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// Copyright 2017 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_DISPLAY_PROVIDER_H_
#define COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_DISPLAY_PROVIDER_H_
#include <memory>
#include "gpu/ipc/common/surface_handle.h"
#include "services/viz/privileged/interfaces/compositing/display_private.mojom.h"
namespace viz {
class Display;
class ExternalBeginFrameSource;
class FrameSinkId;
class RendererSettings;
class SyntheticBeginFrameSource;
// Handles creating Display and related classes for FrameSinkManagerImpl.
class DisplayProvider {
public:
virtual ~DisplayProvider() {}
// Creates a new Display for |surface_handle| with |frame_sink_id|. One of
// |external_begin_frame_source| or |synthetic_begin_frame_source| should be
// non-null. If creating a Display fails this function will return null.
virtual std::unique_ptr<Display> CreateDisplay(
const FrameSinkId& frame_sink_id,
gpu::SurfaceHandle surface_handle,
bool gpu_compositing,
mojom::DisplayClient* display_client,
ExternalBeginFrameSource* external_begin_frame_source,
SyntheticBeginFrameSource* synthetic_begin_frame_source,
const RendererSettings& renderer_settings,
bool send_swap_size_notifications) = 0;
// Returns an ID that changes on each GPU process restart. This ID can be used
// for creating unique BeginFrameSource ids.
virtual uint32_t GetRestartId() const = 0;
};
} // namespace viz
#endif // COMPONENTS_VIZ_SERVICE_DISPLAY_EMBEDDER_DISPLAY_PROVIDER_H_