update;
tree_update.root_id = 1;
tree_update.nodes.resize(6);
tree_update.nodes[0].id = 1;
tree_update.nodes[0].role =
ax::mojom::Role::kList; // set_size = 2, since only contains 2 ListItems
tree_update.nodes[0].child_ids = {2, 3, 4, 5, 6};
tree_update.nodes[1].id = 2;
tree_update.nodes[1].role = ax::mojom::Role::kRadioButton; // 1 of 3
tree_update.nodes[2].id = 3;
tree_update.nodes[2].role = ax::mojom::Role::kListItem; // 1 of 2
tree_update.nodes[3].id = 4;
tree_update.nodes[3].role = ax::mojom::Role::kRadioButton; // 2 of 3
tree_update.nodes[4].id = 5;
tree_update.nodes[4].role = ax::mojom::Role::kListItem; // 2 of 2
tree_update.nodes[5].id = 6;
tree_update.nodes[5].role = ax::mojom::Role::kRadioButton; // 3 of 3
AXTree tree(tree_update);
AXNode* list = tree.GetFromId(1);
EXPECT_EQ(list->GetPosInSet(), 0);
EXPECT_EQ(list->GetSetSize(), 2);
AXNode* radiobutton1 = tree.GetFromId(2);
EXPECT_EQ(radiobutton1->GetPosInSet(), 1);
EXPECT_EQ(radiobutton1->GetSetSize(), 3);
AXNode* item1 = tree.GetFromId(3);
EXPECT_EQ(item1->GetPosInSet(), 1);
EXPECT_EQ(item1->GetSetSize(), 2);
AXNode* radiobutton2 = tree.GetFromId(4);
EXPECT_EQ(radiobutton2->GetPosInSet(), 2);
EXPECT_EQ(radiobutton2->GetSetSize(), 3);
AXNode* item2 = tree.GetFromId(5);
EXPECT_EQ(item2->GetPosInSet(), 2);
EXPECT_EQ(item2->GetSetSize(), 2);
AXNode* radiobutton3 = tree.GetFromId(6);
EXPECT_EQ(radiobutton3->GetPosInSet(), 3);
EXPECT_EQ(radiobutton3->GetSetSize(), 3);
// Ensure that the setsize of list was not modified after calling GetPosInSet
// and GetSetSize on kRadioButtons.
EXPECT_EQ(list->GetPosInSet(), 0);
EXPECT_EQ(list->GetSetSize(), 2);
}
} // namespace ui